I am having four piece of image.
Here I attached one sample image.
How can I create the round shaped image using these type of images?
Which layout is best for creating the UI for android?
Thanks in advance.
are you talking about something like this..
http://www.baijs.nl/tinycircleslider/
And for designing the UI for Android is depends on our requirement.it means whether you want to design something looks like rows and columns then GridLayout and tableLayout will be better,depends on requirement and look the layout will changes once try it your self and choose the best suited for your applicaiton.All the best Mate
inside relative layout add four imageview with attrs ParentTop, ParentRight, ParentBottom and ParentLeft. every image is rectangular with transparent extra area.
i can understand it is little hard to visualize on first attempt.
now come to click area. so a runtime decision about ignore transparent area click will be right thing.
more tricky way will be manage flags for all listeners and if two listener get calls its transparent area .
Related
I want to make a floor like effect using a single image in android, somethig lake the Tile effect in GIMP. For example have a square already on my app and then create an image that has that square a lot of thimesso that it looks at the end something like this
Create a GridLayout and put an image in each element.
Here's a tutorial that explains the concept of how to use images. You can of course refer to the same image multiple times, and adjust the borders and spacing to meet your needs.
You can use the RecyclerView with GridLayoutManager as your layout.
I am currently working on an app where the UI is really important. So, I need to create a Button with a particular shape. I'd like to create one so my UI could look like this :
I saw several tutorials about creating your own drawables, but here my problem is the particular shape of my input. The "L" form bothers me ..
Any idea ?
I keep looking for a solution, and if I find one I will post it here as an answer.
You can either use an image of the shape you required or you can use 2 views places horizontally to each other. The first view will contain the yellow color as background with rect footstep image and another view with half of the height of first one having yellow background will be on the right of the first view.
P.S :
You can always use canvas to create your own views.
___________
|.....|.B....|B...|
| G.|____|.....|
|.....|........|.....|
|.....|.G__|.....|
You can't create a view like this BUT you can create a rectangle View like an ImagView that contains drawable like L. All you have to do is use VectorDrawables. create an SVG Image and then Convert it to a VectorDrawable by using Plugins like SVGVectorDrawable.
here is how to add plugin to your AndroidStudio
After All set the drawable to your Views Background.
I'm working on creating a menu screen, its fairly boring set of buttons so I wanted to add a curve to their layout to make it a bit more interesting. Like this:
I've just added the curved line to give an idea of what I'm doing - it won't actually have a line when done.
My question is what is the best way to go about doing this. I have tried using a linear layout and then applying a left padding to push them increasingly away from the edge. The problem here is that this depends on the screen size. On a small screen it displays fine and on a larger screen it does not. The second problem I have it that I'd like the entire curve to be centralized in the screen. Should I use a linear layout nested inside another?
If anyone has any ideas or sample layout xml as the best way to achieve this that'd be great.
Take a look on this widget, they doing someting like this
Maybe a relative layout so you can the position of each button relative to the one that comes below it?
I am in the process of creating an app which requires irregular shaped buttons. I know that i can use image buttons and have the irregular shapes set as the images but no matter what is the shape of the image, it always occupies a rectangular area on the screen.
Is it possible to have the button occupy the exact shape of the image alone?
Do i need to create a custom control or layout for doing this or is there any other valid approach?
If i need to create a custom layout then how do i ensure that the space enclosed by all the buttons that i have placed on the layout is always circular or elliptic?
I suggest you start custom and try to generalize enough to allow others to use and participate in the development of your: 'anyshape' android ui component(s).
The J2ME platform's ui components took that route some years ago.
In any case, as you might allready know:
http://developer.android.com/guide/topics/ui/custom-components.html
I have created a button in Photoshop and I have split them into 3 images. Now I want to put those images into android button. I know how to create layouts in android but the point I am missing is how can I make them fluid?
So there is a button for which I have 3 images.
I now want to ask how can I use these images for a <Button> tag so it expands repeating the middle one. Do I need to create style here and then put background="#drawable/three_button_style" or there is something I really need to know?
Is the same going to be true for ListView? I got a list view and images for top, middle and bottom so can I create a ListView of 3 images repeating the middle one?
For scaling items Android usually uses 9-patch, which behaves something like your example but also vertically. Here's a link to the 9-patch tool that can be used to draw these:
http://developer.android.com/guide/developing/tools/draw9patch.html