I use this code to download an Image
public void buttonCondivisione(View view) {
//onShareItem(view);
String url = Utilities.removeString(mImages[POSITION_IMAGE].getLink());
new DownloadImage().execute(url);
}
private class DownloadImage extends AsyncTask<String, Void, Bitmap> {
private String TAG = "DownloadImage";
private Bitmap downloadImageBitmap(String sUrl) {
Bitmap bitmap = null;
try {
InputStream inputStream = new URL(sUrl).openStream(); // Download Image from URL
bitmap = BitmapFactory.decodeStream(inputStream); // Decode Bitmap
inputStream.close();
} catch (Exception e) {
Log.d(TAG, "Exception 1, Something went wrong!");
e.printStackTrace();
}
return bitmap;
}
#Override
protected Bitmap doInBackground(String... params) {
return downloadImageBitmap(params[0]);
}
protected void onPostExecute(Bitmap result) {
saveImage(getApplicationContext(), result, "my_image.png");
}
}
public void saveImage(Context context, Bitmap b, String imageName) {
FileOutputStream foStream;
try {
foStream = context.openFileOutput(imageName, Context.MODE_PRIVATE);
b.compress(Bitmap.CompressFormat.PNG, 100, foStream);
foStream.close();
Toast.makeText(CategoryActivity.this, "FATTO", Toast.LENGTH_SHORT).show();
} catch (Exception e) {
Log.d("6SENSE_APP Save Image", "Exception 2, Something went wrong!");
Toast.makeText(CategoryActivity.this, "No FATTO", Toast.LENGTH_SHORT).show();
e.printStackTrace();
}
}
But i can't find the image after the download. It's all ok because i see the Toast message after few seconds. I try different way to download my images but every method don't work for me. Stackoverflow is my last chance.
Related
I have a String with an url to an image.
Can somebody give me the code to realize it?
All what ive done before is not working.
code so far:
dlbtn.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
new DownloadImage().execute(id);
}
});
public void saveImage(Context context, Bitmap b, String imageName)
{
FileOutputStream foStream;
try
{
foStream = context.openFileOutput(imageName, Context.MODE_PRIVATE);
b.compress(Bitmap.CompressFormat.PNG, 100, foStream);
foStream.close();
}
catch (Exception e)
{
Log.d("saveImage", "Exception 2, Something went wrong!");
e.printStackTrace();
}
}
private class DownloadImage extends AsyncTask<String, Void, Bitmap> {
private String TAG = "DownloadImage";
private Bitmap downloadImageBitmap(String sUrl) {
Bitmap bitmap = null;
try {
InputStream inputStream = new URL(sUrl).openStream(); // Download Image from URL
bitmap = BitmapFactory.decodeStream(inputStream); // Decode Bitmap
inputStream.close();
} catch (Exception e) {
Log.d(TAG, "Exception 1, Something went wrong!");
e.printStackTrace();
}
return bitmap;
}
#Override
protected Bitmap doInBackground(String... params) {
return downloadImageBitmap(params[0]);
}
protected void onPostExecute(Bitmap result) {
saveImage(getApplicationContext(), result, "my_image.png");
}
}
public Bitmap loadImageBitmap(Context context, String imageName) {
Bitmap bitmap = null;
FileInputStream fiStream;
try {
fiStream = context.openFileInput(imageName);
bitmap = BitmapFactory.decodeStream(fiStream);
fiStream.close();
} catch (Exception e) {
Log.d("saveImage", "Exception 3, Something went wrong!");
e.printStackTrace();
}
return bitmap; }
but nothing happens.
