play recorded audio using AudioRecord.write() - android

I tried to use AudioTrack.write() in order to hear the recorded sound but no output , so the purpose i need is to record audio via AudioRecord and play it back via AudioTrack without save it in sd-card or internal storage,so any help will be appreciated.
public class MainActivity extends Activity {
short[]buffer=new short[512];
AudioManager am = null;
AudioRecord record =null;
AudioTrack track =null;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
setVolumeControlStream(AudioManager.MODE_IN_COMMUNICATION);
init();
final Button jjbt1=(Button)findViewById(R.id.jt1);
final Button jjbt2=(Button)findViewById(R.id.jt2);
am = (AudioManager) this.getSystemService(Context.AUDIO_SERVICE);
am.setMode(AudioManager.MODE_IN_COMMUNICATION);
record.startRecording();
track.play();
jjbt1.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
for( int i=0 ; i<512 ; i++ ){
record.read(buffer, 0,512);
}
record.stop();
}
});
jjbt2.setOnClickListener(new View.OnClickListener(){
public void onClick(View v) {
try{
track.write(buffer, 0,buffer.length);
}catch(Exception de){Toast.makeText(getBaseContext(), de.getMessage().toString(), Toast.LENGTH_LONG).show();}
}
});
}
private void init() {
int min = AudioRecord.getMinBufferSize(8000, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT);
record = new AudioRecord(MediaRecorder.AudioSource.VOICE_COMMUNICATION, 8000, AudioFormat.CHANNEL_IN_MONO,
AudioFormat.ENCODING_PCM_16BIT, min);
int maxJitter = AudioTrack.getMinBufferSize(8000, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT);
track = new AudioTrack(AudioManager.MODE_IN_COMMUNICATION, 8000, AudioFormat.CHANNEL_OUT_MONO,
AudioFormat.ENCODING_PCM_16BIT, maxJitter, AudioTrack.MODE_STREAM);
}
}

This works for me:
boolean isRecording = false;
AudioManager am = null;
AudioRecord record = null;
AudioTrack track = null;
#Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
setVolumeControlStream(AudioManager.MODE_IN_COMMUNICATION);
initRecordAndTrack();
am = (AudioManager) this.getSystemService(Context.AUDIO_SERVICE);
am.setSpeakerphoneOn(true);
(new Thread()
{
#Override
public void run()
{
recordAndPlay();
}
}).start();
Button startButton = (Button) findViewById(R.id.start_button);
startButton.setOnClickListener(new OnClickListener()
{
#Override
public void onClick(View v)
{
if (!isRecording)
{
startRecordAndPlay();
}
}
});
Button stopButton = (Button) findViewById(R.id.stop_button);
stopButton.setOnClickListener(new OnClickListener()
{
#Override
public void onClick(View v)
{
if (isRecording)
{
stopRecordAndPlay();
}
}
});
}
private void initRecordAndTrack()
{
int min = AudioRecord.getMinBufferSize(8000, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT);
record = new AudioRecord(MediaRecorder.AudioSource.VOICE_COMMUNICATION, 8000, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT,
min);
if (AcousticEchoCanceler.isAvailable())
{
AcousticEchoCanceler echoCancler = AcousticEchoCanceler.create(record.getAudioSessionId());
echoCancler.setEnabled(true);
}
int maxJitter = AudioTrack.getMinBufferSize(8000, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT);
track = new AudioTrack(AudioManager.MODE_IN_COMMUNICATION, 8000, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT, maxJitter,
AudioTrack.MODE_STREAM);
}
private void recordAndPlay()
{
short[] lin = new short[1024];
int num = 0;
am.setMode(AudioManager.MODE_IN_COMMUNICATION);
while (true)
{
if (isRecording)
{
num = record.read(lin, 0, 1024);
track.write(lin, 0, num);
}
}
}
private void startRecordAndPlay()
{
record.startRecording();
track.play();
isRecording = true;
}
private void stopRecordAndPlay()
{
record.stop();
track.pause();
isRecording = false;
}
You also need two buttons in your activity_main layout with the id start_button and stop_button.
This sample also contains an EchoCanceler!
Good luck!

Related

How to increase amplify AudioTrack?

