I can not use MotionEvent with Rajawali - android

Rajawali Version or Branch
rajawali:1.0.186
Device and Android Version
ADV Nexus 5X API 19 Android 4.4
Summary
I'm trying to make the camera moves when a MotionEvent (touch) occurs. I tried the code from https://github.com/Rajawali/Rajawali/issues/428 but it did not work for me.
My code
public class Renderer extends RajawaliRenderer {
public Context context;
private DirectionalLight directionalLight;
public Renderer(Context context) {
super(context);
this.context = context;
setFrameRate(60);
}
private Object3D object, star;
public void initScene(){
getCurrentScene().setBackgroundColor(Color.rgb(5,104,255));
directionalLight = new DirectionalLight(1f, .2f, -1.0f);
directionalLight.setColor(1.0f, 1.0f, 1.0f);
directionalLight.setPower(2);
getCurrentScene().addLight(directionalLight);
//LoaderOBJ objParser = new LoaderOBJ(this,"Load/1c_obj");
LoaderOBJ objParser = new LoaderOBJ(mContext.getResources(),mTextureManager, R.raw.primo_obj);
LoaderOBJ starParser = new LoaderOBJ(mContext.getResources(),mTextureManager,R.raw.star_obj);
try {
objParser.parse();
starParser.parse();
object = objParser.getParsedObject();
star = starParser.getParsedObject();
getCurrentScene().addChild(star);
getCurrentScene().addChild(object);
} catch (ParsingException e) {
e.printStackTrace();
}
getCurrentCamera().setLookAt(object.getWorldPosition());
Log.d("->",getCurrentCamera().getX()+","+getCurrentCamera().getY()+","+getCurrentCamera().getZ());
getCurrentCamera().setZ(40);
}
#Override
public void onRender(final long elapsedTime, final double deltaTime) {
super.onRender(elapsedTime, deltaTime);
Camera cam = getCurrentCamera();
Vector3 s = cam.getPosition();
if (touchTurn != 0) {
if (flagMulti) {
Double r = Math.sqrt(s.x * s.x + s.z * s.z);
angle += touchTurn;
angle %= 360;
cam.setPosition((float) (r * Math.cos(angle)), s.y, (float) (r * Math.sin(angle)));
cam.setLookAt(object.getLookAt());
}
else{
s.x+=touchTurn*5;
cam.setPosition(s);
}
touchTurn = 0;
}
if (touchTurnUp != 0) {
if (!flagMulti) {
s.z += touchTurnUp * 5;
cam.setPosition(s);
}
touchTurnUp = 0;
}
}
#Override
public void onTouchEvent(MotionEvent me){
Log.d("touch ","Log touch");
int pointerCount = me.getPointerCount();
if(pointerCount == 2)
flagMulti = true;
if (me.getAction() == MotionEvent.ACTION_DOWN) {
xpos = me.getX();
ypos = me.getY();
}
if (me.getAction() == MotionEvent.ACTION_UP) {
xpos = -1;
ypos = -1;
touchTurn = 0;
touchTurnUp = 0;
}
if (me.getAction() == MotionEvent.ACTION_MOVE) {
float xd = me.getX() - xpos;
float yd = me.getY() - ypos;
xpos = me.getX();
ypos = me.getY();
touchTurn = xd / -100f;
touchTurnUp = yd / -100f;
Log.d("touchTurn ", touchTurn+" - "+touchTurnUp);
}
try {
Thread.sleep(15);
} catch (Exception e) {
}
}
public void onOffsetsChanged(float x, float y, float z, float w, int i, int j){
}}

Would you consider arcballCamera and target to your 3D object. You can then rotate the 3D object and zoom in/out with arcballCamera.

Related

How to add multiple pin marker on image dyanamically

I want to put marker on image with below functionality
-Dynamically adding multiple markers on image with zoom and scroll functionality on image.
-Blink animation on marker after added on image.
-Marker can be click-able and drag & drop on image.
-Marker's x & y position on image to sync same with other devices
I have used https://github.com/davemorrissey/subsampling-scale-image-view library
Java Code :
public class PinMarkerView extends SubsamplingScaleImageView implements View.OnTouchListener {
private PointF sPin;
private Bitmap pin;
private int resId;
public float vX;
public float vY;
private PointF vPrevious;
private PointF vStart;
private boolean drawing = false;
private boolean markerTouch = false;
private int strokeWidth;
private ArrayList<MapPins> allPins = new ArrayList<MapPins>();
private ArrayList<DrawPins> drawnPins = new ArrayList<DrawPins>();
public PinView(Context context) {
this(context, null);
}
public PinView(Context context, AttributeSet attr) {
super(context, attr);
// initialise();
}
public void setPin(PointF sPin, #DrawableRes int resid, String extras) {
MapPins mapPins = new MapPins();
mapPins.setPointF(sPin);
mapPins.setResId(resid);
mapPins.setExtrasData(extras);
mapPins.setX(sPin.x);
mapPins.setY(sPin.y);
allPins.add(mapPins);
//this.sPin = sPin;
// this.resId = resid;
initialise();
invalidate();
}
public PointF getPin() {
return sPin;
}
public Bitmap getMarker() {
return pin;
}
private void initialise() {
setOnTouchListener(this);
float density = getResources().getDisplayMetrics().densityDpi;
strokeWidth = (int) (density / 60f);
for (int i = 0; i < allPins.size(); i++) {
MapPins mapPins = allPins.get(i);
Bitmap localpin = BitmapFactory.decodeResource(this.getResources(), mapPins.getResId());
float w = (density / 100f) * localpin.getWidth();
float h = (density / 100f) * localpin.getHeight();
//pin = Bitmap.createScaledBitmap(pin, (int) w, (int) h, true);
pin = Bitmap.createScaledBitmap(localpin, localpin.getWidth(), localpin.getHeight(), true);
mapPins.setCreatedBitmap(pin);
allPins.set(i, mapPins);
//-------
}
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// Don't draw pin before image is ready so it doesn't move around during setup.
