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I created a stripe subscription plan for one day and my customer automatically charged each day but I don't want to charge and subscribe that plan again automatically.I want to end subscription after one day(when plan period ends).
Is there any way or parameter on subscription creation time to tell the stripe that don't charge customer again when plan period ends?
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In Google Play console everything is configured correctly. However, whenever we want to buy a subscription on the build from internal testing, 3-day trial option is not even available - it wants to charge immediately.
We're using Unity in our game, if that matters.
Any tips?
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**I have implement in app purchase in to my app and I want to get details of already purchase subscription's sku data and currant status.
with this data I want to use for proration and cancel
is there any way to find this**
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Suppose there is an application in which 3 users are registered. There is avtivity with three buttons. The user enters the application and can click on only one button (for each user own button), and on other buttons can not press. Tell me how to implement this. The application I make through Firebase.
You need to setup user authentication. You can read about that here:
https://firebase.google.com/docs/auth/android/start/
Basically, you need to create a user account and then take necessary actions depending on who the user is.
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Is there a way to count how many users currently installed my app on their phone , then show the result for example in a text View ?
According to this answer there is an open source called Andlytics Project which will enable you to reach your goal, also you can view this library called segment which as they said it enables you to :
Collect customer data with one API and send it to hundreds of tools
for analytics, marketing, and data warehousing.
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Is there a way to prevent an app from being executed by those users who have received it not through buying from google market? By 'way', I mean any 'approach' you can think of.
In case you're developing a paid app, you can use the available Purchase Status API for verifying the user's purchase status.