I have the following code:
public class MainActivity extends Activity {
private int freq = 8000;
private AudioRecord audioRecord = null;
private Thread Rthread = null;
int PERMISSION_ALL = 1;
String[] PERMISSIONS = {Manifest.permission.RECORD_AUDIO};
private AudioTrack audioTrack = null;
byte[] buffer = new byte[freq];
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if(!hasPermissions(this, PERMISSIONS)){
ActivityCompat.requestPermissions(this, PERMISSIONS, PERMISSION_ALL);
}
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
final int bufferSize = AudioRecord.getMinBufferSize(freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT);
audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC, freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
MediaRecorder.AudioEncoder.AMR_NB, bufferSize);
audioTrack = new AudioTrack(AudioManager.ROUTE_HEADSET, freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
MediaRecorder.AudioEncoder.AMR_NB, bufferSize,
AudioTrack.MODE_STREAM);
LoudnessEnhancer enhancer = new LoudnessEnhancer(audioTrack.getAudioSessionId());
enhancer.setTargetGain(100);
enhancer.setEnabled(true);
audioTrack.setPlaybackRate(freq);
buffer = new byte[bufferSize];
audioRecord.startRecording();
Log.i("info", "Audio Recording started");
audioTrack.play();
Log.i("info", "Audio Playing started");
Rthread = new Thread(new Runnable() {
public void run() {
while (true) {
try {
audioRecord.read(buffer, 0, bufferSize);
audioTrack.write(buffer, 0, buffer.length);
} catch (Throwable t) {
Log.e("Error", "Read write failed");
t.printStackTrace();
}
}
}
});
Rthread.start();
}
public static boolean hasPermissions(Context context, String... permissions) {
if (android.os.Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && context != null && permissions != null) {
for (String permission : permissions) {
if (ActivityCompat.checkSelfPermission(context, permission) != PackageManager.PERMISSION_GRANTED) {
return false;
}
}
}
return true;
}
}
This code is able to read input from the mic and play it back on a speaker/connected headphones. So far, so good. Now, I need to amplify the volume of the input. I've tried the solution proposed here, but I just end up getting really distorted audio. I also tried the LoudnessEnhancer, but it doesn't seem to have any effect.
Okay, I managed to get the LoudnessEnhancer working. I know it's a huge gain value in there, but I need a lot of gain on this one. Here's the updated code for anyone else who might have a similar problem.
public class MainActivity extends Activity {
private int freq = 8000;
private AudioRecord audioRecord = null;
private Thread Rthread = null;
int PERMISSION_ALL = 1;
String[] PERMISSIONS = {Manifest.permission.RECORD_AUDIO};
private AudioTrack audioTrack = null;
byte[] buffer = new byte[freq];
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if(!hasPermissions(this, PERMISSIONS)){
ActivityCompat.requestPermissions(this, PERMISSIONS, PERMISSION_ALL);
}
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
final int bufferSize = AudioRecord.getMinBufferSize(freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT);
audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC, freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
MediaRecorder.AudioEncoder.AMR_NB, bufferSize);
audioTrack = new AudioTrack(AudioManager.ROUTE_HEADSET, freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
MediaRecorder.AudioEncoder.AMR_NB, bufferSize,
AudioTrack.MODE_STREAM);
LoudnessEnhancer enhancer = new LoudnessEnhancer(audioTrack.getAudioSessionId());
NoiseSuppressor.create(audioTrack.getAudioSessionId());
AcousticEchoCanceler.create(audioTrack.getAudioSessionId());
enhancer.setTargetGain(10000);
enhancer.setEnabled(true);
audioTrack.setPlaybackRate(freq);
buffer = new byte[bufferSize];
audioRecord.startRecording();
Log.i("info", "Audio Recording started");
audioTrack.play();
Log.i("info", "Audio Playing started");
Rthread = new Thread(new Runnable() {
public void run() {
while (true) {
try {
audioRecord.read(buffer, 0, bufferSize);
audioTrack.write(buffer, 0, buffer.length);
} catch (Throwable t) {
Log.e("Error", "Read write failed");
t.printStackTrace();
}
}
}
});
Rthread.start();
}
public static boolean hasPermissions(Context context, String... permissions) {
if (android.os.Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && context != null && permissions != null) {
for (String permission : permissions) {
if (ActivityCompat.checkSelfPermission(context, permission) != PackageManager.PERMISSION_GRANTED) {
return false;
}
}
}
return true;
}
}

