In my app I have an audio player Activity which simply shows the current song title and album cover art together with a MediaController. I also have a Service which implements MediaController.MediaPlayerControl and which uses a MediaPlayer for playback.
In general everything works fine - the Activity binds to the Service and sets the MediaController to control the MediaPlayer.
The problem comes when starting a new song but ONLY when the MediaController is shown on the screen. If it is hidden or even if I leave the Activity using BACK and return to the home screen, the 'playlist' is processed without a problem. If the MediaContoller is visible, however, the player dies silently and the seek / progress bar shows a start and end time of 466:36:07 and logcat shows...
attempt to call getDuration without a valid mediaplayer
I don't get an unhandled exception stacktrace in logcat - just that message and MediaPlayer simply stops playing. I've Googled for the error and get nearly 3000 hits (most of which are for questions here on SO) but I can't find a situation which matches mine.
Relevant Activity code...
public class AudioPlayerActivity extends Activity
implements OnKeyListener {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.audio_player);
// Find views here
controller = new MyMediaController(this);
controller.setAnchorView(ll);
controller.setOnKeyListener(this);
}
#Override
protected void onResume() {
super.onResume();
mBound = bindService(new Intent(this, MusicPlayerService.class), mConnection, Context.BIND_AUTO_CREATE);
try {
getCurrentItem();
mediaFilename = currentItem.getTrackName();
coverArtPath = currentItem.getMediaArtUrl();
updateTrackDetails();
Intent playerServiceIntent = new Intent(this, MusicPlayerService.class);
startService(playerServiceIntent);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace();
}
}
public void showMediaController() {
// Called by onTouchEvent(...)` when the screen is touched
if (mBound) {
controller.setMediaPlayer(mService);
controller.setEnabled(true);
controller.show(0);
}
}
}
The Service has the following code...
public class NDroidTEMusicPlayerService extends Service
implements MediaPlayer.OnPreparedListener,
MediaPlayer.OnCompletionListener,
MediaPlayer.OnErrorListener,
AudioManager.OnAudioFocusChangeListener,
MediaPlayerControl {
private void setupMediaPlayer() {
...
try {
mMediaPlayer.setDataSource(trackUrl);
mMediaPlayer.prepareAsync();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace();
}
}
#Override
public void onCompletion(MediaPlayer mp) {
stop();
mp.reset();
currentItem = playList.getNextItem(isRepeating);
Intent i = new Intent(MYAPP.ACTION_MYAPP_UPDATE_PLAY_VIEW);
i.putExtra("current_item", currentItem);
sendBroadcast(i);
setupMediaPlayer();
}
#Override
public int getDuration() {
int duration = 0;
if (mMediaPlayer != null)
duration = mMediaPlayer.getDuration();
return duration;
}
}
Related
I have searched and researched stackoverflow and google but can't find any answer to MY question. I've found other question and answers but that were related to sounds saved in the app but I'm creating an app which gets data from Parse server, so it gets mp3 files and display these in listview and than when an item is clicked it plays that track. But here comes the problem: When you play a sound and click on another one, the first just doesn't stop and the second starts to play.
I have tried with the following code but it's just not working.