if (!isReady()) {
return;
}
Paint paint = new Paint();
paint.setAntiAlias(true);
for (int i = 0; i < allPins.size(); i++) {
MapPins mapPins = allPins.get(i);
if (mapPins.getPointF() != null && mapPins.getCreatedBitmap() != null) {
PointF vPin = sourceToViewCoord(mapPins.getPointF());
vX = vPin.x - (mapPins.getCreatedBitmap().getWidth() / 2);
vY = vPin.y - mapPins.getCreatedBitmap().getHeight();
canvas.drawBitmap(mapPins.getCreatedBitmap(), vX, vY, paint);
}
}
}
#Override
public boolean onTouch(View view, MotionEvent motionEvent) {
setMaxScale(5f);
return false;
}
#Override
public boolean onTouchEvent(#NonNull MotionEvent event) {
/* if (isZoomEnabled()) {
return super.onTouchEvent(event);
}*/
boolean consumed = false;
int touchCount = event.getPointerCount();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_1_DOWN:
vStart = new PointF(event.getX(), event.getY());
vPrevious = new PointF(event.getX(), event.getY());
getPinIdByPoint(vStart, viewToSourceCoord(event.getX(), event.getY()));
handleActionDown((int) event.getX(), (int) event.getY());
break;
case MotionEvent.ACTION_POINTER_2_DOWN:
// Abort any current drawing, user is zooming
vStart = null;
vPrevious = null;
break;
case MotionEvent.ACTION_MOVE:
if (markerTouch) {
setPanEnabled(false);
PointF sCurrentF = viewToSourceCoord(event.getX(), event.getY());
PointF sCurrent = new PointF(sCurrentF.x, sCurrentF.y);
PointF sStart = vStart == null ? null : new PointF(viewToSourceCoord(vStart).x, viewToSourceCoord(vStart).y);
if (touchCount == 1 && vStart != null) {
float vDX = Math.abs(event.getX() - vPrevious.x);
float vDY = Math.abs(event.getY() - vPrevious.y);
if (vDX >= strokeWidth * 5 || vDY >= strokeWidth * 5) {
if (sPin == null) {
sPin = sStart;
}
sPin = sCurrent;
vPrevious.x = event.getX();
vPrevious.y = event.getY();
drawing = true;
}
consumed = true;
invalidate();
} else if (touchCount == 1) {
// Consume all one touch drags to prevent odd panning effects handled by the superclass.
consumed = true;
}
} else {
return super.onTouchEvent(event);
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
invalidate();
setPanEnabled(true);
drawing = false;
markerTouch = false;
vPrevious = null;
vStart = null;
}
// Use parent to handle pinch and two-finger pan.
return consumed || super.onTouchEvent(event);
}
public void handleActionDown(int eventX, int eventY) {
if (eventX >= (sPin.x - pin.getWidth()) && (eventX <= (sPin.x + pin.getWidth()))) {
if (eventY >= (sPin.y - pin.getHeight()) && (sPin.y <= (sPin.y + pin.getHeight()))) {
markerTouch = true;
} else {
markerTouch = false;
}
} else {
markerTouch = false;
}
}
public int getPinIdByPoint(PointF tappedCoordinate, PointF deeplinkCoordinate) {
for (int i = allPins.size() - 1; i >= 0; i--) {
MapPins dPin = allPins.get(i);
int blockWidth = dPin.getCreatedBitmap().getWidth();
int blockHeight = dPin.getCreatedBitmap().getHeight();
int deeplinkX = (int) (deeplinkCoordinate.x - (dPin.getCreatedBitmap().getWidth() / 2));
int deeplinkY = (int) (deeplinkCoordinate.y - dPin.getCreatedBitmap().getHeight());
// center coordinate -/+ blockWidth actually sets touchable area to 2x icon size
if (tappedCoordinate.x >= deeplinkX - blockWidth && tappedCoordinate.x <= deeplinkX + blockWidth &&
tappedCoordinate.y >= deeplinkY - blockHeight && tappedCoordinate.y <= deeplinkY + blockHeight) {
sPin = dPin.getPointF();
pin = dPin.getCreatedBitmap();
return dPin.getId();
}
}
return -1; //negative no means no pin selected
}
}
Currently, I am able to add multiple marker, but I am facing issue of marker click and dragging on image.

Folding animation in Both Horizontal / Vertical direction for multiple Images using ImageView

I want make fold animation in both horizontal & vertical and i followed the below link for (DevBytes) for making folding animation.However this works for only for single image. How to make it to work for multiple Image Folding one by one (By swiping and autoplay)
Folding Layout class:
public class FoldingLayout extends ViewGroup {
public static enum Orientation {
VERTICAL,
HORIZONTAL
}
private final String FOLDING_VIEW_EXCEPTION_MESSAGE = "Folding Layout can only 1 child at " +
"most";
private final float SHADING_ALPHA = 0.8f;
private final float SHADING_FACTOR = 0.5f;
private final int DEPTH_CONSTANT = 1500;
private final int NUM_OF_POLY_POINTS = 8;
private Rect[] mFoldRectArray;
private Matrix [] mMatrix;
private Orientation mOrientation = Orientation.HORIZONTAL;
private float mAnchorFactor = 0;
private float mFoldFactor = 0;
private int mNumberOfFolds = 2;
private boolean mIsHorizontal = true;
private int mOriginalWidth = 0;
private int mOriginalHeight = 0;
private float mFoldMaxWidth = 0;
private float mFoldMaxHeight = 0;
private float mFoldDrawWidth = 0;
private float mFoldDrawHeight = 0;
private boolean mIsFoldPrepared = false;
private boolean mShouldDraw = true;
private Paint mSolidShadow;
private Paint mGradientShadow;
private LinearGradient mShadowLinearGradient;
private Matrix mShadowGradientMatrix;
private float [] mSrc;
private float [] mDst;
private OnFoldListener mFoldListener;
private float mPreviousFoldFactor = 0;
private Bitmap mFullBitmap;
private Rect mDstRect;
