Okay this may seem really stupid but i am really confused about it.
What do you search for in the admob search section when it asks you to search for an app?
Up until now i thought you search for whatever app you want (lets say clash of clans) and you will show clash of clans banner in your app. This way you will get money for advertising or actually referring people to their game. And the search for your own app option is for cases when you have to advertise your old app in your new app.
But i just saw a couple of tutorials and in those they said search for own app if you want to monetize your app and everyone does that in the tutorial. No one seems to search for other apps.
So can someone please clarify as to what i am supposed to do? What exactly should i search their? other apps or mine?
If you are talking about how you chose what app will be ad on your app, i think its admob that does that. Because its different from each person, let,s say its most like to show a ad of games about shoot,fps to guys and for girls games more to girls,(just a idea i am not generalize), let me make other example I have been shearing for a app to make music, its probably that when i enter on your app the ad banner it will be about music production apps, this because cookies. This is how i think it works, but I am no sure
Related
Should I add keywords/tags to my description? I saw many apps have them but not sure if they have any purpose.
I have in my app few buttons that will show interstitial ad, not to many I don't want to annoy users who download my app. Now since It gave me error duplicate variable, I have 5 different ad requests variables, is that good or bad? Or nothing to worry about.
Is there something I should know before publishing app on Google market?
About permissions, is there anything I should know about them?
I have Write settings,Access Network State, Chang Config, Modify Audio Settings and Internet.
Anything to add in Manifest?
Yes you should, it helps search engines and others to find your app easily
Personally i don't think you should remove it in the starting, like you may put ads in your app after some days but for some time leave ads to impress the users and not annoy them
a. https://play.google.com/about/developer-distribution-agreement.html
b. Make sure you have your credit card handy to pay the $25 registration fee in the next step.
No, i don't think so
Go through some of them and you will know(https://developer.mozilla.org/en-US/Apps/Developing/Manifest, http://msdn.microsoft.com/en-us/library/windows/desktop/hh848036(v=vs.85).aspx)
I'm developing an Android app for a very specific region, so I would like to sell banners for myself and show them in my app. I'm not interested in Admob. I know how to do that but I was wondering if that goes against terms of use or something, or maybe my application could be deleted from Google Play.
Thank you!
(Sorry for my English!)
I am pretty sure that is not against the Terms of Service.
You can use Admob, Mobfox, Airplay... etc. As three examples of Android Ad providers.
You may need to be careful about the content of the Ads, as that would be problematic if you have adult ads on a "For all ages" App.
I have read a few places that Google is going to bring interactive video advertisements to their AdMob platform for Android developers. However, on their site, I cannot find any information on how to implement it, how much they usually pay per impression/click (average, not actual earnings), and there is even such a service from them. No SDK, no resources, no webpage, and no code; it seems non-existent. However, I have found a lot of sites that state that Google is bringing thease to Android.
What could be going on? Did they cancel it? How can I implement these if I want to? Do I use the normal SDK? Does anybody know any of the average/typical earnings with this per impression or click?
EDIT: I found this article and it says that there is a new SDK, but they are only bringing it to certain apps?!?! Any advice would be appreciated.
I believe you mean Admob interstitial ads. These are available now using the Admob SDK. Instead of using an instance of AdView you want to use an instance of com.google.ads.InterstitialAd but otherwise it is not too dissimilar.
You are paid on a CPC basis unless Admob has specifically tapped you on the shoulder for a pay per impression service (you need a fair amount of traffic for that). I find that eCPM for the interstitials is about 3 to 5 times that of banner ads.
All- I was wondering if there is a way to control what ads go on my app when I am using AdMob or if I have no say at all. The only reason why I care is that I don't want users to come to the conclusion that my apps are say violent when they have ads for shooting games. Thanks for your time.
Sure, you can select which kind of ads to show. All the settings are available in the AdMob control panel.
on AdMob Sites & Apps page look at Manage Settings near your application , there you can choose what kind of ads types to show and also filter by text/URL
I'm confused about AdMob. I just signed up and I want to put ads in an app. I went to add site/app thinking this was it. There is a question and field that says Android package url. I clicked the question mark and it talks about formatting it like this market://details?id=. First, it talks about how it will link my app to ads so if someone clicks on it then it will go to my app in the marketplace. Well I haven't put the app in the market place yet and I don't think that is even a correct URL and I trying to get adds in my app not me make an add about my app. Can someone please enlighten me on how this all works and how to get it set up where I can have ads on an app. Thanks
When signing up for AdMob they want to see where your application currently is, but this isn't an essential part of the process from your point of view.
Basically, for AdMob (as well as a whole slew of other similar sites) you download a small SDK that you include in your Android application. This SDK usually has a View that you can plop on one of your Activities. You give that control some information, like a private AdMob key (so it knows which person you are) and then that control will provide an ad from the server. Note: it usually doesn't work right off the bat and there is a "development mode" setting you can set to always pull back a fake ad while you are just working on it.
You may also want to sign up for multiple sites and check out AdWhirl which allows you to manage the ratio of ads you display from each site, since you will find that some sites will generate more revenue for you than others.
Good luck!
Though its an older post, but still if it helps anyone who wants to display ads in their app. Based on many of findings with friends I would suggest to look for other ad network than admob. Imagine you set all things right, follow rules correctly, feel happy about your earnings through ads on your admob console and then suddenly one fine day you get an email from google admob that your account is suspended for invalid activity. Well what does it mean? In simple terms, it means google don't tell you what did you do wrong and will keep all your earnings. It's natural for every newbie developer to settle with admob being google's own ad network. But dont fall for this trap, if you don't want to lose your money better avoid admob.
It would be nice if readers share their experience with other ad network. It can help all of us I think.
Edit: I put this in a comment originally, but seemed suited better as an answer.
Google keeps switching the location of the Admob integration instructions which is driving me nuts. It has moved 3 times in the past 6 months. It originally was nicely done in wiki format, then moved to a PDF and now it is part of the Google code website which is here.
On this site you will find what you need, but unfortunately, you will have to dig a bit to get everything you need.