how can i show a square image in a circle? - android

I'm trying to mimic something from the iPhone version of my app. I have a square image and I want to show it in a circle with a white border around it. like this
Is there a way I can do this?

You can achieve this effect, or something very close to it, using a custom Drawable class, containing a Paint object with a BitmapShader that renders the image as a texture. This is the code I'm using (slightly adapted from Romain's Guy post, which uses the same technique to draw images with rounded corners).
class CircularDrawable extends Drawable
{
private float mCircleRadius;
private final RectF mBackgroundRect = new RectF();
private final Paint mBackgroundPaint;
private final BitmapShader mBitmapShader;
private final Paint mPaint;
private final int mMargin;
CircularDrawable(Bitmap bitmap, int margin, int backgroundColor)
{
mBitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setShader(mBitmapShader);
mMargin = margin;
mBackgroundPaint = new Paint();
mBackgroundPaint.setColor(backgroundColor);
}
#Override
protected void onBoundsChange(Rect bounds)
{
super.onBoundsChange(bounds);
mBackgroundRect.set(bounds);
mCircleRadius = Math.min(bounds.width() / 2 - mMargin, bounds.height() / 2 - mMargin);
}
#Override
public void draw(Canvas canvas)
{
canvas.drawRect(mBackgroundRect, mBackgroundPaint);
canvas.drawCircle(mBackgroundRect.width() / 2, mBackgroundRect.height() / 2, mCircleRadius, mPaint);
}
#Override
public int getOpacity()
{
return PixelFormat.TRANSLUCENT;
}
#Override
public void setAlpha(int alpha)
{
mPaint.setAlpha(alpha);
mBackgroundPaint.setAlpha(alpha);
}
#Override
public void setColorFilter(ColorFilter cf)
{
mPaint.setColorFilter(cf);
mBackgroundPaint.setColorFilter(cf);
}
}
Having the bitmap you want to draw, just build a CircularDrawable from it with
new CircularDrawable(bitmap, margin, Color.WHITE);

Try this.
public class CircularImageView extends ImageView {
private int borderWidth;
private int viewWidth;
private int viewHeight;
private Bitmap image;
private Paint paint;
private Paint paintBorder;
private BitmapShader shader;
public CircularImageView(final Context context) {
this(context, null);
}
public CircularImageView(Context context, AttributeSet attrs) {
this(context, attrs, R.attr.circularImageViewStyle);
}
public CircularImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// init paint
paint = new Paint();
paint.setAntiAlias(true);
paintBorder = new Paint();
paintBorder.setAntiAlias(true);
// load the styled attributes and set their properties
TypedArray attributes = context.obtainStyledAttributes(attrs,
R.styleable.CircularImageView, defStyle, 0);
if (attributes.getBoolean(R.styleable.CircularImageView_border, true)) {
setBorderWidth(attributes.getColor(
R.styleable.CircularImageView_border_width, 4));
setBorderColor(attributes.getInt(
R.styleable.CircularImageView_border_color, Color.WHITE));
}
if (attributes.getBoolean(R.styleable.CircularImageView_shadow, false))
addShadow();
}
public void setBorderWidth(int borderWidth) {
this.borderWidth = borderWidth;
this.invalidate();
}
public void setBorderColor(int borderColor) {
if (paintBorder != null)
paintBorder.setColor(borderColor);
this.invalidate();
}
public void addShadow() {
setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);
paintBorder.setShadowLayer(4.0f, 0.0f, 2.0f, Color.BLACK);
}
#SuppressLint("DrawAllocation")
#Override
public void onDraw(Canvas canvas) {
// load the bitmap
BitmapDrawable bitmapDrawable = (BitmapDrawable) this.getDrawable();
if (bitmapDrawable != null)
image = bitmapDrawable.getBitmap();
// init shader
if (image != null) {
shader = new BitmapShader(Bitmap.createScaledBitmap(image,
canvas.getWidth(), canvas.getHeight(), false),
Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
paint.setShader(shader);
int circleCenter = viewWidth / 2;
// circleCenter is the x or y of the view's center
// radius is the radius in pixels of the cirle to be drawn
// paint contains the shader that will texture the shape
canvas.drawCircle(circleCenter + borderWidth, circleCenter
+ borderWidth, circleCenter + borderWidth - 4.0f,
paintBorder);
canvas.drawCircle(circleCenter + borderWidth, circleCenter
+ borderWidth, circleCenter - 4.0f, paint);
}
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int width = measureWidth(widthMeasureSpec);
int height = measureHeight(heightMeasureSpec, widthMeasureSpec);
viewWidth = width - (borderWidth * 2);
viewHeight = height - (borderWidth * 2);
setMeasuredDimension(width, height);
}
private int measureWidth(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else {
// Measure the text
result = viewWidth;
}
return result;
}
private int measureHeight(int measureSpecHeight, int measureSpecWidth) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpecHeight);
int specSize = MeasureSpec.getSize(measureSpecHeight);
if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else {
// Measure the text (beware: ascent is a negative number)
result = viewHeight;
}
return (result + 2);
}
}

