I want to write a simple app for an android 2.2 device. (Api 8)
When I create a new project in android studio the minium sdk I can select is api 9, android 2.3.
How do I target an older version?
You will not get anything specific also remotely from developing for Android 2.2.
No new or even very few old devices exist for Android 2.2.
But if you are thinking to install Android 2.2 on any Raspberry Pi style devices, that changes everything.
You need to get an Android Studio older than 2.0 version from this link
Android Studio Canary Channel Downloads for all versions
Related
I usually work in Android apps using Android Studio. But my apps are not working on devices which have Android 10 version. The target SDK and CompileSDK versions are 29. But the apps are not working and crashing.
How can I add more devices in android virtual device to support higher API levels of android like 23,24 etc.?I am using Xamarin with Visual Studio and android sdk.
So I've run into an issue when trying to create a new virtual device in the android sdk avd. When I select Android 8.0 (Api 26), I am told that a system image cannot be found. This makes no sense to me, as I have in fact installed the image.
However, if I install the Android Wear image, I can select it when creating a new device.
System Image Installed for 8.0 (With Android Wear image as well)
Trying to create an 8.0 device, can only select Android Wear image
This also happens when trying to create a virtual device for 7.1 Android 7.0 and below have no issues.
have you tried the new (Preview) Xamarin Android Device Manager ?
Requirements
Visual Studio for Mac 7.4 or later.
The latest version of the Xamarin Device Manager installer for macOS (see note below).
Android SDK – Android SDK 8.0 (API 26) or later must be installed via the SDK Manager.
I start New Android project "Blank Activity" in Android Studio with Android 4.0
but I noticed that for rendering used API 23 (Android 6.0)
and if I click to use Android 4.0 (4.4W.2, 4.4.2, 4.3.1, 4.2.2, 4.0.3), i receive the following error:
Rendering Problems
The graphics preview in the layout editor may not be accurate:
- PorterDuff Color Filter are not supported. (Igrone for this session)
Tell me please how to fix this problem and why it happens.
Or it is quite normal that for rendering the project that uses the Android 4.0 uses Android 6.0 ?
I use Android Studio 1.5.1 141.2456560 and Java SE Development Kit 1.7.0_79
I think I found the answer to this question
https://www.youtube.com/watch?v=Sxo5zMcOCXM
The application for a specific API will have forward compatibility with future releases. Platform SDK uses the target value if the near future platforms will be expected a significant change in behavior. This ensures that the application will not break when you upgrade a user's phone.
It turns out that it does not matter as what API to use for rendering the project. If you created your project for the minimum Android 4.0 platform and rendering in Android Studio using Android 6.0 then it is quite normal.
I am using unity 5.1.1 and vuforia v5.0.5 , documents say it works with android 4.0.3, but while building it asks for android platform 5 minimum (API 21)
Is there a way to limit it to jelly beans?
The project I am trying to build is a new vuforia project , I havn't changed a thing
I defined the project to support android 4.2, though it asks for API 21 even when configured to minimum support gingerbread