How to import OpenCV 4.5 in Android Studio - android

The fact that this question is still occasionally getting new upvotes makes me think I'm not the only one in this kind of situation, so I've decided to write a step by step explanation of what worked for me in hope that others might find it useful in the future. Everything is based on this video, but I think it's better to write a proper guide here in case it gets taken down.
If you're looking for help with OpenCV 3.4, this is what I was following before trying version 4.5.

This is the complete procedure that currently works for me with OpenCV 4.5.2 on Android Studio 4.1.3.
In your project click on File > New > Import Module... and select the /sdk directory inside your OpenCV download. Give it a meaningful name and wait for the procedure to finish: the directory you selected should have been copied in the root of your project where the default /app directory resides;
open the Project Structure (for example by clicking on File > Project Structure...), then go to Dependencies (on the left), click on app and on the + icon in the Declared Dependencies tab (not the one in the Modules tab);
click on Module Dependency and select the checkbox for the OpenCV SDK that you imported earlier. You should now see it in the list with the other dependencies, so click on Apply and OK to exit from the Project Structure;
open the build.gradle file of your app module, copy the values of compileSdkVersion, minSdkVersion and targetSdkVersion, then paste them in the build.gradle file of the OpenCV module replacing the default ones so they match exactly. You can also update the sourceCompatibility and targetCompatibility fields to JavaVersion.VERSION_1_8;
finally, sync your project with Gradle files.
To check if it works, add this snippet to your code, for example in MainActivity:
if (OpenCVLoader.initDebug()) {
Log.d("myTag", "OpenCV loaded")
}

The sdk directory for opencv version 4.5.3 is "opencv/sources/modules/java/android_sdk". After doing each steps on the https://stackoverflow.com/a/65571017/9486652, i got some errors and i solved it by commenting or deleting the
'arguments "-DANDROID_STL=#ANDROID_STL#"' line which is found inside build.gradle of the opencv module.
externalNativeBuild {
cmake {
// arguments "-DANDROID_STL=#ANDROID_STL#"
targets "opencv_jni_shared"
}
}

I had success to import opencv 4.5.2 in android studio. It is not so difficult. The key is to provide the correct OpenCV_DIR path for CMake to install the OpenCV.
Download SDK https://opencv.org/releases/
Import module by File > New > Import Module…
Add OpenCV module in setting.gradle
include "opencv"
project(":opencv").projectDir = file("sdk")
In application build.gradle, add OpenCV_DIR cmake argument under
android > defaultConfig > externalNativeBuild > cmake
arguments "-DOpenCV_DIR=" + file('../sdk').absolutePath + "/native/jni",
"-DANDROID_TOOLCHAIN=clang",
"-DANDROID_STL=c++_shared"
Add OpenCV module dependency in application build.gradle
implementation project(':opencv')
Link OpenCV library in your application cmake.
set(ANDROID_OPENCV_COMPONENTS "opencv_java" CACHE STRING "")
message(STATUS "ANDROID_ABI=${ANDROID_ABI}")
find_package(OpenCV REQUIRED COMPONENTS ${ANDROID_OPENCV_COMPONENTS})
......
target_link_libraries(${PROJECT_NAME} ${ANDROID_OPENCV_COMPONENTS})