public FoldingLayout(Context context) {
super(context);
}
public FoldingLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public FoldingLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
#Override
protected boolean addViewInLayout(View child, int index, LayoutParams params,
boolean preventRequestLayout) {
throwCustomException(getChildCount());
boolean returnValue = super.addViewInLayout(child, index, params, preventRequestLayout);
return returnValue;
}
#Override
public void addView(View child, int index, LayoutParams params) {
throwCustomException(getChildCount());
super.addView(child, index, params);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
View child = getChildAt(0);
measureChild(child,widthMeasureSpec, heightMeasureSpec);
setMeasuredDimension(widthMeasureSpec, heightMeasureSpec);
}
#Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
View child = getChildAt(0);
child.layout(0, 0, child.getMeasuredWidth(), child.getMeasuredHeight());
updateFold();
}
private class NumberOfFoldingLayoutChildrenException extends RuntimeException {
public NumberOfFoldingLayoutChildrenException(String message) {
super(message);
}
}
private void throwCustomException (int numOfChildViews) {
if (numOfChildViews == 1) {
throw new NumberOfFoldingLayoutChildrenException(FOLDING_VIEW_EXCEPTION_MESSAGE);
}
}
public void setFoldListener(OnFoldListener foldListener) {
mFoldListener = foldListener;
}
public void setFoldFactor(float foldFactor) {
if (foldFactor != mFoldFactor) {
mFoldFactor = foldFactor;
calculateMatrices();
invalidate();
}
}
public void setOrientation(Orientation orientation) {
if (orientation != mOrientation) {
mOrientation = orientation;
updateFold();
}
}
public void setAnchorFactor(float anchorFactor) {
if (anchorFactor != mAnchorFactor) {
mAnchorFactor = anchorFactor;
updateFold();
}
}
public void setNumberOfFolds(int numberOfFolds) {
if (numberOfFolds != mNumberOfFolds) {
mNumberOfFolds = numberOfFolds;
updateFold();
}
}
public float getAnchorFactor() {
return mAnchorFactor;
}
public Orientation getOrientation() {
return mOrientation;
}
public float getFoldFactor() {
return mFoldFactor;
}
public int getNumberOfFolds() {
return mNumberOfFolds;
}
private void updateFold() {
prepareFold(mOrientation, mAnchorFactor, mNumberOfFolds);
calculateMatrices();
invalidate();
}
private void prepareFold(Orientation orientation, float anchorFactor, int numberOfFolds) {
mSrc = new float[NUM_OF_POLY_POINTS];
mDst = new float[NUM_OF_POLY_POINTS];
mDstRect = new Rect();
mFoldFactor = 0;
mPreviousFoldFactor = 0;
mIsFoldPrepared = false;
mSolidShadow = new Paint();
mGradientShadow = new Paint();
mOrientation = orientation;
mIsHorizontal = (orientation == Orientation.HORIZONTAL);
if (mIsHorizontal) {
mShadowLinearGradient = new LinearGradient(0, 0, SHADING_FACTOR, 0, Color.BLACK,
Color.TRANSPARENT, TileMode.CLAMP);
} else {
mShadowLinearGradient = new LinearGradient(0, 0, 0, SHADING_FACTOR, Color.BLACK,
Color.TRANSPARENT, TileMode.CLAMP);
}
mGradientShadow.setStyle(Style.FILL);
mGradientShadow.setShader(mShadowLinearGradient);
mShadowGradientMatrix = new Matrix();
mAnchorFactor = anchorFactor;
mNumberOfFolds = numberOfFolds;
mOriginalWidth = getMeasuredWidth();
mOriginalHeight = getMeasuredHeight();
mFoldRectArray = new Rect[mNumberOfFolds];
mMatrix = new Matrix [mNumberOfFolds];
for (int x = 0; x < mNumberOfFolds; x++) {
mMatrix[x] = new Matrix();
}
int h = mOriginalHeight;
int w = mOriginalWidth;
if (FoldingLayoutActivity.IS_JBMR2) {
mFullBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(mFullBitmap);
getChildAt(0).draw(canvas);
}
int delta = Math.round(mIsHorizontal ? ((float) w) / ((float) mNumberOfFolds) :
((float) h) /((float) mNumberOfFolds));
for (int x = 0; x < mNumberOfFolds; x++) {
if (mIsHorizontal) {
int deltap = (x + 1) * delta > w ? w - x * delta : delta;
mFoldRectArray[x] = new Rect(x * delta, 0, x * delta + deltap, h);
} else {
int deltap = (x + 1) * delta > h ? h - x * delta : delta;
mFoldRectArray[x] = new Rect(0, x * delta, w, x * delta + deltap);
}
}
if (mIsHorizontal) {
mFoldMaxHeight = h;
mFoldMaxWidth = delta;
} else {
mFoldMaxHeight = delta;
mFoldMaxWidth = w;
}
mIsFoldPrepared = true;
}
private void calculateMatrices() {
mShouldDraw = true;
if (!mIsFoldPrepared) {
return;
}
if (mFoldFactor == 1) {
mShouldDraw = false;
return;
}
if (mFoldFactor == 0 && mPreviousFoldFactor > 0) {
mFoldListener.onEndFold();
}
if (mPreviousFoldFactor == 0 && mFoldFactor > 0) {
mFoldListener.onStartFold();
}
mPreviousFoldFactor = mFoldFactor;
for (int x = 0; x < mNumberOfFolds; x++) {
mMatrix[x].reset();
}
float cTranslationFactor = 1 - mFoldFactor;
float translatedDistance = mIsHorizontal ? mOriginalWidth * cTranslationFactor :
mOriginalHeight * cTranslationFactor;
float translatedDistancePerFold = Math.round(translatedDistance / mNumberOfFolds);
mFoldDrawWidth = mFoldMaxWidth < translatedDistancePerFold ?
translatedDistancePerFold : mFoldMaxWidth;
mFoldDrawHeight = mFoldMaxHeight < translatedDistancePerFold ?
translatedDistancePerFold : mFoldMaxHeight;
float translatedDistanceFoldSquared = translatedDistancePerFold * translatedDistancePerFold;
float depth = mIsHorizontal ?
