I made one App based on Client-Server programming. I can run that App on multiple devices simultaneously, now I want to debug that App in multiple devices simultaneously so I can check the flow of both client and server simultaneously.
Is it possible in Android studio?? If yes then How can I achieve that??
You can do it by creating multiple launch/debug configurations and assign them the same module. Then just run debug each configuration on different device.
I believe you can start multiple instants by ctrl selecting your devices in the 'Deployment Target Options' pane.
There's annotation prepended in the 'Run' pane on which device is outputting... [DEVICE]-[DEVICE_NAME]-[SERIAL_NUM]
Related
I am trying to test on two different Android devices as a set first, then Android plus Apple devices set next, while running the test scenario code from my Mac PC with an Appium framework at the same time. Will this work ? Will this splitter device be useful ?
If you have multiple devices connected, you can go to the devices drop down in Android Studio and, click "Select Multiple Devices...", then select the devices you'd like to run simultaneously. That device, should allow you to have multiple devices connected at once, as any 1-to-many USB splitter would.
(Android Studio Chipmunk | 2021.2.1 Patch 2)
I purchased the device and tried connecting two android devices, which have the application under test already installed, and then when I started the app from with in the IDE while giving both the device configuration given in the testNG.xml file, an error came up saying some session could not be started. I could not figure out what is the real reason.
As I could not run it with two devices, I am believing, it could not be done.
If any one could suggest an answer, it is most welcome
I want to debug communication between two Android apps. I have Android Studio 3.0.1.
I don't understand how to start up two instances of the app.
Technically, DipendraSharma's answer is wrong.
You can't watch the logcat for two devices at the exact same time, since you can't have two active instances of logcat at once (there is a post about this somewhere, but I can't find it). However, you can launch the app on as many devices as you have available at once, and change between the devices tab in the logcat window. Just like you'd select multiple items in i.e. a directory, you pick the devices you want. Press CTRL (or the equivalent on a different keyboard) and press the devices you want. Example:
Then, like normal, press launch and after a short while of compiling and launching, it'll show up on both (or however many devices you picked). There is going to be a delay between the nth and the n+1th device in terms of launch.
Now, open logcat. You'll see this:
The dropdown with the device allows you to change the current device you're debugging and can see log info about. Change this as you need.
So yes, you can debug on multiple devices at once. This also applies to emulators. And they mix, so if you want to test on two emulators and two real devices, simply pick the ones you want and it'll launch on all the devices.
For emulators, you can debug as many at once as your computer allows you. For real devices, you can debug as many as you have USB ports for.
You can debug communication between two apps by:
1- Opening both Android Studio projects of course in two different windows.
2- Running each app on a separate device/emulator.
3- Attaching the debugger from each project to the relative app instance.
4- Set up break-points and debug!
I wonder if there is a way to install and run an android application concurrently on multiple devices/emulator with a single server that is from development machine.
Do such thing exists?
Actually yes. When launcing your app through Android Studio, you can shift+click on the devices you want to run your application on. Discussed in more detailed in here
When you see the list of devices come up after launching the app,
just press (shift or control) + click each device you want it to launch on.
I'm building a multiplayer game on Android and my iteration cycle is very manual.
Build & Run Android, Choose Device, Select Device A
Build & Run Android, Choose Device, Select Device B
etc.
Is there a way with one click, to build android, and deploy to multiple connected devices over USB?
When you see the list of devices come up after launching the app, just shift or control click each device you want it to launch on.
Like this
In the Device Chooser menu, you can select multiple devices (with shift click) and it will deploy to them in one go.
I have 2 Android devices connected to my computer.
I need to debug them both at the same time since I am sending data back and forth between them.
When I set them both to debug mode it will only stop one at a time.
I can't stop the "sender" immeditaly after the send and then debug the "receiver". It just doesn't like it!
I really need to be able to run two completely sessions.
I tried opening a new Eclipse window but it doesn't help.
Any stops I put apply to both and if any device is in debug mode then it applies to both instances.
Try using two machines. as the debug port both of them are trying to connect to is the same for a single instance of eclipse.
Unfortunately, I don't think that it's possible to debug multiple devices on the same computer using Eclipse, at least for now.