Related

Android studio add external maven project on disk as dependancy

I have a similar problem as described in this
Question
So I have an android project which depends on this popular library XChange. As XChange is not very android friendly (Uses JDK 8 streams etc and Android does not support them fully (Link) and I have some other custom requirements for the library, then I decided to fork the project.
So currently I am using IntteliJ Idea to develop the XChange maven project, commit the changes and use Jitpack.io to include the new commit as dependency to Android studio. This works, but is horribly time consuming.
So I have tried or though of the following ways to overcome this.
1) Convert the Maven project to gradle and use the Android studio import feature - This makes a copy of the source code and therefore the git support drops and I cannot pull the changes from the main origin of XChange
2) Convert to gradle project and try to include it through settings.gradle and include it as dependancy as in the referenced question accepted answer at the beginning. This does not work unfortunately, because as XChange has a lot of subprojects and the subproject dependancy import fails.
include ':xchange-core'
include ':xchange-kraken'
project(':xchange-core').projectDir = new File(settingsDir, '../XChange/xchange-core')
project(':xchange-kraken').projectDir = new File(settingsDir, '../XChange/xchange-kraken')
3) Use MavenLocal somehow, but I have no idea how to get this to work (Using IntelliJ idea)
XChange has the following setup
\XChange (has its own pom.xml with settings for all subprojects)
+ xchange-core (main dependency for all subprojects)
+ xchange-kraken
+ xchange-binance
+ ...
So to sum up, Does anyone has a way to save some time on building the project when I need to include my own fork of dependency from disk to Android Studio?
EDIT
Example problem
Settings.gradle
include ':app'
include ':xchange-core'
project(':xchange-core').projectDir = new File(settingsDir, "../XChange/xchange-core/")
Build.gradle
...
compile project(':xchange-core')
Error
Error:(4, 0) Could not find method compile() for arguments [{group=com.github.mmazi, name=rescu, version=2.0.1}] on object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler.
Here is how I resolved my problems.
Step 1. clone project (in my case the XChange fork) as git submodule to you main app folder, so you can keep version control
git submodule add 'YOUR_GIT_REPOSITORY'
Step 1.5. If you had a maven library project, then run gradle init from terminal at your library folder. This will convert your maven project to gradle one. Necessary for Android Studio.
Step 2. If you have any top level build.gradle or settings.gradle, then forget about those. Defenitely not a perfect solution, but the only way I got it working. In you main apps settings.gradle, you must define each submodule like this
include ':app'
include ':xchange-core'
...
project(':xchange-core').projectDir = new File(settingsDir, "../XChange/xchange-core/")
...
If you had a top level build.gradle in your library project, then put anything you can in your apps top build.gradle file and everything else I copied to the library submodule build.gradle files (Yes, to each and every one)
Step 3. In your apps build.gradle files, now you can include you library submodules as
...
implementation project(':xchange-core')
...
Also, this Medium post was very useful Link

Importing Android System app into Android Studio/IntelliJ IDEA

Let's say I want to develop some system apps and contribute to AOSP.
Lets take the Music app, for example:
https://android-review.googlesource.com/#/admin/projects/platform/packages/apps/Music
I clone the Repo from Gerrit, and there is no sight of any Gradle files to be used with IntelliJ IDEA/Android Studio, just a Android.mk file.
How do I compile and test the app?
How do I import the app into some IDE?
How do I debug the app?
You could create your own gradle project and declare Android.mk in it as mentioned in "How to use custom Android.mk with new gradle build system" by notsopopularguy
Add this to your build.gradle file. This will cause the ndk-build to run as part of project build using the specified .mk file.
android{
externalNativeBuild {
ndkBuild {
path 'src/main/jni/Android.mk'
}
}
}
This is also what is officially documented in "Add C and C++ Code to Your Project", section "Link Gradle to your native library "
This

AChartEngine And Android Studio

I have to create an application that makes extensive use of charts.
Reading the web I chose achartengine that seems to have everything I need.
I downloaded the jar file, I plugged in the libs folder, I selected "add to library" and I lunch the gradlew clean.
Result in the sources where I do the import of org.achartengine.xxxx I always returned the error that fails to resolve symbols .
Do you have suggestions?
Thank you
Andrea
I am able to use this library in my Android Studio project, this topic explains how to add AChartEngine repo to your project.
What I did:
Added following to project-wide build.gradle (one from the project root):
allprojects {
repositories {
...
maven {
url "https://repository-achartengine.forge.cloudbees.com/snapshot/"
}
}
}
For every module that uses the library, add this to its build.gradle (you may put this to the top-level build.gradle if it should be included in all modules):
dependencies {
...
compile group: 'org.achartengine', name: 'achartengine', version: '1.2.0'
}
Now I can use the library in the project, I see the classes in code assist popups and build runs as succeeds.
It seems like the new version (1.2.0) is not available for download anymore in the http://www.achartengine.org/ site. and that's why the gradle/maven method doesn't work (or the snapshot file was removed).
I succeeded using and adding it to my project by downloading the jar file from here:
https://github.com/ddanny/achartengine/files/460139/achartengine-1.2.0.zip