(float)Math.sqrt((double)(mFoldDrawWidth * mFoldDrawWidth -
translatedDistanceFoldSquared)) :
(float)Math.sqrt((double)(mFoldDrawHeight * mFoldDrawHeight -
translatedDistanceFoldSquared));
float scaleFactor = DEPTH_CONSTANT / (DEPTH_CONSTANT + depth);
float scaledWidth, scaledHeight, bottomScaledPoint, topScaledPoint, rightScaledPoint,
leftScaledPoint;
if (mIsHorizontal) {
scaledWidth = mFoldDrawWidth * cTranslationFactor;
scaledHeight = mFoldDrawHeight * scaleFactor;
} else {
scaledWidth = mFoldDrawWidth * scaleFactor;
scaledHeight = mFoldDrawHeight * cTranslationFactor;
}
topScaledPoint = (mFoldDrawHeight - scaledHeight) / 2.0f;
bottomScaledPoint = topScaledPoint + scaledHeight;
leftScaledPoint = (mFoldDrawWidth - scaledWidth) / 2.0f;
rightScaledPoint = leftScaledPoint + scaledWidth;
float anchorPoint = mIsHorizontal ? mAnchorFactor * mOriginalWidth :
mAnchorFactor * mOriginalHeight;
/* The fold along which the anchor point is located. */
float midFold = mIsHorizontal ? (anchorPoint / mFoldDrawWidth) : anchorPoint /
mFoldDrawHeight;
mSrc[0] = 0;
mSrc[1] = 0;
mSrc[2] = 0;
mSrc[3] = mFoldDrawHeight;
mSrc[4] = mFoldDrawWidth;
mSrc[5] = 0;
mSrc[6] = mFoldDrawWidth;
mSrc[7] = mFoldDrawHeight;
for (int x = 0; x < mNumberOfFolds; x++) {
boolean isEven = (x % 2 == 0);
if (mIsHorizontal) {
mDst[0] = (anchorPoint > x * mFoldDrawWidth) ? anchorPoint + (x - midFold) *
scaledWidth : anchorPoint - (midFold - x) * scaledWidth;
mDst[1] = isEven ? 0 : topScaledPoint;
mDst[2] = mDst[0];
mDst[3] = isEven ? mFoldDrawHeight: bottomScaledPoint;
mDst[4] = (anchorPoint > (x + 1) * mFoldDrawWidth) ? anchorPoint + (x + 1 - midFold)
* scaledWidth : anchorPoint - (midFold - x - 1) * scaledWidth;
mDst[5] = isEven ? topScaledPoint : 0;
mDst[6] = mDst[4];
mDst[7] = isEven ? bottomScaledPoint : mFoldDrawHeight;
} else {
mDst[0] = isEven ? 0 : leftScaledPoint;
mDst[1] = (anchorPoint > x * mFoldDrawHeight) ? anchorPoint + (x - midFold) *
scaledHeight : anchorPoint - (midFold - x) * scaledHeight;
mDst[2] = isEven ? leftScaledPoint: 0;
mDst[3] = (anchorPoint > (x + 1) * mFoldDrawHeight) ? anchorPoint + (x + 1 -
midFold) * scaledHeight : anchorPoint - (midFold - x - 1) * scaledHeight;
mDst[4] = isEven ? mFoldDrawWidth : rightScaledPoint;
mDst[5] = mDst[1];
mDst[6] = isEven ? rightScaledPoint : mFoldDrawWidth;
mDst[7] = mDst[3];
}
for (int y = 0; y < 8; y ++) {
mDst[y] = Math.round(mDst[y]);
}
int alpha = (int) (mFoldFactor * 255 * SHADING_ALPHA);
mSolidShadow.setColor(Color.argb(alpha, 0, 0, 0));
if (mIsHorizontal) {
mShadowGradientMatrix.setScale(mFoldDrawWidth, 1);
mShadowLinearGradient.setLocalMatrix(mShadowGradientMatrix);
} else {
mShadowGradientMatrix.setScale(1, mFoldDrawHeight);
mShadowLinearGradient.setLocalMatrix(mShadowGradientMatrix);
}
mGradientShadow.setShader(mShadowLinearGradient);
mGradientShadow.setAlpha(alpha);
}
#Override
protected void dispatchDraw(Canvas canvas) {
if (!mIsFoldPrepared || mFoldFactor == 0) {
super.dispatchDraw(canvas);
return;
}
if (!mShouldDraw) {
return;
}
for (int x = 0; x < mNumberOfFolds; x++) {
src = mFoldRectArray[x];
canvas.concat(mMatrix[x]);
if (FoldingLayoutActivity.IS_JBMR2) {
mDstRect.set(0, 0, src.width(), src.height());
canvas.drawBitmap(mFullBitmap, src, mDstRect, null);
} else {
canvas.clipRect(0, 0, src.right - src.left, src.bottom - src.top);
if (mIsHorizontal) {
canvas.translate(-src.left, 0);
} else {
canvas.translate(0, -src.top);
}
super.dispatchDraw(canvas);
if (mIsHorizontal) {
canvas.translate(src.left, 0);
} else {
canvas.translate(0, src.top);
}
}
if (x % 2 == 0) {
canvas.drawRect(0, 0, mFoldDrawWidth, mFoldDrawHeight, mSolidShadow);
} else {
canvas.drawRect(0, 0, mFoldDrawWidth, mFoldDrawHeight, mGradientShadow);
}
canvas.restore();
}
}
}
// onFoldListener
public interface OnFoldListener {
public void onStartFold();
public void onEndFold();
}
// FoldingLayoutActivity
public class FoldingLayoutActivity extends Activity {
private final int ANTIALIAS_PADDING = 1;
private final int FOLD_ANIMATION_DURATION = 1000;
static final boolean IS_JBMR2 = Build.VERSION.SDK_INT == Build.VERSION_CODES.JELLY_BEAN_MR2;
private FoldingLayout mFoldLayout;
private SeekBar mAnchorSeekBar;
private Orientation mOrientation = Orientation.HORIZONTAL;
private int mTranslation = 0;
private int mNumberOfFolds = 2;
private int mParentPositionY = -1;
private int mTouchSlop = -1;
private float mAnchorFactor = 0;
private boolean mDidLoadSpinner = true;
private boolean mDidNotStartScroll = true;
private boolean mIsCameraFeed = false;
private boolean mIsSepiaOn = true;
private GestureDetector mScrollGestureDetector;
private ItemSelectedListener mItemSelectedListener;
private Camera mCamera;
private TextureView mTextureView;
private ImageView mImageView;
private Paint mSepiaPaint;
private Paint mDefaultPaint;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_fold);
mImageView = (ImageView)findViewById(R.id.image_view);
mImageView.setPadding(ANTIALIAS_PADDING, ANTIALIAS_PADDING, ANTIALIAS_PADDING,
ANTIALIAS_PADDING);
mImageView.setScaleType(ImageView.ScaleType.FIT_XY);
