Custom Progress as Step - Android - android

I need to make something like this:
I'd try to draw this using Canvas.drawArc(...) but I failed.
Can anyone help me?

I created a view that can draw the shape that you want.
It starts by creating a path for one of the quarters, and rotating the canvas by 90 degrees to draw the path 4 times. The Paint used to draw the Path is determined by the progress / maxProgress.
I used a second path to denote the region of the canvas to clip out when drawing, so that there are empty spaces between the quarters.
Finally, the text can be drawn in the middle after restoring the canvas rotation and clipping.
public class CustomProgressView extends View {
private int progress;
private int maxProgress;
private float arcWidth;
private float arcPadding;
private Paint paintPositive;
private Paint paintNegative;
private Paint paintText;
private Path path;
private Path clipPath;
private ProgressListener listener;
public CustomProgressView(Context context) {
super(context);
init();
}
public CustomProgressView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public CustomProgressView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
arcWidth = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 25, getResources().getDisplayMetrics());
arcPadding = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 6, getResources().getDisplayMetrics());
paintPositive = new Paint();
paintPositive.setColor(Color.RED);
paintPositive.setStyle(Paint.Style.FILL_AND_STROKE);
paintPositive.setAntiAlias(true);
paintNegative = new Paint();
paintNegative.setColor(Color.BLUE);
paintPositive.setStyle(Paint.Style.FILL_AND_STROKE);
paintNegative.setAntiAlias(true);
paintText = new Paint();
paintText.setColor(Color.BLACK);
paintText.setTextSize(TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, 24, getResources().getDisplayMetrics()));
progress = 0;
maxProgress = 10;
}
#Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
super.onLayout(changed, left, top, right, bottom);
float diameter = Math.min(getWidth(), getHeight());
RectF ovalOuter = new RectF(0, 0, diameter, diameter);
RectF ovalInner = new RectF(ovalOuter.left + arcWidth, ovalOuter.top + arcWidth, ovalOuter.right - arcWidth, ovalOuter.bottom - arcWidth);
path = new Path();
path.moveTo(ovalOuter.centerX(), ovalOuter.top);
path.addArc(ovalOuter, 270, 90);
path.lineTo(ovalInner.right, ovalInner.centerY());
path.addArc(ovalInner, 0, -90);
path.lineTo(ovalOuter.centerX(), ovalOuter.top);
clipPath = new Path();
clipPath.addRect(ovalOuter.left, ovalOuter.centerY() - arcPadding / 2, ovalOuter.right, ovalOuter.centerY() + arcPadding / 2, Path.Direction.CW);
clipPath.addRect(ovalOuter.centerX() - arcPadding / 2, ovalOuter.top, ovalOuter.centerX() + arcPadding / 2, ovalOuter.bottom, Path.Direction.CW);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float perc = (float) progress / (float) maxProgress;
int state = 0;
if (perc < 0.25) {
state = 1;
} else if (perc < 0.5) {
state = 2;
} else if (perc < 0.75) {
state = 3;
} else {
state = 4;
}
RectF bounds = new RectF();
path.computeBounds(bounds, true);
// Draw Circle
canvas.save();
// Clip padding
canvas.clipPath(clipPath, Region.Op.DIFFERENCE);
canvas.drawPath(path, state == 1 ? paintPositive : paintNegative);
canvas.rotate(90, bounds.left, bounds.bottom);
canvas.drawPath(path, state == 2 ? paintPositive : paintNegative);
canvas.rotate(90, bounds.left, bounds.bottom);
canvas.drawPath(path, state == 3 ? paintPositive : paintNegative);
canvas.rotate(90, bounds.left, bounds.bottom);
canvas.drawPath(path, state == 4 ? paintPositive : paintNegative);
canvas.restore();
// Draw Progress
String text = String.valueOf(progress);
Rect textBounds = new Rect();
paintText.getTextBounds(text, 0, text.length(), textBounds);