no stored image in gallery and no toast will be shown
Use Picasso Library for this task
http://square.github.io/picasso/
Good morning,
I have following code to download bitmpa from server
/*SAVE IMAGE++++++++++++++++++++*/
public void saveImage(Context context, Bitmap b, String imageName) {
FileOutputStream foStream;
try {
foStream = context.openFileOutput(imageName, Context.MODE_PRIVATE);
b.compress(Bitmap.CompressFormat.JPEG, 100, foStream);
foStream.close();
UPDTV_FOTO.setBackgroundColor(Color.GREEN);
image.setImageBitmap(loadImageBitmap(getApplicationContext(), Giocatore));
UPDTV_FOTO.setText("Download "+Giocatore+ " Complete");
}
catch (FileNotFoundException e) {
Log.d("saveImage", "file not found");
e.printStackTrace();
// UPDTV_FOTO.setText("FILE NOT FOUND");
}
catch (IOException e) {
Log.d("saveImage", "io exception");
e.printStackTrace();
// UPDTV_FOTO.setText("SAVE IMAGE ERROR");
}
}
/*SAVE IMAGE+++++++++++++++++++++++++*/
/*DOWNLOAD IMAGE++++++++++++++++++++++*/
private class DownloadImage extends AsyncTask<String, Void, Bitmap> {
private String TAG = "DownloadImage";
private Bitmap downloadImageBitmap(String sUrl) {
Bitmap bitmap = null;
try {
InputStream inputStream = new URL(sUrl).openStream(); // Download Image from URL
bitmap = BitmapFactory.decodeStream(inputStream); // Decode Bitmap
inputStream.close();
} catch (Exception e) {
Log.d(TAG, "Exception 1, Something went wrong!");
e.printStackTrace();
// UPDTV_FOTO.setText("DOWNLOAD ERROR");
}
return bitmap;
}
#Override
protected Bitmap doInBackground(String... params) {
return downloadImageBitmap(params[0]);
}
protected void onPostExecute(Bitmap result) {
saveImage(getApplicationContext(), result, Giocatore);
}
}
/*DOWNLOAD IMAGE++++++++++++++++++++++*/
/*LOAD IMAGE*+++++++++++++++++++++++++++++++++++++*/
public Bitmap loadImageBitmap(Context context, String imageName) {
Bitmap bitmap = null;
FileInputStream fiStream;
try {
fiStream = context.openFileInput(imageName);
bitmap = BitmapFactory.decodeStream(fiStream);
fiStream.close();
} catch (Exception e) {
Log.d("saveImage", "Exception 3, Something went wrong!");
e.printStackTrace();
// UPDTV_FOTO.setText("LOAD ERROR");
}
return bitmap;
}
/*LOAD IMAGE+++++++++++++++++++++++++++*/
if the bitmap I try to download is available on server all works fine with
new DownloadImage().execute(myurl);
else if is not available, my app crashes.
So I would like to check if bitmap is available on servere before starting download.
I try
if (URLUtil.isValidUrl(URL+FotoGiocatore)==true);
and also
How can I programmatically test an HTTP connection?
Check if file exists on remote server using its URL
You can also use below code to check if the image is present
URL url = new URL("YOUR URL");
HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection();
urlConnection.setRequestMethod("GET");
urlConnection.connect();
`int status = urlConnection.getResponseCode();`
and only start download if status==200
How to load image from URL and save that on memory of device in android? Dont say me use Picasso or oser laibrary.
I need to:
If device get internet conection I load image to ImageView from url and save it on memory of device, else I need to load one of save image to imageView. Thank`s for helps
P.S. Sorry me, I can make some mistakes in question because I don`t very good know English.
