Could not find class 'android.support.v4.app.FragmentManagerImpl' - android

My project specifies support-v4-26.1.0 as one of its dependencies, which in turn uses
android.library.reference.1=../support-compat-26.1.0
android.library.reference.2=../support-media-compat-26.1.0
android.library.reference.3=../support-core-ui-26.1.0
android.library.reference.4=../support-core-utils-26.1.0
android.library.reference.5=../support-fragment-26.1.0
On Android sdk 10, this crash occurs:
Could not find class 'android.support.v4.app.FragmentManagerImpl', referenced from method android.support.v4.app.FragmentHostCallback.<init>
FATAL EXCEPTION: main
java.lang.NoClassDefFoundError: android.support.v4.app.FragmentManagerImpl
at android.support.v4.app.FragmentHostCallback.<init>(FragmentHostCallback.java:46)
at android.support.v4.app.FragmentHostCallback.<init>(FragmentHostCallback.java:63)
at android.support.v4.app.FragmentActivity$HostCallbacks.<init>(FragmentActivity.java:871)
at android.support.v4.app.FragmentActivity.<init>(FragmentActivity.java:100)
How can this be fixed?
Edit: I decompiled my apk and see that FragmentManagerImpl exists in android.support.v4.app package, so it's not a ProGuard issue.

FragmentManagerImpl implements Factory2, which requires API 11. This should be the reason for the NoClassDefFoundError exception: at moment I don't know how to fix this. I tried extending that class but it isn't public.
Anyway I'll continue looking for a solution even if API 10 isn't supported at the moment because I want to keep my app's compatibility high.
English mistakes? I'm an Italian teenager, sorry :-)

Related

Native application crashes on Android L

I have a native application that always worked on Android KitKat with both Dalivik and ART runtimes, but it now crashes on Android L with the following trace:
E/art(12810): dlopen("/data/app-lib/com.mylib.example", RTLD_LAZY) failed: dlopen failed: cannot locate symbol "issetugid" referenced by "mylib.so"...
D/AndroidRuntime(12810): Shutting down VM
E/AndroidRuntime(12810): FATAL EXCEPTION: main
E/AndroidRuntime(12810): Process: com.mylib.example, PID: 12810
E/AndroidRuntime(12810): java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol "issetugid" referenced by "mylib.so"...
E/AndroidRuntime(12810): at java.lang.Runtime.loadLibrary(Runtime.java:364)
E/AndroidRuntime(12810): at java.lang.System.loadLibrary(System.java:610)
Is ART runtime in Android L different from KitKat? There is no new NDK available yet, therefore, how to avoid this crash, because it seems that the function issetugid is no longer supported.
The issue has been fixed in the final Android 5.0 release. There is no need to re-compile existing binaries.
However, if the native lib is compiled with target android-21, it fails on previous Android versions (< 5.0)
I think i may have the answer, please correct me if iam wrong.I had faced similar issue and now its fixed (or i have found a workaround rather)
while registering native method to JNI, there are two ways of doing it.
1) Implement JNI_OnLoad() method in your .cpp file and register your native methods with the
appropriate classes.
Check- http://developer.android.com/training/articles/perf-jni.html#native_libraries
example - https://android.googlesource.com/platform/development/+/master/samples/SimpleJNI/jni/native.cpp
2) there is a particular naming convention to follow for the native methods, where the class path (including package) have to be added.
Check - http://docs.oracle.com/javase/6/docs/technotes/guides/jni/spec/design.html#wp615
Here we need not implement any method. The JVM discovers the native method from the symbol names it self from the binary.
The first method doesn't seem to work in Android ART runtime (ART is Optional in kitkat and it will be the only runtime in Lolipop).I am not not sure why it doesnt work. but i think the reason is because the way ART performs.(The bytecodes are converted and cached during install time itself instead of runtime, so that app runs faster). So since the native libs are not loaded (on_load is not called) the conversion to machine code fails at some point
Use the second method to register natives. it should work.
Only disadvantage is now your function names will be and long and will look horrible (i bet none of the function will fit in 100char limit).bye bye function name readability.
Hope this helps
Cheers,
Shrish

Android Lint limitations?