float x = bounds.left - textBounds.width() / 2;
float y = bounds.bottom + textBounds.height() / 2;
canvas.drawText(text, x, y, paintText);
}
public int getProgress() {
return progress;
}
public void setProgress(int progress) {
int oldProgress = this.progress;
this.progress = progress;
if (listener != null) {
listener.onProgressChanged(oldProgress, progress);
}
invalidate();
}
public int getMaxProgress() {
return maxProgress;
}
public void setMaxProgress(int maxProgress) {
this.maxProgress = maxProgress;
invalidate();
}
public ProgressListener getListener() {
return listener;
}
public void setListener(ProgressListener listener) {
this.listener = listener;
}
public interface ProgressListener {
void onProgressChanged(int oldProgress, int newProgress);
}
}

Related

how to click listener on custom view

In one of my apps I have created a circular view with multiple colors,In which I want to set click listener on each color arch
Below is the image and code for drawing that view
Custom view class code
public class CircularStatusView extends View {
private static final float DEFAULT_PORTION_WIDTH = 10;
private static final int DEFAULT_PORTION_SPACING = 5;
private static final int DEFAULT_COLOR = Color.parseColor("#D81B60");
private static final float DEFAULT_PORTIONS_COUNT = 1;
private static final float START_DEGREE =-90;
private float radius;
private float portionWidth = DEFAULT_PORTION_WIDTH;
private int portionSpacing = DEFAULT_PORTION_SPACING;
private int portionColor = DEFAULT_COLOR;
private float portionsCount = DEFAULT_PORTIONS_COUNT;
private RectF mBorderRect = new RectF();
private Paint paint;
private SparseIntArray portionToUpdateMap = new SparseIntArray();
private Context context;
public CircularStatusView(Context context) {
super(context);
init(context, null, -1);
}
private void init(Context context, AttributeSet attrs, int defStyle) {
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircularStatusView, defStyle, 0);
if (a != null) {
portionColor = a.getColor(R.styleable.CircularStatusView_portion_color, DEFAULT_COLOR);
portionWidth = a.getDimensionPixelSize(R.styleable.CircularStatusView_portion_width, (int) DEFAULT_PORTION_WIDTH);
portionSpacing = a.getDimensionPixelSize(R.styleable.CircularStatusView_portion_spacing, DEFAULT_PORTION_SPACING);
portionsCount = a.getInteger(R.styleable.CircularStatusView_portions_count, (int) DEFAULT_PORTIONS_COUNT);
a.recycle();
}
paint = getPaint();
}
public CircularStatusView(Context context, #Nullable AttributeSet attrs) {
super(context, attrs);
init(context, attrs, -1);
}
public CircularStatusView(Context context, #Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs, defStyleAttr);
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mBorderRect.set(calculateBounds());
radius = Math.min((mBorderRect.height() - portionWidth) / 2.0f, (mBorderRect.width() - portionWidth) / 2.0f);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float radius = this.radius;
float center_x = mBorderRect.centerX();
float center_y = mBorderRect.centerY();
final RectF oval = getOval(radius, center_x, center_y);
float degree = 360 / portionsCount;
float percent = 100 / portionsCount;
for (int i = 0; i < portionsCount; i++) {
paint.setColor(getPaintColorForIndex(i));
float startAngle = START_DEGREE + (degree * i);
canvas.drawArc(oval, (getSpacing() / 2) + startAngle, getProgressAngle(percent) - getSpacing(), false, paint);
}
}
private int getPaintColorForIndex(int i) {
if (portionToUpdateMap.indexOfKey(i) >= 0) { //if key is exists
return portionToUpdateMap.get(i);
} else {
return portionColor;
}
}
#NonNull
private RectF getOval(float radius, float center_x, float center_y) {
final RectF oval = new RectF();
oval.set(center_x - radius,
center_y - radius,
center_x + radius,
center_y + radius);
return oval;
}
#NonNull
