OneSignal notification to open certain activity on click - android

I checked the Open application on notification click in OneSignal and OneSignal Push Notification Click to open actiivty but still not answers yet. So, I'm building a news app and integrating it with OneSignal, I'm able to receive the notification and when I clicking on it I'm getting the below JSON code
OneSignal.shared.setNotificationOpenedHandler((OSNotificationOpenedResult result) {
this.setState(() {
print(
"Opened notification:
${result.notification.jsonRepresentation().replaceAll("\\n","\n")}");
});
});
JSON Response
Opened notification: {
"payload": "{
"google.delivered_priority": "normal",
"google.sent_time": 1561415365754,
"google.ttl": 259200,
"google.original_priority": "normal",
"custom": "{"a":{"id":"43682"},"i":"b0f4ef57-9556-4163-9e5c- fbcea08b4ce8"}",
"from": "800826514709",
"alert": "Test Alert",
"title": "Test Title",
"google.message_id": "0:1561415365759264%e192c215f9fd7ecd",
"notificationId": -655945385
I/flutter (30970): }",
"displayType": 2,
"shown": true,
"appInFocus": true,
"silent": null
I/flutter (30970): }
And the below code to capture the payload keys
print(result.notification.payload.jsonRepresentation());
JSON Response
{
"google.delivered_priority": "normal",
"google.sent_time": 1561415365754,
"google.ttl": 259200,
"google.original_priority": "normal",
"custom": "{"rec":{"id":"43682"},"i":"b0f4ef57-9556-4163-9e5c-fbcea08b4ce8"}",
"from": "800826514709",
"alert": "Test Alert",
"title": "Test Title",
"google.message_id": "0:1561415365759264%e192c215f9fd7ecd",
"notificationId": -655945385
}
My Question is how do I read the Key "notificationId" and "custom", I tried something like below but getting null
Map<String, dynamic> data =
json.decode(result.notification.jsonRepresentation());
print(data['custom']);

i have this solution for you.
var notificationId = result.notification.payload.rawPayload["notificationId"];
Map<String, dynamic> custom = result.notification.payload.additionalData;
Good luck :)

You can get additional data with this:
OneSignal.shared.setNotificationOpenedHandler((openedResult) async{
var additionalData = openedResult.notification.payload.additionalData;
if(additionalData != null){
if(additionalData.containsKey("myKey")){
var myValue= additionalData["myKey"];
}
}
});

Related

How to send simple "push notification" from one device to other device?

I have an application that I made with Flutter. I am trying to write a method for users to add each other as friends in my application, but before I do this, I want to send push notifications from one device to the other. Actually, I think if I start, I can solve the rest with my own algorithm.
Ways I've tried:
installed node.js
from project terminal: firebase login
firebase init
functions file created and exists in my project
i have index.ts file
I get unique token for each device when app opened.
I want to put a simple notification sending code in the index.ts file, but I couldn't. And this notification should work from one device to another.
Here is simple solution to send device to device notification.
First create json formatted parameters like below
var params = {
"to": "device token",
"notification": {
"title": "Notification Title",
"body": "Notification Message",
"sound": "default",
},
"data": {
"customId": "01",
"badge": 0,
"alert": "Alert"
}
};
Then var url = 'https://fcm.googleapis.com/fcm/send'; call as api.
Get response like below code
var response = await http.post(url,
headers: {
"Authorization": "key= Web server Key over here",
"Content-Type": "application/json"
},body: json.encode(params)
);
if (response.statusCode == 200) {
Map<String, dynamic> map = json.decode(response.body);
print("fcm.google: "+map.toString());
}
else {
Map<String, dynamic> error = jsonDecode(response.body);
print("fcm.google: "+error.toString());
}

Flutter firebase cloud function, playload issue

I'm using firebase cloud function for send push notification. It works but issue by default it shows badge and does not play sound when notification comes.
Below is my playload code.
var playload = {
notification: {
title: msgData.title,
body: msgData.message,
sound: 'default',
badge: '0',
click_action: 'FLUTTER_NOTIFICATION_CLICK'
},
data: {
title: msgData.title,
body: msgData.message,
sound: 'default',
badge: '0',
click_action: 'FLUTTER_NOTIFICATION_CLICK'
}
}
var options = {
priority: "high",
timeToLive: 60 * 60 * 24
};
return admin.messaging().sendToDevice(tokens, playload, options).then((response) => {
console.log('Sent to all the devices');
return response;
}).catch((err) => {
console.log(err);
return 0;
})
I have set 'sound': 'default' and badge: '0' but doesn't help me.
UPDATED:
I have tried with double quote for both keys and values but didn't work yet.
var playload = {
"notification": {
"title": msgData.title,
"body": msgData.message,
"sound": "default",
"badge": "0",
"click_action": "FLUTTER_NOTIFICATION_CLICK"
},
"data": {
"title": msgData.title,
"body": msgData.message,
"sound": "default",
"badge": "0",
"click_action": "FLUTTER_NOTIFICATION_CLICK"
}
}
Have you tried to replace your single quotes with double quotes?
From JSON.org:
A value can be a string in double quotes, or a number, or true or
false or null, or an object or an array. These structures can be
nested.
The title and the body of your message is processed before it eventually will fail which might be why it seems that your formatting is okay.
Let me know whether this has helped you.