Here's my code:
play.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
final MediaPlayer mediaPlayer = new MediaPlayer();
final MediaPlayer scndmediaPlayer = new MediaPlayer();
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
scndmediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
if (mediaPlayer.isPlaying()) {
Toast.makeText(getContext(), "First is playing", Toast.LENGTH_SHORT).show();
try {
mediaPlayer.stop();
scndmediaPlayer.setDataSource(audioFileURL);
scndmediaPlayer.prepare();
scndmediaPlayer.start();
//soundtoolbar.setTitle(name);
} catch (IllegalArgumentException e1) {
e1.printStackTrace();
} catch (SecurityException e1) {
e1.printStackTrace();
} catch (IllegalStateException e1) {
e1.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
} else {
try {
if (scndmediaPlayer.isPlaying()){
scndmediaPlayer.stop();
}
Toast.makeText(getContext(), "First is starting", Toast.LENGTH_SHORT).show();
mediaPlayer.setDataSource(audioFileURL);
mediaPlayer.prepare();
mediaPlayer.start();
soundtoolbar.setTitle(name);
} catch (IllegalArgumentException e1) {
e1.printStackTrace();
} catch (SecurityException e1) {
e1.printStackTrace();
} catch (IllegalStateException e1) {
e1.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
playPause.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if (mediaPlayer.isPlaying() || scndmediaPlayer.isPlaying()) {
mediaPlayer.pause();
scndmediaPlayer.pause();
playPause.setBackground(getContext().getDrawable(R.drawable.ic_play_arrow_white_24dp));
} else {
mediaPlayer.start();
scndmediaPlayer.start();
playPause.setBackground(getContext().getDrawable(R.drawable.ic_pause_white_24dp));
}
}
});
}
});
I've created 2 mediaplayers with the code above and when user clicks the play button it first checks if any of the player is running.
I'm trying to achieve the following: When user clicks the play button it checks if the (1st) mediaPlayer is running or not. If it's running, it has just to stop it and launch (2nd) scndmediaPlayer or viceversa... if second is playing it stops that and launch first one. so it will create a loop: 1st is playing? User clicks another button stop first. Launch second. User clicks another button. First is playing? No. Second is playing? Yes. Stop the second and launch the first.
But can't find where is the problem in my code.
Please help me with this. I'm trying to resolve it from 2 days but I'm unable...
Thanks :)
EDIT: I tried using one MediaPlayer and do the following: Check if mediaplayer is playing! No it isn't playing. Start it. User clicks the button again and it stops the mediaplayer and start it with new audioFileUrl. BUT. MediaPlayer is forgetting that it's playing. Seems like it just starts the track and than forget and to check if it's true i set a Toast: when mediaplayer isn't playing the toast shows and it's showing every time I click a track in the list which means it forget that it has a track which is playing...
EDIT 2: I managed to do the following: It plays the track. User clicks another track. It stops the mediaplayer but doesn't play the new track. User click once again. It plays the new track. User clicks the new track and the app crashes...
EDIT 3: Posting my entire class:
public class MyAdapter extends ParseQueryAdapter<ParseObject> {
public Button playPause, next, previous;
public Toolbar soundtoolbar;
boolean isPlaying = false;
public MyAdapter(Context context) {
super(context, new ParseQueryAdapter.QueryFactory<ParseObject>() {
public ParseQuery create() {
ParseQuery query = new ParseQuery("MyClass");
query.orderByDescending("createdAt");
return query;
}
});
}
#Override
public View getItemView(final ParseObject object, View v, final ViewGroup parent) {
if (v == null) {
v = View.inflate(getContext(), R.layout.activity_audio_files_item, null);
}
super.getItemView(object, v, parent);
final Button play = (Button) v.findViewById(R.id.play);
playPause = TabFragment1.playPause;
next = TabFragment1.next;
previous = TabFragment1.previous;
soundtoolbar = TabFragment1.soundtoolbar;
final ParseFile descr = object.getParseFile("audiofile");
final String name = object.getString("name");
final String audioFileURL = descr.getUrl();
final SlidingUpPanelLayout slidingUpPanelLayout = TabFragment1.spanel;
play.setText(name);
final MediaPlayer mediaPlayer = new MediaPlayer();
play.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if (isPlaying != true) {
Toast.makeText(getContext(), name+" is playing", Toast.LENGTH_SHORT).show();
try {
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mediaPlayer.setDataSource(audioFileURL);