private Paint getPaint() {
Paint paint = new Paint();
paint.setColor(portionColor);
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
paint.setStrokeWidth(portionWidth);
paint.setStrokeCap(Paint.Cap.BUTT);
return paint;
}
private int getSpacing() {
return portionsCount == 1 ? 0 : portionSpacing;
}
private RectF calculateBounds() {
int availableWidth = getWidth() - getPaddingLeft() - getPaddingRight();
int availableHeight = getHeight() - getPaddingTop() - getPaddingBottom();
int sideLength = Math.min(availableWidth, availableHeight);
float left = getPaddingLeft() + (availableWidth - sideLength) / 2f;
float top = getPaddingTop() + (availableHeight - sideLength) / 2f;
return new RectF(left, top, left + sideLength, top + sideLength);
}
private float getProgressAngle(float percent) {
return percent / (float) 100 * 360;
}
public void setPortionsCount(int portionsCount) {
this.portionsCount = (float) portionsCount;
}
public void setPortionSpacing(int spacing) {
portionSpacing = spacing;
}
public void setPortionWidth(float portionWidth) {
this.portionWidth = portionWidth;
}
public void setCustomPaint(Paint paint) {
this.paint = paint;
}
public void setPortionsColor(int color) {
this.portionColor = color;
portionToUpdateMap.clear();
invalidate();
}
public void setPortionColorForIndex(int index, int color) {
if (index > portionsCount - 1) {
throw new IllegalArgumentException("Index is Bigger than the count!");
} else {
Log.d("3llomi", "adding index to map " + index);
portionToUpdateMap.put(index, color);
invalidate();
}
}
}
and in my activity class
CircularStatusView circularStatusView = findViewById(R.id.circular_status_view);
circularStatusView.setPortionsCount(6);
for (int i=0; i<AppConstants.outerCircleColors.length; i++){
circularStatusView.setPortionColorForIndex(i,Color.parseColor(AppConstants.outerCircleColors[i]));
How I can set click listener on each color arch in this view? Can someone help me out in this?
You can get the pixel from the CircularStatusView, By using OnTouchListener:
CircularStatusView view = ((CircularStatusView)v);
Bitmap bitmap = ((BitmapDrawable)view.getDrawable()).getBitmap();
int pixel = bitmap.getPixel(x,y);
You can just compare the pixel to a different color. Like...
if(pixel == Color.RED){
//It's Red Color
}
You can create an interface listener for onTouch events. Check the onTouch co-ordinates. Depending on their position you can send back the touched part index to the interface listener.
Dummy code:
public class CircularStatusView extends View {
private StatusViewTouchListener listener;
...
..
.
public void setOnClickListener(StatusViewTouchListener listener) {
this.listener = listener;
}
public interface StatusViewTouchListener {
public void onStatusViewTouch(int index);
}
#Override
public boolean onTouchEvent(MotionEvent ev) {
int indexOfTouchedColor;
// Check the touch points and determine in which color part it exists.
listener.onStatusViewTouch(indexOfTouchedColor);
return true;
}
}
Implement the listener where where you are using the view and set it to the View.
public class yourActivity extends Activity implements StatusViewTouchListener {
...
..
.
CircularStatusView circularStatusView = findViewById(R.id.circular_status_view);
circularStatusView.setPortionsCount(6);
for (int i=0; i<AppConstants.outerCircleColors.length; i++){
circularStatusView.setPortionColorForIndex(i,Color.parseColor(AppConstants.outerCircleColors[i]));
circularStatusView.setOnClickListener(this);
...
..
#Override
public void onStatusViewTouch(int index) {
// Perform your action based on the index of the color
}
}

How to increment arch length in custom view with OnClick?

I have a custom view(Circle) which is partly filled with arch(red color). Here is the picture https://gyazo.com/72e19cb97fd9f2adac2259c3855cf136.
