I am having an issue with the android emulator on android studios. The screen of the emulator does not fit in the window. As well as this all clicks respond as if it was fit to the large window. As far as I can tell, changing any of the AVD settings have had no effect on helping it.
Related
I've been doing development with Flutter. I was using a real hardware but wanted to use an emulator. I set it up but there's this issue.
I usually put my apps in virtual desktops and I switch between them with Ctrl+Meta+[arrow keys]. Each of them have a special purpose, usually desktop 1 is for browsing, desktop 2 is for development and desktop 4 is extra (for testing UI apps and emulator in this case).
However, after I launch Android emulator and switch to a different desktop, it results in the issue seen below:
The red area you see stays unresponsive for other apps such as browser, VSCode etc. (i.e. does not respond to clicks). That area is where the emulator is on Desktop 4. And it also keeps showing multitouch tool.
It's a bit annoying so I wanted to ask if anyone got this issue and if they have any solutions.
Thanks in advance.
Environment
Kubuntu 20.04
AMD Radeon R7 240/340
Solution 1
I have, somehow in a weird way, found a workaround for this issue.
After having this issue, go to the emulator window and press the magnifying glass with a plus button icon twice.
After that, it will drop that weird multitouch state and it won't bother you even as you switch desktop.
Rebooting computer will result in the same bug, however, you have to do it again.
Solution 2
Another method that works is to simply resize the window. If you have a device frame on your emulator, you can simply hold down the Meta key and hold right click and resize your window.
Solution 3
You can also maximize the window. If you have device frame around emulator window, you can press ALT+F3, which opens up window options menu, then click "Maximize". This will get rid of it.
My Android emulator is having render issues like in the image. When i restart the emulator or switch to another screen it becomes normal but if I don't interact with it for a while the issue pops up again.
I tried changing the AVD Manager settings to Software GLES but the issue still persists.
Image
When I start the Android emulator only white blank screen is coming After that nothing is happening, Because of that, I changed the graphics settings to Software -GLES 2.0, Now the emulator is launching but it's very very slow, Taking more time to navigate from one screen to another.Please help me to resolve this
Blank Screen Image
To solve the issue you have to go to the sidebar menu click More>Settings>OpenGL ES Renderer and(in my case) set it to Angle(D3D11) or Angle(D3D9) or Swiftshader. After that you have to restart the emulator.
Now Issue will be fixed!
I am using emulator to develop android app. but when I start android emulator with gpu emulation enabled. I got strange screen, status bar is at bottom of android emulator screen. when I want to input something, the IME is at top of android emulator and its direction is reverse. click character can not work, but works if click area at bottom on android emulator.
How could I fix this issue?
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I still have no permission to input hyperlink. so please replace ## to // if you wanna see pictures.
This issue has been reported in Android project:
http://code.google.com/p/android/issues/detail?id=39026
http://code.google.com/p/android/issues/detail?id=35557
So I've searched for an answer but found nothing. Basically, whenever I run a simple little menu app for android tablets using the eclipse android emulator 3.0, only about 1/6th of the app is shown (the top center piece, if the tablet is held landscape.) I've done tutorials using the 2.2 emulator and they work just fine, but whenever I launch the 3.0, the app (and only the app - the android home runs fine) just doesn't appear. When I look at it in the main.xml layout folder, the graphical layout shows it exactly the way I want it to appear.
Is this a problem with the emulator? This can't be a common problem, otherwise I'm sure I would have found a solution by now, but there must be some switch or something that I'm not seeing that's making the app appear as if it were running on a phone and not a tablet.
Do you have a low resolution set for your 3.0 AVD? If you run the AVD Manager, what resolution does it show?