I recently discovered a fatal error in my android app running on Android version 10 from this line:
((Button)alert.findViewById(android.R.id.button1)).setAllCaps(true);
I have set android:minSdkVersion="9" in AndroidManifest.xml.
The root cause was android.widget.Button inherits from android.widget.TextView and the setAllCaps method was implemented in API level 14.
Reference: https://developer.android.com/reference/android/widget/TextView.html#setAllCaps(boolean)
So my question is why can't I get lint to discover this class of error?
I would presume that lint --check NewApi . would find this kind of issue.
Is it because the dialog which has this button is dynamically created just before this code?
Is there anything I can do to help lint prevent this class of error? In a perfect world I would like warnings to be thrown for any methods called from SDK versions higher than minSdk.

Android NoClassDefFound when referencing class from external libraries (IntelliJ IDEA 12)

I'm having an issue with IntelliJ's dependency handling in regards to external modules. Here's some context:
I'm writing an Android app which implements Google Maps. For my current feature set, I require two external libraries-- Google's Play Services Library and mapex (A third party google map extension library located here https://code.google.com/p/mapex/). I actually built most of this project in Android Studio before I was recommended to move to IntelliJ due to the easier dependency handling. But now I'm here and still having problems.
My Error
When trying to build an object from a class located in the mapex package (com.androidnatic.maps), I get this error when starting the activity the view is contained in (object has not been created yet):
07-03 11:40:35.837: ERROR/dalvikvm(3585): Could not find class 'com.androidnatic.maps.SimpleMapView', referenced from method com.example.myproject.MapActivity.showHeatMap
And then, upon creation, my app force closes and leaves this behind in logcat:
7-03 11:40:45.467: ERROR/AndroidRuntime(3585): FATAL EXCEPTION: main
java.lang.NoClassDefFoundError: com.androidnatic.maps.SimpleMapView
at com.example.myproject.MapActivity.showHeatMap(MapActivity.java:492)
Yet I'm completely stumped because my IDE gives me no sign that anything is wrong! Classes are auto-filled in when trying to access them from MyProject.
ide-fill-in http://www.tonyandrys.com/img/fillin.jpg
No build errors about missing classes, missing modules, class definitions, or anything related.
I get the same results if I try to access the class via its full package name as well.
// No dice.
final SimpleMapView mapView = new SimpleMapView(this, "apikey");
final com.androidnatic.maps.SimpleMapView mapView = new com.androidnatic.maps.SimpleMapView(this, "apikey");
It seems that there's only an issue when the application is running on my phone, as far as my IDE is concerned.
Here's the structure of MyProject:
main-project-structure http://www.tonyandrys.com/img/mainstructure.jpg
Here's my main project's dependency settings (where I assume I screwed up somewhere):
project-structure http://www.tonyandrys.com/img/projectstructure.jpg
And here is the structure of the mapex library module:
mapex-lib http://www.tonyandrys.com/img/mapexstructure.jpg
The class files that I'm trying to access live in MapExLib/gen and MapExLib/src, which are currently marked as source directories (blue).
Does anyone have any ideas on how to proceed from here?
Try to do this :
Android, IntelliJ Idea, changing module type
I had the same error "Could not find class XXX from referenced method XXX" with Intellij, involving an Android Test Module and a test which could not find the Activity class anywhere.
I set inside the Project Structure the main Module's Facet Android to Library Module (checkbox) and it worked...
Let us know

Could not find com.slidingmenu.lib.SlidingMenuActivity.apk

I am trying to make use of the SlidingMenu Library for Android but I get these errors:
Could not find com.slidingmenu.lib.SlidingMenuActivity.apk
and another error:
E/AndroidRuntime(24767): java.lang.NoClassDefFoundError: com.slidingmenu.lib.SlidingMenu
I have properly added the com.slidingmenu.lib.SlidingMenuActivity to the Java Build section.
What I found is that some time between June 2012 and now (August 2013) the package name changed. Performing a global search-and-replace of com.slidingmenu.lib to com.jeremyfeinstein.slidingmenu.lib fixed the problem.
Troubleshoot Android 'Could not find somelibrary.apk'
Could not find Library.apk!
Troubleshoot Android 'java.lang.NoClassDefFoundError com.somelibrary.mylibrary'
Troubleshoot NoClassDefFoundError in Java