logical error in my App

I'm developing an App.but doesn't work very well.
it doesn't go inside the loop.
what's wrong with my code?
code :
private int sampleRate =44100;//Integer.parseInt(audioManager.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE));
private int channelConfig = AudioFormat.CHANNEL_OUT_MONO;
private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
AudioRecord recorder;
private boolean status = true;
#SuppressLint("NewApi") #TargetApi(Build.VERSION_CODES.GINGERBREAD) #Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if (android.os.Build.VERSION.SDK_INT > 9) {
StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build();
StrictMode.setThreadPolicy(policy);
}
receiveButton = (Button) findViewById (R.id.receive_button);
stopButton = (Button) findViewById (R.id.stop_button);
receive_label= (TextView) findViewById(R.id.receive_label);
receiveButton.setOnClickListener(receiveListener);
stopButton.setOnClickListener(stopListener);
port=(EditText) findViewById(R.id.editText1);
button= (Button) findViewById(R.id.button1);
button.setOnClickListener(close);
//AudioManager audioManager = (AudioManager) this.getSystemService(Context.AUDIO_SERVICE);
// sampleRate =Integer.parseInt( audioManager.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE));
}
private final OnClickListener close = new OnClickListener() {
#Override
public void onClick(View arg0) {
System.exit(0);
}
};
private final OnClickListener stopListener = new OnClickListener() {
#Override
public void onClick(View v) {
status = false;
speaker.release();
Log.d("VR","Speaker released.s");
}
};
private final OnClickListener receiveListener = new OnClickListener() {
#Override
public void onClick(View arg0) {
status = true;
receive_label.setText("socket...2");
startReceiving();
}
};
public void startReceiving() {
Thread receiveThread = new Thread (new Runnable() {
#Override
public void run() {
try {
int minBufSize =460;//recorder.getMinBufferSize(sampleRate,channelConfig,audioFormat);
Log.d("VR", ""+channelConfig+" "+audioFormat+sampleRate);
DatagramSocket socket = new DatagramSocket(50005);
Log.d("VR", "Socket Created.s");
byte[] buffer = new byte[minBufSize+=4096];
// for (int sampleRate : new int[] {44100,8000, 11025, 16000 }) { // add the rates you wish to check against
Log.d("bufersize", "bufer size :"+minBufSize);
Log.d("bufersize", "bufer size :"+sampleRate);
if (minBufSize != AudioRecord.ERROR_BAD_VALUE) {
speaker = new AudioTrack(AudioManager.STREAM_MUSIC,sampleRate,channelConfig,audioFormat,minBufSize,AudioTrack.MODE_STREAM);
speaker.play();
Log.d("VR", "spekaer playing...");
}
// }
//minimum buffer size. need to be careful. might cause problems. try setting manually if any problems faced
// int minBufSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat);
Log.d("VR", ""+status);
while(status == true) {
DatagramPacket packet = new DatagramPacket(buffer,buffer.length);
socket.receive(packet);
Log.d("VR", "Packet Received.s");
//reading content from packet
buffer=packet.getData();
Log.d("VR", "Packet data read into buffer.s");
//sending data to the Audiotrack obj i.e. speaker
speaker.write(buffer, 0, minBufSize);
Log.d("VR", "Writing buffer content to speaker.s");
}
} catch (SocketException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
receiveThread.start();
}}
i see all logs that i have put in the code but not those inside the loop
please give me your best help
thanks in advance
Add receiveThread.run(); to startReceiving()