I'd make a custom view and just draw what you want to the canvas- draw the border, then the white circle, then the image.It's a couple of easy canvas calls. If you need to clip the image to a circular area, just set a clipping Region before doing the image draw.

Related

Android Circular Network Image View showing different sizes

Here is the code for implementing CircularNetworkImageView. I got what I wanted but the problem here is that the sizes of the circle images are not fixed. Some are either small or large. And depending on the size, the images are somewhat like jumping on different positions within the view layout. I have already set a fixed width and height on xml but the problem is still there. Please help me with this.
public class CircularNetworkImageView extends NetworkImageView {
Context mContext;
public CircularNetworkImageView(Context context) {
super(context);
mContext = context;
}
public CircularNetworkImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
mContext = context;
}
public CircularNetworkImageView(Context context, AttributeSet attrs,
int defStyle) {
super(context, attrs, defStyle);
mContext = context;
}
#Override
public void setImageBitmap(Bitmap bm) {
if(bm==null) return;
setImageDrawable(new BitmapDrawable(mContext.getResources(),
getCircularBitmap(bm)));
}
/**
* Creates a circular bitmap and uses whichever dimension is smaller to determine the width
* <br/>Also constrains the circle to the leftmost part of the image
*
* #param bitmap
* #return bitmap
*/
public Bitmap getCircularBitmap(Bitmap bitmap) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
bitmap.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
int width = bitmap.getWidth();
if(bitmap.getWidth()>bitmap.getHeight())
width = bitmap.getHeight();
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, width, width);
final RectF rectF = new RectF(rect);
final float roundPx = width / 2;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
}
}
I got this code on this link here: CircularNetworkImageView.
I was also experiencing that issue before and luckily I found this one. Try this code instead:
public class CircleImageView extends NetworkImageView {
private static final ScaleType SCALE_TYPE = ScaleType.CENTER_CROP;
private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888;
private static final int COLORDRAWABLE_DIMENSION = 2;
private static final int DEFAULT_BORDER_WIDTH = 0;
private static final int DEFAULT_BORDER_COLOR = Color.BLACK;
private static final boolean DEFAULT_BORDER_OVERLAY = false;
private final RectF mDrawableRect = new RectF();
private final RectF mBorderRect = new RectF();
private final Matrix mShaderMatrix = new Matrix();
private final Paint mBitmapPaint = new Paint();
private final Paint mBorderPaint = new Paint();
private int mBorderColor = DEFAULT_BORDER_COLOR;
private int mBorderWidth = DEFAULT_BORDER_WIDTH;
private Bitmap mBitmap;
private BitmapShader mBitmapShader;
private int mBitmapWidth;
private int mBitmapHeight;
private float mDrawableRadius;
private float mBorderRadius;
private ColorFilter mColorFilter;
private boolean mReady;
private boolean mSetupPending;
private boolean mBorderOverlay;
public CircleImageView(Context context) {
super(context);
init();
}
public CircleImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CircleImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);
mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_civ_border_width, DEFAULT_BORDER_WIDTH);
mBorderColor = a.getColor(R.styleable.CircleImageView_civ_border_color, DEFAULT_BORDER_COLOR);
mBorderOverlay = a.getBoolean(R.styleable.CircleImageView_civ_border_overlay, DEFAULT_BORDER_OVERLAY);
a.recycle();
init();
}
private void init() {
super.setScaleType(SCALE_TYPE);
mReady = true;
if (mSetupPending) {
setup();
mSetupPending = false;
}
}
#Override
public ScaleType getScaleType() {
return SCALE_TYPE;
}
#Override
public void setScaleType(ScaleType scaleType) {
if (scaleType != SCALE_TYPE) {
throw new IllegalArgumentException(String.format("ScaleType %s not supported.", scaleType));
}
}
#Override
public void setAdjustViewBounds(boolean adjustViewBounds) {
if (adjustViewBounds) {
throw new IllegalArgumentException("adjustViewBounds not supported.");
}
}
#Override
protected void onDraw(Canvas canvas) {
if (getDrawable() == null) {
return;
}
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius, mBitmapPaint);
if (mBorderWidth != 0) {
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius, mBorderPaint);
}
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
setup();
}
public int getBorderColor() {
return mBorderColor;
}
public void setBorderColor(int borderColor) {
if (borderColor == mBorderColor) {
return;
}
mBorderColor = borderColor;
mBorderPaint.setColor(mBorderColor);
invalidate();
}
public void setBorderColorResource(#ColorRes int borderColorRes) {
setBorderColor(getContext().getResources().getColor(borderColorRes));
}
public int getBorderWidth() {
return mBorderWidth;
}
public void setBorderWidth(int borderWidth) {
if (borderWidth == mBorderWidth) {
return;
}
mBorderWidth = borderWidth;
setup();
}
public boolean isBorderOverlay() {
return mBorderOverlay;
}
public void setBorderOverlay(boolean borderOverlay) {
if (borderOverlay == mBorderOverlay) {
return;
}
mBorderOverlay = borderOverlay;
setup();
}
#Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
mBitmap = bm;
setup();
}
#Override
public void setImageDrawable(Drawable drawable) {
super.setImageDrawable(drawable);
mBitmap = getBitmapFromDrawable(drawable);
setup();
}
#Override
public void setImageResource(#DrawableRes int resId) {
super.setImageResource(resId);
mBitmap = getBitmapFromDrawable(getDrawable());
setup();
}
#Override
public void setImageURI(Uri uri) {
super.setImageURI(uri);
mBitmap = getBitmapFromDrawable(getDrawable());
setup();
}
#Override
public void setColorFilter(ColorFilter cf) {
if (cf == mColorFilter) {
return;
}
mColorFilter = cf;
mBitmapPaint.setColorFilter(mColorFilter);
invalidate();
}
private Bitmap getBitmapFromDrawable(Drawable drawable) {
if (drawable == null) {
return null;
}
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}
try {
Bitmap bitmap;
if (drawable instanceof ColorDrawable) {
bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);
} else {
bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_CONFIG);
}
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
} catch (OutOfMemoryError e) {
return null;
}
}
private void setup() {
if (!mReady) {
mSetupPending = true;
return;
}
if (mBitmap == null) {
return;
}
mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mBitmapPaint.setAntiAlias(true);
mBitmapPaint.setShader(mBitmapShader);
mBorderPaint.setStyle(Paint.Style.STROKE);
mBorderPaint.setAntiAlias(true);
mBorderPaint.setColor(mBorderColor);
mBorderPaint.setStrokeWidth(mBorderWidth);
mBitmapHeight = mBitmap.getHeight();
mBitmapWidth = mBitmap.getWidth();
mBorderRect.set(0, 0, getWidth(), getHeight());
mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2, (mBorderRect.width() - mBorderWidth) / 2);
mDrawableRect.set(mBorderRect);
if (!mBorderOverlay) {
mDrawableRect.inset(mBorderWidth, mBorderWidth);
}
mDrawableRadius = Math.min(mDrawableRect.height() / 2, mDrawableRect.width() / 2);
updateShaderMatrix();
invalidate();
}
private void updateShaderMatrix() {
float scale;
float dx = 0;
float dy = 0;
mShaderMatrix.set(null);
if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) {
scale = mDrawableRect.height() / (float) mBitmapHeight;
dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f;
} else {
scale = mDrawableRect.width() / (float) mBitmapWidth;
dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f;
}
mShaderMatrix.setScale(scale, scale);
mShaderMatrix.postTranslate((int) (dx + 0.5f) + mDrawableRect.left, (int) (dy + 0.5f) + mDrawableRect.top);
mBitmapShader.setLocalMatrix(mShaderMatrix);
}
}
use this one :
public class CircularImageView extends ImageView{
public CircularImageView(Context context) {
super(context);
}
public CircularImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public CircularImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
#Override
protected void onDraw(Canvas canvas) {
Drawable drawable = getDrawable();
if (drawable == null) {
return;
}
if (getWidth() == 0 || getHeight() == 0) {
return;
}
Bitmap b = ((BitmapDrawable) drawable).getBitmap();
if(b != null) {
Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);
int w = getWidth(), h = getHeight();
Bitmap roundBitmap = getRoundBitmap(bitmap, w);
canvas.drawBitmap(roundBitmap, 0, 0, null);
}
}
public static Bitmap getRoundBitmap(Bitmap bmp, int radius) {
Bitmap sBmp;
if (bmp.getWidth() != radius || bmp.getHeight() != radius) {
float smallest = Math.min(bmp.getWidth(), bmp.getHeight());
float factor = smallest / radius;
sBmp = Bitmap.createScaledBitmap(bmp, (int)(bmp.getWidth() / factor), (int)(bmp.getHeight() / factor), false);
} else {
sBmp= bmp;
}
Bitmap output = Bitmap.createBitmap(radius, radius,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xffa19774;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, radius, radius);
paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(Color.parseColor("#BAB399"));
canvas.drawCircle(radius / 2 + 0.7f,
radius / 2 + 0.7f, radius / 2 + 0.1f, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(sBmp, rect, rect, paint);
return output;
}
}
The original "CircularNetworkImageView.java" class is not well organized to use in recyclerview or listview. It calculates different sizes for each image. I have edited the "getCircularBitmap" method of original class, in order to get same-sized and same-positioned circular imageviews in recyclerview, listview.
Here is the edited class link(GitHub)
You can use Picasso library with Circular imageview to show image from url
add this 2 file to gradle
compile 'com.squareup.picasso:picasso:2.5.2'
compile 'de.hdodenhof:circleimageview:2.1.0'
then add this line to the xml
<de.hdodenhof.circleimageview.CircleImageView
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="#+id/profile_image"
android:layout_width="96dp"
android:layout_height="96dp"
android:src="#drawable/profile"
app:civ_border_width="2dp"
app:civ_border_color="#FF000000"/>
Finally add these lines in onCreate
CircleImageView image = (CircleImageView) findViewById(R.id.profile_image);
Picasso.with(this).load("image url here")).noFade().into(image);
that's it.. now you can able to see image from online inside circular image view
I would usually set an image with circle cut out as a foreground. I make the remaining parts of the image the same color as background of the view it is on. Requires no additional code.