java.lang.ClassNotFoundException on working app

I have created and published my first Android app. It's very simple. It works fine on simulator and some phones, but I am getting this error:
java.lang.RuntimeException: Unable to instantiate application cz.teamnovak.droid.Novak ESC Track guide: java.lang.ClassNotFoundException: cz.teamnovak.droid.Novak ESC Track guide in loader dalvik.system.PathClassLoader[/data/app/cz.teamnovak.droid-1.apk]
at android.app.ActivityThread$PackageInfo.makeApplication(ActivityThread.java:649)
at android.app.ActivityThread.handleBindApplication(ActivityThread.java:4232)
at android.app.ActivityThread.access$3000(ActivityThread.java:125)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2071)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:123)
at android.app.ActivityThread.main(ActivityThread.java:4627)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:521)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.ClassNotFoundException: cz.teamnovak.droid.Novak ESC Track guide in loader dalvik.system.PathClassLoader[/data/app/cz.teamnovak.droid-1.apk]
at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243)
at java.lang.ClassLoader.loadClass(ClassLoader.java:573)
at java.lang.ClassLoader.loadClass(ClassLoader.java:532)
at android.app.Instrumentation.newApplication(Instrumentation.java:942)
at android.app.ActivityThread$PackageInfo.makeApplication(ActivityThread.java:644)
... 11 more
Any idea what can cause this?
Yep, I had this exact same problem. It was because I specified the android:name attribute in the application node in the manifest file.
Your Android Manifest file probably looks something like this:
<application
android:name="Novak ESC Track guide"
android:icon="#drawable/icon"
android:label="#string/app_name"
android:description="#string/help_text" >
Do not use the android:name attribute! unless you've implemented a custom Application object.
The application:name attribute has nothing to do with the name of your app. This is the name of a specific class to load as your Application instance. That's why you would get the ClassNotFoundException if that class wouldn't exist.
For the name of the app use the android:label attribute on this same application node instead.
Remove it and it should work:
<application
android:icon="#drawable/icon"
android:label="#string/app_name"
android:description="#string/help_text" >
Something like this happened when I changed the build target to 3.2. After digging around I found that a had named the jar lib folder "lib" instead of "libs". I just renamed it to libs and updated the references on the Java build path and everything was working again. Maybe this will help someone...
We have a couple of projects where this issue was logged from time to time on the Android Market. I found the following issues in the manifests:
If the package name is com.test then activities names should be .ActivityName (with a leading dot), not just ActivityName.
For some classes, those that appeared in the logs most often, the class name was specified as com.test.Name while it should have been .Name.
I guess many implementations of Android handle these minor issues successfully (this is why the exception never happened in testing), while others few are throwing the exception.
I have this problem sometimes with eclipse. What has corrected it for me is to go to Project Properties / Android and change the build target API to a different version and republish. I'll find that corrected it, then I can change it back to the desired build target.
or
You may need to check your proguard.cfg.
Assuming you have linked your libraries properly and that your library projects have the code you need marked for export, the next step you might want to do is to check your proguard settings and make sure you are not stripping out the classes you need.
I was struggling with this quite a bit after I had my app working going directly to the emulator or device from eclipse. The problem I was having was after the app was published (i.e. gone through proguard) and run on the device it was missing classes that were contained in the project. They were being stripped out somehow.
My problem may have been caused when I had tried to use IntelliJ and have switched back to eclipse.
Here is the proguard file that worked for me:
-optimizationpasses 5
-dontusemixedcaseclassnames
-dontskipnonpubliclibraryclasses
-dontpreverify
-verbose
-optimizations !code/simplification/arithmetic,!field/*,!class/merging/*
-keep public class * extends android.app.Activity
-keep public class * extends android.app.Application
-keep public class * extends android.app.Service
-keep public class * extends android.content.BroadcastReceiver
-keep public class * extends android.content.ContentProvider
-keep public class * extends android.app.backup.BackupAgentHelper
-keep public class * extends android.preference.Preference
-keep public class com.android.vending.licensing.ILicensingService
-keepclasseswithmembers class * {
native <methods>;
}
-keepclasseswithmembers class * {
public <init>(android.content.Context, android.util.AttributeSet);
}
-keepclasseswithmembers class * {
public <init>(android.content.Context, android.util.AttributeSet, int);
