Android Save the image in sdcard - android

I am saving an image into sdcard, but I want that the directory folder will be automatically shown in the gallery and the image on the folder. Whenever I save the image I am rebooting my phone for the directory folder to be shown in the gallery. Is it my code that has a problem? or the phone? Please help me. Thank you so much. I dont know what to do
here's my code:
String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss",
Locale.getDefault()).format(new Date());
mTempDir = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES) + "/" + "PixiePhotos" + "/";
prepareDirectory();
save.setOnClickListener(new View.OnClickListener() {
#SuppressLint("ShowToast")
#SuppressWarnings("deprecation")
public void onClick(View v) {
Log.v(TAG, "Save Tab Clicked");
viewBitmap = Bitmap.createBitmap(500, 500, Bitmap.Config.ARGB_8888);
canvas = new Canvas(viewBitmap);
tapimageview.draw(canvas);
canvas.drawBitmap(bp, 0, 0, paint);
canvas.drawBitmap(drawingBitmap, matrix, paint);
canvas.drawBitmap(bmpstickers, matrix, paint);
//tapimageview.setImageBitmap(mBitmapDrawable.getBitmap());
try {
mBitmapDrawable = new BitmapDrawable(viewBitmap);
mCurrent = "PXD_" + new SimpleDateFormat("yyyyMMdd_HHmmss",
Locale.getDefault()).format(new Date()) + ".jpg";
bp1 = mBitmapDrawable.getBitmap();
tapimageview.setImageBitmap(bp1);
mNewSaving = ((BitmapDrawable) mBitmapDrawable).getBitmap();
String FtoSave = mTempDir + mCurrent;
File mFile = new File(FtoSave);
mFileOutputStream = new FileOutputStream(mFile);
mNewSaving.compress(CompressFormat.JPEG, 100, mFileOutputStream);
mFileOutputStream.flush();
mFileOutputStream.close();
} catch (FileNotFoundException e) {
Log.v(TAG, "FileNotFoundExceptionError " + e.toString());
} catch (IOException e) {
Log.v(TAG, "IOExceptionError " + e.toString());
}
Toast.makeText(getApplicationContext(), "Your photo has been saved", Toast.LENGTH_LONG).show();
}
});
}
private boolean prepareDirectory() {
try {
if (makeDirectory()) {
return true;
} else {
return false;
}
} catch (Exception e) {
e.printStackTrace();
//Toast.makeText(this, getString(R.string.sdcard_error), 1000).show();
return false;
}
}
private boolean makeDirectory() {
File mTempFile = new File(mTempDir);
if (!mTempFile.exists()) {
mTempFile.mkdirs();
}
if (mTempFile.isDirectory()) {
File[] mFiles = mTempFile.listFiles();
for (File mEveryFile : mFiles) {
if (!mEveryFile.delete()) {
//System.out.println(getString(R.string.failed_to_delete) + mEveryFile);
}
}
}
return (mTempFile.isDirectory());
}

Try this:
private boolean storeImage(Bitmap imageData, String filename) {
//get path to external storage (SD card)
String iconsStoragePath = Environment.getExternalStorageDirectory() + "/myAppDir/myImages/"
File sdIconStorageDir = new File(iconsStoragePath);
//create storage directories, if they don't exist
sdIconStorageDir.mkdirs();
try {
String filePath = sdIconStorageDir.toString() + filename;
FileOutputStream fileOutputStream = new FileOutputStream(filePath);
BufferedOutputStream bos = new BufferedOutputStream(fileOutputStream);
//choose another format if PNG doesn't suit you
imageData.compress(CompressFormat.PNG, 100, bos);
bos.flush();
bos.close();
} catch (FileNotFoundException e) {
Log.w("TAG", "Error saving image file: " + e.getMessage());
return false;
} catch (IOException e) {
Log.w("TAG", "Error saving image file: " + e.getMessage());
return false;
}
return true;
}
Don't forget to add Storage Permissions
Since this is operation that saves data on external memory, it requires AndroidManifest.xml permissions:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

try it out
void saveImage() {
String root = Environment.getExternalStorageDirectory().toString();
File myDir = new File(root + "/saved_images");
String fname = "Image.jpg";
File file = new File (myDir, fname);
if (file.exists ()) file.delete ();
try {
FileOutputStream out = new FileOutputStream(file);
myBitmap.compress(Bitmap.CompressFormat.JPEG, 90, out);
out.flush();
out.close();
} catch (Exception e) {
e.printStackTrace();
}
}
and add permission in your maniefest file
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

The problem is not with the code ...
what happens over here is
After downloading the file on the sdcard the gallery is not notified with new file added or downloaded to the system
What you need to do is you have to manually Notify the gallery that ...okhay gallery file is added please show ..:)
For that you have to use MediaScannerConnection
Download the file ,scan the particular file and it will be shown in the gallery
and you are done:)