Custom Progress as Step - Android

I need to make something like this:
I'd try to draw this using Canvas.drawArc(...) but I failed.
Can anyone help me?
I created a view that can draw the shape that you want.
It starts by creating a path for one of the quarters, and rotating the canvas by 90 degrees to draw the path 4 times. The Paint used to draw the Path is determined by the progress / maxProgress.
I used a second path to denote the region of the canvas to clip out when drawing, so that there are empty spaces between the quarters.
Finally, the text can be drawn in the middle after restoring the canvas rotation and clipping.
public class CustomProgressView extends View {
private int progress;
private int maxProgress;
private float arcWidth;
private float arcPadding;
private Paint paintPositive;
private Paint paintNegative;
private Paint paintText;
private Path path;
private Path clipPath;
private ProgressListener listener;
public CustomProgressView(Context context) {
super(context);
init();
}
public CustomProgressView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public CustomProgressView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
arcWidth = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 25, getResources().getDisplayMetrics());
arcPadding = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 6, getResources().getDisplayMetrics());
paintPositive = new Paint();
paintPositive.setColor(Color.RED);
paintPositive.setStyle(Paint.Style.FILL_AND_STROKE);
paintPositive.setAntiAlias(true);
paintNegative = new Paint();
paintNegative.setColor(Color.BLUE);
paintPositive.setStyle(Paint.Style.FILL_AND_STROKE);
paintNegative.setAntiAlias(true);
paintText = new Paint();
paintText.setColor(Color.BLACK);
paintText.setTextSize(TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, 24, getResources().getDisplayMetrics()));
progress = 0;
maxProgress = 10;
}
#Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
super.onLayout(changed, left, top, right, bottom);
float diameter = Math.min(getWidth(), getHeight());
RectF ovalOuter = new RectF(0, 0, diameter, diameter);
RectF ovalInner = new RectF(ovalOuter.left + arcWidth, ovalOuter.top + arcWidth, ovalOuter.right - arcWidth, ovalOuter.bottom - arcWidth);
path = new Path();
path.moveTo(ovalOuter.centerX(), ovalOuter.top);
path.addArc(ovalOuter, 270, 90);
path.lineTo(ovalInner.right, ovalInner.centerY());
path.addArc(ovalInner, 0, -90);
path.lineTo(ovalOuter.centerX(), ovalOuter.top);
clipPath = new Path();
clipPath.addRect(ovalOuter.left, ovalOuter.centerY() - arcPadding / 2, ovalOuter.right, ovalOuter.centerY() + arcPadding / 2, Path.Direction.CW);
clipPath.addRect(ovalOuter.centerX() - arcPadding / 2, ovalOuter.top, ovalOuter.centerX() + arcPadding / 2, ovalOuter.bottom, Path.Direction.CW);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float perc = (float) progress / (float) maxProgress;
int state = 0;
if (perc < 0.25) {
state = 1;
} else if (perc < 0.5) {
state = 2;
} else if (perc < 0.75) {
state = 3;
} else {
state = 4;
}
RectF bounds = new RectF();
path.computeBounds(bounds, true);
// Draw Circle
canvas.save();
// Clip padding
canvas.clipPath(clipPath, Region.Op.DIFFERENCE);
canvas.drawPath(path, state == 1 ? paintPositive : paintNegative);
canvas.rotate(90, bounds.left, bounds.bottom);
canvas.drawPath(path, state == 2 ? paintPositive : paintNegative);
canvas.rotate(90, bounds.left, bounds.bottom);
canvas.drawPath(path, state == 3 ? paintPositive : paintNegative);
canvas.rotate(90, bounds.left, bounds.bottom);
canvas.drawPath(path, state == 4 ? paintPositive : paintNegative);
canvas.restore();
// Draw Progress
String text = String.valueOf(progress);
Rect textBounds = new Rect();
paintText.getTextBounds(text, 0, text.length(), textBounds);
float x = bounds.left - textBounds.width() / 2;
float y = bounds.bottom + textBounds.height() / 2;
canvas.drawText(text, x, y, paintText);
}
public int getProgress() {
return progress;
}
public void setProgress(int progress) {
int oldProgress = this.progress;
this.progress = progress;
if (listener != null) {
listener.onProgressChanged(oldProgress, progress);
}
invalidate();
}
public int getMaxProgress() {
return maxProgress;
}
public void setMaxProgress(int maxProgress) {
this.maxProgress = maxProgress;
invalidate();
}
public ProgressListener getListener() {
return listener;
}
public void setListener(ProgressListener listener) {
this.listener = listener;
}
public interface ProgressListener {
void onProgressChanged(int oldProgress, int newProgress);
}
}

