I'm developing an android application that has to get traffic statistics once a week. The problem is that if user reboots his device, the statistics will be reloaded and the app will not be able to get statistics just by subtraction current value with an previous one. I was wondering if there exists some kind of listener for that purpose.
There is unfortunately no such way to find out (in a foolproof manner) that the device is rebooting.
Compunded by the fact that reboot can take place in many ways (from the UI - which is a procedural shutdown of the Android runtime, or from the shell using the "reboot" command which is Linux userland level call) you probably won't have enough time to do anything in your app once the reboot sequence has started.
Architecturally, you should always be in a situation where in a random reboot should not make your app lose critical data - i.e. always periodically saving your analytics data to file in internal storage etc.
Related
Background
The company I work for is creating an app that collects information from various device events and sensor data.
One of the things we would like to be able to do is use time to process the data when it gets to the server.
We would also like there to be an acceptable amount of "offline time" allowed, i.e., the app could be used for its purpose even while offline until the next server data update is required etc.
Problem
One issue is that the user can just change the device time.
We overlooked this, and have been able to successfully generate events for the previous day, which would mean that our app could be fooled in situations where device time is a factor, which is very uncomfortable.
Imagined solutions
Obviously I can ensure that the app is always sync'd to the server before it starts collecting important data, and then use server time and make all further time relative to that.
Another way might be to keep a reference to something like the last update time or even the app install time and work out time relative to that.
Questions
How do people get around this typically?
Are there any libraries out there that can be used to enforce real device time?
Thanks guys
I have a big problem with an Android application that I developed.
The purpose of the application (for business) is to track the position of the device continuously (24 hours on 24) detecting a GPS track on a regular interval, which will then be synchronized to the server to the unleashing of certain events.
Of course, over time the device in and out of buildings, acquiring and losing the GPS signal continuously.
Often the device is not used and remains in office for several hours inside the company headquarters without GPS signal. During the course of time the Android system continues to provide me constantly getLastKnowLocation
My problem is that after some time that the system is running, sometimes two or three days, sometimes more days, my app starts to receive from the system always the same coordinates, regardless of who is in the open or at closed. From what I understand the Android operating system no longer seems able to update his coordinates and It will always return the same getLastKnowLocation indefinitely.
My App therefore becomes useless.
You know how I can fix this?
Is there any process that Android can restart in order for the system to wake up. In My App I will acquire any permission, except for root permissions.
For now the only control that I put, and that if the system always gives me the same identity for a number of seconds I call the method requestLocationUpdates of the location manager again.
But I need something more robust, to give me a better guarantee of operation. I'd like to be sure as possible that the systems try really to get updated coordinates.
The only thing I can think of is that maybe I can ask the system to restart some process so that the Location Manager, is fully reset. Can I do this? What is the process to be killed?
Can you think of any other solution or you found yourselves in this issue?
Thank you.
I want to create an application, that runs in the background, and monitors the other running Apps.
Can you tell me, how do I know when an App acces to the GPS, so I can insert the name of the App and the time interval into a sqlite database?
how do I know when an App acces to the GPS
You don't, at least on a standard Android device. I cannot rule out the possibility of determining this on a rooted device or as a system app, though I am not aware of any specific options for those scenarios either.
Generally speaking, one app has no means to spy on the operations of another app. There are some specific exceptions to this, though they tend to get locked down over time.
Let me summarize my problem and what I would like to achieve.
I have a SonyEricsson X10i phone with Android 2.3.3. I realized that sometimes my phone not receiving calls even if it indicating full coverage. I checked myself in the MSC/VLR and it indicates that I registered and my phone is currently active (and also there is no IMSI DETACH flag), so it should working correctly (only the last Activate Date is a little bit old ~couple of hours, which can be good as well, without SMS/Call/Location Update), as I mentioned before the phone indicates full coverage and it seems it’s on the network. But when I tried to call it I only reached the Voice Mail.
In the MSC/VLR I see No Paging Response Cause for the call, but the phone does nothing. I tried with other SW version (4.0.3 ICS), but the same result. But I not noticed similar behaviour with a different handset (same type).
Sorry for the long summary.
So because what I described above, I ‘m trying to write an application/service which will perform GSM/UMTS location update in 15-20 minutes, but I couldn’t find any kind of procedure in android.telephony.gsm.GsmCellLocation, android.telephony.TelephonyManager which will do this for me.
My other concern is the
getState()/setStateOutOfService()/ setState() procedures from ServiceState class…
It seems they not really working. For example, when I first call the getState() I always get back STATE_OUT_OF_SERVICE, which is not true…
When I’m set the state to STATE_POWER_OFF or STATE_IN_SERVICE, at least I get back that state from getState() afterwards, but the phone does nothing for that . (Not even indicate out of coverage,etc…)
Every suggestion/comment are welcome.