Related

How to make high resolution image

I have made an app that uses the filter image and save in sdcard it's working good but I want to save image in two resolution high and low, I have never tried on resolution, Any one one can help that how to save in these both resolution? My code is below
private void saveBitmap(Bitmap bmp, String fileName, int resolution, String resolutionQuality) {
// File f = new File(Environment.getExternalStorageDirectory().getAbsolutePath() + "/" + fileName + ".png");
File f = new File(Environment.getExternalStorageDirectory() + "FiltureImages");
if (!f.exists()) {
File wallpaperDirectory = new File("/sdcard/FiltureImages/");
wallpaperDirectory.mkdirs();
}
File file = new File(new File("/sdcard/FiltureImages/"), fileName + resolutionQuality + ".png");
if (file.exists()) {
file.delete();
}
try {
fos = new FileOutputStream(file);
bmp.compress(Bitmap.CompressFormat.PNG, resolution, fos);
Toast.makeText(mActivity, "Image save successfully", Toast.LENGTH_SHORT).show();
} catch (FileNotFoundException e) {
e.printStackTrace();
}
}
Call like this saveBitmap(bm, "high", "low", 100, 0, "quality");
Quality range from 0 -100
Note: change Bitmap.CompressFormat.PNG to Bitmap.CompressFormat.JPEG beacuse quality works with JPEG format.
private void saveBitmap(Bitmap bmp, String fileNameHigh, String fileNameLow, int resolutionHigh, int resolutionLow, String resolutionQuality) {
File f = new File(Environment.getExternalStorageDirectory() + "FiltureImages");
if (!f.exists()) {
f.mkdirs();
}
File file = new File(f, fileNameHigh + resolutionQuality + ".png");
if (file.exists()) {
file.delete();
}
File file1 = new File(f, fileNameLow + resolutionQuality + ".png");
if (file1.exists()) {
file1.delete();
}
try {
FileOutputStream high = new FileOutputStream(file);
FileOutputStream low = new FileOutputStream(file1);
bmp.compress(Bitmap.CompressFormat.JPEG, resolutionHigh, high);
bmp.compress(Bitmap.CompressFormat.JPEG, resolutionLow, low);
Toast.makeText(this, "Image save successfully", Toast.LENGTH_SHORT).show();
} catch (FileNotFoundException e) {
e.printStackTrace();
Toast.makeText(this, "Image save falid", Toast.LENGTH_SHORT).show();
}
}
Create a second bitmap with an alternate resolution this way and call scaledBmp.compress() into a new file.
Bitmap scaledBmp = Bitmap.createScaledBitmap(bmp, newWidth, newHeight, false);

android save images to internal storage

I'm having problems implementing this code Saving and Reading Bitmaps/Images from Internal memory in Android
to save and retrieve the image that I want, here is my code:
ContextWrapper cw = new ContextWrapper(getApplicationContext());
// path to /data/data/yourapp/app_data/imageDir
File directory = cw.getDir("imageDir", Context.MODE_PRIVATE);
// Create imageDir
File mypath=new File(directory, + name + "profile.jpg");
FileOutputStream fos = null;
try {
fos = new FileOutputStream(mypath);
// Use the compress method on the BitMap object to write image to the OutputStream
myBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
fos.close();
} catch (Exception e) {
e.printStackTrace();
}
and to retrieve(I don't know if I'm doing wrong)
#Override
protected void onResume()
{
super.onResume();
try {
File f = new File("imageDir/" + rowID, "profile.jpg");
Bitmap b = BitmapFactory.decodeStream(new FileInputStream(f));
image = (ImageView) findViewById(R.id.imageView2);
image.setImageBitmap(b);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
and nothing happens so what should I change??
To Save your bitmap in sdcard use the following code
Store Image
private void storeImage(Bitmap image) {
File pictureFile = getOutputMediaFile();
if (pictureFile == null) {
Log.d(TAG,
"Error creating media file, check storage permissions: ");// e.getMessage());
return;
}
try {
FileOutputStream fos = new FileOutputStream(pictureFile);
image.compress(Bitmap.CompressFormat.PNG, 90, fos);
fos.close();
} catch (FileNotFoundException e) {
Log.d(TAG, "File not found: " + e.getMessage());
} catch (IOException e) {
Log.d(TAG, "Error accessing file: " + e.getMessage());
}
}
To Get the Path for Image Storage
/** Create a File for saving an image or video */
