tablets that support NFC - android

I am working on a project (written in Flutter) that ideally runs on a tablet and uses NFC. I know that iPads do not support reading NFC, but I am surprised that I cannot find an Android tablet that supports it either.
So, I am looking at using an external device that connects to a tablet (iOS or Android, I don't care) reliably and allows portability. I cannot assume my users have both an iPhone AND a iPad, so I cannot take advantage of that pairing.
My searching has not turned up any solution - but surely somebody knows a hardware solution that can help me out?

Related

android connections problems with cc2540

I am developing a very simple App for a final year Degree project, It's a simple Proximity Application where once a Bluetooth device moves beyond the range, it creates a supervisor timeout which triggers an alarm.
My main problem is actually trying to make a connection with a TI CC2540 (KeyFob). I have loaded the demo software as provided by TI, all works well with Btool etc. and I am using a HTC Desire C (ICS, BT4.0), which does pair with the CC2540. I have put together an APP, but have recently downloaded the BTChat Example from the Android SDK. The Example App recognises the Keyfob, and even gets the correct Mac Address but as soon as I try to connect with it, it doesn't connect (Establish a Link). I have carried out a lot of research and thought my problem may lie in the area of the UUID (128) but I am unable to find the correct UUID for the device. Incidentally I have used the common one from the Android Dev Website, plus derivatives but with no success.
I eventually found an existing App for an Iphone (Bluetooth Smart Scanner) which did recognise my device but gave a 'null' response for the UUID.
I am at a loss about where to go, could anybody point me in the right direction?
best regards Wayne
According to specification at gsmarena, the HTC Desire C may actually only have Bluetooth 3.0, so not 4.0 "low energy" (HTC's own website does not even mention bluetooth -- see HTC website specs ?). Android SDK does not support bluetooth low energy either... so you may be out of luck. There is somewhat supported Broadcom stack, and Motorola has their own stack... Samsung Galaxy S3 may be hacked to work by reverse engineering existing apps...
If you need a phone which does support Bluetooth LE, Motorola XT885 will do if you download the Motorola ICS_R2 Android SDK add-on. See this post: Motorola BLE API

Rhomobile, BLE112 Bluetooth device - iOS and android app

I have been searching for a while now and decided to post a question here to see if someone had already traveled down this specific road.
I am developing a bluetooth enabled device, using the Bluegiga BLE112 chip. They announce this chip to be easily used with iOS devices (and this was our main reason for choosing it)
The device will need to communicate with an App, that we need to be developed for iOS, Android, Windows Phone, and Blackberry. Due to this need, I've decided to use Rhomobile, as it seems to be the only one that supports developing BT apps for iOS without having to develop further plugins.
I only need to send small messages (like commands, small strings) and sometimes a bigger file to the device's internal memory.
On Rhomobile's BT documentation, they state that for iOS it is only possible to comunicate between iOS devices ( i'm thinking that they say this because of the MiFi limitations imposed by Apple, but that using Bluegigas chip are not a problem...)
My question is:
Since Bluegiga's documentation has examples of devices communicating with iOS using their chip, i should be able to develop using Rhomobile and not suffer from the limitation stated above. I wanted to be as sure as possible before making my company spend money ordering the chips and development board and what not..
Has anyone tried this, is my thinking missing something?
Thank you all for your time.
Daniel
Good Question, I think I can understand the reason for your confusion.
The main reason is many people/products/frameworks does not clearly mention if they are talking about Bluetooth Classic or Bluetooth Low Energy (BLE).
These are both 2 different things and even thougfh they are called "Bluetooth" one cannot talk to the other.
(Some devices can be both Classic and Bluetooth Low Energy, which allows it to connect to either types)
Ok now comming to your Question :
THE bluegiga dongle is BLE
The Rhomobile is refering to the Bluetooth Classic version of the API.
On iOS the BLE APIs are open to applications, but Classic is limited on iOS , one way for Apps to use Classic Bluetooth on iOS is via the Gamekit APIs but that is possible only when talking with iOS devices, so it wont connect to another Android or Win device that is also Classic.
Needless to say with BLE APIs you cannot connect to calssic anyways.
The bluegiga examples are BLE examples, and apple also has good documentation and examples / samples on how to use BLE so yes it is easy to build a device and app using BLE on iOS.
There is nothing special abut any particular chip yo ucan use any BLE chip - there are many vendors today.
BUT Android (and I guess Windows as well) does not yet have BLE APIs for applications to use :( (Bit I think is is comming soon :))
So I hope this clears things up a bit.