mImageView.setImageDrawable(getResources().getDrawable(R.drawable.image));
mTextureView = new TextureView(this);
mTextureView.setSurfaceTextureListener(mSurfaceTextureListener);
mAnchorSeekBar = (SeekBar)findViewById(R.id.anchor_seek_bar);
mFoldLayout = (FoldingLayout)findViewById(R.id.fold_view);
mFoldLayout.setBackgroundColor(Color.BLACK);
mFoldLayout.setFoldListener(mOnFoldListener);
mTouchSlop = ViewConfiguration.get(this).getScaledTouchSlop();
mAnchorSeekBar.setOnSeekBarChangeListener(mSeekBarChangeListener);
mScrollGestureDetector = new GestureDetector(this, new ScrollGestureDetector());
mItemSelectedListener = new ItemSelectedListener();
mDefaultPaint = new Paint();
mSepiaPaint = new Paint();
ColorMatrix m1 = new ColorMatrix();
ColorMatrix m2 = new ColorMatrix();
m1.setSaturation(0);
m2.setScale(1f, .95f, .82f, 1.0f);
m1.setConcat(m2, m1);
mSepiaPaint.setColorFilter(new ColorMatrixColorFilter(m1));
}
private OnFoldListener mOnFoldListener =
new OnFoldListener() {
#Override
public void onStartFold() {
if (mIsSepiaOn) {
setSepiaLayer(mFoldLayout.getChildAt(0), true);
}
}
#Override
public void onEndFold() {
setSepiaLayer(mFoldLayout.getChildAt(0), false);
}
};
private void setSepiaLayer (View view, boolean isSepiaLayerOn) {
if (!IS_JBMR2) {
if (isSepiaLayerOn) {
view.setLayerType(View.LAYER_TYPE_HARDWARE, null);
view.setLayerPaint(mSepiaPaint);
} else {
view.setLayerPaint(mDefaultPaint);
}
}
}
private TextureView.SurfaceTextureListener mSurfaceTextureListener = new TextureView
.SurfaceTextureListener() {
#Override
public void onSurfaceTextureAvailable(SurfaceTexture surfaceTexture, int i, int i2) {
mCamera = Camera.open();
if (mCamera == null && Camera.getNumberOfCameras() > 1) {
mCamera = mCamera.open(Camera.CameraInfo.CAMERA_FACING_FRONT);
}
if (mCamera == null) {
return;
}
try {
mCamera.setPreviewTexture(surfaceTexture);
mCamera.setDisplayOrientation(90);
mCamera.startPreview();
} catch (IOException e) {
e.printStackTrace();
}
}
#Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surfaceTexture, int i, int i2) {
}
#Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surfaceTexture) {
if (mCamera != null) {
mCamera.stopPreview();
mCamera.release();
}
return true;
}
#Override
public void onSurfaceTextureUpdated(SurfaceTexture surfaceTexture) {
}
};
private SeekBar.OnSeekBarChangeListener mSeekBarChangeListener = new SeekBar
.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
mTranslation = 0;
mAnchorFactor = ((float)mAnchorSeekBar.getProgress())/100.0f;
mFoldLayout.setAnchorFactor(mAnchorFactor);
}
};
#Override
public boolean onCreateOptionsMenu(Menu menu) {
if (IS_JBMR2) {
getMenuInflater().inflate(R.menu.fold_with_bug, menu);
} else {
getMenuInflater().inflate(R.menu.fold, menu);
}
Spinner s = (Spinner) menu.findItem(R.id.num_of_folds).getActionView();
s.setOnItemSelectedListener(mItemSelectedListener);
return true;
}
#Override
public void onWindowFocusChanged (boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
int[] loc = new int[2];
mFoldLayout.getLocationOnScreen(loc);
mParentPositionY = loc[1];
}
#Override
public boolean onTouchEvent(MotionEvent me) {
return mScrollGestureDetector.onTouchEvent(me);
}
#Override
public boolean onOptionsItemSelected (MenuItem item) {
switch(item.getItemId()) {
case R.id.animate_fold:
animateFold();
break;
case R.id.toggle_orientation:
mOrientation = (mOrientation == Orientation.HORIZONTAL) ? Orientation.VERTICAL :
Orientation.HORIZONTAL;
item.setTitle((mOrientation == Orientation.HORIZONTAL) ? R.string.vertical :
R.string.horizontal);
mTranslation = 0;
mFoldLayout.setOrientation(mOrientation);
break;
case R.id.camera_feed:
mIsCameraFeed = !mIsCameraFeed;
item.setTitle(mIsCameraFeed ? R.string.static_image : R.string.camera_feed);
item.setChecked(mIsCameraFeed);
if (mIsCameraFeed) {
mFoldLayout.removeView(mImageView);
mFoldLayout.addView(mTextureView, new ViewGroup.LayoutParams(
mFoldLayout.getWidth(), mFoldLayout.getHeight()));
} else {
mFoldLayout.removeView(mTextureView);
mFoldLayout.addView(mImageView, new ViewGroup.LayoutParams(
mFoldLayout.getWidth(), mFoldLayout.getHeight()));
}
mTranslation = 0;
break;
case R.id.sepia:
mIsSepiaOn = !mIsSepiaOn;
item.setChecked(!mIsSepiaOn);
if (mIsSepiaOn && mFoldLayout.getFoldFactor() != 0) {
setSepiaLayer(mFoldLayout.getChildAt(0), true);
} else {
setSepiaLayer(mFoldLayout.getChildAt(0), false);
}
break;
default:
break;
}
return super.onOptionsItemSelected(item);
}
public void animateFold ()
{
float foldFactor = mFoldLayout.getFoldFactor();
ObjectAnimator animator = ObjectAnimator.ofFloat(mFoldLayout, "foldFactor", foldFactor, 1);
animator.setRepeatMode(ValueAnimator.REVERSE);
animator.setRepeatCount(1);
animator.setDuration(FOLD_ANIMATION_DURATION);
animator.setInterpolator(new AccelerateInterpolator());
animator.start();
}
private class ItemSelectedListener implements OnItemSelectedListener {
#Override
public void onItemSelected(AdapterView<?> parent, View view, int pos, long id) {
mNumberOfFolds = Integer.parseInt(parent.getItemAtPosition(pos).toString());
if (mDidLoadSpinner) {
mDidLoadSpinner = false;
} else {