mediaPlayer.prepareAsync();
mediaPlayer.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mp) {
soundtoolbar.setTitle(name);
slidingUpPanelLayout.setPanelState(SlidingUpPanelLayout.PanelState.EXPANDED);
mediaPlayer.start();
isPlaying = true;
}
});
} catch (IllegalArgumentException e1) {
e1.printStackTrace();
} catch (SecurityException e2) {
e2.printStackTrace();
} catch (IllegalStateException e3) {
e3.printStackTrace();
} catch (IOException e4) {
e4.printStackTrace();
} catch (NullPointerException e5) {
e5.printStackTrace();
}
} else {
mediaPlayer.stop();
Toast.makeText(getContext(), "Starting "+name, Toast.LENGTH_SHORT).show();
try {
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mediaPlayer.prepareAsync();
mediaPlayer.setDataSource(audioFileURL);
mediaPlayer.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mp) {
soundtoolbar.setTitle(name);
slidingUpPanelLayout.setPanelState(SlidingUpPanelLayout.PanelState.EXPANDED);
mediaPlayer.start();
}
});
} catch (IllegalArgumentException e1) {
e1.printStackTrace();
} catch (SecurityException e2) {
e2.printStackTrace();
} catch (IllegalStateException e3) {
e3.printStackTrace();
} catch (IOException e4) {
e4.printStackTrace();
} catch (NullPointerException e5){
e5.printStackTrace();
}
}
playPause.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if (mediaPlayer.isPlaying()) {
mediaPlayer.pause();
playPause.setBackground(getContext().getDrawable(R.drawable.ic_play_arrow_white_24dp));
} else {
mediaPlayer.start();
playPause.setBackground(getContext().getDrawable(R.drawable.ic_pause_white_24dp));
}
}
});
}
});
return v;
}
}
Somebody please help...
i suggest you to checkout SoundPool . İt ll helps you. And one more , may be you ll put media urls to array or something like this.And use one mediaPlayer By the way, you ll avoid from two mediaPlayer and avoid from memory leak.
http://developer.android.com/reference/android/media/SoundPool.html
I tried to implement bassboost effect in android..but there is no effect..I used the following code for bassboost effect;(I tried using global audio session id and i added permissions in manifest file)-->modify audio settings..
enter code here
BassBoost boost = new BassBoost(0,mp.getAudioSessionId());
boost.setEnabled(true);
boost.setStrength((Short)1000);
mp.attachAuxEffect(boost.getId());--->if i use this i'm getting(-38,0) or else no effect
mp.setSendLevel(1.0f);
I used below code for bass boost effect.got media player(-38,0) error..please resolve this issue..
enter code here
public class MainActivity extends Activity
{
MediaPlayer mediaplayer;
AssetFileDescriptor descriptor;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setVolumeControlStream(AudioManager.STREAM_MUSIC);
setContentView(R.layout.activity_main);
mediaplayer = new MediaPlayer();
mediaplayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
try {
descriptor = MainActivity.this.getAssets().openFd("Kalimba.mp3");
} catch (IOException e1) {
e1.printStackTrace();
}
try {
mediaplayer.setDataSource(descriptor.getFileDescriptor(),
descriptor.getStartOffset(), descriptor.getLength());
} catch (IllegalArgumentException e1) {
e1.printStackTrace();
} catch (IllegalStateException e1) {
e1.printStackTrace();
} catch (IOException e1) {
e1.printStackTrace();
}
try {
descriptor.close();
} catch (IOException e1) {
e1.printStackTrace();
}
setUpBooster();
mediaplayer.setOnPreparedListener(new OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mp) {
mp.start();
}
});
}
public void setUpBooster() {
BassBoost booster = new BassBoost(0,0);//-->tried with sessionid also
booster.setStrength((short) 1000);
booster.setEnabled(true);
mediaplayer.attachAuxEffect(booster.getId());
mediaplayer.setAuxEffectSendLevel(1.0f);
try {
mediaplayer.prepare();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
#Override
public void onBackPressed() {
super.onBackPressed();
}
}
error 38 means you are asking the MediaPlayer to do something when in the wrong state. You won't be able to fathom your error just from this.
And anytime you call setDataSource() on it you will need to prepare() it again. Think of it as loading the file, getting ready for playback.
Edit
You have already attached your bassboost with your mediaplayer when it created. So remove this mp.attachAuxEffect(boost.getId());
I am trying to make a service that plays in background which is unbounded. I have walked myself through some of the example codes on the internet but I can't get my application to play the radio when I'm calling the service class.