This my class:
public class ImageManager {
String file_path;
Bitmap bitmap = null;
public Bitmap donwoaledImageFromSD() {
File image = new File(Environment.getExternalStorageDirectory().getPath(),file_path);
BitmapFactory.Options bmOptions = new BitmapFactory.Options();
bitmap = BitmapFactory.decodeFile(image.getAbsolutePath(),bmOptions);
return bitmap;
}
private void savebitmap() {
File file = new File("first");
file_path = file.getAbsolutePath();
try {
FileOutputStream fileOutputStream = new FileOutputStream(file);
bitmap.compress(Bitmap.CompressFormat.JPEG, 90,fileOutputStream);
} catch (Exception e) {
e.printStackTrace();
}
}
public void fetchImage(final String url, final ImageView iView) {
new AsyncTask<String, Void, Bitmap>() {
protected Bitmap doInBackground(String... iUrl) {
try {
InputStream in = new URL(url).openStream();
bitmap = BitmapFactory.decodeStream(in);
savebitmap();
} catch (Exception e) {
donwoaledImageFromSD();
}
return bitmap;
}
protected void onPostExecute(Bitmap result) {
super.onPostExecute(result);
if (iView != null) {
iView.setImageBitmap(result);
}
}
}.execute(url);
}
}
Try to use this code:
Method for loading image from imageUrl
public Bitmap getBitmapFromURL(String imageUrl) {
try {
URL url = new URL(imageUrl);
HttpURLConnection connection = (HttpURLConnection)
url.openConnection();
connection.setDoInput(true);
connection.connect();
InputStream inputStream = connection.getInputStream();
Bitmap imageBitmap = BitmapFactory.decodeStream(inputStream);
return imageBitmap;
} catch (IOException e) {
e.printStackTrace();
return null;
}
}
And You should use it in a separate thread, like that:
new Thread(new Runnable() {
#Override
public void run() {
try {
Bitmap bitmap = getBitmapFromURL(<URL of your image>);
imageView.setImageBitmap(bitmap);
} catch (Exception e) {
e.printStackTrace();
e.getMessage();
}
}
}).start();
But using Picasso - indeed a better way.
Update:
For saving Bitmap to file on external storage (SD card) You can use method like this:
public static void writeBitmapToSD(String aFileName, Bitmap aBitmap) {
if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
return;
}
File sdPath = Environment.getExternalStorageDirectory();
File sdFile = new File(sdPath, aFileName);
if (sdFile.exists()) {
sdFile.delete ();
}
try {
FileOutputStream out = new FileOutputStream(sdFile);
aBitmap.compress(Bitmap.CompressFormat.PNG, 100, out);
out.flush();
out.close();
} catch (Exception e) {
}
}
Remember that You need
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
for it.
And for loading `Bitmap` from file on external storage You can use method like that:
public static Bitmap loadImageFromSD(String aFileName) {
Bitmap result = null;
if (Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
try {
FileInputStream fis = new FileInputStream(new File(Environment.getExternalStorageDirectory(), aFileName));
result = BitmapFactory.decodeStream(fis);
fis.close();
} catch (FileNotFoundException e) {
Log.d(TAG, "loadImageFromSD: " + e.getMessage());
} catch (IOException e) {
e.printStackTrace();
}
}
return result;
}
You need
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
to do this.
