I have read a few places that Google is going to bring interactive video advertisements to their AdMob platform for Android developers. However, on their site, I cannot find any information on how to implement it, how much they usually pay per impression/click (average, not actual earnings), and there is even such a service from them. No SDK, no resources, no webpage, and no code; it seems non-existent. However, I have found a lot of sites that state that Google is bringing thease to Android.
What could be going on? Did they cancel it? How can I implement these if I want to? Do I use the normal SDK? Does anybody know any of the average/typical earnings with this per impression or click?
EDIT: I found this article and it says that there is a new SDK, but they are only bringing it to certain apps?!?! Any advice would be appreciated.
I believe you mean Admob interstitial ads. These are available now using the Admob SDK. Instead of using an instance of AdView you want to use an instance of com.google.ads.InterstitialAd but otherwise it is not too dissimilar.
You are paid on a CPC basis unless Admob has specifically tapped you on the shoulder for a pay per impression service (you need a fair amount of traffic for that). I find that eCPM for the interstitials is about 3 to 5 times that of banner ads.
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I am new to android development and i have developed a puzzle game with about 50 levels. I know that users will hate my app if they stuck at a level for a long time. so i like to implement a strategy like - 'if you click on 2 ads from the ads below you will get the solution for that level'. can i do it. is it legal? i haven't saw any app using this strategy- why? is there any drawback in it? wont i make much money through this strategy? or is it impossible to implement this strategy through code or something?
It is against the Admob publisher policies:
Publishers may not ask others to click their ads or use deceptive implementation methods to obtain clicks. This includes, but is not limited to, offering compensation to users for viewing ads or performing searches, promising to raise money for third parties for such behavior or placing images next to individual ads.
I would strongly advise against it, while I couldn't find anywhere where admob explicitly mentions encouraging users to click on your ads, I know adsense has strict policies against encouraging users to click on ads and will ban you for life for these types of schemes.
I've search all over Google for this and I couldn't find an answer.
I will be building my first mobile app and I was wondering how much control do I have regarding advertising banners. That last thing I want my users to see, is some annoying banner at the bottom of my application.
As a new mobile app developer, how much control do I really have over adverting, especially from third parties in my own application?...
Ads are not an automatic thing in Android apps-- you have to choose to put them in there. For example, view this link where people ask how to add advertisements.
It should be mentioned that ads can be a good thing for a free app, and being that it's under your control, it's up to you to put the ads in a way that do not disrupt the user experience (like banner ads often do).
Third party ads are most of the time not in your control since custom ads violates their advertiser interest.
Some third party network provide custom ad showing option but in that cases you generate very little to none amount of money for the clicks.
You can become a advertiser in some ad networks and then can push your own ads.. really costly . probably a not good solution.
Position wise - most of the ad networks have banner + fullscreen ads and custom placement is available.
There are several ad services, I use and would recommend admob which is Google's own.
You have a lot of control over the ads, where they are displayed, this is done by adding the ad element to the layout xml file so you can place where you think is appropriate in your apps layout.
When to request an, auto refresh the ad after so many seconds/minutes. Also from the web interface you can control what category adverts are shown from, for example, if you didn't want to show dating adverts within your app from the web site you can block the dating category so none of your users will see adverts for that category.
You can find out more info about admob at http://www.admob.com.
I am looking for way to monetize my free android application . I saw two choices Ad mob and AdSense. Looks like Admob is getting closed and replaced by Adsense ? I read later google shut down adsense
http://www.seroundtable.com/google-adsense-for-domains-shutting-down-14761.html
so how to put ads in mobile now ? Sorry for my limited understanding . Any pointers are welcome.
One general question - does people really click ads and can you make decent money in andriod apps.
AdMob is used for native applications, so you should use AdMob in this case. AdSense is used for mobile web applications.
The amount of revenue in an ad-based model really depends on the amount of users and ad requests. Ads can be a good stream of revenue but you do need the user base for it to take off.
According to your last question: Users click ads in mobile apps much more than on websites and it is much easier to make money on mobile platforms. It is quite harder than 1-2 years ago, but you can still get through. If you want to make money on apps Android is a very good choice, but if you would prefer to sell your apps choose iPhone.
Simple answer:
Adsense: For websites. If you login in adsense website you'll read "Show ads on your own website".
Admob: For natives or hybrids apps ("mob" comes from mobile). This would be your case. If you login in Admob's website you'll read "Earn more from your apps the smart way".
If you use Cordova/Phonegap (hybrid) you should use this plugin:
https://github.com/floatinghotpot/cordova-admob-pro
For native apps take a look into this:
https://firebase.google.com/docs/admob/android/banner
In both cases you should add an app to start to monotize with in your admob account and a bank account as well (you'd need to earn at least 70€ for first payment).
Admob is not going to close, rather its income is showing in the Adsense dashboard.
You can simply use Admob to monetize your App.
And to your second question, I would like to say to keep all things natural. With AdSense or Admob, you will get a good amount of money on every genuine click.
Your CPC (Cost Per Click) depends upon your content quality and visitor's location. So keep rest. All the best.
I have been a long time stalker to this awesome site and It has helped me many times. I am releasing this OpenGL ES based 2d game for android soon and I got questions related to admob:
I am using the same ad unit for all the various screens (main menu, in-game, help screen) of the game.. Is it ok to do this?
The in-game ad unit displays ad only when user pauses the screen... It will be always running in the background and is visible and clickable only when user pauses the screen... will google consider this a scammy way of getting impressions?
Does admob pay per impressions too?
What is the initial amount I should pay for Google PlayStore? (I tried searching in google I promise)
Also please mention precautionary measures to take with admob if you happen to think of one...
As a former user of admob:
Yes.
Nope. You can even show the ad while the game runs. But you can always read their integrity policy. They change it once in a while.
As far as I know only video ads pay for impressions. I'm not sure if admob allows supports video ads. Image and Javascript banners do not pay for impressions.
Here is the answer: http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=113468
As of precautionary measures, as I said, read their developer integrity policy. No matter what anybody tells you in this forum about that topic, google could update their policy the next day, rendering any advice given obsolete. Plus the integrity policy is about a page long.
I know that Android has some ad networks to monetize the apps. But I'm looking for an ads systems that allows me to advertise for free on other apps/games, and at the same time I advertise them on mine.
In windows phone we have this: http://www.adduplex.com/
Is there something similar for Android?
Not sure if you are still looking for an answer to this, but I use http://www.appflood.com and http://www.tapfortap.com. I know there are some others, but so far appflood seems to have the best setup and is back by papaya.
I was looking at similar solutions a few months ago. The short answer: no, there is no such thing for Android. The longer answer: you might find something, but the network will be too small to even bother trying the solution out. So the closest thing to your needs is AdWhirl. It does not let you promote your app in other apps. However, you can choose to try a number of large networks, such as AdMob, and - after some testing - stick to the one you get best results with. In addition to that, it allows you to show custom ads so that you can cross-promote your products. The tool is open source and, as a bonus, also works with iOS.
Other than that, you might consider choosing AdMob (or any other network), and spending the money you earn from ads in your app for promoting your app in other apps. While this is definitely more tedious than the AdDuplex solution, you also get some solid benefits: the ads in popular networks might be of higher quality (no spam and other crap), some networks also try to show ads that are more likely to interest the user (thus a higher click-through rate), you can clearly target users for your own ads (e.g., ads are shown based on location or a demographic feature of the user), and, besides just simple ads, your ads, can, for example, be click-to-download ads that lead to direct app downloads.