Irregular shading in Graph

I tried to replicate a donut chart code that I found in the net. The code is as follows
public class DonutChart extends View{
private float radius;
SharedPreferences prefs;
Paint paint;
Paint shadowPaint;
int a,b,c;
Path myPath;
Path shadowPath;
RectF outterCircle;
RectF innerCircle;
RectF shadowRectF;
public DonutChart(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.DonutChart,
0, 0
);
try {
radius = a.getDimension(R.styleable.DonutChart_radius, 20.0f);
} finally {
a.recycle();
}
paint = new Paint();
paint.setDither(true);
paint.setStyle(Paint.Style.FILL);
paint.setStrokeJoin(Paint.Join.ROUND);
paint.setStrokeCap(Paint.Cap.ROUND);
paint.setAntiAlias(true);
paint.setStrokeWidth(radius / 14.0f);
shadowPaint = new Paint();
shadowPaint.setColor(0xf0000000);
shadowPaint.setStyle(Paint.Style.STROKE);
shadowPaint.setAntiAlias(true);
shadowPaint.setStrokeWidth(6.0f);
shadowPaint.setMaskFilter(new BlurMaskFilter(4, BlurMaskFilter.Blur.SOLID));
myPath = new Path();
shadowPath = new Path();
outterCircle = new RectF();
innerCircle = new RectF();
shadowRectF = new RectF();
float adjust = (.019f*radius);
shadowRectF.set(adjust, adjust, radius*2-adjust, radius*2-adjust);
adjust = .038f * radius;
outterCircle.set(adjust, adjust, radius*2-adjust, radius*2-adjust);
adjust = .276f * radius;
innerCircle.set(adjust, adjust, radius * 2 - adjust, radius * 2 - adjust);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// draw shadow
paint.setShader(null);
float adjust = (.0095f*radius);
paint.setShadowLayer(8, adjust, -adjust, 0xaa000000);
drawDonut(canvas, paint, 0, 359.9f);
//Orange
setGradient(0xffEF6632,0xffEF6632);
drawDonut(canvas,paint, 0,b);
//Blue
setGradient(0xff00CCDA,0xff00CCDA);
drawDonut(canvas, paint, 60,a);
// blue
// setGradient(0xff4AB6C1,0xff2182AD);
// drawDonut(canvas, paint, 120, 60);
// Grey
setGradient(0xff557687,0xff557687);
drawDonut(canvas, paint, 180,c);
}
public void drawDonut(Canvas canvas, Paint paint, float start,float sweep){
myPath.reset();
myPath.arcTo(outterCircle, start, sweep, false);
myPath.arcTo(innerCircle, start+sweep, -sweep, false);
myPath.close();
canvas.drawPath(myPath, paint);
}
public void setGradient(int sColor, int eColor){
paint.setShader(new RadialGradient(radius, radius, radius - 5,
new int[]{sColor, eColor},
new float[]{.6f, .95f}, TileMode.CLAMP));
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int desiredWidth = (int) radius*2;
int desiredHeight = (int) radius*2;
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int width;
int height;
//70dp exact
if (widthMode == MeasureSpec.EXACTLY) {
width = widthSize;
}else if (widthMode == MeasureSpec.AT_MOST) {
//wrap content
width = Math.min(desiredWidth, widthSize);
} else {
width = desiredWidth;
}
//Measure Height
if (heightMode == MeasureSpec.EXACTLY) {
height = heightSize;
} else if (heightMode == MeasureSpec.AT_MOST) {
height = Math.min(desiredHeight, heightSize);
} else {
height = desiredHeight;
}
//MUST CALL THIS
setMeasuredDimension(width, height);
}
public void getData(int x,int y){
invalidate();
a=((x*360)/10);
b=(y*360)/10;
c=((10-(x+y))*360)/10;
String s1,s2,s3;
s1=String.valueOf(a);
s2=String.valueOf(b);
s3=String.valueOf(c);
Toast.makeText(getContext(),"Inside Chart "+s1+" "+s2+" "+s3 +" "+String.valueOf(x),Toast.LENGTH_SHORT).show();
}
}
The problem is when I render the graph on my device it gives me a weird shadow like this:
or like this:
What is causing this and how to rectify it?
This is actually caused because only the value of the line length is changed whereas the starting point is the same so sometimes they tend to overlap.
This can be solved by changing the code as follows
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// draw shadow
paint.setShader(null);
float adjust = (.0095f*radius);
paint.setShadowLayer(8, adjust, -adjust, 0xaa000000);
drawDonut(canvas, paint, 0, 359.9f);
//Orange
setGradient(0xffEF6632,0xffEF6632);
drawDonut(canvas,paint, 0,b);
//Blue
setGradient(0xff00CCDA,0xff00CCDA);
drawDonut(canvas, paint, b,a);
// Grey
setGradient(0xff557687,0xff557687);
drawDonut(canvas, paint, a+b,c);
}

