Android Studio - Widget above soft keyboard in relative layout - android

Is it possible in RelativeLayout using android:layout_above to place a widget above the soft keyboard when it's visible?
I don't want to fiddle with any layouts, as the ones I have in my project should remain unaffected by the widget I'm trying to add.

The soft keyboard exists in a separate process and gets its own separate window. There's no way for you to reference the soft keyboard in your layouts or position anything in relation to it directly.
In your AndroidManifest, you can specify android:windowSoftInputMode="adjustResize". This means your activity's window will be resized when the soft kayboard window is visible. In this scenario, any view positioned at the bottom of your activity's layout should appear directly above the soft keyboard. This is the best you can do.

Related

Keyboard from EditText destroing Layout

I have EditText, when i toutch this, keyboard will show, but instead of covering the bottom part of the application, it shifts all the elements at the top and makes them smaller, everything looks distorted ...
How do I display the keyboard so that it does not affect our layout?
Please check this Link:
You can add in your menifest for the activity you want to prevent such issue.
Also make sure if you are having a bit more content use scrollView as a parent.
And soft input mode as "adjustResize"
android:windowSoftInputMode="adjustResize"
or
android:windowSoftInputMode="adjustPan"
you can use as per your need.
adjustResize
to ensure that the system resizes your layout to the available space—which ensures that all of your layout content is accessible (even though it probably requires scrolling)—use this one.
adjustPan
The activity's main window is not resized to make room for the soft keyboard, and the contents of the window are automatically panned so that the current focus is never obscured by the keyboard and users can always see what they are typing.
adjustNothing
Do nothing with layouts

How to keep android parent view stay on position when keyboard appears?

How to make my layout stay on position, when keyboard appears?
Whenever android soft keyboard appears layout view push to up
According to this Android developer guide,
"adjustPan"
The activity's main window is not resized to make room for the soft keyboard. Rather, the contents of the window are automatically panned so that the current focus is never obscured by the keyboard and users can always see what they are typing. This is generally less desirable than resizing, because the user may need to close the soft keyboard to get at and interact with obscured parts of the window.
So add this in your AndroidManifest.xml
<activity android:windowSoftInputMode="adjustPan" > </activity>
You can try setting a Dummy layout below your layout with the width and height of your preference and Set the visibility of the Dummy layout to invisible.

Android - ScrollView activity hosted in TabActivity and windowSoftInputMode

I have a TabActivity which has the tabs across the bottom of the screen. My first tab hosts an activity which consists of a fixed header layout at the top of the screen, and a ScrollView beneath it which contains several EditText controls. The ScrollView scrolls it's content fine between the header bar and the bottom tabs, the problem occurs when an EditText is tapped and the soft keyboard appears. I understand to control the behaviour of the views when the keyboard appears I need to use the windowSoftInputMode attribute in the manifest XML file. However I've tried both the following settings :
adjustResize - Gives the correct functionality for the ScrollView and the header layout remains fixed at the top of the screen. However the tab bar controls are pushed up on top of the keyboard.
adjustPan - The tab bar controls remain at the bottom of the screen beneath the keyboard (which is what I want) but the other views are pushed up by the keyboard meaning the header layout gets pushed up off the screen.
It seems I need characteristics of both settings, but they can't be used together. I've heard of the setting adjustNothing but if I try this my project fails to build as it doesn't recognise this setting. I guess I need my tab host activity to have adjustPan but my content activity to have adjustResize but it seems you can't combine the two as it's the tab host activity that takes precedence.
Any help greatly appreciated.
In the absence of any direct solution for this, I have resorted to a kind of hack. I have set my TabHost activity to adjustResize and then written code to hide/unhide the tab bar controls (TabWidget) when the soft keyboard appears/disappears. I managed to get a pretty good result in the end, using the technique here : Adjust layout when soft keyboard is on to detect the keyboard appearing/disappearing.

How to prevent the background image to get resized on soft keypad launch while other screen components are movable on keypad launch

I have Login Activity with a background image and a frame layout.
The framelayout will be replaced by a relative layout which contains three edit text boxes in the relative layout and a button at relative layout's bottom i.e., alignParentBottom = true.
When I focus on any of the edit text boxes the keypad raises ans I want all of them to move accordingly and the button at bottom should be immediately above the keypad so I am using adjustResize in my manifest, but this is making my background image to get resized i.e., compressed and displaying it within the visible space of the screen.
I need my background image not to move while all other components should be moving according to the screen.
If I use adjustPan the button which is aligned at parent bottom is not getting placed above the keypad and is invisible behind the softpad.
Please help me in this regard if anyone knows the way to resolve this requirement.
Thanks.
Try adding android:windowSoftInputMode="stateVisible|adjustPan" to your activity in the manifest file.
Explained here:
adjustPan
The activity's main window is not resized to make room for the soft
keyboard. Rather, the contents of the window are automatically panned
so that the current focus is never obscured by the keyboard and users
can always see what they are typing. This is generally less desirable
than resizing, because the user may need to close the soft keyboard to
get at and interact with obscured parts of the window.
If it's top layer just instead of setting that layer background you set that activity custom theme with that background. That way it does't resize. At least that worked for me.

detect soft keyboard being hidden

i have an activity with an edit box, when the user touches inside the edit box, the soft keyboard comes up. if the user presses the hardware "back" button, the soft keyboard goes away. I want to detect this situation. I have looked around and the best response i've seen so far is this one:
http://groups.google.com/group/android-developers/browse_thread/thread/9d1681a01f05e782
my question is -- how can you detect if your application window has been resized?
I added this text to my activities in my android manifest file:
android:windowSoftInputMode="adjustResize"
but I'm not quite sure how to detect the change.
any help greatly appreciated.
Android does not provide an API for checking if the keyboard is visible or not. You can, however, key off the height of your top level layout to determine this information.
First, you have to set your activity's android:windowSoftInputMode attribute to "adjustResize".
Then, create a new class that extends your desired layout type (eg LinearLayout). In that class, you can override a few different methods that will be called as the height of your layout changes (due to the keyboard being shown or hidden). When these calls are triggered, you can compare the height of your layout to the height of the screen. If there's a substantial difference between the two (ie more than just the size of the notification bar), the keyboard is visible.
Finally, make sure that you use your new class as the top level layout in your layout xml (eg in place of LinearLayout).
If you would like a more thorough explanation, I've written one up: http://www.cannedcoding.com/2011/08/soft-keyboard.html
Creating an Input Method Service (See http://developer.android.com/reference/android/inputmethodservice/InputMethodService.html) to listen for the back button might work. When it is pressed, you can pass that on to your activity which then does what you want it to do along with removing the soft keyboard.

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