private File getOutputMediaFile(){
// To be safe, you should check that the SDCard is mounted
// using Environment.getExternalStorageState() before doing this.
File mediaStorageDir = new File(Environment.getExternalStorageDirectory()
+ "/Android/data/"
+ getApplicationContext().getPackageName()
+ "/Files");
// This location works best if you want the created images to be shared
// between applications and persist after your app has been uninstalled.
// Create the storage directory if it does not exist
if (! mediaStorageDir.exists()){
if (! mediaStorageDir.mkdirs()){
return null;
}
}
// Create a media file name
String timeStamp = new SimpleDateFormat("ddMMyyyy_HHmm").format(new Date());
File mediaFile;
String mImageName="MI_"+ timeStamp +".jpg";
mediaFile = new File(mediaStorageDir.getPath() + File.separator + mImageName);
return mediaFile;
}
I think Faibo's answer should be accepted, as the code example is correct, well written and should solve your specific problem, without a hitch.
In case his solution doesn't meet your needs, I want to suggest an alternative approach.
It's very simple to store image data as a blob in a SQLite DB and retrieve as a byte array. Encoding and decoding takes just a few lines of code (for each), works like a charm and is surprisingly efficient.
I'll provide a code example upon request.
Good luck!
Note that you are saving the pick as name + profile.jpg under imageDir directory and you're trying to retrieve as profile.jpg under imageDir/[rowID] directory check that.
I got it working!
First make sure that your app has the storage permission enabled:
Go to Device Settings>Device>Applications>Application Manager>"your app">Permissions>Enable Storage permission!
Permissions in manifest:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
So, if you want to create your own directory in your File Storage you can use somethibng like:
FileOutputStream outStream = null;
File sdCard = Environment.getExternalStorageDirectory();
File dir = new File(sdCard.getAbsolutePath() + "/camtest");
dir.mkdirs();
String fileName = String.format("%d.jpg", System.currentTimeMillis());
File outFile = new File(dir, fileName);
outStream = new FileOutputStream(outFile);
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, outStream);
outStream.flush();
outStream.close();
refreshGallery(outFile);
Else, if you want to create a sub directory in your default device DCIM folder and then want to view your image in a separate folder in gallery:
FileOutputStream fos= null;
File file = getDisc();
if(!file.exists() && !file.mkdirs()) {
//Toast.makeText(this, "Can't create directory to store image", Toast.LENGTH_LONG).show();
//return;
print("file not created");
return;
}
SimpleDateFormat simpleDateFormat = new SimpleDateFormat("yyyymmsshhmmss");
String date = simpleDateFormat.format(new Date());
String name = "FileName"+date+".jpg";
String file_name = file.getAbsolutePath()+"/"+name;
File new_file = new File(file_name);
print("new_file created");
try {
fos= new FileOutputStream(new_file);
Bitmap bitmap = viewToBitmap(iv, iv.getWidth(), iv.getHeight() );
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, fos);
Toast.makeText(this, "Save success", Toast.LENGTH_LONG).show();
fos.flush();
fos.close();
} catch (FileNotFoundException e) {
print("FNF");
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
refreshGallery(new_file);
Helper functions:
public void refreshGallery(File file){
Intent intent = new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE);
intent.setData(Uri.fromFile(file));
sendBroadcast(intent);
}
private File getDisc(){
String t= getCurrentDateAndTime();
File file = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DCIM);
return new File(file, "ImageDemo");
}
private String getCurrentDateAndTime() {
Calendar c = Calendar.getInstance();
SimpleDateFormat df = new SimpleDateFormat("yyyy-MM-dd-HH-mm-ss");
String formattedDate = df.format(c.getTime());
return formattedDate;
public static Bitmap viewToBitmap(View view, int width, int height) {
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
view.draw(canvas);
return bitmap;
}
Hope this helps!

