Prevent shadow clipping without adding content padding in Jetpack Compose - android

This question notes that in order to not clip the shadows on a LazyRow/LazyColumn in Jetpack Compose you need to add ContentPadding. However, I want to do the equivalent of "clipToPadding=false" without adding additional padding (the padding should be 0.dp). Is this possible? Or do you have to have some sort of 1.dp padding around the object?
Ex:
LazyRow(
state = listState,
flingBehavior = flingBehavior,
contentPadding = PaddingValues(all = 0.dp)
)
See clipping shadows on the lefthand edge:

Related

Android Compose Shadow

Is Android Jetpack Compose shadow modifier supposed to look like this?
I'm so confused. I've written a few components and I'm testing the shadow modifier that I believe was introduced in compose-1.2.0-alpha. I'm now using 1.2.1. My component is written as this.
fun Labels() {
Label(
modifier = Modifier.shadow(
elevation = 1.dp,
shape = RoundedCornerShape(4.dp),
ambientColor = Color.Blue,
spotColor = Color.Blue
),
text = field.name,
style = typographies.tagDefault
)
}
Label is a mirror copy of Text for my own reasons, but that means it boils down to::
fun Label(...) {
BasicText(
text,
modifier,
mergedStyle,
onTextLayout,
overflow,
softWrap,
maxLines,
)
}
So in the grand scheme and to my understanding the shadow effect is ultimately being applied to the BasicText and nothing else. Which looks like the case in the image, but why is it so thick? Why isn't it more like a border the same as box-shadow in CSS? How can I make it look like it should with similarities to box-shadow in CSS? I've tried a few things like moving the modifier to higher component pieces and messing with the elevation. But all that has done is made the shadow a little hazy and maybe slightly thicker. Also if I change the shape to something like RoundedCornerShape(percent = 50) it nearly fills in the whole background with this blue color which is definitely not intended.

Jetpack Compose - A Card is inside a Surface Composable - Card size is ignored with Surface Composable being fillMaxSize [duplicate]

This code fills the full screen if i specify the size to be 100.dp.
ComposeTheme {
Surface(
modifier = Modifier.fillMaxSize(),
color = MaterialTheme.colors.background
) {
Box(
modifier = Modifier
.width(100.dp)
.height(100.dp)
.clip(RoundedCornerShape(12.dp))
.background(color = Color.Red)
) {
}
}
}
This code behave properly by filling the required size.
ComposeTheme {
Surface(
modifier = Modifier.fillMaxSize(),
color = MaterialTheme.colors.background
) {
Column(modifier = Modifier.fillMaxSize()) {
Box(
modifier = Modifier
.width(100.dp)
.height(100.dp)
.clip(RoundedCornerShape(12.dp))
.background(color = Color.Red)
) {
}
}
}
}
Can somebody please explain why is it happening?
This is how Box works with the propagateMinConstraints parameter set to true. Surface is using it under the hood.
As an example, setting propagateMinConstraints to true can be useful when the Box has content on which modifiers cannot be specified directly and setting a min size on the content of the Box is needed. If propagateMinConstraints is set to true, the min size set on the Box will also be applied to the content, whereas otherwise the min size will only apply to the Box.
Therefore, the first-level Surface children will have min size constraints equal to the size of Surface.
Here is how one of the maintainers explains the reasons for this decision:
Surface is not really a layout. We had such issue with FloatingActionButton - We set min width and height on it according to the specification, but users can set larger size if they need. And now the content (icon) inside FloatingActionButton needs to be fill the whole size of Surface so we apply a ripple on it, and then ripple is clipped by the Surface shape. If we just set Modifier.fillMaxSize() it will fill the whole screen as FloatingActionButton has no max size specified. And there is no such which as Modifier.fillMinSize() as this information is not propagated by Box because of how the system works. So we come up with propagateMinConstraints=true idea, now the content inside Surface has to fill the min size applied on Surface. To be honest I am not sure the explanation is clear enough :). But yeah, if you need to have some real layout and multiple elements inside your Surface you need to add it manually, so add your own Box.
It can be overridden by Modifier.requiredSize, or, as you did in your second code example - by using an other container. The Column in your example still have size equal to the parent Surface.

Jetpack Compose shadow over LazyColumn

I'm trying to draw this shadow below list header, to give an illusion of LazyColumn items scrolling below (or behind) the header:
I tried:
using Modifier.shadow() but it does not yield desired result.
drawing a Box with gradient background, which does what I want, but get overdrawn with LazyColumn elements.
To counter this drawing over my gradient I tried the following:
putting Box after LazyColumn,
setting Modifier.zIndex(10f) to Box.
Of course, none of that worked. Immediately after LazyColumn elements were drawn, gradient disappeared.
What am I missing?
Have you tried a Surface with elevation?
From docs
https://developer.android.com/jetpack/compose/designsystems/material#elevation-overlays
Surface(
elevation = 2.dp,
color = MaterialTheme.colors.surface, // color will be adjusted for elevation
/*...*/
) {
// TODO - Put your list header here.
}

Offset an item taking its height into account in Jetpack Compose

I want to position my own component (say a Text component) vertically so that I can specify the y-offset relative to the bottom of the Text component. How could I do this in Jetpack compose?
So something like
Column {
Text("Something", modifier = Modifier.offset(y=10.dp))
}
But instead of 10dp representing the top y-position of the Text component it would be the bottom y-position. Basically taking into account the height of the Text even if Text size changes. So y = offset.y - height
As I can see it, there's two problems:
The font size can be changed, so I cannot hard code the text height.
I need to know the size of my Text component during composition, but I don't know how to get that.
You could go for custom Composables,
#Composable
fun CustomText(y: Dp){
Layout(content = { Text(text = "Lorem Ipsum") }){measurables, constraints ->
val text = measurables[0].measure(constraints)
layout(constraints.maxWidth, constraints.maxHeight){ //Change these per your needs
text.placeRelative(IntOffset(0, y.value.roundToInt() - text.height))
}
}
}
You could also use a custom Modifier. Check out using the layout modifier

How to add Margin in Jetpack Compose?

