Android : taking Screenshot of the selected area programmatically - android

My code is as follow :
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button upload = (Button) findViewById(R.id.screeshotdButton);
upload.setOnClickListener(new Button.OnClickListener() {
#Override
public void onClick(View v) {
folderCheck();
}
});
}
private void folderCheck(){
File folder = new File(Environment.getExternalStorageDirectory() + "/cloze_screenshots");
boolean success = true;
// If the folder cloze not exist, create one
if (!folder.exists()) {
success = folder.mkdir();
}else{
ScreenShot();
}
// If mkdir successful
if (success) {
ScreenShot();
} else {
Log.e("mkdir_fail","QQ");
}
}
private void ScreenShot(){
String filePath = Environment.getExternalStorageDirectory()+ "/cloze_screenshots/temp.png";
// create bitmap screen capture
Bitmap bitmap;
View v1 = getWindow().getDecorView().getRootView();
v1.setDrawingCacheEnabled(true);
bitmap = Bitmap.createBitmap(v1.getDrawingCache());
v1.setDrawingCacheEnabled(false);
OutputStream fout = null;
File imageFile = new File(filePath);
try {
fout = new FileOutputStream(imageFile);
bitmap.compress(Bitmap.CompressFormat.JPEG, 90, fout);
fout.flush();
fout.close();
Toast.makeText(this, "Success", Toast.LENGTH_LONG).show();
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
This code can take a fullscreen screenshot , but I want to take a screenshot on specific area (For example, the left block on the screen ) programmatically after I press the button.
Any code or suggestion will be appreciate.

You can wrap the contents in a layout for example LinearLayout and follow the above code for taking screenshot by using the methods on the wrapped layout.
Bitmap bitmap;
ViewGroup v1 = findViewById(R.id.layout_id);
v1.setDrawingCacheEnabled(true);
bitmap = Bitmap.createBitmap(v1.getDrawingCache());
v1.setDrawingCacheEnabled(false);

Below method takes snapshot of given view which is adjustable by means of height and width then returns bitmap of it
public static Bitmap takeSnapshot(View givenView, int width, int height) {
Bitmap bm = Bitmap.createBitmap(width , height, Bitmap.Config.ARGB_8888);
Canvas snap = new Canvas(bm);
givenView.layout(0, 0, givenView.getLayoutParams().width, givenView.getLayoutParams().height);
givenView.draw(snap);
return bm; }

Related

When I trigger a screenshot programatically, the Camera Preview disappears on the saved screenshot

I made an application which inspects if something build correct or false by image classification. After it has been classified it triggers a screenshot. All the UI elements are on the screenshot, but the actual image I need is left out.
When I do a screenshot manually nothing is left out.
So how can I change the code to make my application do a normal screenshot?
My Launch Activity:
/** Main {#code Activity} class for the Camera app. */
public class CameraActivity extends Activity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_camera);
}
public void startCamera(View view){
setContentView(R.layout.activity_inspection);
getFragmentManager()
.beginTransaction()
.replace(R.id.container2, Camera2BasicFragment.newInstance())
.commit();
}
}
Inspection Activity:
public class Inspection extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_inspection);
}
}
And the takeScreenshot() method which is used in the Camera2BasicFragment class:
private void takeScreenshot() {
Date now = new Date();
android.text.format.DateFormat.format("yyyy-MM-dd_hh:mm:ss", now);
try {
// image naming and path to include sd card appending name you choose for file
String mPath = Environment.getExternalStorageDirectory().toString() + "/" + now + ".jpg";
// create bitmap screen capture
View v1 = getActivity().getWindow().getDecorView();
v1.setDrawingCacheEnabled(true);
Bitmap bitmap = Bitmap.createBitmap(v1.getDrawingCache());
v1.setDrawingCacheEnabled(false);
File imageFile = new File(mPath);
FileOutputStream outputStream = new FileOutputStream(imageFile);
int quality = 100;
bitmap.compress(Bitmap.CompressFormat.JPEG, quality, outputStream);
outputStream.flush();
outputStream.close();
//openScreenshot(imageFile);
} catch (Throwable e) {
// Several error may come out with file handling or DOM
e.printStackTrace();
}
}
Use below code to take a screenshot of the whatever the view you want,
private void captureScreen() {
View v = this.getWindow().getDecorView().findViewById(android.R.id.content);
v.setDrawingCacheEnabled(true);
Bitmap bitmap = v.getDrawingCache();
String extr = Environment.getExternalStorageDirectory().toString();
File file = new File(extr, "fff" + ".jpg");
FileOutputStream f = null;
try {
f = new FileOutputStream(file);
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, f);
f.flush();
f.close();
MediaStore.Images.Media.insertImage(getContentResolver(), bitmap, "Screen", "screen");
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace();
}
}