How to save a bitmap on internal storage

this is my code I and I want to save this bitmap on my internal storage. The public boolean saveImageToInternalStorage is a code from google but I don't know how to use it. when I touch button2 follow the button1 action.
public class MainActivity extends Activity implements OnClickListener {
Button btn, btn1;
SurfaceView sv;
Bitmap bitmap;
Canvas canvas;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
btn=(Button)findViewById(R.id.button1);
btn1=(Button)findViewById(R.id.button2);
sv=(SurfaceView)findViewById(R.id.surfaceView1);
btn.setOnClickListener(this);
btn1.setOnClickListener(this);
bitmap=BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
}
#Override
public void onClick(View v) {
canvas=sv.getHolder().lockCanvas();
if(canvas==null) return;
canvas.drawBitmap(bitmap, 100, 100, null);
sv.getHolder().unlockCanvasAndPost(canvas);
}
public boolean saveImageToInternalStorage(Bitmap image) {
try {
// Use the compress method on the Bitmap object to write image to
// the OutputStream
FileOutputStream fos = openFileOutput("desiredFilename.png", Context.MODE_PRIVATE);
// Writing the bitmap to the output stream
image.compress(Bitmap.CompressFormat.PNG, 100, fos);
fos.close();
return true;
} catch (Exception e) {
Log.e("saveToInternalStorage()", e.getMessage());
return false;
}
}
}
To Save your bitmap in sdcard use the following code
Store Image
private void storeImage(Bitmap image) {
File pictureFile = getOutputMediaFile();
if (pictureFile == null) {
Log.d(TAG,
"Error creating media file, check storage permissions: ");// e.getMessage());
return;
}
try {
FileOutputStream fos = new FileOutputStream(pictureFile);
image.compress(Bitmap.CompressFormat.PNG, 90, fos);
fos.close();
} catch (FileNotFoundException e) {
Log.d(TAG, "File not found: " + e.getMessage());
} catch (IOException e) {
Log.d(TAG, "Error accessing file: " + e.getMessage());
}
}
To Get the Path for Image Storage
/** Create a File for saving an image or video */
private File getOutputMediaFile(){
// To be safe, you should check that the SDCard is mounted
// using Environment.getExternalStorageState() before doing this.
File mediaStorageDir = new File(Environment.getExternalStorageDirectory()
+ "/Android/data/"
+ getApplicationContext().getPackageName()
+ "/Files");
// This location works best if you want the created images to be shared
// between applications and persist after your app has been uninstalled.
// Create the storage directory if it does not exist
if (! mediaStorageDir.exists()){
if (! mediaStorageDir.mkdirs()){
return null;
}
}
// Create a media file name
String timeStamp = new SimpleDateFormat("ddMMyyyy_HHmm").format(new Date());
File mediaFile;
String mImageName="MI_"+ timeStamp +".jpg";
mediaFile = new File(mediaStorageDir.getPath() + File.separator + mImageName);
return mediaFile;
}
EDIT
From Your comments i have edited the onclick view in this the button1 and button2 functions will be executed separately.
public onClick(View v){
switch(v.getId()){
case R.id.button1:
//Your button 1 function
break;
case R.id. button2:
//Your button 2 function
break;
}
}
private static void SaveImage(Bitmap finalBitmap) {
String root = Environment.getExternalStorageDirectory().getAbsolutePath();
File myDir = new File(root + "/saved_images");
myDir.mkdirs();
String fname = "Image-"+ o +".jpg";
File file = new File (myDir, fname);
if (file.exists ()) file.delete ();
try {
FileOutputStream out = new FileOutputStream(file);
finalBitmap.compress(Bitmap.CompressFormat.JPEG, 90, out);
out.flush();
out.close();
} catch (Exception e) {
e.printStackTrace();
}
}
Modify onClick() as follows:
#Override
public void onClick(View v) {
if(v == btn) {
canvas=sv.getHolder().lockCanvas();
if(canvas!=null) {
canvas.drawBitmap(bitmap, 100, 100, null);
sv.getHolder().unlockCanvasAndPost(canvas);
}
} else if(v == btn1) {
saveBitmapToInternalStorage(bitmap);
}
}
There are several ways to enforce that btn must be pressed before btn1 so that the bitmap is painted before you attempt to save it.
I suggest that you initially disable btn1, and that you enable it when btn is clicked, like this:
if(v == btn) {
...
btn1.setEnabled(true);
}
To save file into directory
public static Uri saveImageToInternalStorage(Context mContext, Bitmap bitmap){
String mTimeStamp = new SimpleDateFormat("ddMMyyyy_HHmm").format(new Date());
String mImageName = "snap_"+mTimeStamp+".jpg";
ContextWrapper wrapper = new ContextWrapper(mContext);
File file = wrapper.getDir("Images",MODE_PRIVATE);
file = new File(file, "snap_"+ mImageName+".jpg");
try{
OutputStream stream = null;
stream = new FileOutputStream(file);
bitmap.compress(Bitmap.CompressFormat.JPEG,100,stream);
stream.flush();
stream.close();
}catch (IOException e)
{
e.printStackTrace();
}
Uri mImageUri = Uri.parse(file.getAbsolutePath());
return mImageUri;
}
required permission
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
You might be able to use the following for decoding, compressing and saving an image:
#Override
public void onClick(View view) {
onItemSelected1();
InputStream image_stream = null;
try {
image_stream = getContentResolver().openInputStream(myUri);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
Bitmap image= BitmapFactory.decodeStream(image_stream );
// path to sd card
File path=Environment.getExternalStorageDirectory();
//create a file
File dir=new File(path+"/ComDec/");
dir.mkdirs();
Date date=new Date();
File file=new File(dir,date+".jpg");
OutputStream out=null;
try{
out=new FileOutputStream(file);
image.compress(format,size,out);
out.flush();
out.close();
MediaStore.Images.Media.insertImage(getContentResolver(), image," yourTitle "," yourDescription");
image=null;
}
catch (IOException e)
{
e.printStackTrace();
}
Toast.makeText(SecondActivity.this,"Image Save Successfully",Toast.LENGTH_LONG).show();
}
});