I want to divide my custom view into sections, and when the button is clicked I draw an arch. 1 click 1/5 is covered with arch, 2nd click 2/5, etc...till 5.
How do I fill my view with red Arch when i press Increment button?(I don't understand the drawing part)
Here is what I have already tried - My CustomView class:
public class MySimpleView extends View {
private static final int PAINT_FLAGS = Paint.ANTI_ALIAS_FLAG | Paint.DITHER_FLAG;
private static final int STROKE_WIDTH = 40;
private static final int SECTIONS = 5;
private Paint basePaint, degreesPaint, centerPaint, rectPaint;
private RectF rect;
private int centerX, centerY, radius;
private int fullArchSliceLength;
private int colorArchLineLength;
public MySimpleView(Context context) {
super(context);
init();
}
public MySimpleView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MySimpleView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
rectPaint = new Paint(PAINT_FLAGS);
rectPaint.setColor(ContextCompat.getColor(getContext(), R.color.white));
rectPaint.setStyle(Paint.Style.FILL);
centerPaint = new Paint(PAINT_FLAGS);
centerPaint.setColor(ContextCompat.getColor(getContext(), R.color.white));
centerPaint.setStyle(Paint.Style.FILL);
basePaint = new Paint(PAINT_FLAGS);
basePaint.setStyle(Paint.Style.STROKE);
basePaint.setStrokeWidth(STROKE_WIDTH);
basePaint.setColor(ContextCompat.getColor(getContext(), R.color.darkGrey));
degreesPaint = new Paint(PAINT_FLAGS);
degreesPaint.setStyle(Paint.Style.STROKE);
degreesPaint.setStrokeCap(Paint.Cap.ROUND);
degreesPaint.setStrokeJoin(Paint.Join.ROUND);
degreesPaint.setStrokeWidth(STROKE_WIDTH);
degreesPaint.setColor(Color.RED);
fullArchSliceLength = 360 / SECTIONS;
colorArchLineLength = fullArchSliceLength - 2;
}
public void swapColor() {
degreesPaint.setColor(degreesPaint.getColor() == Color.RED ? Color.GREEN :
Color.RED);
postInvalidate();
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (rect == null) {
centerX = getMeasuredWidth() / 2;
centerY = getMeasuredHeight() / 2;
radius = Math.min(centerX, centerY);
int startTop = STROKE_WIDTH / 2;
int startLeft = STROKE_WIDTH / 2;
int endBottom = 2 * radius - startTop;
int endRight = 2 * radius - startTop;
rect = new RectF(startTop, startLeft, endRight, endBottom);
}
canvas.drawRect(rect, rectPaint);
canvas.drawCircle(centerX, centerY, radius - STROKE_WIDTH / 2, basePaint);
// TODO: 2019-04-26 LOOK HERE
for (int i = 3; i < SECTIONS; i++) {
canvas.drawArc(rect, i * fullArchSliceLength,colorArchLineLength,
false, degreesPaint);
}
// TODO: 2019-04-26 LOOK HERE
// canvas.drawArc(rect, 0F, 90F, false, degreesPaint);
canvas.drawCircle(centerX, centerY, radius - STROKE_WIDTH, centerPaint);
}
}
public class MySimpleView extends View {
private static final int PAINT_FLAGS = Paint.ANTI_ALIAS_FLAG | Paint.DITHER_FLAG;
private static final int STROKE_WIDTH = 40;
private static final int SECTIONS = 5;
private Paint basePaint, degreesPaint, centerPaint, rectPaint;
private RectF rect;