Audio recording using AudioRecord

I've decided to record audio with AudioRecord rather than MediaRecorder, in order to achieve maximum quality. Problem is, the app won't work for some reason. There are 2 buttons: record and play, record is used to start and stop the recording (using a new thread) and play is supposed to play the file using MediaPlayer.
Code:
public class MyActivity extends Activity {
AudioRecord recorder = null;
int SAMPLE_RATE = 44100;
int ENCODING = AudioFormat.ENCODING_PCM_16BIT;
int SOURCE = MediaRecorder.AudioSource.MIC;
int CONFIG = AudioFormat.CHANNEL_IN_MONO;
int BUFFER_SIZE;
boolean isRecording = false;
boolean isPlaying = false;
String currentFileDir;
byte[] b;
File file;
OutputStream FOS;
int count =0;
MediaPlayer mediaPlayer;
Thread recordThread;
private Button recordButton;
private Button playButton;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_my);
currentFileDir = getFilesDir().getAbsolutePath() + "Record.pcm";
recordButton = (Button)findViewById(R.id.RecordButton);
recordButton.setOnClickListener(new MyOCL());
playButton = (Button)findViewById(R.id.PlayButton);
playButton.setOnClickListener(new MyOCL());
}
protected void record(){
file = new File(currentFileDir);
BUFFER_SIZE = AudioRecord.getMinBufferSize(SAMPLE_RATE, CONFIG, ENCODING);
recorder = new AudioRecord(SOURCE, SAMPLE_RATE, CONFIG, ENCODING, BUFFER_SIZE);
isRecording = true;
b = new byte[BUFFER_SIZE];
try{
FOS = new FileOutputStream(file);
}
catch (Exception e){Log.e("Open FOS", "new failed");}
while (isRecording){
recorder.read(b, 0, BUFFER_SIZE);
try{
FOS.write(b, count * BUFFER_SIZE, BUFFER_SIZE);
count++;
}
catch (Exception e){Log.e("write FOS", "write failed");}
}
try {
FOS.close();
}
catch (Exception e){Log.e("close FOS", "close failed");}
}
private class MyOCL implements View.OnClickListener{
#Override
public void onClick(View view){
switch(view.getId()){
case R.id.PlayButton:
if(isPlaying == false){
playButton.setText("Stop Playing");
setPlaying();
mediaPlayer.start();
}
else {
playButton.setText("Start Playing");
mediaPlayer.stop();
mediaPlayer.release();
mediaPlayer.reset();
}
break;
case R.id.RecordButton:
if(isRecording == false) {
recordThread = new Thread(new Runnable() {
#Override
public void run() {
record();
}
});
recordThread.start();
recordButton.setText("Stop Recording");
}
else{
recordButton.setText("Start recording");
isRecording = false;
}
break;
}
}
}
protected void setPlaying(){
try{
mediaPlayer = new MediaPlayer();
mediaPlayer.reset();
mediaPlayer.setDataSource(currentFileDir);
mediaPlayer.prepare();
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
//mediaPlayer.start();
}
catch (Exception e){
Log.e("Play initialize", "Can't call prepare function" + e.getMessage());
}
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.my, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
Here, this is my code, which work for me:
public class MainActivity extends Activity
{
AudioRecord record = null;
AudioTrack track = null;
boolean isRecording;
int sampleRate = 44100;
Button startRecord, stopRecord, playRecord = null;
#Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
setVolumeControlStream(AudioManager.MODE_IN_COMMUNICATION);
startRecord = (Button) findViewById(R.id.start_recording);
stopRecord = (Button) findViewById(R.id.stop_recording);
playRecord = (Button) findViewById(R.id.play_recording);
startRecord.setOnClickListener(new StartRecordListener());
stopRecord.setOnClickListener(new StopRecordListener());
playRecord.setOnClickListener(new PlayRecordListener());
stopRecord.setEnabled(false);
}
private void startRecord()
{
File recordFile = new File(Environment.getExternalStorageDirectory(), "Record.pcm");
try
{
recordFile.createNewFile();
OutputStream outputStream = new FileOutputStream(recordFile);
BufferedOutputStream bufferedOutputStream = new BufferedOutputStream(outputStream);
DataOutputStream dataOutputStream = new DataOutputStream(bufferedOutputStream);
int minBufferSize = AudioRecord.getMinBufferSize(sampleRate, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT);
short[] audioData = new short[minBufferSize];
record = new AudioRecord(MediaRecorder.AudioSource.MIC, sampleRate, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT,
minBufferSize);
record.startRecording();
while (isRecording)
{
int numberOfShort = record.read(audioData, 0, minBufferSize);
for (int i = 0; i < numberOfShort; i++)
{
dataOutputStream.writeShort(audioData[i]);
}
}
record.stop();
dataOutputStream.close();
}
catch (IOException e)
{
e.printStackTrace();
}
}
public void playRecord()
{
File recordFile = new File(Environment.getExternalStorageDirectory(), "Record.pcm");
int shortSizeInBytes = Short.SIZE / Byte.SIZE;
int bufferSizeInBytes = (int) (recordFile.length() / shortSizeInBytes);
short[] audioData = new short[bufferSizeInBytes];
try
{
InputStream inputStream = new FileInputStream(recordFile);
BufferedInputStream bufferedInputStream = new BufferedInputStream(inputStream);
DataInputStream dataInputStream = new DataInputStream(bufferedInputStream);
int i = 0;
while (dataInputStream.available() > 0)
{
audioData[i] = dataInputStream.readShort();
i++;
}
dataInputStream.close();
track = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT,
bufferSizeInBytes, AudioTrack.MODE_STREAM);
track.play();
track.write(audioData, 0, bufferSizeInBytes);
}
catch (FileNotFoundException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
}
public class StartRecordListener implements View.OnClickListener
{
#Override
public void onClick(View v)
{
Thread recordThread = new Thread(new Runnable()
{
#Override
public void run()
{
isRecording = true;
MainActivity.this.startRecord();
}
});
recordThread.start();
startRecord.setEnabled(false);
stopRecord.setEnabled(true);
}
}
public class StopRecordListener implements View.OnClickListener
{
#Override
public void onClick(View v)
{
isRecording = false;
startRecord.setEnabled(true);
stopRecord.setEnabled(false);
}
}
public class PlayRecordListener implements View.OnClickListener
{
#Override
public void onClick(View v)
{
MainActivity.this.playRecord();
}
}
}
XML layout contains 3 buttons with the following ids: start_recording, stop_recording, play_recording
And add to following permissions:
<uses-permission android:name="android.permission.RECORD_AUDIO"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
Good luck and I hope it's okay for you, that I'm using 3 buttons in the code above.