Add Holoeverywhere to project in Android Studio

I'm new in Gradle and Android Studio(Intellij Idea based IDE). My problem is to correct import holoeverywhere to project. I read many similar topics but they dign't give my solution on my problem.
Similar topics:
Android Studio not working with HoloEverywhere and ActionBarSherlock
Building Android Studio project with HoloEverywhere fails
How do I add a library project to Android Studio?
Below put screens of my method of operation:
1 First create new project from scratch
2 Create directory for libs
3 Import new module
4 Import holoeverywhere using Maven model
5 Import settings
6 Add dependencies to main application module
7 Move Holoeverywhere dir to libraries
8 Change parent module name
9 Add dependence to gradle files
10 Change imports in Activity
11 Run result
12 Another attempt to set dependent
Please give me same idea how to correct import holoeverywhere
I agree with #7wonders , but importing mine project to HoloEverywhere would make bigger problem than importing HoloEverywhere in it.
After cloning HoloEverywhere, inside of project you have folder named "library".
Firstly, I copied it to mine folder "libraries" in project's root and renamed it to "HoloEverywhere".
Secondly, I've edited "build.gradle" file in HoloEverywhere folder like this:
apply plugin: 'android-library'
android {
compileSdkVersion 19
buildToolsVersion '19.0.0'
defaultConfig {
minSdkVersion 7
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
res.srcDirs = ['res']
}
}
}
dependencies {
compile files('libs/support-v4-18.0.4.jar')
compile files('libs/nineoldandroids-2.4.0.jar')
}
Thirdly, added to "settings.gradle" in project`s root folder
include ":libraries:HoloEverywhere"
before line with include of your project.
After all we should add library HoloEveryWhere to our main project dependencies in "build.gradle" file inside YourProjectName folder.
dependencies {
compile project(':libraries:HoloEverywhere')
}
Don't forget to remove from project dependencies support-v4 & support-v7 libraries.
Finally don't forget to clean project. Choose from Android Studio's Menu Build>Clean Project.
I recommend to do it via Terminal, because you can't see all errors in Run window.
so choose Tools>Open Terminal
firstly you should navigate to project root(command "cd ..") and call:
UNIX:
./gradlew clean
Windows:
gradlew.bat clean
After successful cleaning build your project.
While build I've got error that there is no "application" tag in AndroidManifest.xml
in HoloEverywhere library. So just add it and now everything is OK.
One small, maybe the worst, thing left to do: read basic migration and change all imports, resources(layouts) and override methods with classes from HoloEverywhere library to ignore ClassCastException.
ENJOY :)
To get it working on the most basic of levels just follow the advice given here:
https://github.com/Prototik/HoloEverywhere/wiki/Import-in-IDE
Basically close all projects so you get to the welcome screen. Then:
-> Checkout from Version Control - Git
-> Type in Repository URL: https://github.com/Prototik/HoloEverywhere.git
-> Press 'Clone', wait until repository checkout
-> click 'Yes' on the proposal to open a project.
This should give you a HoloEverywhere project thats ready to work with.
Open up File > Project structure and check for any errors with missing libraries (for example I had to download manually the v4 r18 file).
Click apply > ok to make sure changes are saved and return to the project. Click on demo and then click Run > Edit configurations. Click + then Android Application. Call it demo or whatever. Select demo as module, launch default activity checked, deploy checked, USB device checked.
Hitting the little debug dude should now get you running the demo. From here its simply a case of refactoring the demo to your own project or creating a new Android Application module within the HoloEverywhere project.
In other words, instead of trying to add HoloEverywhere to your project, add your project to HoloEverywhere :)

How to import relative project with the Android Studio(not jar) [duplicate]