private int centerX, centerY, radius;
private int fullArchSliceLength;
private int colorArchLineLength;
private int currentSections = 1;
public MySimpleView(Context context) {
super(context);
init();
}
public MySimpleView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MySimpleView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
rectPaint = new Paint(PAINT_FLAGS);
rectPaint.setColor(ContextCompat.getColor(getContext(), R.color.white));
rectPaint.setStyle(Paint.Style.FILL);
centerPaint = new Paint(PAINT_FLAGS);
centerPaint.setColor(ContextCompat.getColor(getContext(), R.color.white));
centerPaint.setStyle(Paint.Style.FILL);
basePaint = new Paint(PAINT_FLAGS);
basePaint.setStyle(Paint.Style.STROKE);
basePaint.setStrokeWidth(STROKE_WIDTH);
basePaint.setColor(ContextCompat.getColor(getContext(), android.R.color.darker_gray));
degreesPaint = new Paint(PAINT_FLAGS);
degreesPaint.setStyle(Paint.Style.STROKE);
degreesPaint.setStrokeCap(Paint.Cap.ROUND);
degreesPaint.setStrokeJoin(Paint.Join.ROUND);
degreesPaint.setStrokeWidth(STROKE_WIDTH);
degreesPaint.setColor(Color.RED);
fullArchSliceLength = 360 / SECTIONS;
colorArchLineLength = fullArchSliceLength - 2;
}
//just a simple increment function
public void increment() {
if (currentSections < SECTIONS) {
currentSections++;
postInvalidate();
}
}
public void swapColor() {
degreesPaint.setColor(degreesPaint.getColor() == Color.RED ? Color.GREEN :
Color.RED);
postInvalidate();
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (rect == null) {
centerX = getMeasuredWidth() / 2;
centerY = getMeasuredHeight() / 2;
radius = Math.min(centerX, centerY);
int startTop = STROKE_WIDTH / 2;
int startLeft = STROKE_WIDTH / 2;
int endBottom = 2 * radius - startTop;
int endRight = 2 * radius - startTop;
rect = new RectF(startTop, startLeft, endRight, endBottom);
}
canvas.drawRect(rect, rectPaint);
canvas.drawCircle(centerX, centerY, radius - STROKE_WIDTH / 2, basePaint);
/*
startAngle is set to 270 so it will start at the top.
0 is right
90 bottom
180 left
270 top
*/
canvas.drawArc(rect, 270, currentSections * colorArchLineLength, false, degreesPaint);
canvas.drawCircle(centerX, centerY, radius - STROKE_WIDTH, centerPaint);
}
}
Basically your logic was a bit wrong. When calling drawArc the first parameter will be the startAngle of your line (meaning does the line start on top, left, right, bottom of the circle). I have written in comments what each degree corresponds to. The sweepAngle is how many degrees you are drawing (which you had already calculated correctly). Hope it works as you would expect it!

How to know about bitmap getPixel(x,y) from given color code

I know that we can get color from bitmap.getPixel(x,y) method but I do not have x,y and I want to get x,y from given color code.
When onDraw Method will call at the first time I want to draw the line on vertical picker with default color but that time I do not have x,y so not able to call getPixel(x,y) because user-interaction does not happen.