how can i play pcm file

The following code should record audio and store it in to SD card in PCM format.
the code is working with me ,but the PCM file doesn't play !!!!
I got this code from this link.... Android : recording audio using audiorecord class play as fast forwarded
I need to play the PCM file How can i do that ??????
public class Audio_Record extends Activity {
private static final int RECORDER_SAMPLERATE = 8000;
private static final int RECORDER_CHANNELS = AudioFormat.CHANNEL_IN_MONO;
private static final int RECORDER_AUDIO_ENCODING = AudioFormat.ENCODING_PCM_16BIT;
private AudioRecord recorder = null;
private Thread recordingThread = null;
private boolean isRecording = false;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
setButtonHandlers();
enableButtons(false);
int bufferSize = AudioRecord.getMinBufferSize(RECORDER_SAMPLERATE,
RECORDER_CHANNELS, RECORDER_AUDIO_ENCODING);
System.out.println("BUFFER SIZE VALUE IS " + bufferSize);
}
private void setButtonHandlers() {
((Button) findViewById(R.id.btnStart)).setOnClickListener(btnClick);
((Button) findViewById(R.id.btnStop)).setOnClickListener(btnClick);
}
private void enableButton(int id, boolean isEnable) {
((Button) findViewById(id)).setEnabled(isEnable);
}
private void enableButtons(boolean isRecording) {
enableButton(R.id.btnStart, !isRecording);
enableButton(R.id.btnStop, isRecording);
}
int BufferElements2Rec = 1024; // want to play 2048 (2K) since 2 bytes we
// use only 1024
int BytesPerElement = 2; // 2 bytes in 16bit format
private void startRecording() {
recorder = new AudioRecord(MediaRecorder.AudioSource.MIC,
RECORDER_SAMPLERATE, RECORDER_CHANNELS,
RECORDER_AUDIO_ENCODING, BufferElements2Rec * BytesPerElement);
recorder.startRecording();
isRecording = true;
recordingThread = new Thread(new Runnable() {
public void run() {
writeAudioDataToFile();
}
}, "AudioRecorder Thread");
recordingThread.start();
}
private byte[] short2byte(short[] sData) {
int shortArrsize = sData.length;
byte[] bytes = new byte[shortArrsize * 2];
for (int i = 0; i < shortArrsize; i++) {
bytes[i * 2] = (byte) (sData[i] & 0x00FF);
bytes[(i * 2) + 1] = (byte) (sData[i] >> 8);
sData[i] = 0;
}
return bytes;
}
private void writeAudioDataToFile() {
// Write the output audio in byte
String filePath = "/sdcard/voice8K16bitmono.pcm";
short sData[] = new short[BufferElements2Rec];
FileOutputStream os = null;
try {
os = new FileOutputStream(filePath);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
while (isRecording) {
// gets the voice output from microphone to byte format
recorder.read(sData, 0, BufferElements2Rec);
System.out.println("Short wirting to file" + sData.toString());
try {
// // writes the data to file from buffer
// // stores the voice buffer
byte bData[] = short2byte(sData);
os.write(bData, 0, BufferElements2Rec * BytesPerElement);
} catch (IOException e) {
e.printStackTrace();
}
}
try {
os.close();
} catch (IOException e) {
e.printStackTrace();
}
}
private void stopRecording() {
// stops the recording activity
if (null != recorder) {
isRecording = false;
recorder.stop();
recorder.release();
recorder = null;
recordingThread = null;
}
}
private View.OnClickListener btnClick = new View.OnClickListener() {
public void onClick(View v) {
switch (v.getId()) {
case R.id.btnStart: {
enableButtons(true);
startRecording();
break;
}
case R.id.btnStop: {
enableButtons(false);
stopRecording();
break;
}
}
}
};
#Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
finish();
}
return super.onKeyDown(keyCode, event);
}
}
Android's media player by default doesn't play PCM files. Either
Copy it from your SD card to your computer and play it there
Write your own player using AudioTrack
Install an app that plays PCM
Here's a tutorial on how to play PCM using the AudioTrack class: (http://jongladwin.blogspot.co.uk/2010/03/android-play-pcmwav-audio-buffer-using.html)
Windows Media Player should be able to play PCM, some alternatives are mentioned here: (http://www.makeuseof.com/answers/play-pcm-file-pc/)