Update 2
Method getBitmapFromURL(), but ImageView should be updated from UI thread, so You should call getBitmapFromURL(), for example, this way:
new Thread(new Runnable() {
#Override
public void run() {
try {
final Bitmap bitmap = getBitmapFromURL("<your_image_URL>");
runOnUiThread(new Runnable() {
#Override
public void run() {
imageView.setImageBitmap(bitmap);
}
});
} catch (Exception e) {
e.printStackTrace();
e.getMessage();
}
}
}).start();
I had this same issue and I hope this helps. First, To download Image from URL into your app, use the code below:
private class DownloadImageTask extends AsyncTask<String, Void, Bitmap> {
ImageView bmImage;
public DownloadImageTask(ImageView bmImage) {
this.bmImage = bmImage;
}
protected Bitmap doInBackground(String... urls) {
String urldisplay = urls[0];
Bitmap mIcon11 = null;
try {
InputStream in = new java.net.URL(urldisplay).openStream();
mIcon11 = BitmapFactory.decodeStream(in);
} catch (Exception e) {
Log.e("Error", e.getMessage());
e.printStackTrace();
}
return mIcon11;
}
In order for the image to be displayed inside the app, use the method below in your onCreate method:
new DownloadImageTask((ImageView) -your imageview id-)
.execute(-your URL-);
In order for the image to be saved INTERNALLY inside the app/phone, use the code below:
#SuppressLint("WrongThread")
protected void onPostExecute(Bitmap result) {
if (result != null) {
File dir = new File(peekAvailableContext().getFilesDir(), "MyImages");
if(!dir.exists()){
dir.mkdir();
}
File destination = new File(dir, "image.jpg");
try {
destination.createNewFile();
ByteArrayOutputStream bos = new ByteArrayOutputStream();
result.compress(Bitmap.CompressFormat.PNG, 0, bos);
byte[] bitmapdata = bos.toByteArray();
FileOutputStream fos = new FileOutputStream(destination);
fos.write(bitmapdata);
fos.flush();
fos.close();
} catch (IOException e) {
e.printStackTrace();
}
bmImage.setImageBitmap(result);
}
}
To load the image from the internal storage, use the code below:
private void loadImageFromStorage(String path)
{
try {
File f=new File(path, "image.jpg");
Bitmap b = BitmapFactory.decodeStream(new FileInputStream(f));
ImageView img=(ImageView)findViewById(R.id.businessCard_iv);
img.setImageBitmap(b);
}
catch (FileNotFoundException e)
{
e.printStackTrace();
}
}
Things to note: 1. path is the a string containing the path of the file. 2. "image.jpg" is the file name so ensure that matches with yours. 3. "MyImages" is a folder in your path which contains the actual saved image.
I'm having some troubles displaying an image I am fetching from a URL into an ImageView. With the code I have at the moment, I am getting absolutely nothing. Is there a problem with this code?
Drawable img = image.LoadImageFromWeb(icon);
imageView.setImageDrawable(img);
public static Drawable LoadImageFromWeb(String iconId) {
try {
String url = "http://ddragon.leagueoflegends.com/cdn/4.3.12/img/profileicon/" + iconId + ".png";
InputStream is = (InputStream) new URL(url).getContent();
Drawable icon = Drawable.createFromStream(is, "src name");
return icon;
} catch (Exception e) {
return null;
}
}
try this function
private void downloadImage()
{
Bitmap bitmap = null;
try {
URL urlImage = new
URL("http://ddragon.leagueoflegends.com/cdn/4.3.12/img/profileicon/" + iconId +
".png");
HttpURLConnection connection = (HttpURLConnection)
urlImage.openConnection();
InputStream inputStream = connection.getInputStream();
//****bitmap is your image*****
bitmap = BitmapFactory.decodeStream(inputStream);
} catch (MalformedURLException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
and use asyncTask to wait until downloading the image like this
private class Asyn_SaveData extends AsyncTask<Void, Void, Void> {
#Override
protected Void doInBackground(Void... params) {
//get the random string from prefs
if (context != null)
downloadImage();
return null;
}
#Override
protected void onPostExecute(Void result) {
// TODO Auto-generated method stub
super.onPostExecute(result);
//do what you want after the image downloaded
}
}
Note: AsyncTask must be subClassed, and after the doInBackground finish its job it calls automatically the onPostExecute
I used the code below to fetch the image from a url but it doesn't working for large images.
