How to create android TV app using cordova - android

I'm trying to create an app for android TVs using Cordova. I was successfully able to build the android app bundle and submitted it to the play store but it got rejected with the following error message:
Missing DPad functionalityYour app requires user interaction for menus or app navigation. Please make sure that all menus and app navigation are fully functional using a DPad. Please refer to our DPAD Control and Hardware Declarationdocumentation.

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Use custom WebView Engine in ReactNativeWebview

I am using react native webview for my app show my website built on React & Vite.
The probl is that some users complain about the app showing a blank screen, after further investigation I found that the user should update 'Android System Webview' app and then every thing works fine.
But the other problem is that I am targeting a zero-tech experience users who might don't event know how to update apps.
So I thought about using custom engine for ReactNativeWebview like mozilla or using my own updated android system webview, maybe ?

How to integrate Unity app into a native android studio project

I want to integrate a Unity application into android studio project that opens up as an instance upon button click. I am entirely new to android studio, so please keep that in mind when you provide a solution.
My unity app is ready to deploy. Now i just want to create an app on android studio that simply has a button which upon clicking will open the unity app as an instance. If i can do this, i would be able to integrate my app into any other pre-existing android projects without making another version of my app from scratch in android studio.
Thanks in advance.
Unfortunately it is not possible to integrate an APK/bundle into an android studio project activity and Unity compile a closed source APK/bundle only so it is currently not possible.
You can broadcast one app to open with a button on another app but that will require the user to install both apps.
it might be possible on rooted phones but it will probably be pretty complex to achieve
Another elegant solution would be to use something like firebase's dynamic links - that is , your button would open a link, if the user already have the app installed on the device it would open the app (and navigate to wherever) if not, it would open your app's play store download page.

Running apps script in Google Sheet app

I'm trying to figure out how to run google apps scripts I made on a google spreadsheet in the sheets app on my android tablet.
The app does not show me custom Ui menus I made and when I tap the button I made that is assigned a script, it simply selects the button instead of executing the script.
The Ui menu and buttons work just fine when I open the sheet from my PC.
So is it possible to run apps script on a spreadsheet from the sheets app?
As far as Android is concerned, These are the ways to run a apps script.
Using the OnEdit trigger
Using Custom Functions
As far as custom menus are concerned, you need to create a separate Android add ons (rather separate apps)

Build Custom App for Android Auto

I am searching a method to build custom app for android Auto (Which is not a media app nor messaging app)
Exactly like RoboCharge
Can someone give some directions for building such app.
N.B I have seen this question, but my app will be very simple and will not distract the driver.
Google doesn't allow to create custom apps to 3rd parties, yet.
You have to contact them and they will give you a new SDK

Connect a unity Android app with native android app

There should be a button in the unity application that will launch the android app, similarly there should be a button in the android app that will let us switch back to the unity app.
Please helo me to perform this task , since im a newbie, i dont know how to do it :(
You would have to use plugins. The same principal works for iOS apps, and Windows Phone beta apps. You can communicate back and forth from within the View and View Controllers into your Unity Apps via plugins.
Here is a good start:
http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html

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