How exactly can you add Margin in Jetpack Compose?
I can see that there is a Modifier for padding with Modifier.padding(...) but I can't seem to find one for margins or am I blind?
Someone guide me please.
Thank you very much.
You can consider padding and margin as the same thing (imagine it as "spacing"). A padding can be applied twice (or more) in the same composable and achieve the similar behavior you would get with margin+padding. For example:
val shape = CircleShape
Text(
text = "Text 1",
style = TextStyle(
color = Color.White,
fontWeight = FontWeight.Bold,
textAlign = TextAlign.Center),
modifier = Modifier.fillMaxWidth()
.padding(16.dp)
.border(2.dp, MaterialTheme.colors.secondary, shape)
.background(MaterialTheme.colors.primary, shape)
.padding(16.dp)
)
Will result on this:
As you can see, the first padding is adding a space between the component and its border. Then the background and border are defined. Finally, a new padding is set to add space between the border and the text.
Thinking in terms of padding and margin you refer to the so-called box model that we are used to. There's no a box model in Compose but a sequence of modifiers which is applied to a given composable. The trick is that you can apply the same modifier like padding or border multiple times and the order of these matters, for example:
#Composable
fun PaddingExample() {
Text(
text = "Hello World!",
color = Color.White,
modifier = Modifier
.padding(8.dp) // margin
.border(2.dp, Color.White) // outer border
.padding(8.dp) // space between the borders
.border(2.dp, Color.Green) // inner border
.padding(8.dp) // padding
)
}
As the result you'll get this composable:
This design is well explained in the Modifiers documentation:
Note: The explicit order helps you to reason about how different modifiers will interact. Compare this to the view-based system where you had to learn the box model, that margins applied "outside" the element but padding "inside" it, and a background element would be sized accordingly. The modifier design makes this kind of behavior explicit and predictable, and gives you more control to achieve the exact behavior you want.
You can also use Spacer:
Spacer(modifier = Modifier.width(10.dp))
It represents an empty space layout, whose size can be defined using Modifier.width, Modifier.height and Modifier.size modifiers.
Suppose you want to add margin between 2 composables, then you can achieve it as
Text(
text = stringResource(id = R.string.share_your_posters),
fontSize = 16.sp,
color = Color.Black
)
Spacer(modifier = Modifier.width(10.dp))
Image(painter = painterResource(id = R.drawable.ic_starts), contentDescription = null)
The margin is different than padding, margin is the space outside the widget, where padding is the distance inside the widget, in old XML you could have decided explicitly which one to use, however the new compose way is different.
How compose treat paddings and margins?
There is an object which can be set as Parameter to the composable called Modifier, you can use this to do both margins and paddings.
Example of Padding:
Text(
text = "Test",
modifier = Modifier
.padding(16.dp)
.clickable { }
)
Example of Margin
Text(
text = "Test",
modifier = Modifier
.clickable { }
.padding(16.dp)
)
As you can see the order makes a difference here in compose, all the modifiers are implemented by order.
So from what I can understand after reading the documentation there is no margin modifier as such as the API designer felt it is redundant to give something different name which essentially does the same thing.
So let's say you want to apply a margin of 8dp before colouring your container with yellow background and you want the container with a padding of 4dp for the content.
Column(modifier = Modifier.padding(all = 8.dp)
.background(color = Color.Yellow)
.padding(all=4.dp)) {
Text(text = "Android")
...
}
Here in the above example you can see that I have applied the padding first and after that I have added background colour to the container and finally the last padding. And here's how it looks. Just like we intended.
I was also looking for something which should give me a direct option to set margin on a View like TextView. But unfortunately we don't have margin support in Jetpack compose. But the good news is we can still achieve it by using layout container like Box, which allows us to add views like TextView, ImageView etc.
So you can add margin to any of the child(TextView) by using padding modifier to the parent(Box).
Here is the code:
Box(Modifier.padding(10.dp)) {
Surface(color = Color.LightGray) {
Text(text = "Hello $text!", color = Color.Blue,
modifier = Modifier.padding(16.dp))
}
}
And the result is:
Here I have given 10.dp padding to the box.
Hope it is useful.
You can achieve the same effect as margin with putting your content, that has padding, inside a different composable like Box and make outer composable clickable. With this approach, inner padded areas will be included in clickable content.
You can achieve a margin effect by using nested Surface elements with padding
e.g.
#Composable
fun MainScreen() {
Surface(color=Color.Yellow, modifier=Modifier.padding(10.dp)){
Surface(color=Color.Magenta, modifier=Modifier.padding(30.dp)) {
Surface(
color = Color.Green,
modifier = Modifier.padding(10.dp).wrapContentSize()) {
Text(text = "My Dummy Text", color = Color.Black)
}
}
}
}

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