Please have a look at the code and tell me where I am going wrong... When I call MyService class from ArmanFMRadio onClick It toasts "My Service Created" & "My Service Started" but doesnt get to play the audio for the radio stream link. I've checked it otherwise and the link seems fine, so problem lies somewhere in the code to my understanding:
package com.etc.etcc;
public class ArmanFMRadio extends Activity implements OnClickListener {
private ProgressBar playSeekBar;
private Button buttonPlay;
private Button buttonStopPlay;
private MediaPlayer player;
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.armanfm);
initializeUIElements();
//initializeMediaPlayer();
}
private void initializeUIElements() {
playSeekBar = (ProgressBar) findViewById(R.id.progressBar1);
playSeekBar.setMax(100);
playSeekBar.setVisibility(View.INVISIBLE);
buttonPlay = (Button) findViewById(R.id.buttonPlay);
buttonPlay.setOnClickListener(this);
buttonStopPlay = (Button) findViewById(R.id.buttonStopPlay);
buttonStopPlay.setEnabled(false);
buttonStopPlay.setOnClickListener(this);
}
private void initializeMediaPlayer() {
player = new MediaPlayer();
try {
player.setDataSource("http://50.117.26.26:3953/Live");
} catch (IllegalArgumentException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (SecurityException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
player.setOnBufferingUpdateListener(new OnBufferingUpdateListener() {
public void onBufferingUpdate(MediaPlayer mp, int percent) {
playSeekBar.setVisibility(View.VISIBLE);
playSeekBar.setSecondaryProgress(percent);
Log.i("Buffering", "" + percent);
}
});
}
public void onClick(View v) {
switch(v.getId()){
case R.id.buttonPlay:
playSeekBar.setVisibility(View.VISIBLE);
buttonStopPlay.setEnabled(true);
buttonPlay.setEnabled(false);
startService(new Intent(this, MyService.class));
//startPlaying();
break;
case R.id.buttonStopPlay:
stopPlaying();
break;
}
}
private void startPlaying() {
buttonStopPlay.setEnabled(true);
buttonPlay.setEnabled(false);
playSeekBar.setVisibility(View.VISIBLE);
player.prepareAsync();
player.setOnPreparedListener(new OnPreparedListener() {
public void onPrepared(MediaPlayer mp) {
player.start();
}
});
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
}
private void stopPlaying() {
if (player.isPlaying()) {
player.stop();
player.release();
initializeMediaPlayer();
}
buttonPlay.setEnabled(true);
buttonStopPlay.setEnabled(false);
playSeekBar.setVisibility(View.INVISIBLE);
}
#Override
protected void onPause() {
super.onPause();
if (player.isPlaying()) {
player.stop();
}
}
}
Just look at onClick on the above code, because this class works fine to my thinking.
MyService class:
package com.etc.etcc;
public class MyService extends Service {
private static final String TAG = "MyService";
private MediaPlayer player;
#Override
public IBinder onBind(Intent intent) {
return null;
}
#Override
public void onCreate() {
Toast.makeText(this, "My Service Created", Toast.LENGTH_LONG).show();
Log.d(TAG, "onCreate");
}
#Override
public void onDestroy() {
Toast.makeText(this, "My Service Stopped", Toast.LENGTH_LONG).show();
Log.d(TAG, "onDestroy");
player.stop();
}
#Override
public void onStart(Intent intent, int startid) {
Toast.makeText(this, "My Service Started", Toast.LENGTH_LONG).show();
Log.d(TAG, "onStart");
player = new MediaPlayer();
try {
player.setDataSource("http://50.117.26.26:3953/Live");
} catch (IllegalArgumentException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (SecurityException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
player.prepareAsync();
player.setOnPreparedListener(new OnPreparedListener() {
public void onPrepared(MediaPlayer mp) {
player.start();
}
});
}
}
onStart is deprecated method. you should use onStartCommand method.
Debug your code and check weather there is any Exception or something
Also you are using the service so possible that you service will call twice in that case your onStartCommand method will be called twice so there you will have to check the startId which you will get as a parameter. If startId > 1 that means previously your service is started so you can stop media player and again start a media player with latest source or you can just ignore the second request.