How do I add a library project (such as Sherlock ABS) to Android Studio?
(Not to the old ADT Eclipse-based bundle, but to the new Android Studio.)
Update for Android Studio 1.0
Since Android Studio 1.0 was released (and a lot of versions between v1.0 and one of the firsts from the time of my previous answer) some things has changed.
My description is focused on adding external library project by hand via Gradle files (for better understanding the process). If you want to add a library via Android Studio creator just check the answer below with visual guide (there are some differences between Android Studio 1.0 and those from screenshots, but the process is very similar).
Before you start adding a library to your project by hand, consider adding the external dependency. It won’t mess in your project structure. Almost every well-known Android library is available in a Maven repository and its installation takes only one line of code in the app/build.gradle file:
dependencies {
implementation 'com.jakewharton:butterknife:6.0.0'
}
Adding the library
Here is the full process of adding external Android library to our project:
Create a new project via Android Studio creator. I named it HelloWorld.
Here is the original project structure created by Android Studio:
HelloWorld/
app/
- build.gradle // local Gradle configuration (for app only)
...
- build.gradle // Global Gradle configuration (for whole project)
- settings.gradle
- gradle.properties
...
In the root directory (HelloWorld/), create new folder: /libs in which we’ll place our external libraries (this step is not required - only for keeping a cleaner project structure).
Paste your library in the newly created /libs folder. In this example I used PagerSlidingTabStrip library (just download ZIP from GitHub, rename library directory to „PagerSlidingTabStrip" and copy it). Here is the new structure of our project:
HelloWorld/
app/
- build.gradle // Local Gradle configuration (for app only)
...
libs/
PagerSlidingTabStrip/
- build.gradle // Local Gradle configuration (for library only)
- build.gradle // Global Gradle configuration (for whole project)
- settings.gradle
- gradle.properties
...
Edit settings.gradle by adding your library to include. If you use a custom path like I did, you have also to define the project directory for our library. A whole settings.gradle should look like below:
include ':app', ':PagerSlidingTabStrip'
project(':PagerSlidingTabStrip').projectDir = new File('libs/PagerSlidingTabStrip')
5.1 If you face "Default Configuration" error, then try this instead of step 5,
include ':app'
include ':libs:PagerSlidingTabStrip'
In app/build.gradle add our library project as an dependency:
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'com.android.support:appcompat-v7:21.0.3'
implementation project(":PagerSlidingTabStrip")
}
6.1. If you followed step 5.1, then follow this instead of 6,
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'com.android.support:appcompat-v7:21.0.3'
implementation project(":libs:PagerSlidingTabStrip")
}
If your library project doesn’t have build.gradle file you have to create it manually. Here is example of that file:
apply plugin: 'com.android.library'
dependencies {
implementation 'com.android.support:support-v4:21.0.3'
}
android {
compileSdkVersion 21
buildToolsVersion "21.1.2"
defaultConfig {
minSdkVersion 14
targetSdkVersion 21
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
res.srcDirs = ['res']
}
}
}
Additionally you can create a global configuration for your project which will contain SDK versions and build tools version for every module to keep consistency. Just edit gradle.properties file and add lines:
ANDROID_BUILD_MIN_SDK_VERSION=14
ANDROID_BUILD_TARGET_SDK_VERSION=21
ANDROID_BUILD_TOOLS_VERSION=21.1.3
ANDROID_BUILD_SDK_VERSION=21
Now you can use it in your build.gradle files (in app and libraries modules) like below:
//...
android {
compileSdkVersion Integer.parseInt(project.ANDROID_BUILD_SDK_VERSION)
buildToolsVersion project.ANDROID_BUILD_TOOLS_VERSION
defaultConfig {
minSdkVersion Integer.parseInt(project.ANDROID_BUILD_MIN_SDK_VERSION)
targetSdkVersion Integer.parseInt(project.ANDROID_BUILD_TARGET_SDK_VERSION)
}
}
//...
That’s all. Just click‚ synchronise the project with the Gradle’ icon . Your library should be available in your project.
Google I/O 2013 - The New Android SDK Build System is a great presentation about building Android apps with Gradle Build System: As Xavier Ducrohet said:
Android Studio is all about editing, and debugging and profiling.
It's not about building any more.
At the beginning it may be little bit confusing (especially for those, who works with Eclipse and have never seen the ant - like me ;) ), but at the end Gradle gives us some great opportunities and it worth to learn this build system.
Here is the visual guide:
Update for Android Studio 0.8.2:
