My question is primarily because of a bug in 4.4 and earlier devices. More on it here and here.
The gist is this
Something changed recently with the goo.gl/ URL shortening service
that breaks the Cardboard app's own QR-code scanner. It only seems to
affect Android 4.4 and older versions.
What Im looking to do is add viewer profiles to these devices either using a script via adb or manually copy pasting needed files.
This is for a hackathon I'm organizing in 2 days so timely help is appreciated. Also if it helps the devices we are developing on will be rooted so changes to the filesystem are possible.
The issue with the shortening was fixed and now its possible to once again get viewer profiles added automatically.
On a side note I'd still like to hear if there is a way to side load this manually.
Related
I know that Flash has been abandoned on the Android platform. But for a special reason, I still need to use Flash (SWF file) on an application that is used internally. So, now is there a way to make my application play Flash(has ActionScript) without installing other APK?
The minimum version of the target device is Android 4.4 (API 19)
Thanks a lot.
I was investigating same thing recently. Adobe AIR seems to be able to do it so I was pretty sure it's possible. After quite a lot of googling I found some useful info and proof of concept on some Chinese website (unfortunately it's already down :( ).
Fortunately they also linked a Github repository with that example. I was able to fork it and add some instructions about which files do you need to update if you want to use latest AIR SDK or see flash traces.
So there you go. You can use SWF file in your Android app (on new Intent) through AIR-runtime, without installing other APK:
android-invoke-adobe-AIR
There's one problem tho. You can pass some parameters from Java to AS3, but I couldn't find easy way for communicating between them later on. In AIR you could do that via ANE's and I was trying to extract some APKs to see how it works, but no luck. I did end up using socket communication (it's on feature/SocketConnection branch).
Hope you find it usefull.
I am trying to understand BlobCache.UserAccount option using akavache. So far I could successfully implemented BlobCache.LocalMachine which works only offline.
Accoridng to akavache documentation;
Xamarin.iOS will may remove data, stored in BlobCache.LocalMachine, to free up disk space (only if your app is not running). The locations BlobCache.UserAccount and BlobCache.Secure will be backed up to iCloud and iTunes.
Windows 10 (UWP) will replicate BlobCache.UserAccount and BlobCache.Secure to the cloud and synchronize it to all user devices on which the app is installed
I guess this is something done automatically by the OS when you place the data into the certain folders, it is being backed up and this is what akavache is doing. Is that correct?
If yes, Is there a way to have something similar with Android. Nothing is described for Android. Is there some backup happening on google drive or we can implement easily?
I think this is iOS specific indeed. I tried to look it up into the code, but couldn't find something specific for the UserAccount. So, I think your assumption is correct. It might be for a different reason though, but I honestly think its iOS specific.
It looks like with android it doesn't store into google drive
https://github.com/akavache/Akavache/blob/master/src/Akavache/Android/AndroidFilesystemProvider.cs#L40
I haven't done that much with saving files into google drive but it doesn't seem quite as straight forward as it is on Windows or iOS. On Windows just save into a Roaming Folder and run with it. Where as with Android it seems less plug and play
https://developers.google.com/drive/android/get-started
Creating a new Android application that uses the Google Drive
Android API requires several steps.
I think in theory you could register your own IFileSystemHandler into Splat if you want to wire that connection up.
I'm developing a mobile APP to record audio, save to file and then send to a server. I'm currently using SmartFace.io, cross platform application to create both Android and iOS mobile apps. Been researching but can't find the audio capabilities of such platform, the online API documentation doesn't include specifics and the media items have no detailed info.
I'm not a beginner, SmartFace looks good but can't find any info regarding what I need to do. I'm not so sure if a lot of people is using it.
What I've done:
- Tried using PhoneGap but couldn't make it work, a coworker with more experience on Phonegap struggled until one project worked, we discovered some libraries and versions collide
- Tried samples posted here but as some other users reported, didn't work
- Also tried the now dead Mosync but the C code provided on the now dead forum doesn't work (says platform not supported).
- I know Appcelerator have working samples but it's my last choice
- Found working projects for Android Studio but we are still trying to avoid specific work for each platform-app-IDE-framework
Thanks in advance
Smartface App Studio offers lots of ready to use components and libraries in it.
However, for current version it is not available to record an audio samples.
For more details about the features and roadmap please check the links below;
http://www.smartface.io/developer/guides/
http://docs.smartface.io/
http://www.smartface.io/roadmap/
I have a running app on fox pro which is developed using DOS. And its working very fine on the computer system. But due to the requirement of the users, now they want it to run on the android device.
So
1. Can you please tell me whether any plugin or bridge is already there in the market or should I have to develop one. I am basically looking for the bridge which can make communication between Android and fox pro. I don't know whether this is possible or not.
2. Any solution to open console in the android device where I can execute DOS commands in Android device like I do in the computer system.
Specifically I don't want for redevelopment, but if there is no way to achieve then let's see.
Apparently, you can run DOSbox under Android:
http://androiddosbox.appspot.com/
I've never tried this, but maybe it will provide what you're looking for.
Between a combination of psgsdk and Appery.io and software that helps convert screens from SCX files into Appery, this is a lot easier now. I've done this several times and have apps in both Google play and IOS app store that are FoxPro apps. The back end and all code is Visual FoxPro and the front end is Appery. #abigdreamer on twitter gets ahold of me -- let me know if I can help -- Know this post is years old but others might need the same.
We have made some changes in the "skia" library of Android OS (Froyo) and it works well in emulator.
It also worked when we pushed (replaced) the corresponding .so files in to a device.
Now we want to provide this service to the end users. Is it possible to make an application(apk) that people install to perform this task?
If not possible, then what is the best way we can provide the service to others?
If you have created a useful functionality that will be useful for a range of users you can submit your patch to Google code review (you can read how to do this here)
You cannot, unfortunately, unless
you are the device manufacturer (or Google)
you are developing a replacement system image, or target only rooted devices
I believe this would only be possible if the app has root access or you distributed a ROM to your users yourselves.