Saving image overwrite in sdcard android

i'm using the following code for saving the image
FrameLayout mainLayout = (FrameLayout) findViewById(R.id.frame);
// File root = Environment.getExternalStorageDirectory();
// File file = new File(root, "androidlife.jpg");
// File file = new File(Environment.getExternalStorageDirectory()
// + File.separator + "/test.jpg");
Random fCount = new Random();
// for (int i = 0; i < 10; i++) { Comment by Lucifer
int roll = fCount.nextInt(600) + 1;
//System.out.println(roll);
File file = new File(Environment.getExternalStorageDirectory()
+ File.separator + "/test" + String.valueOf(roll) +".jpg" );
Bitmap b = Bitmap.createBitmap(mainLayout.getWidth(),
mainLayout.getHeight(), Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(b);
mainLayout.draw(c);
FileOutputStream fos = null;
try {
fos = new FileOutputStream(file);
if (fos != null) {
b.compress(Bitmap.CompressFormat.JPEG, 90, fos);
fos.close();
}
} catch (Exception e) {
e.printStackTrace();
}
// } Comment by Lucifer
it save the image perfectly but overwrite when i press the save button twice...What can be the issue? Any sugestion??
File file = new File(Environment.getExternalStorageDirectory()
+ File.separator + "/test.jpg");
if(!file.exists()){
try {
file.createNewFile();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}else{
file.delete();
try {
file.createNewFile();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
Bitmap b = Bitmap.createBitmap(mainLayout.getWidth(),
mainLayout.getHeight(), Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(b);
mainLayout.draw(c);
FileOutputStream fos = null;
try {
fos = new FileOutputStream(file);
if (fos != null) {
b.compress(Bitmap.CompressFormat.JPEG, 90, fos);
fos.close();
}
} catch (Exception e) {
e.printStackTrace();
}
You have given a static file name.
File file = new File(Environment.getExternalStorageDirectory()
+ File.separator + "/test.jpg");
So, Everytime it is going to create a image with test.jpg name and at a same location. The only logic you need to implement is to change your file name to be a dynamic file name. You can try it in this way
static int fCount = 0;
File file = new File(Environment.getExternalStorageDirectory()
+ File.separator + "/test" + String.valueOf(fCount++) +".jpg" );
Now above line is going to create a new file every time, starting with name test0.jpg, test1.jpg ... and so on.
But this could create a problem when you close your application and restart your application. Because it will going to start again from 0 counter.
So i suggest you to go with a random number contacatination with file name.
sticker_view.setLocked(true);
sticker_view.setDrawingCacheEnabled(true);
Bitmap bitmap = sticker_view.getDrawingCache();
Log.e("BITMAP", "onOptionsItemSelected: " + bitmap);
String root = Environment.getExternalStorageDirectory().toString();
File newDir = new File(root + "/Edited Image");
newDir.mkdirs();
Random gen = new Random();
int n = 10000;
n = gen.nextInt(n);
String photoName = "Image-" + n + ".jpg";
Log.e("PHOTONAME", "onOptionsItemSelected: " + photoName);
File file = new File(newDir, photoName);
String filePath = file.getAbsolutePath();
Log.e("FILEPATH", "onOptionsItemSelected: " + filePath);
if (!file.exists()) {
try {
file.createNewFile();
} catch (IOException e) {
e.printStackTrace();
}
Toast.makeText(EditActivity.this, "Image Already Exist.", Toast.LENGTH_SHORT).show();
} else {
file.delete();
try {
file.createNewFile();
} catch (IOException e) {
e.printStackTrace();
}
}
try {
FileOutputStream out = new FileOutputStream(file);
Log.e("OUT", "onOptionsItemSelected: " + out);
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, out);
out.flush();
out.close();
bitmap.recycle();
Toast.makeText(EditActivity.this, "Saved In Edited Image.", Toast.LENGTH_SHORT).show();
item.setVisible(false);
MediaScannerConnection.scanFile(EditActivity.this, new String[]{file.getAbsolutePath()},
null, new MediaScannerConnection.OnScanCompletedListener() {
public void onScanCompleted(String path, Uri uri) {
Log.i("ExternalStorage", "Scanned " + path + ":");
Log.i("ExternalStorage", "-> uri=" + uri);
}
});
Intent intent = new Intent();
intent.setAction("URI");
intent.putExtra("uri", filePath);
sendBroadcast(intent);
finish();
} catch (Exception e) {
e.printStackTrace();
}
}
You can just add System.currentTimeMillis() in the name of your file name to get a complete unique file name. This will add current time in milliseconds since epoch to your file name and unless you can create more than one file in a single millisecond, no overwrite will be done.

