I need to make a horizontal slideshow of images from a URL. I've been searching about and have only found examples with ViewPager showing images from the drawable directory.
There are so many image-load libraries that I don't know what is appropriate for my project, if Picasso or universal image loader or volley...
I tried a universal image loader but seemed very slow actually loading images.
What I need is to get exactly what this application does, which includes a counter images.
Here is the link.
You can try picasso. I used it on this app that I published a couple of days ago.
https://play.google.com/store/apps/details?id=com.jattcode.mikimedia. Is this what you meant. There's an image slider activity if an ad has more than 1 image.
Related
I have created image app in android studio. There are almost 75 images in drawable resources in android studio.
But as the image size is big, the app crashes or images scroll very slow.
To loading the image in application use Glide Image loading library
Glide
It will load image asynchronously and efficient way
After if problem persist review ur code and check in android profiler
This sample way how to load images in image view and for example on Glide search in google
GlideApp.with(this).load("url").into(imageView);
I want to make a simple gallery app on Android (like Google Photo or any standard gallery app). I've read that the best way to load images is use Glide library (Google recommends to use it). But how can I load multiple images (from sdcard) using Glide? I can use Glide.with(ctx).load(File file)... for loading single image, but I dont know how to load multiple. And what library does Google Photo uses (it works really great both with local and with cloud images)?
So, the only one way to load images with Glide is to load them one by one using Glide.with(ctx).load(File file)...
But it's not a problem to use it even if we have a lot of images - it works perfectly. And it seems that Google Photo app for Android uses Glide, that's why Google recommend using it.
i am trying to write a media player application. In this i have to load album art(s) from a network to GridView of android. With my initial implementation, it's working fine, but it's not fast, not smooth. Loading images(.jpeg) taking more time. I have resize the images to low resolution, even now not working. In my observation, Saavn(android application) loading album arts very fastly.
How can i load my album arts with that speed in more efficient way.
I have gone through http://www.coderzheaven.com/tag/faster-loading-images-in-gridviews-or-listviews-in-android-using-menory-caching/
but not helpful. Any other ideas?
Have you thought to use Image loading libraries?
Try to use Universal Image loader library, its good.
Try this image loading library.
Picasso
Sample code is availabe Here
Easy to integrate.
I am developing an app Similar to Logo Quiz.
I have around 600 images in it.
Now when the app loads for the first time it takes a lot of time to load.
Any solution to that loading time issue?
There are a lot of solution for doing efficient asynchronous image loading. Here is a few of them:
Android Universal Image Loader
Picasso
Android-Volley
A more detailed blog post on the last 2 libs: http://blog.bignerdranch.com/3177-solving-the-android-image-loading-problem-volley-vs-picasso/
Use universal image loader
https://github.com/nostra13/Android-Universal-Image-Loader
It will load your image in background and not block the ui
I am using Android Universal Image Loader in my application. It works great for ImageViews, but I also have WebView in my application. Therefore, images are downloaded twice. Once by Universal Image Loader for ImageViews and once by WebView. Is it possible to use the already downloaded image in WebView?
I don't know if it is answer to your question but look at here maybe it helps you.