I want to place imageview in circular motion in xml

<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="0.24">
<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<ImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:src="#drawable/background_tree"
/>
<AbsoluteLayout
android:id="#+id/llMapContainer"
android:layout_width="match_parent"
android:layout_height="390dp"
android:layout_x="0dp"
android:layout_y="44dp"
android:orientation="vertical" >
<ImageView
android:id="#+id/imgLocation"
android:layout_width="65dp"
android:layout_height="65dp"
android:layout_x="48px"
android:layout_y="440px"
android:src="#drawable/character_icon" />
</AbsoluteLayout>
</RelativeLayout>
</LinearLayout>
I want to place ImageView in the circles of the tree in my xml file . I tried using coordinates but it changes its positions with different screen size .
Step 1:Create CircularimageView.class
public class CircularImageView extends ImageView {
private int borderWidth;
private int viewWidth;
private int viewHeight;
private Bitmap image;
private Paint paint;
private Paint paintBorder;
private BitmapShader shader;
public CircularImageView(Context context) {
super(context);
setup();
}
public CircularImageView(Context context, AttributeSet attrs) {
super(context, attrs);
setup();
}
public CircularImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
setup();
}
private void setup() {
// init paint
paint = new Paint();
paint.setAntiAlias(true);
paintBorder = new Paint();
setBorderColor(Color.WHITE);
paintBorder.setAntiAlias(true);
this.setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);
this.setBorderWidth(2);
paintBorder.setShadowLayer(4.0f, 0.0f, 2.0f, Color.BLACK);
}
public void setBorderWidth(int borderWidth) {
this.borderWidth = borderWidth;
this.invalidate();
}
public void setBorderColor(int borderColor) {
if (paintBorder != null)
paintBorder.setColor(borderColor);
this.invalidate();
}
private void loadBitmap() {
BitmapDrawable bitmapDrawable = (BitmapDrawable) this.getDrawable();
if (bitmapDrawable != null)
image = bitmapDrawable.getBitmap();
}
#SuppressLint("DrawAllocation")
#Override
public void onDraw(Canvas canvas) {
// load the bitmap
loadBitmap();
// init shader
if (image != null) {
shader = new BitmapShader(Bitmap.createScaledBitmap(image, canvas.getWidth(), canvas.getHeight(), false), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
paint.setShader(shader);
int circleCenter = viewWidth / 2;
// circleCenter is the x or y of the view's center
// radius is the radius in pixels of the cirle to be drawn
// paint contains the shader that will texture the shape
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter + borderWidth - 4.0f, paintBorder);
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter - 4.0f, paint);
}
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int width = measureWidth(widthMeasureSpec);
int height = measureHeight(heightMeasureSpec, widthMeasureSpec);
viewWidth = width - (borderWidth * 2);
viewHeight = height - (borderWidth * 2);
setMeasuredDimension(width, height);
}
private int measureWidth(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else {
// Measure the text
result = viewWidth;
}
return result;
}
private int measureHeight(int measureSpecHeight, int measureSpecWidth) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpecHeight);
int specSize = MeasureSpec.getSize(measureSpecHeight);
if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else {
// Measure the text (beware: ascent is a negative number)
result = viewHeight;
}
return (result + 2);
}
}
Step2:In layout.xml
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="0.24">
<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<com.packagename.CircularImageView
android:id="#+id/imgLocation"
android:layout_width="65dp"
android:layout_height="65dp"
android:layout_x="48px"
android:layout_y="440px"
android:src="#drawable/character_icon" />
</RelativeLayout>
</LinearLayout>