Ionic 3 badge not showing on iOS or Android

I have a mobile app built on Ionic 3, using Firebase and FCM plugin to send notifications.
I have 2 problems :
The badge never appears (tested on iOs and Android) (but the notifications are working normally)
When I click on the notification, I am re-directed to my application's home page. But I would like to be re-directed on a specific page of my application. Apparently, that should be specified by changing the "activity" on the "click_action" parameter, however my app doesn't have any activity.
Thanks for your help.
Here is my code :
sendNotif(){
this.postRequest()
var headers = new Headers();
headers.append("Accept", 'application/json');
headers.append('Content-Type', 'application/json');
headers.append('Authorization', 'key=xxxxx:xxxx')
let options = new RequestOptions({ headers: headers });
let postParams = {
"notification": {
"title": "Mon-appli",
"body": "Nouvelle réservation",
"sound": "default",
"click_action": "FCM_PLUGIN_ACTIVITY",
"icon": "fcm_push_icon"
},
"data": {
"param1": "value1",
"param2": "value2"
},
"to": "/topics/all",
"priority": "high",
"restricted_package_name": ""
}
this.http.post("https://fcm.googleapis.com/fcm/send", postParams, options)
.subscribe(data => {
this.nb_notif = this.nb_notif +1;
}, error => {});
}
I ended up here because I have the same problem with badge as you. But I think that I can answer your number 2 problem:
The redirection has nothing to do with your notification set-up. You'll need to unsubscribe from the authentication observer.
So unsubscribe in app.component.ts from the listener as follow:
const authUnsubscribe = afAuth.authState.subscribe( user => {
if (user) {
authUnsubscribe.unsubscribe();
this.rootPage = 'HomePage';
}
else{
this.rootPage = 'LoginPage';
}
});
And for question number 1:
You'll have to add badge:1 in your notification:{..} description.
"notification": {
"title": "Mon-appli",
"body": "Nouvelle réservation",
"sound": "default",
"click_action": "FCM_PLUGIN_ACTIVITY",
"icon": "fcm_push_icon",
"badge":1
}

Firebase push notification not showing on phone despite successful response

I am sending a push token to a specific device via the FCM API on testing with Postman, but I intend to send them from the server.
{
"to" : "my_device_token",
"notification" : {
"notificationTitle" :"test from server",
"notificationBody" :"test lorem ipsum"
}
}
I am receiving the response
{
"multicast_id": 4996861050764876123,
"success": 1,
"failure": 0,
"canonical_ids": 0,
"results":
[
{
"message_id": "0:1519567530487886%f95ee7d4f95ee123"
}
]
}
Which shows no error, however I don't get any notifications on my phone.
I tried the same device token using on firebase website "Notifications => New Message => Single Device", and it works.
I see threads about not receiving the notifications when the app is not running, however I don't get any even if the app is running.
Edit: My application is built using Xamarin.Android, if relevant.
The notification property keys are title and body:
{
"to" : "my_device_token",
"notification" : {
"title" :"test from server",
"body" :"test lorem ipsum"
}
}
See Table 2b in the documentation.
I am sending push in a single devices using via FCM api. The JSON is given below.
In the case of Android
{
"to" : "device Tokens", // Your android device token
"data" :
{
"body" : "test",
"title" : "test",
"pushtype" : "events",
};
In the case of IOS json
{
"to" : "device Tokens", // iphone tokens
"data" :
{
"body" : "test",
"title" : "test",
"pushtype" :"events",
},
"notification" : {
"body" : "test",
"content_available" : true,
"priority" "high",
"title" = "C#"
}
} ;
put in index.js
PushNotification.configure({
onNotification: function (notification) {
console.log("NOTIFICATION:", notification);
},
requestPermissions: Platform.OS === 'ios'
})
in your screen
createChannels =()=>{
PushNotification.createChannel(
{
channelId:"test-channel",
channelName:"Test-channel"
}
)
}
handleNotification=()=>{
PushNotification.localNotification({
channelId:"test-channel",
title:"Kinza ",
message: "hi gow adww biy",
});
PushNotification.localNotificationSchedule({
channelId: "test-channel",
title:"Alram",
message:"Hi how are you",
date: new Date(Date.now() + 20*1000),
allowWhileIdle:'true',
});
}

Android push does not trigger when app in background after notification clicked

I have a Cordova app, using the push plugin.
On the server I am sending the GCM messages with node-gcm.
I receive notifications just fine, for iOS and Android, and they open the app when clicked, however on Android the 'notification' event does not fire.
push.on('notification', function(data) {
console.log(data);
alert('got PUSH!');
});
If the app is running in the foreground then I get the 'got PUSH!' alert, but when the app is in the background and I click the push notification when it arrives, it opens the app but does not alert 'got PUSH!'.
How can I get the 'notification' event to fire after the app opens?
Here is the gcm Message I am sending to the device:
{
"params": {
"notification": {
"title": "SO post demo",
"body": "THIS IS A TEST!",
"icon": "ic_launcher",
"sound": true
}
}
}
I believe that I need to have something in the notification payload to solve this, but nothing I have tried gets that event to fire when the app opens from the background.
Here are a couple of things that I have tried:
Using "content-available" (as suggested here), using message.addData:
{
"params": {
"notification": {
"title": "SO post demo",
"body": "THIS IS A TEST!",
"icon": "ic_launcher",
"sound": true
},
"data": {
"info": "super secret info",
"content-available": "1"
}
}
}
Same again, but putting my params in the json I use to make the Message:
{
"params": {
"notification": {
"title": "SO post demo",
"body": "THIS IS A TEST!",
"icon": "ic_launcher",
"sound": true,
"info": "super secret info",
"content-available": "1"
}
}
}
In methodically creating this question I found the answer.
I needed my payload to look like this:
{
"params": {
"data": {
"title": "SO post demo",
"body": "THIS IS A TEST!",
"icon": "ic_launcher",
"sound": true
}
}
}
This messes up the notification icon that displays (it is a zoomed in version) but, at this stage, I can live with that.

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