public class VerticalSlideColorPicker extends View {
private String TAG = VerticalSlideColorPicker.class.getName();
private Paint paint;
private Paint strokePaint;
private Path path;
private Bitmap bitmap;
private int viewWidth;
private int viewHeight;
private int centerX;
private float colorPickerRadius;
private OnColorChangeListener onColorChangeListener;
private RectF colorPickerBody;
private float selectorYPos;
private int borderColor;
private float borderWidth;
private int[] colors;
private boolean cacheBitmap = true;
private Context mContext;
public VerticalSlideColorPicker(Context context) {
super(context);
mContext = context;
init();
}
public VerticalSlideColorPicker(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.VerticalSlideColorPicker,
0, 0);
try {
borderColor = a.getColor(R.styleable.VerticalSlideColorPicker_borderColor, Color.WHITE);
borderWidth = a.getDimension(R.styleable.VerticalSlideColorPicker_borderWidth, 10f);
int colorsResourceId = a.getResourceId(R.styleable.VerticalSlideColorPicker_colors, R.array.default_colors);
colors = a.getResources().getIntArray(colorsResourceId);
}
finally {
a.recycle();
}
init();
}
public VerticalSlideColorPicker(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
public VerticalSlideColorPicker(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
init();
}
private void init() {
setWillNotDraw(false);
paint = new Paint();
paint.setStyle(Paint.Style.FILL);
paint.setAntiAlias(true);
path = new Path();
strokePaint = new Paint();
strokePaint.setStyle(Paint.Style.STROKE);
strokePaint.setColor(borderColor);
strokePaint.setAntiAlias(true);
strokePaint.setStrokeWidth(borderWidth);
setDrawingCacheEnabled(true);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
path.addRect(colorPickerBody, Path.Direction.CW);
path.addRect(colorPickerBody, Path.Direction.CW);
canvas.drawPath(path, strokePaint);
canvas.drawPath(path, paint);
if (cacheBitmap) {
bitmap = getDrawingCache();
cacheBitmap = false;
setColor(ContextCompat.getColor(getContext(), R.color.tag_layout_border_audioyes_darkblue));
//invalidate();
}
else {
canvas.drawLine(colorPickerBody.left, selectorYPos, colorPickerBody.right, selectorYPos, strokePaint);
}
}
/**
* Set the color this view should show.
*
* #param color The color that should be selected. #argb
*/
public void setColor(int color) {
/*int[] pixels = new int[bitmap.getHeight()*bitmap.getWidth()];
bitmap.getPixels(pixels, 0, bitmap.getWidth(), 0, 0, bitmap.getWidth(), bitmap.getHeight());
for (int i=0; i<bitmap.getWidth()*5; i++)
pixels[i] = ContextCompat.getColor(getContext(), R.color.blue_picker);
bitmap.setPixels(pixels, 0, bitmap.getWidth(), 0, 0, bitmap.getWidth(), bitmap.getHeight());*/
/* int alpha = Color.alpha(color);
int red = Color.red(color);
int blue = Color.blue(color);
int green = Color.green(color);
float[] hsv = new float[3];
Color.RGBToHSV(red, green, blue, hsv);*/
/* selectorYPos = 584;
int selectedColor = bitmap.getPixel(viewWidth / 2, (int) selectorYPos);*/
/* this.alpha = alpha;
hue = hsv[0];
sat = hsv[1];
val = hsv[2];*/
if (onColorChangeListener != null) {
onColorChangeListener.onColorChange(color);
}
invalidate();
}
#Override
public boolean onTouchEvent(MotionEvent event) {
float yPos = Math.min(event.getY(), colorPickerBody.bottom);
android.util.Log.e(TAG, "Float :" + yPos);
yPos = Math.max(colorPickerBody.top, yPos);
android.util.Log.e(TAG, "Normal :" + yPos);
selectorYPos = yPos;
int selectedColor = bitmap.getPixel(viewWidth / 2, (int) selectorYPos);
android.util.Log.e(TAG, "Color :" + selectedColor);
if (onColorChangeListener != null) {
onColorChangeListener.onColorChange(selectedColor);
}
invalidate();
return true;
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
viewWidth = w;
viewHeight = h;
centerX = viewWidth / 2;
colorPickerRadius = (viewWidth / 2) - borderWidth;
colorPickerBody = new RectF(centerX - colorPickerRadius, borderWidth + colorPickerRadius, centerX + colorPickerRadius, viewHeight - (borderWidth + colorPickerRadius));
LinearGradient gradient = new LinearGradient(colorPickerBody.left, colorPickerBody.top,
colorPickerBody.right,
colorPickerBody.bottom, colors, null, Shader.TileMode.CLAMP);
paint.setShader(gradient);
resetToDefault();
}
public void setBorderColor(int borderColor) {
this.borderColor = borderColor;
invalidate();
}
public void setBorderWidth(float borderWidth) {
this.borderWidth = borderWidth;
invalidate();
}
public void setColors(int[] colors) {
this.colors = colors;
cacheBitmap = true;
invalidate();
}
public void resetToDefault() {
selectorYPos = borderWidth + colorPickerRadius;
if (onColorChangeListener != null) {
onColorChangeListener.onColorChange(Color.TRANSPARENT);
}
invalidate();
}
public void setOnColorChangeListener(OnColorChangeListener onColorChangeListener) {
this.onColorChangeListener = onColorChangeListener;
}
}
A brute force solution could be the following:
private List<Point> getPixelswithColor(Bitmap bitmap, int colorId) {
List<Point> pixels = new ArrayList();
for (int x = 0; x < bitmap.getWidth(); x++) {
for (int y = 0; y < bitmap.getHeight(); y++) {
if (bitmap.getPixel(x, y) == colorId) {
pixels.add(new Point(x, y));
}
}
}
return pixels;
}

How to bring canvas on top of other views

I am using magnifier view for my application which is a library I got from here :
https://github.com/nomanr/android-image-magnifier
I have modified this class to extend FrameLayout (It was ImageView before) to work on my FrameLayout.
