Using AdMob Mediation SDK implementation of Different Mediators - android

Hey I want ask a question and I'll brief my question below.
I am using Admob in my project and it works awesome. but now I want to enable Admob Mediation. for this I implement my first mediator (MOBFOX) and when I implement this. I create an account on MOBFOX(or any other Mediator) and add this on my ADMOB account. so after Creating account on MOBFOX I download the SDK. and download the Adapter JAR file. I add the Adapter to my Libs folder so my QUESTION is that is this compulsory to implement the SDK of MOBFOX? (According to Google tutorial on youtube we only need to add the Adapter file and compile SDK file on gradle.build). if it is necessary to implements its SDK code then there is a conflict between both code ADMOB code and MOBFOX InterstitialAd. its only allow me to have one InterstitialAd OBJECT. and If I Implement the MOBFOX SDK code in my Interstitial Activity then where I will implement my ADMOB code. because I want ADMOB as my Primary and others Mediators as secondary. Please help my out from this. Thanks in advance.

You should not need to directly use the MobFox SDK's API in your app. As long as you compile the MobFox SDK and adapter into your app and make sure your ad unit ID has MobFox in its mediation configuration, the AdMob SDK will automatically use the adapter to interact with the MobFox SDK on your behalf.

Related

Is it possible to use more than one ad SDK in an Android app?

Recently updated my app and I want to know if I can use AdMob when I already have another ad SDK.
I'm currently using AdMob and Appodeal to monetize my App.
Definitely you can add more than one Ad SDK in project.
Only thing you need to understand that how you are going to call/use that Ad SDK. Suppose you already have Ad SDK X and now you want to Add AdMob. Options:
AdMob can be the primary Ad Source and X can be added as mediated Ad Source (If supported by AdMob)
X can be the primary Ad Source and AdMob can be added as mediated Ad Source( If supported by X)
If No SDK is primary Ad Source or (X and AdMob) are not in mediated Ad sources to each other then you need to manually write code to call Ads from these Ad Sources depending on Ad Load callbacks.
Hopefully, this will help to understand , how these works!

Can I can add facebook audience network through mopub

I am a beginner at android. I tried adding facebook ads to my app. but I couldn't success I am getting a lot of error. I heard mopub has the easy integrating solution. can I use it to show Facebook ads? how please help.
just go to Mopub mediation adapters on Github and add the Facebook adapters to your project, you don't need to write the custom event yourself
Although you can easily do that following the guide here: MoPub mediation guide on mediation, if I was the one here, I'd instead go with Google AdMob mediation. They support tons of ad networks, and the integration is far easier than MoPub. For AdMob, you just have to add the ad networks in the Admob console and add the SDKs for the ad networks in your app. But if you choose to go with MoPub, just follow the guide above. It is beginner friendly, and self explanatory.

Implement UnityAds Mediation with Admob in Android

I follow this link to integrate UnityAds into Admob via Mediation. But it was not working, whenever I start the video ads, nothing shows at all.
If I do not using mediation, and implement UnityAds in normal way, it worked.
I also noticed the UnityAdapter class, but I did not know how to use it. Currently via mediation, I also have InMobi and it is OK.
Note: apply the mediation for the iOS version and everything is fine.
Finally, it worked. Instead of adding its ".AAR" file, I have to place its library zip file in our libs folder.
Made me feel really annoyed was the instruction from Google Admob Mediation, it just outdated and completely unhelpful.
For example, I have to contact InMobi team to get their latest adapter since the SDK provided on Google Admob Mediation was just outdated.

Getting started with DFP(Double-click For Publishers) banner ads in Android App

I have admob banner ads integrated in my Android app, but I want to show only 'House Ads' and no Google 3rd party ads.
For this, I got a suggestion from Admob team, that I can use DFP for the same, below is their reply:
"In AdMob it is not directly possible to disable all third-party ad networks from serving in mediation. What you can do is to deprioritize the networks in your mediation stack (based on eCPM values) in order to fetch ads from desired sources.
Or, you can check out DFP, which allows you to set up and manage your own inventory. DFP also integrates with the Mobile Ads SDK, so that means you can use your existing code base to make requests to the DFP network."
I've been digging into this since then, but found nowhere to start from.
They say I need to create an Inventory, but I'm not finding this tab anywhere.
Anyone? Worked with this, please guide how to add customized ad and generate ad unit.
Below is the link for adding DFP to android app:
DFP integration in Android app
Thanks in advance.

Android InMobi tutorial

OK.
Have anyone already implement InMobi (Android SDK v2.0) into Android app?
I'm having trouble doing it. I have read InMobi Android SDK v2.0 Installation and Integration manual and can not make InMobiAndroidSampleApp to work, to show same ads.
The only useful information I have is that adRequestFailed method is called two times.
I have proper siteId method implementation (returns string of InMobi App ID).
Any ideas? Working examples? Tutorials?
10x
I'm from the InMobi Operations team. The problem is that the latest Adwhirl release does not have the updated InMobi Adapters. Can you try with the following versions of the Adwhirl Adapter and the InMobi SDK?
Updated InMobi Android SDK
Update Adwhirl Adapters - This is for the Source version of Adwhirl SDK
http://dl.dropbox.com/u/30899852/adWhirl/AdWhirlSDK_Android_3.0.0.jar – This is for developers using the Compiled version of the Adwhirl SDK (has the adapters of other ad networks which come by default with the Source SDK)
Just to let you know that the latest InMobi tutorials for Android can be found on our new Wiki.
http://developer.inmobi.com/wiki/index.php?title=Android
Obviously Ad network providers (as also Ad Mediators like AdWhirl is) need some time to register/take effect acter change. Today Ads working for me with full support of AdWhirl.
When you implement Ads in your app/game you need to wait some time to take effect.

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