How do I take screenshot or save as image my fragment app in android studio

I have recently made an app memegenerator
screenshot : enter image description here
I want whenever I click on the button to create meme
it should automatically save that picture below (which is a fragment)
How do I do that I have no idea?
This is what I found on internet to place in my code
Should I add this on my mainactivity file or the fragment java file
` public void createBitmap()
{
//Log.d(Const.DEBUG,"Creating a Bitmap");
Bitmap bmp;
ViewGroup v = (ViewGroup)((ViewGroup) this.findViewById(android.R.id.content)).getChildAt(0);
v.setDrawingCacheEnabled(true);
bmp = Bitmap.createBitmap(v.getDrawingCache());
File directory = new File(Environment.getExternalStorageDirectory()+ File.separator);
File file = new File(directory,"DankMeme");
try{
FileOutputStream out = new FileOutputStream(file);
bmp.compress(Bitmap.CompressFormat.JPEG,100,out);
out.flush();
out.close();
}
catch (Exception e)
{
e.printStackTrace();
}
v.destroyDrawingCache();
v.setDrawingCacheEnabled(false);
}`
**update This my fragment code **
public class BottomSectionFragment extends Fragment {
private static TextView topMemeText;
private static TextView bottomMemeText;
private View view;
#Nullable
#Override
public View onCreateView(LayoutInflater inflater, #Nullable ViewGroup container, #Nullable Bundle savedInstanceState) {
view = inflater.inflate(R.layout.bottom_picture_fragment,container,false);
topMemeText = (TextView)view.findViewById(R.id.topMemeText);
bottomMemeText = (TextView)view.findViewById(R.id.bottomMemeText);
return view;
}
public void setMemeText(String top,String bottom)
{
topMemeText.setText(top);
bottomMemeText.setText(bottom);
//createBitmap();
// I am calling tackeAndSaveScreenshot func here because when user press button it comes to this func
// to change text and right after I want screenshot
tackeAndSaveScreenShot();
}
//Screenshot
public void tackeAndSaveScreenShot() {
View MainView = getActivity().getWindow().getDecorView();
MainView.setDrawingCacheEnabled(true);
MainView.buildDrawingCache();
Bitmap MainBitmap = MainView.getDrawingCache();
Rect frame = new Rect();
getActivity().getWindow().getDecorView().getWindowVisibleDisplayFrame(frame);
//to remove statusBar from the taken sc
int statusBarHeight = frame.top;
//using screen size to create bitmap
int width = getActivity().getWindowManager().getDefaultDisplay().getWidth();
int height = getActivity().getWindowManager().getDefaultDisplay().getHeight();
Bitmap OutBitmap = Bitmap.createBitmap(MainBitmap, 0, statusBarHeight, width, height - statusBarHeight);
MainView.destroyDrawingCache();
try {
String path = Environment.getExternalStorageDirectory().toString();
OutputStream fOut = null;
//you can also using current time to generate name
String name="YourName";
File file = new File(path, name + ".png");
fOut = new FileOutputStream(file);
OutBitmap.compress(Bitmap.CompressFormat.PNG, 90, fOut);
fOut.flush();
fOut.close();
//this line will add the saved picture to gallery
MediaStore.Images.Media.insertImage(getActivity().getContentResolver(), file.getAbsolutePath(), file.getName(), file.getName());
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
This method will take screenshot from your mobile screen. you can change the MainView to your view that you want to take screenshot from.
Don't forget to add "Write external storage" permission to manifest
public void tackeAndSaveScreenShot(Activity mActivity) {
View MainView = mActivity.getWindow().getDecorView();
MainView.setDrawingCacheEnabled(true);
MainView.buildDrawingCache();
Bitmap MainBitmap = MainView.getDrawingCache();
Rect frame = new Rect();
mActivity.getWindow().getDecorView().getWindowVisibleDisplayFrame(frame);
//to remove statusBar from the taken sc
int statusBarHeight = frame.top;
//using screen size to create bitmap
int width = mActivity.getWindowManager().getDefaultDisplay().getWidth();
int height = mActivity.getWindowManager().getDefaultDisplay().getHeight();
Bitmap OutBitmap = Bitmap.createBitmap(MainBitmap, 0, statusBarHeight, width, height - statusBarHeight);
MainView.destroyDrawingCache();
try {
String path = Environment.getExternalStorageDirectory().toString();
OutputStream fOut = null;
//you can also using current time to generate name
String name="YourName";
File file = new File(path, name + ".png");
fOut = new FileOutputStream(file);
OutBitmap.compress(Bitmap.CompressFormat.PNG, 90, fOut);
fOut.flush();
fOut.close();
//this line will add the saved picture to gallery
MediaStore.Images.Media.insertImage(getContentResolver(), file.getAbsolutePath(), file.getName(), file.getName());
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
calling method by using :
Button memeDanke = (Button) view.findViewById(R.id.memeDanke);
memeDanke.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
tackeAndSaveScreenShot(getActivity());
}
});