custom circular image view

I am trying to create the circular image view. After searching google I have tried something but its not working.
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;
class WheelItemView extends ImageView {
private int _index;
private float _x;
private float _y;
private int _width;
private int _height;
private boolean _drawn;
private float _currentAngle;
private Paint paint;
private Paint paintBorder;
private int borderWidth;
private boolean _hasRotation = false;
private float _dx=0;
private float _dy=0;
private Bitmap image;
private int canvasSize;
public WheelItemView(Context context) {
this(context, null);
}
public WheelItemView(Context context, AttributeSet attrs) {
this(context, attrs, in.eaft.byoo.R.attr.circularImageViewStyle);
// this(context, attrs, 0);
}
public WheelItemView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
paint = new Paint();
paint.setAntiAlias(true);
paintBorder = new Paint();
paintBorder.setAntiAlias(true);
// load the styled attributes and set their properties
TypedArray attributes = context.obtainStyledAttributes(attrs, in.eaft.byoo.R.styleable.CircularImageView, defStyle, 0);
if(attributes.getBoolean(in.eaft.byoo.R.styleable.CircularImageView_border, true)) {
int defaultBorderSize = (int) (4 * getContext().getResources().getDisplayMetrics()
.density + 0.5f);
setBorderWidth(attributes.getDimensionPixelOffset(in.eaft.byoo.R.styleable.
CircularImageView_border_width, defaultBorderSize));
setBorderColor(attributes.getColor(in.eaft.byoo.R.styleable.CircularImageView_border_color,
Color.WHITE));
}
if(attributes.getBoolean(in.eaft.byoo.R.styleable.CircularImageView_shadow, true))
addShadow();
}
private void addShadow() {
setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);
paintBorder.setShadowLayer(4.0f, 0.0f, 2.0f, Color.BLACK);
}
private void setBorderColor(int color) {
if(paintBorder != null)
paintBorder.setColor(color);
this.invalidate();
}
private void setBorderWidth(int borderWidth) {
this.borderWidth = borderWidth;
this.requestLayout();
this.invalidate();
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
/*_width= measureWidth(widthMeasureSpec);
_height = measureHeight(heightMeasureSpec);*/
setMeasuredDimension(_width, _height);
}
private int measureHeight(int measureSpecHeight) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpecHeight);
int specSize = MeasureSpec.getSize(measureSpecHeight);
if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else if (specMode == MeasureSpec.AT_MOST) {
// The child can be as large as it wants up to the specified size.
result = specSize;
} else {
// Measure the text (beware: ascent is a negative number)
result = canvasSize;
}
return (result + 2);
}
private int measureWidth(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.EXACTLY) {
// The parent has determined an exact size for the child.
result = specSize;
} else if (specMode == MeasureSpec.AT_MOST) {
// The child can be as large as it wants up to the specified size.
result = specSize;
} else {
// The parent has not imposed any constraint on the child.
result = canvasSize;
}
return result;
}
#Override
public void setImageBitmap(Bitmap src)
{
_width = src.getWidth();
_height = src.getHeight();
if(_hasRotation) {
calculateDistance();
}
super.setImageBitmap(src);
}
#Override
protected void onDraw(Canvas canvas)
{
//if(_hasRotation) {
/*Drawable d = getDrawable();