}
-keepclassmembers enum * {
public static **[] values();
public static ** valueOf(java.lang.String);
}
-keep class * implements android.os.Parcelable {
public static final android.os.Parcelable$Creator *;
}
Had the same error: java.lang.RuntimeException: Unable to instantiate activity (classnotfound)
FIRST try to change the build platform (2.3.3 -> 2.2 -> 2.3.3) worked for me.
This is my observation with respect to the Error. I recently Updated the ADT to 22.0.1.
I am getting following Error when i imported my previous Projects
"E/AndroidRuntime(24807): Caused by: java.lang.ClassNotFoundException: com.sherl.sherlockfragmentsapp.StartActivity in loader dalvik.system.PathClassLoader[/data/app/com.sherl.sherlockfragmentsapp-1.apk]"
Then I changed "Properties->Java Build Path-> Order and Export" in the following manner
[Unable to add the Image because of the Forum rules]
Android Private Libraries - checked
Android 4.2.2 - unchecked
Android Dependencies - checked
/src - selected
/gen - selected
It resolved the issue. Hope this is Help you guys.
I know this question has been answered, and it likely wasn't the case. But I was getting this error, and figured I'd post why in case it can be helpful to anyone else.
So I was getting this error, and after several hours sheepishly realized that I had unchecked 'Project > Build Automatically'. So although I had no compilation errors, this is why I was getting this error. Everything started working as soon as I realized that I wasn't actually building the project before deploying :-/
Well, that's my story :-)
Had this sort of problem today after upgrading to latest ADT/SDK. Took me quite a while. Checked that i used google-apis (for maps), uses-library, cleaned the project etc.
Deleting the .project and adding a fresh one (create new android project) finally solved it.
I got this error when I ran my app on earlier versions of android. I thought SearchView was backwards compatible to Android 1.5, but it was created in 3.0. I removed its reference from the code and it worked.
In my case I had to add android:name=".activity.SkeletonAppActivity"
instead of android:name=".SkeletonAppActivity" in the manifest file for the main activity.
SkeletonAppActivity was in a different package from the application class. Good luck!
Make sure that android:hasCode is not set to false in your manifest file. This is what solved the problem for me!
Well you have a java.lang.ClassNotFoundException. That means a class is missing in the application runtime. You should check wheather you have added all your libs to the build path.
Right click on your project -> properties -> java build path -> libraries, add your libs or create one containing your classes and enable order export for your libs.
In my case, the icon of the app was causing the error:
<application
android:name="com.test.MyApp"
android:icon="#drawable/myicon"
Why? Because I put the icon only in the folder "drawable", and I'm using a high resolution testing device, so it looks in the folder "drawable-hdpi" for the icon. The default behaviour for everything else is use the icons from "drawable" if they aren't in "drawable-hdpi". But for the launching icon this doesn't seem to be valid.
So the solution is to put a copy of the icon (with the same name, of course) in "drawable-hdpi" (or whichever supported resolutions the devices have).
I used a supertype method that was declared 'final' in one of my Activities (specifically the 'isResumed()' method). The actual error showed in LogCat only after restarting my development device.
The Class Not Found Error shows that your class files are missing. Please go to Properties > Java Build Path and add your package containing your java files to the Source tab if found missing. Then build your project. This will create the missing .class files.
I recently invested some time in a similar error report that reached me through the play store error reports.
An overview of some possible causes.
Missing Library
Since my app is tested before release and the issue only occurs approx. once a week I'm pretty sure mine isn’t a library issue. You should think in this direction if a build on your system fails and installing the app using ADB results in error on launch.
Cleaning and building your project could help if this is a local issue and make sure you have the latest version of both SDK and IDE.
In these cases it’s one class of your app or a library used in your app that triggers the error. This is an important difference with the next point where the entry point (Activity with MAIN intent or your custom service/Application object) of your app is not found.
If so look into the following questions & answers I’ve selected. They all have an accepted answer.
unable to instantiate application - ClassNotFoundException
Android Activity ClassNotFoundException - tried everything
Android ClassNotFoundException
Main Activity or Application not found
Misconfiguration of AndroidManifest.xml
More like a beginners mistake was quoted here before in one of the answers talking about the android manifest file.
Important here is that this error would always block your app from loading. It should build though but crash on the first use.