Android saving file to external storage

I have a little issue with creating a directory and saving a file to it on my android application. I'm using this piece of code to do this :
String filename = "MyApp/MediaTag/MediaTag-"+objectId+".png";
File file = new File(Environment.getExternalStorageDirectory(), filename);
FileOutputStream fos;
fos = new FileOutputStream(file);
fos.write(mediaTagBuffer);
fos.flush();
fos.close();
But it's throwing an exception :
java.io.FileNotFoundException: /mnt/sdcard/MyApp/MediaCard/MediaCard-0.png (No such file or directory)
on that line : fos = new FileOutputStream(file);
If I set the filename to : "MyApp/MediaTag-"+objectId+" it's working, but If I try to create and save the file to an another directory it's throwing the exception. So any ideas what I'm doing wrong?
And another question: Is there any way to make my files private in external storage so user can't see them in gallery, only if he connect his device as Disk Drive?
Use this function to save your bitmap in SD card
private void SaveImage(Bitmap finalBitmap) {
String root = Environment.getExternalStorageDirectory().toString();
File myDir = new File(root + "/saved_images");
if (!myDir.exists()) {
myDir.mkdirs();
}
Random generator = new Random();
int n = 10000;
n = generator.nextInt(n);
String fname = "Image-"+ n +".jpg";
File file = new File (myDir, fname);
if (file.exists ())
file.delete ();
try {
FileOutputStream out = new FileOutputStream(file);
finalBitmap.compress(Bitmap.CompressFormat.JPEG, 90, out);
out.flush();
out.close();
} catch (Exception e) {
e.printStackTrace();
}
}
and add this in manifest
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
EDIT: By using this line you will be able to see saved images in the gallery view.
sendBroadcast(new Intent(Intent.ACTION_MEDIA_MOUNTED,
Uri.parse("file://" + Environment.getExternalStorageDirectory())));
look at this link also http://rajareddypolam.wordpress.com/?p=3&preview=true
The code presented by RajaReddy no longer works for KitKat
This one does (2 changes):
private void saveImageToExternalStorage(Bitmap finalBitmap) {
String root = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES).toString();
File myDir = new File(root + "/saved_images");
myDir.mkdirs();
Random generator = new Random();
int n = 10000;
n = generator.nextInt(n);
String fname = "Image-" + n + ".jpg";
File file = new File(myDir, fname);
if (file.exists())
file.delete();
try {
FileOutputStream out = new FileOutputStream(file);
finalBitmap.compress(Bitmap.CompressFormat.JPEG, 90, out);
out.flush();
out.close();
}
catch (Exception e) {
e.printStackTrace();
}
// Tell the media scanner about the new file so that it is
// immediately available to the user.
MediaScannerConnection.scanFile(this, new String[] { file.toString() }, null,
new MediaScannerConnection.OnScanCompletedListener() {
public void onScanCompleted(String path, Uri uri) {
Log.i("ExternalStorage", "Scanned " + path + ":");
Log.i("ExternalStorage", "-> uri=" + uri);
}
});
}
Update 2018, SDK >= 23.
Now you should also check if the user has granted permission to external storage by using:
public boolean isStoragePermissionGranted() {
String TAG = "Storage Permission";
if (Build.VERSION.SDK_INT >= 23) {
if (this.checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE)
== PackageManager.PERMISSION_GRANTED) {
Log.v(TAG, "Permission is granted");
return true;
} else {
Log.v(TAG, "Permission is revoked");
ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE}, 1);
return false;
}
}
else { //permission is automatically granted on sdk<23 upon installation
Log.v(TAG,"Permission is granted");
return true;
}
}
public void saveImageBitmap(Bitmap image_bitmap, String image_name) {
String root = Environment.getExternalStorageDirectory().toString();
if (isStoragePermissionGranted()) { // check or ask permission
File myDir = new File(root, "/saved_images");
if (!myDir.exists()) {
myDir.mkdirs();
}
String fname = "Image-" + image_name + ".jpg";
File file = new File(myDir, fname);
if (file.exists()) {
file.delete();
}
try {
file.createNewFile(); // if file already exists will do nothing
FileOutputStream out = new FileOutputStream(file);
image_bitmap.compress(Bitmap.CompressFormat.JPEG, 90, out);
out.flush();
out.close();
} catch (Exception e) {
e.printStackTrace();
}
MediaScannerConnection.scanFile(this, new String[]{file.toString()}, new String[]{file.getName()}, null);
}
}
and of course, add in the AndroidManifest.xml:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
You need a permission for this
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
and method:
public boolean saveImageOnExternalData(String filePath, byte[] fileData) {
boolean isFileSaved = false;
try {
File f = new File(filePath);
if (f.exists())
f.delete();
f.createNewFile();
FileOutputStream fos = new FileOutputStream(f);
fos.write(fileData);
fos.flush();
fos.close();
isFileSaved = true;
// File Saved
} catch (FileNotFoundException e) {
System.out.println("FileNotFoundException");
e.printStackTrace();
} catch (IOException e) {
System.out.println("IOException");
e.printStackTrace();
}
return isFileSaved;
// File Not Saved
}
Make sure your app has the proper permissions to be allowed to write to external storage: http://developer.android.com/reference/android/Manifest.permission.html#WRITE_EXTERNAL_STORAGE
It should look something like this in your manifest file:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
Try This :
Check External storage device
Write File
Read File
public class WriteSDCard extends Activity {
private static final String TAG = "MEDIA";
private TextView tv;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
tv = (TextView) findViewById(R.id.TextView01);
checkExternalMedia();
writeToSDFile();
readRaw();
}
/**
* Method to check whether external media available and writable. This is
* adapted from
* http://developer.android.com/guide/topics/data/data-storage.html
* #filesExternal
*/
private void checkExternalMedia() {
boolean mExternalStorageAvailable = false;
boolean mExternalStorageWriteable = false;
String state = Environment.getExternalStorageState();
if (Environment.MEDIA_MOUNTED.equals(state)) {
