I have the following animation. Here it show 4 circles simultaneously.
I tried it using multiple views. Like two imageview one on other and applied zoom in and out and translationy animation.
But I want to know If it is possible with single view. If yes then how ?
Thanks in Advance
It is possible if you create an Animation Drawable with different frames inside it. Then you can set this drawable as an image resource and start/stop animation.
All you need is different frames of your animation. You can do that by using some tools available online.
One of which is https://ezgif.com/split
Refer this for animation drawable:
Display an animated PNG image to my layout in android using XML
All the best!
Related
I am currently working on an app where the UI is really important. So, I need to create a Button with a particular shape. I'd like to create one so my UI could look like this :
I saw several tutorials about creating your own drawables, but here my problem is the particular shape of my input. The "L" form bothers me ..
Any idea ?
I keep looking for a solution, and if I find one I will post it here as an answer.
You can either use an image of the shape you required or you can use 2 views places horizontally to each other. The first view will contain the yellow color as background with rect footstep image and another view with half of the height of first one having yellow background will be on the right of the first view.
P.S :
You can always use canvas to create your own views.
___________
|.....|.B....|B...|
| G.|____|.....|
|.....|........|.....|
|.....|.G__|.....|
You can't create a view like this BUT you can create a rectangle View like an ImagView that contains drawable like L. All you have to do is use VectorDrawables. create an SVG Image and then Convert it to a VectorDrawable by using Plugins like SVGVectorDrawable.
here is how to add plugin to your AndroidStudio
After All set the drawable to your Views Background.
I am having four piece of image.
Here I attached one sample image.
How can I create the round shaped image using these type of images?
Which layout is best for creating the UI for android?
Thanks in advance.
are you talking about something like this..
http://www.baijs.nl/tinycircleslider/
And for designing the UI for Android is depends on our requirement.it means whether you want to design something looks like rows and columns then GridLayout and tableLayout will be better,depends on requirement and look the layout will changes once try it your self and choose the best suited for your applicaiton.All the best Mate
inside relative layout add four imageview with attrs ParentTop, ParentRight, ParentBottom and ParentLeft. every image is rectangular with transparent extra area.
i can understand it is little hard to visualize on first attempt.
now come to click area. so a runtime decision about ignore transparent area click will be right thing.
more tricky way will be manage flags for all listeners and if two listener get calls its transparent area .
This is the effect on the ios
Like the effect of paper folded
PaperFold for iOS :https://github.com/honcheng/PaperFold-for-iOS
I suppose you can use scale animations on ImageViews that simulate the paper already folded. The scale effect would be used when you scroll through and expand the entire paper as you continue to scroll through the sets of images. Once you fully scroll through the paper ImageView and the animation is completed, you just kill the animation and have a normal view of a full page paper. Just make a separate folder for animation and inside that folder, create an XML file, select scale and play around with the attributes to test the best suitable effects for your animation.
Hope this helps!
There is a library that helps to implement not accordion-like but another quite interesting folding effect: http://www.youtube.com/watch?v=GzWGhp_NDTg
The explanation & code here http://cases.azoft.com/creating-paper-folding-animation-in-android/
You can use Foldable Layout Lib.
https://github.com/worldline/FoldableLayout
Im working on a application that should be able to have diffrent ImageViews applied to a view or layout and zoom in and out from them. Similair to create a chessboard where each square represent a ImageView and then I can zoom out or in from the whole chessboard.
I want to chose a particular ImageView and then add a tween animation to it like a bounce or scaling.
Whats the best approch to do this in Android?
First of all you will need to check which image is focused. To check this you can try :
Image focusedImg = getViewById(R.id.YourMainLayout).findFocus();
Now, once you have the focused image you need to apply tween animations on it. Follow the below mentioned link to apply twwen animation :
http://chengalva.com/dnn_site/Home/tabid/41/EntryId/57/Android-Tween-Animations.aspx
Best,
Shraddha
I want to make application which will have background and some picture with alpha channel in front. Between them i want to draw bitmap/animation.
How can i do it ?
That is easy. You can use FrameLayout as the root layout and set a background to it. Then add two more LinearLayouts which fill the screen. In the first you may add your animated views like ImageView, while in the second you can insert an ImageView or ImageButton with a transparent image in it.
There are many other ways to do this like using a custom view for your animated layer etc. Check my example here: How can I use the animation framework inside the canvas?