How can I add more devices in android virtual device to support higher API levels of android like 23,24 etc.?I am using Xamarin with Visual Studio and android sdk.
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So I've run into an issue when trying to create a new virtual device in the android sdk avd. When I select Android 8.0 (Api 26), I am told that a system image cannot be found. This makes no sense to me, as I have in fact installed the image.
However, if I install the Android Wear image, I can select it when creating a new device.
System Image Installed for 8.0 (With Android Wear image as well)
Trying to create an 8.0 device, can only select Android Wear image
This also happens when trying to create a virtual device for 7.1 Android 7.0 and below have no issues.
have you tried the new (Preview) Xamarin Android Device Manager ?
Requirements
Visual Studio for Mac 7.4 or later.
The latest version of the Xamarin Device Manager installer for macOS (see note below).
Android SDK – Android SDK 8.0 (API 26) or later must be installed via the SDK Manager.
I want to write a simple app for an android 2.2 device. (Api 8)
When I create a new project in android studio the minium sdk I can select is api 9, android 2.3.
How do I target an older version?
You will not get anything specific also remotely from developing for Android 2.2.
No new or even very few old devices exist for Android 2.2.
But if you are thinking to install Android 2.2 on any Raspberry Pi style devices, that changes everything.
You need to get an Android Studio older than 2.0 version from this link
Android Studio Canary Channel Downloads for all versions
I am using unity 5.1.1 and vuforia v5.0.5 , documents say it works with android 4.0.3, but while building it asks for android platform 5 minimum (API 21)
Is there a way to limit it to jelly beans?
The project I am trying to build is a new vuforia project , I havn't changed a thing
I defined the project to support android 4.2, though it asks for API 21 even when configured to minimum support gingerbread
I am new to android development and Android Studio. I also have a physical device which runs android version 5.0.1. When I try to debug an app from Android Studio on my device I don't get the behavior as in the emulator.
My project's target API level (when I create it) is always 23 (Android 6.0 Marshmallow). Although the minimum API level is 17 (Android 4.2 Jelly Bean) I want to know how to set the target API level on project creation. Is this possible with the current version of Android Studio (1.4.1)?
There is no way to choose the target API level using the New Project wizard in Android Studio currently (1.4.1). It should always be the latest version available anyway.
From http://developer.android.com/intl/es/training/basics/supporting-devices/platforms.html#sdk-versions:
To allow your app to take advantage of these changes and ensure that
your app fits the style of each user's device, you should set the
targetSdkVersion value to match the latest Android version available.
To modify it after project creation just edit the targetSdkVersion value in your build.gradle file.
I need to test my Android app on a device running jelly bean 4.1.1, however in the SDK manager there is no 4.1.1 package available for download. The closest options are 4.1.2 and 4.0.3, choosing either of these results in my device not being detected.
Is there something I'm missing? Shouldn't 4.1.1 be available in the SDK manager?
The closest options are 4.1.2 and 4.0.3, choosing either of these results in my device not being detected.
I do not see 4.1.2 in the SDK Manager. I see Android 4.1, which is as it should be.
(though I do see some updates to that API level in the SDK that I will need to download when I am not on a conference WiFi network...)
Is there something I'm missing?
No.
Shouldn't 4.1.1 be available in the SDK manager?
No. The SDK Manager goes by API levels, not consumer-facing patch releases. Android 4.1 defined API Level 16, and neither 4.1.1 nor 4.1.2 created a new API level. From the standpoint of a developer, 4.1 and 4.1.1 and 4.1.2 should behave identically. If they don't, that's a bug.