// Can read and write the media
mExternalStorageAvailable = mExternalStorageWriteable = true;
} else if (Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) {
// Can only read the media
mExternalStorageAvailable = true;
mExternalStorageWriteable = false;
} else {
// Can't read or write
mExternalStorageAvailable = mExternalStorageWriteable = false;
}
tv.append("\n\nExternal Media: readable=" + mExternalStorageAvailable
+ " writable=" + mExternalStorageWriteable);
}
/**
* Method to write ascii text characters to file on SD card. Note that you
* must add a WRITE_EXTERNAL_STORAGE permission to the manifest file or this
* method will throw a FileNotFound Exception because you won't have write
* permission.
*/
private void writeToSDFile() {
// Find the root of the external storage.
// See http://developer.android.com/guide/topics/data/data-
// storage.html#filesExternal
File root = android.os.Environment.getExternalStorageDirectory();
tv.append("\nExternal file system root: " + root);
// See
// http://stackoverflow.com/questions/3551821/android-write-to-sd-card-folder
File dir = new File(root.getAbsolutePath() + "/download");
dir.mkdirs();
File file = new File(dir, "myData.txt");
try {
FileOutputStream f = new FileOutputStream(file);
PrintWriter pw = new PrintWriter(f);
pw.println("Hi , How are you");
pw.println("Hello");
pw.flush();
pw.close();
f.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
Log.i(TAG, "******* File not found. Did you"
+ " add a WRITE_EXTERNAL_STORAGE permission to the manifest?");
} catch (IOException e) {
e.printStackTrace();
}
tv.append("\n\nFile written to " + file);
}
/**
* Method to read in a text file placed in the res/raw directory of the
* application. The method reads in all lines of the file sequentially.
*/
private void readRaw() {
tv.append("\nData read from res/raw/textfile.txt:");
InputStream is = this.getResources().openRawResource(R.raw.textfile);
InputStreamReader isr = new InputStreamReader(is);
BufferedReader br = new BufferedReader(isr, 8192); // 2nd arg is buffer
// size
// More efficient (less readable) implementation of above is the
// composite expression
/*
* BufferedReader br = new BufferedReader(new InputStreamReader(
* this.getResources().openRawResource(R.raw.textfile)), 8192);
*/
try {
String test;
while (true) {
test = br.readLine();
// readLine() returns null if no more lines in the file
if (test == null) break;
tv.append("\n" + " " + test);
}
isr.close();
is.close();
br.close();
} catch (IOException e) {
e.printStackTrace();
}
tv.append("\n\nThat is all");
}
}
I have created an AsyncTask for saving bitmaps.
public class BitmapSaver extends AsyncTask<Void, Void, Void>
{
public static final String TAG ="BitmapSaver";
private Bitmap bmp;
private Context ctx;
private File pictureFile;
public BitmapSaver(Context paramContext , Bitmap paramBitmap)
{
ctx = paramContext;
bmp = paramBitmap;
}
/** Create a File for saving an image or video */
private File getOutputMediaFile()
{
// To be safe, you should check that the SDCard is mounted
// using Environment.getExternalStorageState() before doing this.
File mediaStorageDir = new File(Environment.getExternalStorageDirectory()
+ "/Android/data/"
+ ctx.getPackageName()
+ "/Files");
// This location works best if you want the created images to be shared
// between applications and persist after your app has been uninstalled.
// Create the storage directory if it does not exist
if (! mediaStorageDir.exists()){
if (! mediaStorageDir.mkdirs()){
return null;
}
}
// Create a media file name
String timeStamp = new SimpleDateFormat("ddMMyyyy_HHmm").format(new Date());
File mediaFile;
String mImageName="MI_"+ timeStamp +".jpg";
mediaFile = new File(mediaStorageDir.getPath() + File.separator + mImageName);
return mediaFile;
}
protected Void doInBackground(Void... paramVarArgs)
{
this.pictureFile = getOutputMediaFile();
if (this.pictureFile == null) { return null; }
try
{
FileOutputStream localFileOutputStream = new FileOutputStream(this.pictureFile);
this.bmp.compress(Bitmap.CompressFormat.PNG, 90, localFileOutputStream);
localFileOutputStream.close();
}
catch (FileNotFoundException localFileNotFoundException)
{
return null;
}
catch (IOException localIOException)
{
}
return null;
}
protected void onPostExecute(Void paramVoid)
{
super.onPostExecute(paramVoid);
try
{
//it will help you broadcast and view the saved bitmap in Gallery
this.ctx.sendBroadcast(new Intent("android.intent.action.MEDIA_MOUNTED", Uri
.parse("file://" + Environment.getExternalStorageDirectory())));
Toast.makeText(this.ctx, "File saved", 0).show();
return;
}
catch (Exception localException1)
{
try
{
Context localContext = this.ctx;
String[] arrayOfString = new String[1];
arrayOfString[0] = this.pictureFile.toString();
MediaScannerConnection.scanFile(localContext, arrayOfString, null,
new MediaScannerConnection.OnScanCompletedListener()
{
public void onScanCompleted(String paramAnonymousString ,
Uri paramAnonymousUri)
{
}
});
return;
}
catch (Exception localException2)
{
}
}
}
}
Probably exception is thrown because there is no MediaCard subdir. You should check if all dirs in the path exist.
About visibility of your files: if you put file named .nomedia in your dir you are telling Android that you don't want it to scan it for media files and they will not appear in the gallery.
For API level 23 (Marshmallow) and later, additional to uses-permission in manifest, pop up permission should also be implemented, and user needs to grant it while using the app in run-time.
Below, there is an example to save hello world! as content of myFile.txt file in Test directory inside picture directory.
In the manifest:
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
Where you want to create the file:
int permission = ActivityCompat.checkSelfPermission(MainActivity.this, Manifest.permission.WRITE_EXTERNAL_STORAGE);
String[] PERMISSIONS_STORAGE = {Manifest.permission.READ_EXTERNAL_STORAGE, Manifest.permission.WRITE_EXTERNAL_STORAGE};
if (permission != PackageManager.PERMISSION_GRANTED)
{
ActivityCompat.requestPermissions(MainActivity.this,PERMISSIONS_STORAGE, 1);
}
File myDir = new File(Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES), "Test");