if(d!=null && d instanceof BitmapDrawable && ((BitmapDrawable)d).getBitmap()!=null) {
Paint p = new Paint(Paint.ANTI_ALIAS_FLAG);
canvas.save();
canvas.translate(_dx, _dy);
canvas.rotate(_currentAngle+90, _width/2f, _height/2f);
// canvas.drawText(text, 0, 0, p);
canvas.drawBitmap(((BitmapDrawable)d).getBitmap(),0, 0, p);
canvas.restore();
return;
}*/
System.out.println("get drawable is null : " + (getDrawable() == null));
image = drawableToBitmap(getDrawable());
// init shader
if (image != null) {
canvasSize = canvas.getWidth();
if(canvas.getHeight()<canvasSize)
canvasSize = canvas.getHeight();
BitmapShader shader = new BitmapShader(Bitmap.createScaledBitmap(image, canvasSize,
canvasSize, false),
Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
paint.setShader(shader);
// circleCenter is the x or y of the view's center
// radius is the radius in pixels of the cirle to be drawn
// paint contains the shader that will texture the shape
int circleCenter = (canvasSize - (borderWidth * 2)) / 2;
canvas.save();
// canvas.translate(_dx, _dy);
canvas.rotate(_currentAngle+90, _width/2f, _height/2f);
canvas.drawCircle(_width-_dx, _height-_dy/2,
borderWidth * 10, paintBorder);
canvas.drawCircle(_width-_dx, _height-_dy/2,
borderWidth * 10, paint);
/*canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth,
((canvasSize - (borderWidth * 2)) / 2) + borderWidth - 4.0f, paintBorder);
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth,
((canvasSize - (borderWidth * 2)) / 2) - 4.0f, paint);*/
canvas.restore();
// }
}
super.onDraw(canvas);
}
private Bitmap drawableToBitmap(Drawable drawable) {
if (drawable == null) {
return null;
} else if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}
Bitmap bitmap = Bitmap.createBitmap(70,
70, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
}
private void calculateDistance()
{
_dx = (float) ((Math.sqrt(_width*_width + _height*_height)-_width)/2.0f);
_dy = (float) ((Math.sqrt(_width*_width + _height*_height)-_height)/2.0f);
}
public void setIndex(int index)
{
this._index = index;
}
public int getIndex()
{
return _index;
}
public void setCurrentAngle(float currentAngle)
{
this._currentAngle = currentAngle;
}
public float getCurrentAngle()
{
return _currentAngle;
}
public void setAxisX(float x)
{
this._x = x;
}
public float getAxisX()
{
return _x;
}
public void setAxisY(float y)
{
this._y = y;
}
public float getAxisY()
{
return _y;
}
public void setDrawn(boolean drawn)
{
this._drawn = drawn;
}
public boolean isDrawn()
{
return _drawn;
}
public void setItemWidth(int _width)
{
this._width = _width;
}
public float getItemWidth()
{
return _width;
}
public void setItemHeight(int _height)
{
this._height = _height;
}
public float getItemHeight()
{
return _height;
}
public int getDistanceX()
{
return (int)_dx;
}
public int getDistanceY()
{
return (int)_dy;
}
public void setRotatedItem(Boolean flag)
{
_hasRotation = flag;
if(_hasRotation && (_dx==0 || _dy ==0)) {
calculateDistance();
}
if(!_hasRotation) {
_dx = _dy = 0;
}
}
}
My images are not circular.Instead part of circle is being displayed behind the square image.
can anyone tell me what mistake I have done?
I think ur asking for this
jst create a shape in res>drawable
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="oval" >
<solid android:color="#a7a7a7" />
<stroke android:width="1dp" android:color="#818181" />
</shape>
and use this shape in ur imageview

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