i actually work on an AR App.
i use Unity 2019 on my 2020 M1 Mac (Monterey), also i installed Android Studio with Android 7 & 6 ( cause the app have to work on old devices )
When i try to Build the App Unity fails with the error "Android SDK not found" but the SDK is there, installed and i use the right Path!
Here are my settings :
Unity, External Tools
Android Studio installed SDK's
SDK Tool's
Unity run and Build Options
i found a lot of similar posts for this problem but no solution worked for me
Related
I have been creating a Xamarin forms application using Visual studio 2019 for the past two months now however after completing the latest update for Visual Studio 2019, I am now receiving the following error when trying to build the application.
Error Xamarin.Android for Visual Studio requires Android SDK. Please click here to configure.
I thought that possibly the update had uninstalled Android SDK however below you can see that Android SDk is in fact installed.
As well as this, emulator 28.0.25 is also installed. Has anyone else had any issues with the Android SDK after the latest Visual Studio update?
I have read here that uninstalling the SDK should fix this issue however what do I uninstall? Would this be the Android SDK Tools + Android SDK Platform-tools + Android SDK Build-Tools?
To fix this issue I uninstalled Android SDK Tools, Android SDK Platform-Tools and Android SDK Build-Tools and re-installed them. I then got the same error however looking into the logs located in C:\Users\<USER>\AppData\Local\Xamarin\Logs\XamarinDeviceManager
I found that there was a big error log stating how Component Android SDK Platforms were not found on the system.
I closed Visual Studio, cleaned the solution and built it and it seems to have fixed the bug.
I've started to learn to make Android apps recently but I've faced a problem in launching Android Studio!
I downloaded android studio and also downloaded SDK tools from here ( I downloaded them separately ) and when I give SDK path to the Studio, it installs SDK successfully but when the project opens, it says that some Android SDK tools are missing!
Error :Gradle sync failed: Failed to find target with hash string
'android-26' in: E:\android-sdk
I'm confused because I can find no problem in my downloading and installing but there is an error!
What should I do?
install android studio and sdk also( not separately) then create a new project and build them, and if it work then, you can move your sdk file and then connect the path your sdk.
i think you tried separately and some how any data are being missing .
I am very new in xamarin development. Recently I install xamarin with visual studio 2015 in windows 10. I have created a simple project in xamarin android. It build perfectly but when I try to run the project in emulator getting "There were deployment errors, continue?" popup message.
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I have googled and do not get any proper solution. Please help me to solve the problem.
had the same problem on windows 64 bit
i'm using the latest android sdk build tools at this moment (v25.0.1)
just installed jdk 9 and a 32 bit version of jdk(version 7) due to this link
then changed the jdk path in tools>options>Xamarin>Android settings.
restart visual studio. clean and rebuild. that's it.
You may have wrongly selected "target Android version" to version your emulator is running on.
Make sure that these two are aligning.
VS -> (right click on project) -> properties - > Android Manifest (tab) -> Target Android version (drop down)
In my system, I'm using latest Android SDK build tools at this moment(v26.0.1) and Visual Studio 2017 Version 15.7.4.
In Regedit the Android SDK also same Visual Studio tools>options>Xamarin>Android settings. But the problem was same with me.
In my case, I changed the Package Name in Android Manifest then the problem has been solved.
I had this same problem, which I solved by editing the Android emulator on Android Device Manager giving it a processor of both 32 and 64 bits (x86_64).
After doing this, Android Device Manger downloaded and updated the Emulator configuration. After this I was able to run and debug my app with no problems on Android Emulator.
you should increase free space in drive C and empty temp folder
I working on Cross-platform PCL Xamarin Forms (Android,IOS) Project.
I am using Visual Studio 2015 and Window 10 OS to make xamarin project. I have installed Xamarin studio in MAC PC to run IOS project.
My IOS and android project was successfully running but when I update the Xamarin studio in MAC PC it started giving error in ios project:
Can not resolve reference: C:/Program Files (x86)/Reference Assemblies/Microsoft/Framework/Xamarin.iOS/v1.0/Facades/System.Private.CoreLib.InteropServices.dll
Please suggest me what to do to solve this error.
Thanks in advance
I was having the same problem until I manually upgraded Xamarin. In Visual Studio open Tool->Options->Xamarin->Other and select Check Now. The latest stable release fixed the problem. Seems the older Xamarin install was not compatible with the Mac install.
I had the same problem. Installing the latest Xamarin 4.2 Beta fixed in visual studio 2015 for me.
Go to Tools -> Options -> Xamarin -> Other and change the update options to include Beta. I think it installed 4.2.0.680
Titanium doesn't recognize Android SDK on Windows
My problem is that Titanium Studio doesn't see my installed Android Platforms. I've tried removing and reinstalling everything via Titanium Studio but that won't make any difference.
Here's a screenshot of the SDK Manager: http://imgur.com/5F5oF
Titanium Studio Screenshot: http://imgur.com/w7j7n
Titanium Studio Details:
Titanium Studio, build: 1.0.8.201201262211
Build: jenkins-titanium-rcp-master-136 (origin/master)
Date: 26 January 2012, 22:14:21
OS Information:
Microsoft Windows 7 Ultimate
6.1.7601 Service Pack 1 Build 7601
Problem in Titanium Studio:
One or more pieces are missing from the Android SDK.
It may be that the Android SDK is already installed
and Titanium Studio cannot locate the directory, or
it may be that some additional components need to be installed.
Items required:
•An Android SDK is missing. Titanium requires Android platforms 2.1.* and 2.2.*
We just spent a couple days wrestling with this problem. The issue is with the latest version of the mobile sdk that you've installed. Titanium Studio actually uses the following script to validate the Android SDK path in the configuration window:
MAC path looks like this:
/Library/Application Support/Titanium/mobilesdk/osx/sdk_version_number_here/android/avd.py
Based on your post, your path is probably something like:
C:\Users\Dean\AppData\Roaming\Titanium\mobilesdk\win32\sdk_version_number_here\android\avd.py
If you browse to the folder and look for that script, it's probably missing. We just deleted that version of the sdk (for us it was 2.0.1.GA2). Then went to Help -> Check for Updates to reinstall the latest version.
Can you try installing all the api levels. SDK level 10-15.
Hopefully that would help. I am also running Titanium on the same version of windows, and it works fine.
This looks crazy, but you need to install sdk 7 and 8, with the google APIs. I think that they have code nested to these SDK. Check twice that you accept the licence with Google API.
Here is the complete guide of installing Titanium with Android.
I broke my head for 2 days on the very same problem, and the solution is quite simple:
Titanium 3.2 and above does not work with android sdk in Windows.
Downgrade to 3.1.3 and everything will be just fine
https://wiki.appcelerator.org/display/guides2/Reverting+to+a+Previous+Version