If you are not confidence with service you can put your code in the activity and check weather your code is working fine or not after that you can replace this code in the service.
My media player for some reason completes while it is paused. Now i have seen another post that said about it being async and 300ms difference and that I understand. But my main problem is that i have 20 seconds left on the video and while paused it finishes after the 20 seconds run out.
here is the relevant code that I might have messed up on:
private void initPlayer()
{
try {
if(videoFile != null)
{
afd = getAssets().openFd(videoFile);
instructionVideoPlayer = new MediaPlayer();
instructionVideoPlayer.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(), afd.getDeclaredLength());
instructionVideoPlayer.setDisplay(holder);
instructionVideoPlayer.prepare();
Log.i("Instruction Video", "videoPrepared");
instructionVideoPlayer.setOnCompletionListener(instructionVideoComplete);
instructionVideoPlayer.setOnPreparedListener(this);
}
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
Log.i(this.toString(), "IOEXception");
e.printStackTrace();
//initPlayer();
} catch (Exception e)
{
Log.i("InitPlayer", e.getClass().toString());
e.printStackTrace();
}
restoreOverlayState();
}
The listeners:
MediaPlayer.OnCompletionListener instructionVideoComplete = new MediaPlayer.OnCompletionListener() {
public void onCompletion(MediaPlayer arg0) {
Log.i("onCompletion", "called");
if(!videoFile.contentEquals(LangSelect.INSTRUCTION_05))
{
Intent returnIntent = new Intent();
returnIntent.putExtra(LangSelect.ACTION, LangSelect.GO_VIDEO_NEXT);
setResult(RESULT_OK, returnIntent);
continuePlaying = true;
toFinish();
}
else
toFinish();
}
};
public void onPrepared(MediaPlayer mediaPlayer)
{
playVideo();
}
the play and pause functions
private void playVideo()
{
instructionVideoPlayer.seekTo(pausedAt);
instructionVideoPlayer.start();
restoreOverlayState();
}
private void pauseVideo()
{
pausedAt = instructionVideoPlayer.getCurrentPosition();
instructionVideoPlayer.pause();
}
private void restoreOverlayState()
{
prefs = getSharedPreferences(SAVE_PREFS, Context.MODE_PRIVATE);
if(prefs.getBoolean(IS_PAUSED, false))
{
pauseOverlay.setVisibility(View.VISIBLE);
pauseVideo();
}
else
{
pauseOverlay.setVisibility(View.GONE);
}
}
Edit: this only happens on the Nexus S (2.3.3) one of the phones I am testing on. The other Galaxy S(Froyo) does not have this error.
I figured out what I was doing Wrong. the OnCompletionListener was being called. The problem was I was running 2 media players and setting the same onCompletionlistener to them accidentally as I was calling initPlayer twice. Once in surfaceCreated and again at the end of onResume(). Either the Galaxy S is messed up or it has weird error checking becasue this problem didnt show up there.
In the application I am currently writing, a user is able to select an entry from the database and play the contents of that entry: an entry is made up of a number of sound files (without a limit). In my application, I return the URI locations of the sound files of an entry (which have been stored in my database) in a List. The code is as follows:
public void audioPlayer() {
// set up MediaPlayer
MediaPlayer mp = new MediaPlayer();
DatabaseHandler db = new DatabaseHandler(this);
Entry retrieveEntry = new Entry();
retrieveEntry = db.getEntry();
List<String> path = retrieveEntry.getAudioUri();
path.size();
System.out.println("PATH SIZE: " +path.size());
System.out.println("FILEZ: " + path);
Iterator<String> i = path.iterator();
String myAudio;
int count = 0;
while (i.hasNext()) {
System.out.println(count);
myAudio = i.next();
System.out.println("MY AUDIO: " + myAudio);
MediaPlayer player = MediaPlayer.create(this, Uri.parse(myAudio));
player.start();
player.stop();
player = MediaPlayer.create(this, Uri.parse(myAudio));
player.start();
count++;
}
}
My users require that there be user input for playing a file - is there a way to play the first file, then wait for the user to press the button, then play the second file, then wait for the user to press the button, etc.? At the moment, when the play button is pressed, all of the sound files that have been returned get played at the same time, rather than one after the other.