It's working well except the painted canvas view stays back of all the views which are added in that custom view.
How to bring that canvas on front of those added views?
Custom view class that i am using :
public class ImageMagnifier extends FrameLayout {
private PointF zoomPos;
private boolean zooming = false;
private Matrix matrix;
private Paint paint;
private Bitmap bitmap;
private BitmapShader shader;
private int sizeOfMagnifier = 300;
int cheight, cwidth;
Context con;
C c = C.getInstance();
public ImageMagnifier(Context context) {
super(context);
init();
con=context;
}
public ImageMagnifier(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
con=context;
}
public ImageMagnifier(Context context, AttributeSet attrs) {
super(context, attrs);
init();
con=context;
}
private void init() {
zoomPos = new PointF(0, 0);
matrix = new Matrix();
paint = new Paint();
cwidth = c.Width * 109 / 1280;
cheight = cwidth * 134 / 109;
}
public void otherTouch(int x, int y) {
if (x > c.getwidth1(28) && x < c.getwidth1(921) && y > c.getheight1(135) && y < c.getheight1(560)) {
zoomPos.x = x - 10;
zoomPos.y = y - 75;
zooming = true;
this.invalidate();
} else {
RemoveMagnifire();
}
}
public void RemoveMagnifire() {
zooming = false;
this.invalidate();
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (!zooming) {
buildDrawingCache();
} else {
bitmap = getDrawingCache();
shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP,Shader.TileMode.CLAMP);
paint.setShader(shader);
matrix.reset();
matrix.postScale(2f, 2f, zoomPos.x-10, zoomPos.y+60);
paint.getShader().setLocalMatrix(matrix);
int width = c.Width;
int height = c.Height;
float leftX = zoomPos.x - ((width * 100) / 1280);
float topY = zoomPos.y - ((height * 250) / 720);
float rightX = zoomPos.x + ((width * 100) / 1280);
float bottomY = zoomPos.y - ((height * 100) / 720);
canvas.drawRect(leftX , topY, rightX, bottomY, paint);
}
}
}
A ViewGroup draws its child Views in the dispatchDraw() method. We just need to move the magnifier drawing to after that happens.
The fix is simple. Move everything after the super call in onDraw() to after the super call in dispatchDraw().
...
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// Removed
}
#Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
if (!zooming) {
buildDrawingCache();
}
else {
bitmap = getDrawingCache();
shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
paint.setShader(shader);
matrix.reset();
matrix.postScale(2f, 2f, zoomPos.x - 10, zoomPos.y + 60);
paint.getShader().setLocalMatrix(matrix);
int width = c.Width;
int height = c.Height;
float leftX = zoomPos.x - ((width * 100) / 1280);
float topY = zoomPos.y - ((height * 250) / 720);
float rightX = zoomPos.x + ((width * 100) / 1280);
float bottomY = zoomPos.y - ((height * 100) / 720);
canvas.drawRect(leftX , topY, rightX, bottomY, paint);
}
}
...