I guess most of the big music player apps on Android will support PCM.
I also used your code, but my voice record was like a "zzzzz" record. So I changed a little the code and now I can listen without problems and distortions the record both by smartphone and by PC (in this case with Audacity).
This is my code:
public class VoiceActivity extends Activity {
private static final String TAG = "VoiceRecord";
private static final int RECORDER_SAMPLERATE = 8000;
private static final int RECORDER_CHANNELS_IN = AudioFormat.CHANNEL_IN_MONO;
private static final int RECORDER_CHANNELS_OUT = AudioFormat.CHANNEL_OUT_MONO;
private static final int RECORDER_AUDIO_ENCODING = AudioFormat.ENCODING_PCM_16BIT;
private static final int AUDIO_SOURCE = MediaRecorder.AudioSource.MIC;
// Initialize minimum buffer size in bytes.
private int bufferSize = AudioRecord.getMinBufferSize(RECORDER_SAMPLERATE, RECORDER_CHANNELS_IN, RECORDER_AUDIO_ENCODING);
private AudioRecord recorder = null;
private Thread recordingThread = null;
private boolean isRecording = false;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_voice);
((Button) findViewById(R.id.start_button)).setOnClickListener(btnClick);
((Button) findViewById(R.id.stop_button)).setOnClickListener(btnClick);
enableButtons(false);
}
private void enableButton(int id, boolean isEnable) {
((Button) findViewById(id)).setEnabled(isEnable);
}
private void enableButtons(boolean isRecording) {
enableButton(R.id.start_button, !isRecording);
enableButton(R.id.stop_button, isRecording);
}
private void startRecording() {
if( bufferSize == AudioRecord.ERROR_BAD_VALUE)
Log.e( TAG, "Bad Value for \"bufferSize\", recording parameters are not supported by the hardware");
if( bufferSize == AudioRecord.ERROR )
Log.e( TAG, "Bad Value for \"bufferSize\", implementation was unable to query the hardware for its output properties");
Log.e( TAG, "\"bufferSize\"="+bufferSize);
// Initialize Audio Recorder.
recorder = new AudioRecord(AUDIO_SOURCE, RECORDER_SAMPLERATE, RECORDER_CHANNELS_IN, RECORDER_AUDIO_ENCODING, bufferSize);
// Starts recording from the AudioRecord instance.
recorder.startRecording();
isRecording = true;
recordingThread = new Thread(new Runnable() {
public void run() {
writeAudioDataToFile();
}
}, "AudioRecorder Thread");
recordingThread.start();
}
private void writeAudioDataToFile() {
//Write the output audio in byte
String filePath = "/sdcard/8k16bitMono.pcm";
byte saudioBuffer[] = new byte[bufferSize];
FileOutputStream os = null;
try {
os = new FileOutputStream(filePath);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
while (isRecording) {
// gets the voice output from microphone to byte format
recorder.read(saudioBuffer, 0, bufferSize);
try {
// writes the data to file from buffer stores the voice buffer
os.write(saudioBuffer, 0, bufferSize);
} catch (IOException e) {
e.printStackTrace();
}
}
try {
os.close();
} catch (IOException e) {
e.printStackTrace();
}
}
private void stopRecording() throws IOException {
// stops the recording activity
if (null != recorder) {
isRecording = false;
recorder.stop();
recorder.release();
recorder = null;
recordingThread = null;
PlayShortAudioFileViaAudioTrack("/sdcard/8k16bitMono.pcm");
}
}
private void PlayShortAudioFileViaAudioTrack(String filePath) throws IOException{
// We keep temporarily filePath globally as we have only two sample sounds now..
if (filePath==null)
return;
//Reading the file..
File file = new File(filePath); // for ex. path= "/sdcard/samplesound.pcm" or "/sdcard/samplesound.wav"
byte[] byteData = new byte[(int) file.length()];
Log.d(TAG, (int) file.length()+"");
FileInputStream in = null;
try {
in = new FileInputStream( file );
in.read( byteData );
in.close();
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
// Set and push to audio track..
int intSize = android.media.AudioTrack.getMinBufferSize(RECORDER_SAMPLERATE, RECORDER_CHANNELS_OUT, RECORDER_AUDIO_ENCODING);
Log.d(TAG, intSize+"");
AudioTrack at = new AudioTrack(AudioManager.STREAM_MUSIC, RECORDER_SAMPLERATE, RECORDER_CHANNELS_OUT, RECORDER_AUDIO_ENCODING, intSize, AudioTrack.MODE_STREAM);