mTranslation = 0;
mFoldLayout.setNumberOfFolds(mNumberOfFolds);
}
}
#Override
public void onNothingSelected(AdapterView<?> arg0) {
}
}
private class ScrollGestureDetector extends GestureDetector.SimpleOnGestureListener {
#Override
public boolean onDown (MotionEvent e) {
mDidNotStartScroll = true;
return true;
}
#Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
int touchSlop = 0;
float factor;
if (mOrientation == Orientation.VERTICAL) {
factor = Math.abs((float)(mTranslation) / (float)(mFoldLayout.getHeight()));
if (e2.getY() - mParentPositionY <= mFoldLayout.getHeight()
&& e2.getY() - mParentPositionY >= 0) {
if ((e2.getY() - mParentPositionY) > mFoldLayout.getHeight() * mAnchorFactor) {
mTranslation -= (int)distanceY;
touchSlop = distanceY < 0 ? -mTouchSlop : mTouchSlop;
} else {
mTranslation += (int)distanceY;
touchSlop = distanceY < 0 ? mTouchSlop : -mTouchSlop;
}
mTranslation = mDidNotStartScroll ? mTranslation + touchSlop : mTranslation;
if (mTranslation < -mFoldLayout.getHeight()) {
mTranslation = -mFoldLayout.getHeight();
}
}
} else {
factor = Math.abs(((float)mTranslation) / ((float) mFoldLayout.getWidth()));
if (e2.getRawX() > mFoldLayout.getWidth() * mAnchorFactor) {
mTranslation -= (int)distanceX;
touchSlop = distanceX < 0 ? -mTouchSlop : mTouchSlop;
} else {
mTranslation += (int)distanceX;
touchSlop = distanceX < 0 ? mTouchSlop : -mTouchSlop;
}
mTranslation = mDidNotStartScroll ? mTranslation + touchSlop : mTranslation;
if (mTranslation < -mFoldLayout.getWidth()) {
mTranslation = -mFoldLayout.getWidth();
}
}
mDidNotStartScroll = false;
if (mTranslation > 0) {
mTranslation = 0;
}
mFoldLayout.setFoldFactor(factor);
return true;
}
}
}
//activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<com.example.android.foldinglayout.FoldingLayout
android:layout_weight="1"
android:id="#+id/fold_view"
android:layout_width="match_parent"
android:layout_height="0dp">
<ImageView
android:id="#+id/image_view"
android:layout_height="match_parent"
android:layout_width="match_parent"
android:scaleType="fitXY"/>
</com.example.android.foldinglayout.FoldingLayout>
<SeekBar
android:id="#+id/anchor_seek_bar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:max="100"/>
</LinearLayout>

how to move object inside the canvas when object was touched?

I'm new to Android, and I'm having problems moving an object inside onDraw(Canvas c).
Below is my code. I hope someone can tell me how to fix it.
public class GameviewLuzon1 extends ImageView {
int y = 0;
int x = 0;
int obj1 = R.drawable.obj_androidball;
int obj2 = R.drawable.obj_drum;
/****************************************/
Drawable dr1 = getResources().getDrawable(obj1);
Bitmap bitmap1 = ((BitmapDrawable) dr1).getBitmap();
Drawable d1 = new BitmapDrawable(getResources(), Bitmap.createScaledBitmap(bitmap1, 20, 20, true));
float d1_startX = (float) 0.00;
float d1_startY = (float) 0.00;
float d1_movementX = 2;
float d1_movementY = 2;
Drawable dr2 = getResources().getDrawable(obj2);
Bitmap bitmap2 = ((BitmapDrawable) dr2).getBitmap();
Drawable d2 = new BitmapDrawable(getResources(), Bitmap.createScaledBitmap(bitmap2, 35, 35, true));
float d2_startX = (float) 0.00;
float d2_startY = (float) 0.00;
/****************************************/
public GameviewLuzon1(Context context, AttributeSet attrs) {
super(context, attrs);
}
protected void onDraw(Canvas c) {
d1_startX = (float) (this.getWidth()/d1_movementX);
d1_startY = (float) (this.getHeight()/d1_movementY);
d2_startX = (float) (this.getWidth()/5.75);
d2_startY = (float) (this.getHeight()/7.99);
/****************************************/
c.drawBitmap(((BitmapDrawable) d1).getBitmap(), d1_startX, d1_startY, null);
c.drawBitmap(((BitmapDrawable) d2).getBitmap(), d2_startX, d2_startY, null);
/****************************************/
}
#Override
public boolean onTouchEvent(MotionEvent event) {
float touchX = event.getX();
float touchY = event.getY();
if( touchX >= d1_startX && touchX <= (d1_startX + d1.getIntrinsicWidth())
&& touchY >= d1_startY && touchY <= (d1_startY +d1.getIntrinsicHeight())) {
Log.w("d1 success","you touched object");
d1_movementX = 0;
d1_movementY = 0;
}
else if( touchX >= d2_startX && touchX <= (d2_startX + d2.getIntrinsicWidth())
&& touchY >= d2_startY && touchY <= (d2_startY +d2.getIntrinsicHeight())) {
Log.w("d2 success","you touched object");
invalidate();
}
else {
Log.w("epic","wala jud ka kaigu");
}
/*Commented out for debugging purpose only*/
/*Log.w("touch",Float.toString(touchX));
Log.w("start of Image",Float.toString(d1_startX));
Log.w("edge of image",Float.toString(d1_startX + d1.getIntrinsicWidth()));*/
return true;
}
}
public class Game1LuzonAnimation extends ImageView {
int y = 0;
int x = 0;
int zoomControler = 0;
/*****************TEST*******************/
private Context mContext;
private Handler h;
private final int FRAME_RATE = 30;
private int xVelocity = 10;
boolean animateObj = false;
boolean setVisibleObj = true;
/*****************TEST*******************/
/*Create variable obj1 and so on, so that
* we can create a dynamic objects..,
* if we need it to be dynamic.