You can just remove the onDraw() override, if you no longer need it for anything else.

Android : draw arc without resetting the previous drawn circle

I am trying to draw a circle which will represent time and after each complete circle, I want to change the color to indicate to the user that the next time unit has started and draw over the previous circle color rather than reset as shown in the example below.
I am trying to draw a circle using Draw Arc method in the following way
canvas.drawArc(mRect, 270, sweepAngle, false, fgPaint);
The sweep angle is controlled by an Object Animator :
outerCircleAnimator = ObjectAnimator.ofFloat(timeView, TimeView.SET_SWEEPWANGLE, 0, 360);
With the following code, I am able to achieve the following
The following is my View class :
public class TimeView extends View {
final protected Paint bgPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
final protected Paint fgPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
final protected Paint textPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
private RectF mRect = new RectF();
private float sweepAngle;
private float radiusInDPI = 100;
private float radiusInPixels;
private float strokeWidthInDPI = 4;
private float stokeWidthInPixels;
private float dpi;
private int heightByTwo;
private int widthByTwo;
public TimeView(Context context) {
super(context);
init();
}
public TimeView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public TimeView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
#Override
public void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
heightByTwo = h / 2;
widthByTwo = w / 2;
mRect = new RectF(w / 2 - radiusInPixels, h / 2 - radiusInPixels, w / 2 + radiusInPixels, h / 2 + radiusInPixels);
}
private void init() {
DisplayMetrics metrics = getResources().getDisplayMetrics();
dpi = metrics.density;
radiusInPixels = dpi * radiusInDPI;
stokeWidthInPixels = dpi * strokeWidthInDPI;
bgPaint.setStrokeWidth(stokeWidthInPixels);
bgPaint.setStyle(Paint.Style.STROKE);
bgPaint.setColor(ContextCompat.getColor(getContext(), R.color.colorAccent));
fgPaint.setStrokeWidth(stokeWidthInPixels);
fgPaint.setStyle(Paint.Style.STROKE);
fgPaint.setColor(ContextCompat.getColor(getContext(), R.color.colorPrimary));
textPaint.setTextSize(24 * 3);
textPaint.setStyle(Paint.Style.STROKE);
textPaint.setColor(ContextCompat.getColor(getContext(), R.color.colorPrimary));
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// canvas.drawCircle(widthByTwo, heightByTwo, radiusInPixels, bgPaint);
canvas.drawArc(mRect, 270, sweepAngle, false, fgPaint);
}
public static final Property<TimeView, Float> SET_SWEEPWANGLE =
new Property<TimeView, Float>(Float.class, "outerCircleRadiusProgress") {
#Override
public Float get(TimeView object) {
return object.getSweepAngle();
}
#Override
public void set(TimeView object, Float value) {
object.setSweepAngle(value);
}
};
public float getSweepAngle() {
return sweepAngle;
}
public void setSweepAngle(float sweepAngle) {
Log.v("Testing", "Sweep angle is " + sweepAngle + " " + (sweepAngle + 270));
this.sweepAngle = sweepAngle;
postInvalidate();
}
public void setColor(boolean change) {
if (change) {
fgPaint.setColor(ContextCompat.getColor(getContext(), R.color.mint_green));
} else {
fgPaint.setColor(ContextCompat.getColor(getContext(), R.color.colorPrimary));
}
}
}
onDraw is used to draw on the empty canvas. It is always starting from the beginning. You'll need to save the last fgPaint and:
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (lastFgPaint != null) {
canvas.drawArc(mRect, sweepAngle, 360, false, lastFgPaint);
}
canvas.drawArc(mRect, 270, sweepAngle, false, fgPaint);
}

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