In Android Studio 0.8.2, go to Project Structure -> under Modules just hit the plus button and select Import Existing Project and import actionbarsherlock. Then synchronise your Gradle files.
If you face the error
Error: The SDK Build Tools revision (xx.x.x) is too low. Minimum
required is yy.y.y
just open the build.gradle file in actionbarsherlock directory and update the buildToolsVersion to the suggested one.
android {
compileSdkVersion 19
buildToolsVersion 'yy.y.y'
Menu File -> Project Structure...:
Module -> Import Module
After importing the library module, select your project module and add the dependency:
And then select the imported module:
Use menu File -> Project Structure -> Modules.
I started using it today. It is a bit different.
For Sherlock, maybe you want to delete their test directory, or add the junit.jar file to the classpath.
To import the library using gradle, you can have to add it to the dependencies section of your build.gradle (the module's one).
E.g.
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:22.1.0'
compile 'com.actionbarsherlock:actionbarsherlock:4.4.0#aar'
}
Android Studio is changing.
There exist a section named "Open module settings" if you
right-click on a module folder in the project section of Android
Studio (I'm using the version 0.2.10).
I would consider Dependencies, Android Libraries and Multi-project setup necessary reading. Please take a few minutes to do so.
Particularly, in the case of a non-jar library project, read the following snippet from above source:
Gradle projects can also depend on other gradle projects by using a multi-project setup.
A multi-project setup usually works by having all the projects as sub folders of a given root project.
For instance, given to following structure:
MyProject/
+ app/
+ libraries/
+ lib1/
+ lib2/
We can identify 3 projects. Gradle will reference them with the following name:
:app
:libraries:lib1
:libraries:lib2
Each projects will have its own build.gradle declaring how it gets built.
Additionally, there will be a file called settings.gradle at the root declaring the projects.
This gives the following structure:
MyProject/
| settings.gradle
+ app/
| build.gradle
+ libraries/
+ lib1/
| build.gradle
+ lib2/
| build.gradle
The content of settings.gradle is very simple:
include ':app', ':libraries:lib1', ':libraries:lib2'
This defines which folder is actually a Gradle project.
The :app project is likely to depend on the libraries, and this is done by declaring the following dependencies:
dependencies {
compile project(':libraries:lib1')
}
Kindly note that there was little or no use of Android Studio GUI to make this happen.
I am currently using git submodules to link the nested library to the actual library git repo to avoid a dependency mess.
I have just found an easier way (rather than writing directly into the .gradle files).
This is for Android Studio 1.1.0.
Menu File -> New Module...:
Click on "Import Existing Project".
Select the desired library and the desired module.
Click finish.
Android Studio will import the library into your project. It will sync gradle files.
Add the imported module to your project's dependencies.
Right click on the app folder -> Open Module settings -> go to the dependencies tab -> Click on the '+' button -> click on Module Dependency.
The library module will be then added to the project's dependencies.
???
Profit
The easiest way I found to include external library project is (for example to include a Facebook library which is stored one directory up in the dependencies folder):
In settings.gradle add
include ':facebook'
project(':facebook').projectDir = new File(settingsDir, '../dependencies/FacebookSDK')
In build.gradle dependencies section, add
compile project ('facebook')
All left to do is synchronise the project with gradle files.
A simple way to add a JAR file as a library to your Android Studio project:
a) Copy your *.jar files
b) Paste into the libs directory under your projects:
c) Add to build.gradle:
dependencies {
...
compile files('libs/ScanAPIAndroid.jar', 'libs/ScanAPIFactoryAndroid.jar', .., ..)
}
b) If your project from example com.example.MYProject and libraries com.example.ScanAPI has the same namespace com.example, Android Studio will check your build and create all necessary changes in your project. After that you can review these settings in menu File -> Project Structure.
c) If your project and libraries have a different namespace you have to right click on the library and select option "Add as Library" and select the type what you need.
Remember the "Project structure" option is not doing any auto changes in "build.gradle" in the current version of Android Studio (0.2.3). Maybe this feature will be available in the next versions.
Option 1: Drop Files Into Project's libs/directory
The relevant build.gradle file will then update automatically.