Thanks in advance for any help provided!
You can use this class to play a playlist. This will start one audio, when that audio finishes, it will start playing next audio till the end of the list. If you want to play the playlist in looping i.e start first audio after reaching end, then pass isLooping=true in startPlayingPlaylist(list,looping)
AudioPlayer player = new AudioPlayer();
player.startPlayingPlaylist(list, false);
Class
public class AudioPlayer{
MediaPlayer player = null;
ArrayList<String> playlist = null;
int position = 0;
public AudioPlayer() {
super();
// TODO Auto-generated constructor stub
}
public void startPlayingPlaylist(ArrayList<String> list, boolean looping){
playlist = list;
if(player!=null){
player.release();
}
if(playlist!=null && playlist.size()>0){
player = MediaPlayer.create(LMApplicaton.getInstance(),Uri.parse(playlist.get(position)));
player.setWakeMode(LMApplicaton.getInstance(), PowerManager.PARTIAL_WAKE_LOCK);
player.setLooping(looping);
player.start();
// Set onCompletion listener
player.setOnCompletionListener(new OnCompletionListener() {
#Override
public void onCompletion(MediaPlayer mp) {
position = position+1;
if(position<playlist.size()){
try {
player.reset();
player.setDataSource(playlist.get(position));
player.prepareAsync();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
} else if(player.isLooping()==true){
position = position%playlist.size();
try {
player.reset();
player.setDataSource(playlist.get(position));
player.prepareAsync();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
else if(player.isLooping()==false){
player.release();
player = null;
}
}
});
player.setOnPreparedListener(new OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mp) {
player.start();
}
});
}
}
public void pause(){
if(player!=null && player.isPlaying()){
player.pause();
}
}
public void play(){
if(player!=null && player.isPlaying()==false){
player.start();
}
}
public boolean isPlaying(){
return player.isPlaying();
}
public void release(){
if(player!=null){
player.release();
}
}
}
Edit:
The class below receives a list of audios, then plays first Audio. It plays next audio when user calls startNextAudio() You can use any one of these according to your requirements
public class AudioPlayer{
MediaPlayer player = null;
ArrayList playlist = null;
int position = 0;
public AudioPlayer() {
super();
// TODO Auto-generated constructor stub
}
public void startPlayingPlaylist(ArrayList<String> list){
playlist = list;
if(player!=null){
player.release();
}
if(playlist!=null && playlist.size()>0){
player = MediaPlayer.create(LMApplicaton.getInstance(),Uri.parse(playlist.get(position)));
player.setWakeMode(LMApplicaton.getInstance(), PowerManager.PARTIAL_WAKE_LOCK);
player.start();
// Set onCompletion listener
player.setOnPreparedListener(new OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mp) {
player.start();
}
});
}
}
public void startNextAudio(){
position = position+1;
if(position<playlist.size()){
try {
player.reset();
player.setDataSource(playlist.get(position));
player.prepareAsync();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
} else if(player.isLooping()==true){
position = position%playlist.size();
try {
player.reset();
player.setDataSource(playlist.get(position));
player.prepareAsync();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}else{
Log.i("AudioPlayer","Playlist reached at the end");
}
}
public void pause(){
if(player!=null && player.isPlaying()){
player.pause();
}
}
public void play(){
if(player!=null && player.isPlaying()==false){
player.start();
}
}
public boolean isPlaying(){
return player.isPlaying();
}
public void release(){
if(player!=null){
player.release();
}
}
}
One approach would be to implement the MediaPlayer.OnCompletionListener interface. This gives you the MediaPlayer.onCompletion() callback method which you could use like so:
#Override
public void onCompletion(MediaPlayer mp) {
if (i.hasNext) {
// ...hand mp the next file
// ...show the user the 'play next' button
}
}
Note you also will need to call the MediaPlayer.setOnCompletionListener() method in your setup.