I’ve edited that answer, this is the important part:
Do not use the android:name attribute! unless you've implemented a
custom Application object.
The application:name attribute has nothing to do with the name of your
app. This is the name of a specific class to load as your Application
instance. That's why you would get the ClassNotFoundException if that
class wouldn't exist.
For the name of the app use the android:label attribute on this same
application node instead.
Suppressed: java.io.IOException: unable to open DEX file
Now it’s getting interesting! This was part of the stack trace logged in my case through the playstore. So I can create a build and execute that on my device without errors (whereas all previous errors would prevent any run).
An important comment was made to the following SO question Android Application ClassNotFoundException, Unable to instantiate application
Looks like the system has trouble opening your application dex file java.io.IOException: unable to open DEX file, this is before any of your classes are loaded, so it doesn't have anything to do with how you define your application class in the Manifest. – user2046264 Feb 27 '14 at 2:25
The important part here is the suppressed IOException. This indicates that an IO operation failed. Examples of IO operations are network and storage calls.
Another error report that goes into that direction is listed at Android to Unable to instantiate Application java.lang.ClassNotFoundException: where the role of the external storage provided by an sdcard is mentioned.
Some other similar questions indicate that this can be a user error. "/mnt/asec/..." indicates that the app is running from the sdcard. If the sdcard is removed it could cause this error. 3rd party apps or rooted devices can probably move an app to the sdcard even if its not allowed by the manifest.
If you’re desperate read all the answers to that question since there are some other paths listed also. Think of full package specification, use of singletons and more.
The point here is that both network and storage are IO.
For my specific case I checked all the devices that reported this error and found that they all have external storage support. So a user could install the app and move it to external storage, have the SD card removed and get this error (just a theory, not tested).
For more info on the installLocation options see http://developer.android.com/guide/topics/data/install-location.html
I also considered the network. On top of the stack trace detail page at the play store reports you get an overview of the occurrences of the error over time.
It appeared to me that the error occurred more around the times an update was released. This could support the theory that the user gets an update of the app, downloads this update that somehow gets corrupted. The installation goes fine but the first execution of the app results in the error (again just a theory, not tested).
Other resources
Finally 2 non SO resources that might help you:
https://groups.google.com/forum/#!topic/android-developers/JC7_qqwBRjo
https://code.google.com/p/android/issues/detail?id=72121
Are you using your code in different enviroments, let's say, by using Dropbox or something like that? Do you use any library or similar? I had a lot of troubles after sharing the workspace files and I fixed it reconfiguring dependences. Hope it helps somebody!
Check if the package name in the class matches the package name in the manifest file. This worked for me
In my case it happen when i moved my launcher activity to different package without updating manifest file.
I had a ClassNotFoundException pointing to my Application class.
I found that I missed Java builder in my .project
If something is missing in your buildSpec, close Eclipse, make sure everything is in place and start Eclipse again
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
I have same problem in android os version 4.1.2
add below line to your AndroidManifest.xml below android:label="#string/app_name" in application tag
android:name="android.support.multidex.MultiDexApplication"
This may help some one with same problem.
Setting minifyEnabled to false in my build.gradle file fixed the issue for me.
release {
minifyEnabled false
}
For me it was just to clean project.
I cleaned project, and run again. And all errors gone.
What helped me in case of Android Studio:
The problem occurred after renamning package of large project.
So I did almost everything AS offers to clean and refresh the project officially, and it works. I'm not saying this is solution for everyone just in case you're using Android Studio. Done in Android Studio 3.5.1, Windows 10.
Alex's answer
Build > Clean Project
Build > Rebuild Project
File > Sync with File System
File > Sync project with Gradle Files
File > Invalidate Caches / Restart
Make sure that you have package
com.aaraf.demowithdoc //Your Package Name
com.aaraf.demowithdoc [YOUR PACKAGE NAME]
is there in your class where this java.lang.classnotfoundexception is occuring
For me, 'closing' the application from Eclipse and 'reopening' of the project, resolved the issue.

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