I have also seen this problem many times (2 phones from the same manufacturer as yours). From your question, I understand that you want to force the phone to send an MM periodic location update (which it should be sending anyway).
This is too low level, and there's nowhere you can force this directly in the programming interface. The mobility management procedure is part of the phone stack, and is specified in detail in 3GPP TS 24.008, available from www.3gpp.org. Paragraph 4.2.2 defines when the phone is supposed to send these location updates.
The only other thing would be to try by indirect means to force the phone into a condition where it would send a location update. You might be able to do that by trying to select another network manually. If it's successful, and you then manually re-select your home network, then you would trigger a location update. If it's rejected and falls back to its home network, then I think a location update would be triggered as well.
But there would also be small costs to this - battery use while it does a networks scan, and time lost while it scans and does manual network selection.
(My personal experience is that the lost calls don't happen often enough to justify this.)
We have an android(or iphone) client we are developing. The client allows the android user to send entries to a server which we also develop. If the client does not have data services (GPRS) at the moment the user sends the entry to the server, the client also supports saving the entry to an offline database and sending it later to the server.
One important aspect of the whole process is accuracy of the timestamps on which the user sent the entry to the server (whether the entry is made in real time or sent by the client from the offline database)
When available on the client, we get a GPS location and are able to use the GPS timestamp to send that to the server (or save the GPS timestamp on the offline DB and send it later to the server). However if the user has turned off the GPS (and all other location services), the device will not have a GPS fix and therefore the server can not determine accurately when an entry was made.
We can not use the local device clock as the user may change the clock to make entries on different times than they actually occurred (these entries are part of the users salary so he might have an interest to "fix" them).
So basically I am searching for a way to determine as best I can the time some entry was made when I can not trust the internal clock of the mobile. The algorithm should support both entries sent in real time or entries sent from an offline DB. the algorithm should also support cases where the user changes the time of the mobile, turns the mobile on/off, turns the GPS on/off while the application is running on the mobile etc...
Few ideas that I thought of:
Although I can not trust the mobile's time, it can still perform as a stop watch:
Have a class that will loop until the application exists, the loop will sleep 1 second and increase an internal clock variable by 1 second. On every GPS location my code gets we update the internal clock variable. This way I have an absolute clock that came from outside the device (from the GPS) and when the client sends an entry to the server, we can use the internal clock as an absolute time.
PROS: the user can not modify this clock as it is only updated when we get a location from the GPS
CONS: the application needs at least one GPS fix before the user can make any reliable entries
I can take advantage of the fact that the server has an accurate clock which is correct. If the client would send to the server info that the age of the entry is 10 minutes, the server could use its internal time and know the exact time the entry was made on.
The biggest problem is how to know the entry age? I thought about saving the entries to the offline DB with an age of 0, then every 1 second increase the age of the entry in the DB. The problem is that if the app is closed and/or the device is off this will now happen
This is where I am currently stuck. Any ideas on how to solve this are more than welcome
Thanks
Here's how I handle this issue for iPhone. When the app starts, I call my server and ask for the current GMT time (you could also call a public NTP server if you preferred). I then compare it to the system time. If it is different by more than X then I popup a message saying, sorry your system time is wrong so you can't use the app until you fix this. I then monitor for the user changing the system time while the app is running and if they do that, then I do the compare again (and popup the error message if the time is off by more than X). This ensures that their system time is always correct (within some reasonable allowance) and you can trust [NSDate date]. However, this solution does require a valid network connection. If this solution works for you, I can post the sample code.
i think i am going to combine Jules and Joel's answers into one solution which will provide for my needs the best solution:
since the user might change the clock when the mobile doed not have GPRS, just detecting the time change event will not help us as we can not validate at that moment the new time is correct.
As Joel recommended i will pull the time from my server when my application is started (at that point i still must have communications with the server or else my application will not start). The time pulled from the server along with the current device upTime will be saved.
when the user wants to make an entry i will calculate the current time using (Server Base Time + Current UpTime - Base UpTime). this way i will have an independent source of time regardless of the current clock of the device
this will defenitly work on android
on iPhone we will try to use something out of http://www.cocoadev.com/index.pl?FindingUptime to get the upTime
Jules & Joel, thanks for your answers!
Look into android.os.SystemClock. Specifically, elapsedRealtime() returns a time since the phone was switched on, which is not affected if the clock is changed by the user.
You can correlate times in event the phone is switched off by having code that runs when it is switched on and checks the realtime clock. As the clock can't be changed when the phone is off, I suspect you could use this to put together a system that will catch any simple attempts at cheating. (If the user roots the phone all bets are off -- they could modify the behaviour of the APIs from under you).
Running code every second will kill the phone's battery life. Most phones would be unlikely to last a day if you did this.