if (at!=null) {
at.play();
// Write the byte array to the track
at.write(byteData, 0, byteData.length);
at.stop();
at.release();
}
else
Log.d(TAG, "audio track is not initialised ");
}
private View.OnClickListener btnClick = new View.OnClickListener() {
public void onClick(View v) {
switch (v.getId()) {
case R.id.start_button: {
enableButtons(true);
startRecording();
break;
}
case R.id.stop_button: {
enableButtons(false);
try {
stopRecording();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
break;
}
}
}
};
// onClick of backbutton finishes the activity.
#Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
finish();
}
return super.onKeyDown(keyCode, event);
}
}
it's my solution
public class AudioTrackPlayer {
private String pathAudio;
private AudioTrack audioPlayer;
private Thread mThread;
private int bytesread = 0, ret = 0;
private int size;
private FileInputStream in = null;
private byte[] byteData = null;
private int count = 512 * 1024; // 512 kb
private boolean isPlay = true;
private boolean isLooping = false;
private static Handler mHandler;
public AudioTrackPlayer() {
}
public void prepare(String pathAudio){
this.pathAudio = pathAudio;
mHandler = new Handler();
}
public void play(){
stop();
isPlay = true;
bytesread = 0;
ret = 0;
if (pathAudio == null)
return;
audioPlayer = createAudioPlayer();
if (audioPlayer == null) return;
audioPlayer.play();
mThread = new Thread(new PlayerProcess());
mThread.start();
}
private final Runnable mLopingRunnable = new Runnable() {
#Override
public void run() {
play();
}
};
private AudioTrack createAudioPlayer(){
int intSize = android.media.AudioTrack.getMinBufferSize(16000, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT);
AudioTrack audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, 16000, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT, intSize, AudioTrack.MODE_STREAM);
if (audioTrack == null) {
Log.d("TCAudio", "audio track is not initialised ");
return null;
}
File file = null;
file = new File(pathAudio);
byteData = new byte[(int) count];
try {
in = new FileInputStream(file);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
size = (int) file.length();
return audioTrack;
}
private class PlayerProcess implements Runnable{
#Override
public void run() {
while (bytesread < size && isPlay) {
if (Thread.currentThread().isInterrupted()) {
break;
}
try {
ret = in.read(byteData, 0, count);
} catch (IOException e) {
e.printStackTrace();
}
if (ret != -1) { // Write the byte array to the track
audioPlayer.write(byteData,0, ret);
bytesread += ret;
} else break;
}
try {
in.close();
} catch (IOException e) {
e.printStackTrace();
}
if (audioPlayer!=null){
if (audioPlayer.getState()!=AudioTrack.PLAYSTATE_STOPPED){
audioPlayer.stop();
audioPlayer.release();
mThread = null;
}
}
if (isLooping && isPlay ) mHandler.postDelayed(mLopingRunnable,100);
}
}
public void setLooping(){
isLooping = !isLooping;
}
public void pause(){
}
public void stop(){
isPlay = false;
if (mThread != null) {
mThread.interrupt();
mThread = null;
}
if (audioPlayer != null) {
audioPlayer.stop();
audioPlayer.release();
audioPlayer = null;
}
}
public void reset(){
}
}
private void startRecording() {
if( bufferSize == AudioRecord.ERROR_BAD_VALUE)
Log.e( TAG, "Bad Value for \"bufferSize\", recording parameters are not supported by the hardware");
if( bufferSize == AudioRecord.ERROR )
Log.e( TAG, "Bad Value for \"bufferSize\", implementation was unable to query the hardware for its output properties");
Log.e( TAG, "\"bufferSize\"="+bufferSize);
// Initialize Audio Recorder.
recorder = new AudioRecord(AUDIO_SOURCE, RECORDER_SAMPLERATE, AudioFormat.CHANNEL_CONFIGURATION_MONO, RECORDER_AUDIO_ENCODING, bufferSize);
// Starts recording from the AudioRecord instance.
recorder.startRecording();
isRecording = true;
recordingThread = new Thread(new Runnable() {
public void run() {
writeAudioDataToFile();
}
}, "AudioRecorder Thread");
recordingThread.start();
}
Replace Recording Code...

