Random rn = new Random();
Log.e("" , Integer.toString(rn.nextInt() % 20));
But in section logcat I see something else log
P.S. I just started learning , and don`t full understand how work in IDE
Could you post here what you see in logcat?
How are you running the app?
(I do not not have enough rep to comment on question).
You should see something like this:
04-22 18:25:32.446 1131-1131/com.your.app E/rand﹕ 19
When running the app, this should appear in red colour. Also make sure the search box (right of "log level" on picture) is empty and the text field next to it has "No filters".
Related
I'm getting this warning as the first line from my app in logcat, and I have no idea what it refers to and how I should go about fixing it. Google doesn't offer much info on this (in fact, none at all). Please advise. What kind of flags might this be about? Is there a way to find out what the specified bit might refer to (or, perhaps, has been referring to on older Android versions but has become invalid in Android 10)? There is no such line in the log on Android 9 or earlier versions.
I bring a stone to the building. I retrace the code for the error message. It is at line 345 in the C ++ file dalvik_system_ZygoteHooks.cc
At a minimum, if (runtime_flags! = 0) then the error message will be printed. 0x8000 also corresponds to the USE_APP_IMAGE_STARTUP_CACHE flag (see line 157). The test on the USE_APP_IMAGE_STARTUP_CACHE flag is done on line 340. Normally, runtime_flags should no longer have a raised bit for USE_APP_IMAGE_STARTUP_CACHE but this does not seem to be the case since the error is printed.
But in the end, the error does not seem to have an impact on the application.
I searched and I have some suggestion to you.
First of all take a look at this links:
hexadecimal-0x8000
difference between constants 32768 and 0x8000
Now this links may be can help you :
Android Fragment no view found for ID
FLAG_ACTIVITY_CLEAR_TOP
addFlags(0x8000)
and last thing is:
Uninstall App from emulator and Run project Again.
First Edit:
I Searched again and i think we are close to answer, so please check this links and say what do you think? are they Irrelevant? or we are on the right way.
...
AConfiguration
org.robolectric.res.android
Class AConfiguration
ACONFIGURATION_SCREEN_ROUND
public static final int ACONFIGURATION_SCREEN_ROUND
...
\sdk\ndk-bundle\sysroot\usr\include\android
configuration.h
* Bit mask for
* layout direction
* configuration.
ACONFIGURATION_LAYOUTDIR = 0x4000,
ACONFIGURATION_SCREEN_ROUND = 0x8000
...
https://developer.android.com/ndk/reference/group/configuration
android_ndk_sys
Constant : ACONFIGURATION_SCREEN_ROUND
->
Constant android_ndk_sys::ACONFIGURATION_SCREEN_ROUND
pub const ACONFIGURATION_SCREEN_ROUND: _bindgen_ty_3
->
Type Definition android_ndk_sys::_bindgen_ty_3
type _bindgen_ty_3 = u32;
...
ACAMERA_VENDOR = 0x8000
ACAMERA_VENDOR = 0x8000
ACAMERA_DISTORTION_CORRECTION << 16,
ACAMERA_HEIC_START = ACAMERA_HEIC << 16,
ACAMERA_HEIC_INFO_START = ACAMERA_HEIC_INFO << 16,
ACAMERA_VENDOR_START = ACAMERA_VENDOR << 16
In my case at least happens because The fragment tried to update the view (or something like this) when a different activity was already running so just
#Override
public void onStop() {
super.onStop();
getActivity().finish();
}
inside the fragment solved this error
Not sure if this will help anyone else, but I found I only get this peculiar error only on an Emulator!
so maybe a bug with Emulator 🤷♂️ .
Anyway, I suggest testing on a real device as this is the second time this sort of issues wasting so much of my time to investigate, I won't trust the Emulators anymore especially when they do not give a clear error log.
I am working on vb project in visual studio 2015.I need to animate the text "Darkode" from left to right.
I tried the following code which i pulled from the internet,
<Window.Triggers>
<EventTrigger RoutedEvent="Window.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:.8" Storyboard.TargetProperty="Left" From="1920" To="0" AccelerationRatio=".1"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Window.Triggers>
But i didn't understand it Correctly? I need more clarification on the topic.