* */
int obj1 = R.drawable.obj_androidball;
int obj2 = R.drawable.obj_drum;
/****************************************/
/* Assign some obj values into their respective places and
* set their sizes to fit in our screen sizes
* */
Drawable dr1 = getResources().getDrawable(obj1);
Bitmap bitmap1 = ((BitmapDrawable) dr1).getBitmap();
Drawable d1 = new BitmapDrawable(getResources(), Bitmap.createScaledBitmap(bitmap1, 20, 20, true));
float d1max_width = d1.getIntrinsicWidth() * 2;
float d1max_height = d1.getIntrinsicHeight() * 2;
float d1_startX = (float) 0.00; //initialize the position value of first object
float d1_startY = (float) 0.00; //initialize the position value of first object
/****************************************/
public Game1LuzonAnimation(Context context, AttributeSet attrs) {
super(context, attrs);
mContext = context;
h = new Handler();
}
private Runnable r = new Runnable() {
#Override
public void run() {
invalidate();
}
};
protected void onDraw(Canvas c) {
/* put the values for position of each object from database;
* */
if(animateObj == false){
d1_startX = (float) (c.getWidth()/2);
d1_startY = (float) (c.getHeight()/2);
}
else {
if (d1_startX < 0) {
animateObj = false;
setVisibleObj = false;
}
else {
d1_startX -= xVelocity;
if(d1_startX > c.getWidth()){
xVelocity = xVelocity*-1;
}
}
}
if(setVisibleObj == true) {
c.drawBitmap(((BitmapDrawable) d1).getBitmap(), d1_startX, d1_startY, null);
h.postDelayed(r, FRAME_RATE);
}
/*Log.w("d1max_width", Float.toString(d1max_width));
Log.w("d1max_height", Float.toString(d1max_height));
Log.w("d1_startX", Float.toString(d1_startX));
Log.w("d1_startY", Float.toString(d1_startY));*/
/****************************************/
}
#Override
public boolean onTouchEvent(MotionEvent event) {
float touchX = event.getX();
float touchY = event.getY();
if( touchX >= d1_startX && touchX <= (d1_startX + d1.getIntrinsicWidth())
&& touchY >= d1_startY && touchY <= (d1_startY +d1.getIntrinsicHeight())) {
Log.w("d1 success","you touched object");
if(d1.getIntrinsicWidth() < d1max_width && d1.getIntrinsicHeight() < d1max_height) {
d1 = new BitmapDrawable(getResources(), Bitmap.createScaledBitmap(bitmap1, d1.getIntrinsicWidth()*2, d1.getIntrinsicHeight()*2, true));
animateObj = true;
}
}
else {
Log.w("epic","wala jud ka kaigu");
}
return true;
}
}

Canvas Touch not working in S4 Android device

The wheel View (CircleView) is working fine in major of devices but this error coming from S4 and Note 3 devices.
The touch is getting deducted but the that not fall under the weidgetregion.
false - 1 has to be true - 1
Region Log is:
My Circle View code is
public class CircleView extends View implements OnTouchListener{
boolean firstTime = false;
private List<CircleViewBean> mMenuEntries = new ArrayList<CircleViewBean>();
private OnCellTouchListener mOnCellTouchListener = null;
public interface OnCellTouchListener {
public void onTouch(Wedge cell);
}
private Shader mShader;
private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
private float screen_density = getContext().getResources().getDisplayMetrics().density;
//Radius of inner ring size
private int mMinSize = scalePX(60);
//Radius of outer ring size
private int mMaxSize = scalePX(170);
private int mWedgeQty = 6;
//Center X location of Radial Menu
private int xPosition = scalePX(120);
//Center Y location of Radial Menu
private int yPosition = scalePX(120);
int touchIndex = -1;
private Wedge[] mWedges;
private RectF mViewRect = new RectF();
private int scalePX( int dp_size )
{
return (int) (dp_size * screen_density + 0.5f);
}
public CircleView(Context context) {
this(context, null);
}
public CircleView(Context context, AttributeSet attrs) {
super(context, attrs);
HashMap<String, String> device = Constants.getDeviceDetails(getResources().getDisplayMetrics().heightPixels, getResources().getDisplayMetrics().widthPixels);
mMinSize = Integer.parseInt(device.get("in_arc"));
mMaxSize = Integer.parseInt(device.get("out_arc"));
setBackgroundResource(R.drawable.centre_wheel);
}
private void determineWedges() {
int entriesQty = mMenuEntries.size();
if ( entriesQty > 0) {
mWedgeQty = entriesQty;
float degSlice = 360 / mWedgeQty;
float start_degSlice = 270 - (degSlice/2);
//calculates where to put the images
this.mWedges = new Wedge[mWedgeQty];
double mid = 0, min = 0, max = 0;
for(int i = 0; i < this.mWedges.length; i++) {
this.mWedges[i] = new Wedge(xPosition, yPosition, mMinSize, mMaxSize, (i
* degSlice)+start_degSlice, degSlice, mMenuEntries.get(i).getIndex());
mid = this.mWedges[i].midValue = normalizeAngle( ((i * degSlice) + start_degSlice + degSlice) / 2 );
min = normalizeAngle( (i * degSlice) + start_degSlice );
max = normalizeAngle( (i * degSlice) + start_degSlice + degSlice);
this.mWedges[i].minValue = min;
this.mWedges[i].midValue = mid;
this.mWedges[i].maxValue = max;
mViewRect.union( new RectF( mWedges[i].getWedgeRegion().getBounds() ) );
}
mShader = new RadialGradient(xPosition, yPosition, mMaxSize, new int[] { 0xff595756, 0xffCCC5C3, 0xf878280}, null, Shader.TileMode.MIRROR);
invalidate();
}
}
#Override
public void onDraw(Canvas canvas) {
if(!firstTime){
firstTime = true;
this.xPosition = (int) (getWidth()/2f);
this.yPosition = (int) (getHeight()/2f);
determineWedges();
}
canvas.scale(getWidth() / mViewRect.width(), getHeight() / mViewRect.width(), xPosition, yPosition);
//Saving the canvas and later restoring it so only this image will be rotated.