Android How to set loop on AudioTrack?

I'm playing .wav files using AudioTrack.
I have a problem.
I set the setLoopPoints to loop my .wav files, but it doesn't work.
This is my sample code.
public class PleaseActivity extends Activity implements Runnable{
AudioTrack audioTrack;
public static final String MEDIA_PATH = Environment.getExternalStorageDirectory().getAbsolutePath()+"/TEST";
/** Called when the activity is first created. */
Button play_button, stop_button;
File file = null;
byte[] byteData = null;
Boolean playing = false;
int bufSize;
AudioTrack myAT = null;
Thread play_thread = null;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
play_button = (Button) findViewById(R.id.btn1);
stop_button = (Button) findViewById(R.id.btn2);
file = new File(MEDIA_PATH+"/untitled1.wav");
byteData = new byte[(int) file.length()];
FileInputStream in = null;
try {
in = new FileInputStream(file);
in.read(byteData);
in.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
initialize();
play_button.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
play_thread.start();
}
});
//
stop_button.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
//
if (myAT.getPlayState() == AudioTrack.PLAYSTATE_PLAYING) {
myAT.stop();
play_thread = null;
initialize();
}
}
});
}
void initialize() {
bufSize = android.media.AudioTrack.getMinBufferSize(44100,
AudioFormat.CHANNEL_CONFIGURATION_STEREO,
AudioFormat.ENCODING_PCM_16BIT);
myAT = new AudioTrack(AudioManager.STREAM_MUSIC,
44100, AudioFormat.CHANNEL_CONFIGURATION_STEREO,
AudioFormat.ENCODING_PCM_16BIT, bufSize,
AudioTrack.MODE_STREAM);
play_thread = new Thread(this);
}
public void run() {
if (myAT != null) {
myAT.play();
myAT.setLoopPoints(0, byteData.length, 2);
myAT.write(byteData, 0, byteData.length);
}
}
}
I can play my wave files well, but setLoopPoints doesn't work!
Anybody helps me..
I solved this looping problems like this.
I have another problem.
whenever I wrote data into audiotrack,
I mean whenever audiotrack is repeated, some noise like "tick" is added at the first part.
I don't know how to eliminate this noise..
Is there anybody knows how to solve it?
class DLThread extends Thread
{
public void run()
{
while(!DLThread.interrupted())
{
if (myAT != null) {
//
myAT.play();
myAT.flush();
myAT.write(byteData, 0, byteData.length);
}
}
}
}
public int setLoopPoints (int startInFrames, int endInFrames, int loopCount)
Sets the loop points and the loop count. The loop can be infinite. Similarly to setPlaybackHeadPosition, the track must be stopped or paused for the position to be changed, and *must use the MODE_STATIC mode*.
The tick is probably the wav file header. Try offsetting the playback by 44 bytes.

Categories

Resources