myDir.mkdirs();
try
{
String FILENAME = "myFile.txt";
File file = new File (myDir, FILENAME);
String string = "hello world!";
FileOutputStream fos = new FileOutputStream(file);
fos.write(string.getBytes());
fos.close();
}
catch (IOException e) {
e.printStackTrace();
}
Old way of saving files might not work with new versions of android, starting with android10.
fun saveMediaToStorage(bitmap: Bitmap) {
//Generating a dummy file name
val filename = "${System.currentTimeMillis()}.jpg"
//Output stream
var fos: OutputStream? = null
//For devices running android >= Q
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
//getting the contentResolver
context?.contentResolver?.also { resolver ->
//Content resolver will process the contentvalues
val contentValues = ContentValues().apply {
//putting file information in content values
put(MediaStore.MediaColumns.DISPLAY_NAME, filename)
put(MediaStore.MediaColumns.MIME_TYPE, "image/jpg")
put(MediaStore.MediaColumns.RELATIVE_PATH, Environment.DIRECTORY_PICTURES)
}
//Inserting the contentValues to contentResolver and getting the Uri
val imageUri: Uri? =
resolver.insert(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, contentValues)
//Opening an outputstream with the Uri that we got
fos = imageUri?.let { resolver.openOutputStream(it) }
}
} else {
//These for devices running on android < Q
//So I don't think an explanation is needed here
val imagesDir =
Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES)
val image = File(imagesDir, filename)
fos = FileOutputStream(image)
}
fos?.use {
//Finally writing the bitmap to the output stream that we opened
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, it)
context?.toast("Saved to Photos")
}
}
Reference- https://www.simplifiedcoding.net/android-save-bitmap-to-gallery/
since android 4.4 file saving has been changed. there is
ContextCompat.getExternalFilesDirs(context, name);
it retuns an array.
when name is null
the first value is like /storage/emulated/0/Android/com.my.package/files
the second value is like
/storage/extSdCard/Android/com.my.package/files
android 4.3 and less it retuns a single item array
parts of little messy code but it demonstrates how it works:
/** Create a File for saving an image or video
* #throws Exception */
private File getOutputMediaFile(int type) throws Exception{
// Check that the SDCard is mounted
File mediaStorageDir;
if(internalstorage.isChecked())
{
mediaStorageDir = new File(getFilesDir().getAbsolutePath() );
}
else
{
File[] dirs=ContextCompat.getExternalFilesDirs(this, null);
mediaStorageDir = new File(dirs[dirs.length>1?1:0].getAbsolutePath() );
}
// Create the storage directory(MyCameraVideo) if it does not exist
if (! mediaStorageDir.exists()){
if (! mediaStorageDir.mkdirs()){
output.setText("Failed to create directory.");
Toast.makeText(this, "Failed to create directory.", Toast.LENGTH_LONG).show();
Log.d("myapp", "Failed to create directory");
return null;
}
}
// Create a media file name
// For unique file name appending current timeStamp with file name
java.util.Date date= new java.util.Date();
String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss",Locale.ENGLISH) .format(date.getTime());
File mediaFile;
if(type == MEDIA_TYPE_VIDEO) {
// For unique video file name appending current timeStamp with file name
mediaFile = new File(mediaStorageDir.getPath() + File.separator + slpid + "_" + pwsid + "_" + timeStamp + ".mp4");
}
else if(type == MEDIA_TYPE_AUDIO) {
// For unique video file name appending current timeStamp with file name
mediaFile = new File(mediaStorageDir.getPath() + File.separator + slpid + "_" + pwsid + "_" + timeStamp + ".3gp");
} else {
return null;
}
return mediaFile;
}
/** Create a file Uri for saving an image or video
* #throws Exception */
private Uri getOutputMediaFileUri(int type) throws Exception{
return Uri.fromFile(getOutputMediaFile(type));
}
//usage:
try {
file=getOutputMediaFileUri(MEDIA_TYPE_AUDIO).getPath();
} catch (Exception e1) {
e1.printStackTrace();
return;
}
This code is Working great & Worked on KitKat as well. Appreciate #RajaReddy PolamReddy
Added few more steps here and also Visible on Gallery as well.
public void SaveOnClick(View v){
File mainfile;
String fpath;
try {
//i.e v2:My view to save on own folder
v2.setDrawingCacheEnabled(true);
//Your final bitmap according to my code.
bitmap_tmp = v2.getDrawingCache();
File(getExternalFilesDir(Environment.DIRECTORY_PICTURES)+File.separator+"/MyFolder");
Random random=new Random();
int ii=100000;
ii=random.nextInt(ii);
String fname="MyPic_"+ ii + ".jpg";
File direct = new File(Environment.getExternalStorageDirectory() + "/MyFolder");
if (!direct.exists()) {
File wallpaperDirectory = new File("/sdcard/MyFolder/");
wallpaperDirectory.mkdirs();
}
mainfile = new File(new File("/sdcard/MyFolder/"), fname);
if (mainfile.exists()) {
mainfile.delete();
}
FileOutputStream fileOutputStream;
fileOutputStream = new FileOutputStream(mainfile);
bitmap_tmp.compress(CompressFormat.JPEG, 100, fileOutputStream);
Toast.makeText(MyActivity.this.getApplicationContext(), "Saved in Gallery..", Toast.LENGTH_LONG).show();
fileOutputStream.flush();
fileOutputStream.close();
fpath=mainfile.toString();
galleryAddPic(fpath);
} catch(FileNotFoundException e){
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
This is Media scanner to Visible in Gallery.
private void galleryAddPic(String fpath) {
Intent mediaScanIntent = new Intent("android.intent.action.MEDIA_SCANNER_SCAN_FILE");
File f = new File(fpath);
Uri contentUri = Uri.fromFile(f);
mediaScanIntent.setData(contentUri);
this.sendBroadcast(mediaScanIntent);
}
Click Here for full description and source code
public void saveImage(Context mContext, Bitmap bitmapImage) {
File sampleDir = new File(Environment.getExternalStorageDirectory() + "/" + "ApplicationName");
TextView tvImageLocation = (TextView) findViewById(R.id.tvImageLocation);
tvImageLocation.setText("Image Store At : " + sampleDir);
if (!sampleDir.exists()) {
createpathForImage(mContext, bitmapImage, sampleDir);
} else {
createpathForImage(mContext, bitmapImage, sampleDir);
}
}

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