How to capture a complete view of an Activity Screen in Android

I am using a scroll View in my activity.I want to share the whole activity screen but not able to do that.Am able to share the visible part of the screen but not the full screen of the activity.Is it possible to take the screenshot of the full activity.I have tried like this but its sharing only the visible part of the activity.Plz help me out of this.Thank You
ShareImageView.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
//View v1 = getWindow().getDecorView();
View v1 = findViewById(android.R.id.content);
v1.setDrawingCacheEnabled(true);
myBitmap = v1.getDrawingCache();
saveBitmap(myBitmap);
}
});
Saving the Screenshot taken ::
public void saveBitmap(Bitmap bitmap) {
String filePath = Environment.getExternalStorageDirectory()
+ File.separator + "Pictures/screencapture.png";
File imagePath = new File(filePath);
FileOutputStream fos;
try {
fos = new FileOutputStream(imagePath);
bitmap.compress(CompressFormat.PNG, 100, fos);
fos.flush();
fos.close();
share(filePath);
} catch (FileNotFoundException e) {
Log.e("exception1", e.getMessage(), e);
} catch (IOException e) {
Log.e("exception2", e.getMessage(), e);
}
}
try this:
public static Bitmap loadBitmapFromView(View v, int width, int height) {
Bitmap b = Bitmap.createBitmap(width , height, Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(b);
v.layout(0, 0, v.getLayoutParams().width, v.getLayoutParams().height);
v.draw(c);
return b;
}

take screenshot of entire screen programmatically

I have this code for take screenshot of current view, a fragment that lives into an activity, where the activity has only a background.
private File captureScreen() {
Bitmap screenshot = null;
try {
if (view != null) {
screenshot = Bitmap.createBitmap(view.getMeasuredWidth(),
view.getMeasuredHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(screenshot);
view.draw(canvas);
// save pics
File cache_dir = Environment.getExternalStorageDirectory();
ByteArrayOutputStream bytes = new ByteArrayOutputStream();
screenshot.compress(Bitmap.CompressFormat.PNG, 90, bytes);
File f = new File(cache_dir + File.separator + "screen.png");
f.createNewFile();
FileOutputStream fo = new FileOutputStream(f);
fo.write(bytes.toByteArray());
fo.close();
return f;
}
} catch (Exception e) {
// TODO
}
return null;
}
but bitmap saved is not exactly what i'm expecting.
Screenshot take only fragment elements, but not activity background. How can i include it into screenshot?
From :How to programmatically take a screenshot in Android?
// image naming and path to include sd card appending name you choose for file
String mPath = Environment.getExternalStorageDirectory().toString() + "/" + ACCUWX.IMAGE_APPEND;
// create bitmap screen capture
Bitmap bitmap;
View v1 = mCurrentUrlMask.getRootView();
v1.setDrawingCacheEnabled(true);
bitmap = Bitmap.createBitmap(v1.getDrawingCache());
v1.setDrawingCacheEnabled(false);
OutputStream fout = null;
imageFile = new File(mPath);
try {
fout = new FileOutputStream(imageFile);
bitmap.compress(Bitmap.CompressFormat.JPEG, 90, fout);
fout.flush();
fout.close();
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try this. it work for me. and for you too
Call this method, passing in the outer most ViewGroup that you want a screen shot of:
public Bitmap screenShot(View view) {
Bitmap bitmap = Bitmap.createBitmap(view.getWidth(),
view.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
view.draw(canvas);
return bitmap;
}
I've used it for a while in a few different apps and haven't had any issues. Hope it vll helps

How to convert all content in a scrollview to a bitmap?