I had encountered a similar situation where i had to Animate my logo. After searching for hours in the internet i found a solution which was not very useful to me but given your situation (animate a text from left to right) ,it will be more useful to you.
Here is the code :
Private Sub trmText_Timer()
If lblCaption.Caption <> StrCap Then
lblCaption.Caption = Left(StrCap, Len(lblCaption.Caption) + 1)
Else
lblCaption.Caption = ""
End If
End Sub
Here is the source for the code:http://www.setha.info/ict-visualbasic6/72-ict-vb6-0013.html
Here is the link for my qusetion :Animation of words in visual studio
Explanation
Unlike the code you posted in your question which uses storyboard for animation the above code uses Timer control for animation.
In the above code StrCap contains your text darkode and
lblCaption.Caption is an empty string onto which you iterativly put you text charater by charater on each iteration.
Heres a link if you want to know more about timer control :Timer Control
I have successfully ported our game to Android from iOS using Apportable starter SDK.
I have come across a issue in which the device is decoding Russian text of the game , i have included screen shots and where i have given such Russian texts in xcode.As you see from the i have typed the word "Test" in English which is displayed properly and whereas the Russian text is displayed in some form of code.
NSArray *objects = [NSArray arrayWithObjects:#"\n Test Разъезжая по сказочным землям и устраивая веселые дискотеки, я добрался до Пушляндии. Я много слышал о веселых и дружных жителях этой страны - Пушистиках. Узнав о моем появлении, они шумной толпой прибежали на мою вечеринку..."];
Stack overflow is not allowing me to add screenshots so i am adding links.The first screenshot shows the way i want the text to display in android adb second screenshot shows the current way its displayed.
I will provide more detailed description or code if required.
Screenshot iOS: http://imgur.com/IX1ALye
Screenshot Android: http://imgur.com/oJmAoMO
Maybe i will be captain obviously it`s looking like file encoding error after port. Russian texts sometimes ussing cp-1251 encoding not utf. I hope i will help you to find solution.
P.s Sorry i dont have enought reputation to add comment so i post it like answer.
i want see the console output so i use the Logcat but the logcat is not display any output messages. i also restart eclipse.also click on devices log in android DDMS.i also do the Reset All perspective of DDMS.but i can`t success.
Select the device/emulator in DDMS when its in online mode.And there is '+' sign(green coloured) in left panel under "Saved Filters" of the LogCat.Click it and add your whole package name in "Filter Name" and "by Application Name".Try this.
Make sure that in your Logcat the buttons to the top right aren't selected. One of them blocks the Logcat to display new logs. Hope that helps.
I'm creating a tableView in appcelerator (Android) and I want to add an image to it. This is just a test because I also had some problems with it in my project and I wanted to try it out first somewhere else so I wouldn't ruin my whole project.
I first added the standard png's to see if he would show those, and he did. But when I add a png that I've created, he refuses to show it in the tableView. Does someone know why he refuses to show the image? (I created that png in photoshop by changing one of the standard png's and adding my image to it.)
var win = Titanium.UI.createWindow({
title:'tableViewRow',
backgroundColor:'#fff'
});
var regData = [
{leftImage:'KS_nav_ui.png', title:'gft', left:20, color:'black'},
{rightImage:'KS_nav_views.png', title:'grofvuil', left:20, color:'black'},
{leftImage:'glas.png', title:'glas', left:20, color:'black'}
];
var tbl = Titanium.UI.createTableView({
data:regData
});
win.add(tbl);
win.open();
Here's an image of the result I get in my android emulator (android api: Google APIs Android 2.2 and screen:HVGA)
If you are using AppC 1.8, you may just need a forward slash in your path '/'. (or backward if Windows)
I've solved it. What I did is I ran the application in an android amulator. I closed the app and went back to the homescreen (where you can save some apps). I pressed on menu and went to the settings. Than I went to applications. I opened 'manage applications' and remove the application. I closed the emulator and ran it again and the images were shown.
I don't know why you have to do it, but it worked for me. I hope I can save someone the frustration by posting the answer (I know I had them :D)