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.restore();
canvas.save();
canvas.restore();
mPaint.setShader( mShader );
}
private double normalizeAngle(double angle) {
if(angle >= 0) {
while( angle > 360 ) {
angle -= 360;
}
}
else {
while( angle < -360) {
angle += 360;
}
}
return angle;
}
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// TODO Auto-generated method stub
int wmode = MeasureSpec.getMode(widthMeasureSpec);
int hmode = MeasureSpec.getMode(heightMeasureSpec);
int wsize = MeasureSpec.getSize(widthMeasureSpec);
int hsize = MeasureSpec.getSize(heightMeasureSpec);
int width = (int)mViewRect.width();
int height = (int) mViewRect.height();
if (wmode == MeasureSpec.EXACTLY) {
width = wsize;
}
if (hmode == MeasureSpec.EXACTLY) {
height = hsize;
}
this.setMeasuredDimension(width, height);
invalidate();
}
public class Wedge extends Path {
private int x, y;
private int InnerSize, OuterSize;
private float StartArc;
private float ArcWidth;
private Region mWedgeRegion;
private int index=0;
public double minValue;
public double midValue;
public double maxValue;
private Wedge(int x, int y, int InnerSize, int OuterSize, float StartArc, float ArcWidth, int category) {
super();
this.index = category;
if (StartArc >= 360) {
StartArc = StartArc-360;
}
minValue = midValue = maxValue = 0;
mWedgeRegion = new Region();
this.x = x; this.y = y;
this.InnerSize = InnerSize;
this.OuterSize = OuterSize;
this.StartArc = StartArc;
this.ArcWidth = ArcWidth;
this.buildPath();
}
public int getCategoryIndex(){
return this.index;
}
public String toString() {
return minValue + " " + midValue + " " + maxValue;
}
/**
*
* #return the bottom rect that will be used for intersection
*/
public Region getWedgeRegion() {
return mWedgeRegion;
}
private void buildPath() {
final RectF rect = new RectF();
final RectF rect2 = new RectF();
//Rectangles values
rect.set(this.x-this.InnerSize, this.y-this.InnerSize, this.x+this.InnerSize, this.y+this.InnerSize);
rect2.set(this.x-this.OuterSize, this.y-this.OuterSize, this.x+this.OuterSize, this.y+this.OuterSize);
this.reset();
//this.moveTo(100, 100);
this.arcTo(rect2, StartArc, ArcWidth);
this.arcTo(rect, StartArc+ArcWidth, -ArcWidth);
this.close();
mWedgeRegion.setPath( this, new Region(0,0,480,800) );
}
}
public boolean addMenuEntry(CircleViewBean menuEntry) {
mMenuEntries.add(menuEntry);
return true;
}
#Override
public boolean onTouchEvent(MotionEvent event) {
if(event.getAction() == MotionEvent.ACTION_UP){
if(mOnCellTouchListener!=null && touchIndex >-1){
int i=0;
for(Wedge day : mWedges) {
if(day.getWedgeRegion().getBounds().contains((int)event.getX(), (int)event.getY()) && touchIndex==i) {
mOnCellTouchListener.onTouch(mWedges[touchIndex]);
break;
}
i++;
}
}
}else if(event.getAction() == MotionEvent.ACTION_DOWN || event.getAction() == MotionEvent.ACTION_MOVE){
int i=0;
for(Wedge day : mWedges) {
if(day.getWedgeRegion().getBounds().contains((int)event.getX(), (int)event.getY())) {
touchIndex = i;
setBackgroundResource(mMenuEntries.get(touchIndex).getIcon());
}
i++;
}
}
return true;
}
public void setOnCellTouchListener(OnCellTouchListener p) {
mOnCellTouchListener = p;
}
public boolean onTouch(View v, MotionEvent event) {
return false;
}
}
First of all, look at line 307. Learn how to read crash logs because it says exactly on what line the crash is, and then it shouldn't be too hard too determine what is wrong.
Not knowing what line it is I guess that mWedges might be null. in the onTouch you do for(Wedge day : mWedges) but it is not guaranteed that is isn't null there. You should check before you do that if it is null.
You put it to a non null value in determineWedges but only when there is at least 1 mMenuEntries. So when there are no entries when you do an onTouch it will crash.
At last i found my mistake in this code that it is working in mdpi and htpi and not in xxhdpi the reason is
mWedgeRegion.setPath( this, new Region(0,0,480,800) );
The bound exceeds the circle size, i mean the xxhdpi draws an circle with 1000x1000 values, so i made this too like this (max values)
mWedgeRegion.setPath( this, new Region(0,0,720,1200) )

Adding zoom functionality to jPCT scene

I would like to add zoom functionality to my scene. How would one do that?
This is my code at the moment:
private static float touchTurn = 0;
private static float touchTurnUp = 0;
private static float xpos = -1;
private static float ypos = -1;
static class ClearGLSurfaceView extends GLSurfaceView {
public ClearGLSurfaceView(Context context) {
super(myContext);
}
#Override
public boolean onTouchEvent(MotionEvent me) {
if (me.getAction() == MotionEvent.ACTION_DOWN) {
xpos = me.getX();
ypos = me.getY();
return true;
}
if (me.getAction() == MotionEvent.ACTION_UP) {
xpos = -1;
ypos = -1;
touchTurn = 0;
touchTurnUp = 0;
return true;
}
if (me.getAction() == MotionEvent.ACTION_MOVE) {
float xd = me.getX() - xpos;
float yd = me.getY() - ypos;
xpos = me.getX();
ypos = me.getY();
touchTurn = xd / 100f;
touchTurnUp = yd / 100f;
return true;
}
try {
Thread.sleep(15);
} catch (Exception e) {
// Doesn't matter here...
}
return super.onTouchEvent(me);
}
}
static class MyRenderer implements GLSurfaceView.Renderer {
private long time = System.currentTimeMillis();
public MyRenderer() {
}
public void onSurfaceChanged(GL10 gl, int w, int h) {
if (fb != null) {
fb.dispose();
}
fb = new FrameBuffer(gl, w, h);
if (master == null) {
world = new World();
world.setAmbientLight(20, 20, 20);
sun = new Light(world);
sun.setIntensity(250, 250, 250);
try {
cube = loadModel(thingName, thingScale);
} catch (UnsupportedEncodingException e) {
e.printStackTrace();
}
cube.build();
world.addObject(cube);
Camera cam = world.getCamera();
cam.moveCamera(Camera.CAMERA_MOVEOUT, 50);
cam.lookAt(cube.getTransformedCenter());
SimpleVector sv = new SimpleVector();
sv.set(cube.getTransformedCenter());
sv.y -= 100;
sv.z -= 100;
sun.setPosition(sv);
MemoryHelper.compact();
if (master == null) {
Logger.log("Saving master Activity!");
// master = fr;
}
}
}
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
}
public void onDrawFrame(GL10 gl) {
if (touchTurn != 0) {
cube.rotateY(touchTurn);
touchTurn = 0;
}
if (touchTurnUp != 0) {
cube.rotateX(touchTurnUp);
touchTurnUp = 0;
}
fb.clear(back);
world.renderScene(fb);
world.draw(fb);
fb.display();
if (System.currentTimeMillis() - time >= 1000) {
Logger.log(fps + "fps");
fps = 0;
time = System.currentTimeMillis();
}
fps++;
}
If you need more information let me know.
You can increase/decrease camera's fov.

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