Option 2: Modify build.gradle File Manually
Open your build.gradle file and add a new build rule to the dependencies closure. For example, if you wanted to add Google Play Services, your project's dependencies section would look something like this:
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.google.android.gms:play-services:6.5.+'
}
Option 3: Use Android Studio's User Interface
In the Project panel, Control + click the module you want to add the dependency to and select Open Module Settings.
Select the Dependencies tab, followed by the + button in the bottom-left corner. You can choose from the following list of options:
Library Dependency
File Dependency
Module Dependency
You can then enter more information about the dependency you want to add to your project. For example, if you choose Library Dependency, Android Studio displays a list of libraries for you to choose from.
Once you've added your dependency, check your module-level build.gradle file. It should have automatically updated to include the new dependency.
Source
You can do this easily. Go to menu File -> New -> Import Module...:
Browse for the directory which contains the module. Click Finish:
Go to Project Structure and add Module Dependency:
Note: If you receive an SDK error, update that one.
This is how it works for me in Android Studio 1.5+
In the project where you want to add external library project,
go to menu File -> New -> *Import new Module**, navigate to the library project which you want to add to your project, select to add 'library' module in your project. You will get settings.gradle in your projects, beside app, included library, something like this:
include ':app', ':library'
Add in build.gradle(Module :app) in the dependencies section:
Compile project(':library')
Rebuild the project, and that's it.
*You can add as many libraries (modules) as you want. In that case in settings.gradle you will have:
include ':app', ':lib1', ':lib2', ...
And in build.gradle, you'll need to have:
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
// Some other dependencies...
compile project(':lib1')
compile project(':lib2')
...
}
Press F4 to show Project Structure, click libraries or Global libraries, and click + to add the JAR file.
Click Modules what you want add jar, select the Dependencies tab, click +, and add Library.
If you need access to the resources of a library project (as you do with ABS) ensure that you add the library project/module as a "Module Dependency" instead of a "Library".
Editing library dependencies through the GUI is not advisable as that doesn't write those changes to your build.gradle file. So your project will not build from the command-line. We should edit the build.gradle file directly as follows.
For instance, given to following structure:
MyProject/
app/
libraries/
lib1/
lib2/
We can identify three projects. Gradle will reference them with the following names:
:app
:libraries:lib1
:libraries:lib2
The :app project is likely to depend on the libraries, and this is done by declaring the following dependencies:
dependencies {
compile project(':libraries:lib1')
}
Android Studio 3.0
Just add the library name to the dependencies block of your app's build.gradle file.
dependencies {
// ...
implementation 'com.example:some-library:1.0.0'
}
Note that you should use implementation rather than compile now. This is new with Android Studio 3.0. See this Q&A for an explanation of the difference.
To add to the answer: If the IDE doesn't show any error, but when you try to compile, you get something like:
No resource found that matches the given name 'Theme.Sherlock.Light'
Your library project is probably compiled as an application project. To change this, go to:
Menu File -> Project structure -> Facets -> [Library name] -> Check "Library module".
First Way This is working for MacBook.
First select your builder.gradle file as given screen:
Add dependencies like as on the selected screen:
Select sync project.
If you are getting an error like "Project with path':signature-pad' could not be found in project ':app'", then please use the second way:
Select menu File -> New -> Import Module...:
After clicking on Import Module,
give the path of library like as my MacBook path:
Click on Finish. Now your library are added.
After importing the ABS Module (from File > Project Structure) and making sure it has Android 2.2 and Support Library v4 as dependencies, I was still getting the following error as you #Alex
Error retrieving parent for item: No resource found that matches the given name 'Theme.Sherlock.Light.DarkActionBar'
I added the newly imported module as a dependency to my main app module and that fixed the problem.
To resolve this problem, you just need to add the abs resource path to your project build file, just like below:
sourceSets {
main {
res.srcDirs = ['src/main/res','../../ActionBarSherlock/actionbarsherlock/res']