Am I missing something when fetching that type of image?
imgView = (ImageView)findViewById(R.id.ImageView01);
imgView.setImageBitmap(loadBitmap("http://www.360technosoft.com/mx4.jpg"));
//imgView.setImageBitmap(loadBitmap("http://sugardaddydiaries.com/wp-content/uploads/2010/12/how_do_i_get_sugar_daddy.jpg"));
//setImageDrawable("http://sugardaddydiaries.com/wp-content/uploads/2010/12/holding-money-copy.jpg");
//Drawable drawable = LoadImageFromWebOperations("http://www.androidpeople.com/wp-content/uploads/2010/03/android.png");
//imgView.setImageDrawable(drawable);
/* try {
ImageView i = (ImageView)findViewById(R.id.ImageView01);
Bitmap bitmap = BitmapFactory.decodeStream((InputStream)new URL("http://sugardaddydiaries.com/wp-content/uploads/2010/12/holding-money-copy.jpg").getContent());
i.setImageBitmap(bitmap);
} catch (MalformedURLException e) {
System.out.println("hello");
} catch (IOException e) {
System.out.println("hello");
}*/
}
protected Drawable ImageOperations(Context context, String string,
String string2) {
// TODO Auto-generated method stub
try {
InputStream is = (InputStream) this.fetch(string);
Drawable d = Drawable.createFromStream(is, "src");
return d;
} catch (MalformedURLException e) {
e.printStackTrace();
return null;
} catch (IOException e) {
e.printStackTrace();
return null;
}
}
You're trying to download the Large Image from within the UI Thread....This will cause an ANR (Application not Responding)
Use AsyncTask to download the images, that way, a seperate thread will be used for the download and your UI Thread wont lock up.
see this good example that loads image from server.
blog.sptechnolab.com/2011/03/04/android/android-load-image-from-url/.
If you want to download the image very quickly then you can use AQuery which is similar to JQuery just download the android-query.0.15.7.jar
Import the jar file and add the following snippet
AQuery aq = new AQuery(this);
aq.id(R.id.image).image("http://4.bp.blogspot.com/_Q95xppgGoeo/TJzGNaeO8zI/AAAAAAAAADE/kez1bBRmQTk/s1600/Sri-Ram.jpg");
// Here R.id.image is id of your ImageView
// This method will not give any exception
// Dont forgot to add Internet Permission
public class MyImageActivity extends Activity
{
private String image_URL= "http://home.austarnet.com.au/~caroline/Slideshows/Butterfly_Bitmap_Download/slbutfly.bmp";
private ProgressDialog pd;
private Bitmap bitmap;
private ImageView bmImage;
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
bmImage = (ImageView)findViewById(R.id.imageview);
pd = ProgressDialog.show(this, "Please Wait", "Downloading Image");
DownloadWebPageTask task = new DownloadWebPageTask();
task.execute(new String[] { image_URL });
// You can also give more images in string array
}
private class DownloadWebPageTask extends AsyncTask<String, Void, Bitmap>
{
// String --> parameter in execute
// Bitmap --> return type of doInBackground and parameter of onPostExecute
#Override
protected Bitmap doInBackground(String...urls) {
String response = "";
for (String url : urls)
{
InputStream i = null;
BufferedInputStream bis = null;
ByteArrayOutputStream out =null;
// Only for Drawable Image
// try
// {
// URL url = new URL(image_URL);
// InputStream is = url.openStream();
// Drawable d = Drawable.createFromStream(is, "kk.jpg");
// bmImage.setImageDrawable(d);
// }
// catch (Exception e) {
// // TODO: handle exception
// }
// THE ABOVE CODE IN COMMENTS WILL NOT WORK FOR BITMAP IMAGE
try
{
URL m = new URL(image_URL);
i = (InputStream) m.getContent();
bis = new BufferedInputStream(i, 1024*8);
out = new ByteArrayOutputStream();
int len=0;
byte[] buffer = new byte[4096];
while((len = bis.read(buffer)) != -1)
{
out.write(buffer, 0, len);
}
out.close();
bis.close();
byte[] data = out.toByteArray();
bitmap = BitmapFactory.decodeByteArray(data, 0, data.length);
}
catch (Exception e)
{
e.printStackTrace();
}
}
return bitmap;
}
#Override
protected void onPostExecute(Bitmap result)
{
if(result!=null)
bmImage.setImageBitmap(result);
pd.dismiss();
}
}
}