I want to load an image from server into the ImageView. But I'm unable to load it but when i'm trying to load other images of the tutorial it work fine.
Here is my image url (Failed to load) image url (which can be load).
I cant understand that why this problem arise either it's size or dimension.
Please guide me.
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I have created image app in android studio. There are almost 75 images in drawable resources in android studio.
But as the image size is big, the app crashes or images scroll very slow.
To loading the image in application use Glide Image loading library
Glide
It will load image asynchronously and efficient way
After if problem persist review ur code and check in android profiler
This sample way how to load images in image view and for example on Glide search in google
GlideApp.with(this).load("url").into(imageView);
I need to make a horizontal slideshow of images from a URL. I've been searching about and have only found examples with ViewPager showing images from the drawable directory.
There are so many image-load libraries that I don't know what is appropriate for my project, if Picasso or universal image loader or volley...
I tried a universal image loader but seemed very slow actually loading images.
What I need is to get exactly what this application does, which includes a counter images.
Here is the link.
You can try picasso. I used it on this app that I published a couple of days ago.
https://play.google.com/store/apps/details?id=com.jattcode.mikimedia. Is this what you meant. There's an image slider activity if an ad has more than 1 image.
Hi i wanted to know is their any library in which we pass the URL and the image-view and it checks whether the images is present on device if not, then fetch image from URL and store to device and bind with the view passed. I tried writing the code but once the view is loaded and image is not fetched the images is never fetched in future unless i uninstall the app , i also tried universal image loader library and asynchronous image loader
Picasso is doing all things what you want.
It loads from internet and cache
It loads from cache
It loads from Local File
Read More Here And Here
Try volley library. you have a NetworkImageView I guess. Which fits your need.
I am trying to load images from the server and want to know how can i convert the images into the thumbnails so that they get uploaded fast and how can i get the larger images from the thumbnails fast . I have tried many things.
Thanks in advance
At the server you need to keep 2 copies of an image. First is the thumbnail and the other one is the image.
First you need to download the thumbnail asynchronously. And if the user wishes to see it then download the original image asynchronously. While downloading original image you can show the scaled thumbnail image as the placeholder image. So when the downloading is completed show the downloaded image.
Make sure to download the images asynchronously otherwise you will block the main thread and UI will get stuck.
This is how google images work.
In iOS there is a very nice API SWPhotoBrowser which handles the downloading and caching of photos from the web seamlessly. I am sure there must be some API for Android as well.
If you need any help I can help with the code as well.
For Android you can use ImageLoader to download and display image - it can use cache and save memory while loading scaled images.
I was thinking, maybee the best way of loading pictures that I have on the server, using for my site would be to get the url for the picture..
How can I load picture from a url to ImageView?
I would say setImageUri if I understood correctly what you're trying to do.