}
}
So, I again compile without any errors.
If you have Android Studio .0.4.0, you can create a new folder in your build path, YourApp/libraries. Copy the JAR file. There in, right click on it and "Add As Library". Now you have a popup. Just select your directory and press OK, and that's it.
Simply import the Android library project as a module and in Build.gradle.
Apply plugin: 'com.android.library'
After that, follow these steps:
Right click on Module & select open Module settings
Select dependencies, click on +, select library dependencies, and add the previously imported module.
https://www.dropbox.com/s/1e3eteu3h0pmkf7/Android%20studio%20_doc.doc?dl=0 is the Dropbox link of how to add a JAR file and library project in the latest version of Android Studio 1.0.1.
Please see the documentation with screenshots. It's very easy for a new user.
I found the solution. It's so simple. Follow froger_mcs instructions.
Make sure that you make the src folder a Source folder in Project Structure -> Modules (Sources).
Basically, you can include your JAR files in three different ways. The last one is remote library that is using https://bintray.com/ jcenter online repository. But, if you do it in one of the two other ways, the JAR file will be included physically in your project. Please read this link https://stackoverflow.com/a/35369267/5475941 for more information. In this post I explained how to import your JAR file in Android studio and I explained all possible ways.
In summary, if it is like this (local address), they are downloaded and these JAR files are physically in the project:
But, if it is an internet address like this, they are remote libraries (bintray.com jcenter part) and they will be used remotely:
I hope it helps.
Open the build gradle module app file and add your dependency. If you download the library, just import and build as gradle.
Otherwise add repositories in side gradle module app:
repositories {
maven { url 'http://clinker.47deg.com/nexus/content/groups/public' }
}
The first repositories will download the library for you.
And compile the downloaded library:
compile ('com.fortysevendeg.swipelistview:swipelistview:1.0-SNAPSHOT#aar') {
transitive = true
}
If you are creating a library, you just need to import the project as import new module.
I had a different cause of the problem so for people:
repositories {
mavenCentral()
}
change mavenCentral() to jcenter() and add
allprojects {
repositories {
jcenter()
}
}
In Android Studio, go to inside app folder, and open build.gradle file. Here you will see dependencies{}. Inside it you can add the library project and synchronise. Now after synchronising the library it will be added to your project, and you can use its functions and classes in your project.
For Android Studio:
Click on Build.gradle (module: app).
And add for
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
compile files('libs/commons-io-2.4.jar')
}
and in your directory "app", create a directory, "libs". Add the file yourfile.jar:
Finally, compile the Gradle Files:
I also encountered the same problem then I did following things.
I import the library project into my AndroidStudio IDE as a module using menu File -> Import module menus
Then I went to my main module in which I want the library project as a dependent project
Right click on the main module (in my case its name is app) -> open module setting -> go into dependencies tab -> click on + button (you will get it on right side of window) -> click on module dependency -> select your library project from list
Apply the changes and click the OK button.
It worked for me. I hope it will help others too.
You are able to use Gradle dependency configuration[About] to add some dependency into your project
<module_name>/build.gradle
dependencies {
//<gradle_dependency_configuration> '<dependency_name>:<dependency_version>'
//e.g.
implementation 'com.android.support:appcompat-v7:1.1.1'
}
Indeed as versions are changing, so is changing the user interface and options available on the menu. After reading most of the answers to these questions I had to guess what would work for Android Studio 1.1.0.
With your mouse, select the project at the main level (this is where it shows the name of your app).
Right click, and select the menu options New, Folder, Assets Folder.
After creating the assets folder, paste or copy in it, whatever JAR file you need for your library.
From Android Studio's main menu (top of the screen) select File -> Project Structure.
Then select your project name and go to the Dependencies tab.
Click on the plus sign (+) on the lower left of the dialog box and select file dependency.
Finally open the recently created assets folder, select the JAR files that you copied, and then click apply and OK.
Clean and rebuild your project.

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