I use below code to convert, but it seems can only get the content in the display screen and can not get the content not in the display screen.
Is there a way to get all the content even out of scroll?
Bitmap viewBitmap = Bitmap.createBitmap(mScrollView.getWidth(),mScrollView.getHeight(),Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(viewBitmap);
mScrollView.draw(canvas);
We can convert all the contents of a scrollView to a bitmap image using the code shown below
private void takeScreenShot()
{
View u = ((Activity) mContext).findViewById(R.id.scroll);
HorizontalScrollView z = (HorizontalScrollView) ((Activity) mContext).findViewById(R.id.scroll);
int totalHeight = z.getChildAt(0).getHeight();
int totalWidth = z.getChildAt(0).getWidth();
Bitmap b = getBitmapFromView(u,totalHeight,totalWidth);
//Save bitmap
String extr = Environment.getExternalStorageDirectory()+"/Folder/";
String fileName = "report.jpg";
File myPath = new File(extr, fileName);
FileOutputStream fos = null;
try {
fos = new FileOutputStream(myPath);
b.compress(Bitmap.CompressFormat.JPEG, 100, fos);
fos.flush();
fos.close();
MediaStore.Images.Media.insertImage(mContext.getContentResolver(), b, "Screen", "screen");
}catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public Bitmap getBitmapFromView(View view, int totalHeight, int totalWidth) {
Bitmap returnedBitmap = Bitmap.createBitmap(totalWidth,totalHeight , Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(returnedBitmap);
Drawable bgDrawable = view.getBackground();
if (bgDrawable != null)
bgDrawable.draw(canvas);
else
canvas.drawColor(Color.WHITE);
view.draw(canvas);
return returnedBitmap;
}
The Pops answer is really good, but in some case you could have to create a really big bitmap which could trigger a OutOfMemoryException when you create the bitmap.
So I made a little optimization to be gently with the memory :)
public static Bitmap getBitmapFromView(View view, int totalHeight, int totalWidth) {
int height = Math.min(MAX_HEIGHT, totalHeight);
float percent = height / (float)totalHeight;
Bitmap canvasBitmap = Bitmap.createBitmap((int)(totalWidth*percent),(int)(totalHeight*percent), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(canvasBitmap);
Drawable bgDrawable = view.getBackground();
if (bgDrawable != null)
bgDrawable.draw(canvas);
else
canvas.drawColor(Color.WHITE);
canvas.save();
canvas.scale(percent, percent);
view.draw(canvas);
canvas.restore();
return canvasBitmap;
}
This one works for me
To save the bitmap check runtime permission first
#OnClick(R.id.donload_arrow)
public void DownloadBitMap()
{
if (ContextCompat.checkSelfPermission(this, Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)
{
downloadData();
Log.e("callPhone: ", "permission" );
} else {
ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE}, 0);
Toast.makeText(this, "need permission", Toast.LENGTH_SHORT).show();
}
}
To get bitmap
private void downloadData() {
ScrollView iv = (ScrollView) findViewById(R.id.scrollView);
Bitmap bitmap = Bitmap.createBitmap(
iv.getChildAt(0).getWidth()*2,
iv.getChildAt(0).getHeight()*2,
Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(bitmap);
c.scale(2.0f, 2.0f);
c.drawColor(getResources().getColor(R.color.colorPrimary));
iv.getChildAt(0).draw(c);
// Do whatever you want with your bitmap
saveBitmap(bitmap);
}
To save the bitmap
public void saveBitmap(Bitmap bitmap) {
File folder = new File(Environment.getExternalStorageDirectory() +
File.separator + "SidduInvoices");
boolean success = true;
if (!folder.exists()) {
success = folder.mkdirs();
}
if (success) {
// Do something on success
} else {
// Do something else on failure
}
File imagePath = new File(Environment.getExternalStorageDirectory() + "/SidduInvoices/Siddus.png");
if(imagePath.exists())
{
imagePath=new File(Environment.getExternalStorageDirectory() + "/SidduInvoices/Siddus"+custamername.getText().toString()+".png");
}
FileOutputStream fos;
try {
fos = new FileOutputStream(imagePath);
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, fos);
fos.flush();
fos.close();
progressBar.cancel();
final File finalImagePath = imagePath;
new SweetAlertDialog(this, SweetAlertDialog.SUCCESS_TYPE)
.setTitleText("Saved")
.setContentText("Do you want to share this with whatsapp")
.setCancelText("No,cancel !")
.setConfirmText("Yes,share it!")
.showCancelButton(true)
.setConfirmClickListener(new SweetAlertDialog.OnSweetClickListener() {
#Override
public void onClick(SweetAlertDialog sweetAlertDialog) {
sweetAlertDialog.cancel();
shareImage(finalImagePath);
}
})
.setCancelClickListener(new SweetAlertDialog.OnSweetClickListener() {
#Override
public void onClick(SweetAlertDialog sDialog) {
sDialog.cancel();
}
})
.show();
} catch (FileNotFoundException e) {
Log.e("GREC", e.getMessage(), e);
} catch (IOException e) {
Log.e("GREC", e.getMessage(), e);
}
}
You need get the total width and height of the scrollview, or you created viewBitmap is too small to contain the full content of the scrollview.
check this link
Android: Total height of ScrollView
The issue here is that the only actual pixel content that ever exists is that which is visible on the display screen. Android and other mobile platforms are very careful about memory use and one of the ways a scrolling view can maintain performance is to not draw anything that is offscreen. So there is no "full" bitmap anywhere -- the memory containing the content that moves offscreen is recycled.

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