BTLE (Bluetooth Low energy) development kit - must have proximity profile

Can anyone point me towards a tried and tested development kit (board) for Bluetooth Low Energy?
I am especially interested in the proximity profile, and compatibility with smartphone (especially iPhones and Android devices - but also any other that would have BTLE).
Also, can you tell me which smartphones would support the proximity profile?
If you are looking for API support for BT LE features then there is very little at the moment. For example, Android at API16 does not support. It is all rather disappointing so far. In many instances the HW supports it but the middleware / upper layers do not. There is SOME support on iOS (with Iphone4s) and with certain Moto phones (need the SDK add on) but it is limited.
iOS is probably your best bet (who'd have thought that).
Personally I am looking to use the GAP and GATT interface on Android (ICS/JB), which is mandatory for a BT4.0 listed device (such as the BT ICs in high end smartphones) but GAP does not seem to be exposed.
Oh, and if you need a dev kit (for SW dev then this link might help > http://blog.bluetooth-smart.com/2011/10/05/bluetooth-low-energy-development-kits-2/)
The Bluegiga DKBLE112 Development Board (out of the box) can communicate with the iPhone 4S on IOS 6. The IOS code tutorials by http://olesitune.mine.nu/blelogg/?page_id=78 and http://olesitune.mine.nu/blelogg/?page_id=180 will discover the DKBLE112, the built-in thermometer service, and the associated characteristics. The code displays the BLE information on the iPhone and in the Xcode Console if the iPhone is tethered through USB. The DKBLE112 is expensive (nearly $400) but it does include many capabilities that I have not yet explored.
I note that tod list devices that have BT4.0 functionality. Of course that does not guarantee that APIs will be exposed in the SDK. If you stick with an already implemented profile then you may be ok but as I said, you certainly will not find that in the Android API16. SO, custom implementations.
One of the nice things with BT LE is that profiles are relatively "light" and hence, you can pretty easily make your own...but if the phone side API does not give access to the lower level (only talking GAP and GATT here) then not much use..
The guys who produce the tod seem to have done pretty well with a BLE device that functions as a proximity sensor.
They've managed to get their device working on the following phones:
iPhone 4s, Droid Razr and Razr Maxx, Samsung Galaxy S3, HTC One S, X, V, LG Optimus LTE2, Droid 4, Droid Incredible 4G LTE, HTC EVO 4g LTE, HTC Desire C, Sony Xperia GX, Sony Xperia SX, ASUS PadFone
So it is possible. My recommendation for a dev kit is the Bluegiga BLE112 with a CC Debugger from Texas Instruments. Your options for programming are either the $4,000 IAR compiler, the proprietary Bluegiga API "BGScript" (if you don't have access to IAR), or use an external microcontroller with the compiler of your choice.
I am using a TI ez430-rf256x development kit with "IAR Embedded Workbench for MSP430 v5.51.5". When TI 1st released the ez430, they were using a crappy stack that was buggy and just wasn't capable. They have now switched to a Bluetopia based stack and it is great! It comes with a LOT of samples, supports ALL profiles (including all the new low energy profiles), and is easy to use. I believe the Bluetopia stack also supports I have it talking to my Galaxy Nexus over classic bluetooth, but unfortunately, as of Android 4.2.2, there is still no support for Bluetooth low energy (which the ez430 does support.) It appears that Google may address this issue in Android 4.2.3. In my opinion, there is no reason to use something like Bluegiga, as you will pay more in licensing costs to them, than you will spend on a compiler like IAR. This is a link to an explanation of the new stack that TI is using: http://www.stonestreetone.com/bluetopiaLE.cfm
I realize this is an old question and in disclosure I am a developer on this project: Anaren Atmosphere.
Anaren has produced a Bluetooth Smart Multi-Sensor Development Board with the A27037 module based on the Broadcom BCM27037 that is compatible with the Wiced SDK. It also features an online development environment that is a GUI/IDE that allows you to both program the module and create associated iOS and android applications to communicate with it.
The development kit is available from various distributors and the development tool is free to use.

Android Tablet or iPad for Kiosk Device

We want to place a device in a store that operates as sort of a kiosk device. As in customers walk up to it and start interacting with our custom app. The app could be developed for Android or the iPad, so I'm trying to decide which one to use and would like comments on the following ideas:
Is it possible for Android or iOS to access services over the USB port? This would enable us to disable the network.
Is one particularly better for 24 hour always on?
I like the iPad as I think its supply will be more constant as we move forward and need to replace devices due to ones gone bad. Also, our app will probably work on future generations of the iPad. With Android, I'm not sure there will be that sort of consistency from the tablet vendors.
Kiosk mode? I think with the iPad by putting it in a kiosk case that removes access to the home button and turning on the restrictions we'll get what we want. What about Android? I'd rather not have to get into rooting devices and replacing their firmware.
Remote control? Any way to remotely control iOS or Android in a standard means? Our app will be a client to a master server which will obviously be able to control the app somewhat (when used purely as a display device to a customer, controlled from behind the counter).
My feeling is that neither Android tablets or the iPad is best suited for this. Are there other options?
I will try to answer your points, but know that I am probably biased towards Android, because that is where my experience lies.
With Android 3.1+, at least with the Xoom, you have full USB host capabilities. Things like USB flash/hard drives, keyboards, mice, even digital cameras, all work. If you need custom interop with a USB device, you could go as far as to write a driver for it.
24 hour always on is not good for any device with a battery, but neither is better in this situation.
While android apps are forward-compatible, bad programming practices and/or deviations from "vanilla" Android software and hardware CAN break forward compatibility. That being said, if you grab a Google Experience device like the Xoom, you won't meet as many surprises.
In Android 3.0, the navigation bar is built-in at a low level, and it is not possible for apps to remove it. Therefore, it is trivial for anyone to break a "software nanny."
I know that it is possible to control android devices remotely, but without knowing your specific needs, I can't really offer more information than that.
Good luck!
iPad NOOO believe me I am a convert to Apple for my home and business but when we went to launch kiosk the iPad FAILED Big Time.. Here are a couple of little (Big) issues we ran into.
If the device reboots you cannot auto launch you iPad app since Apple does not allow that.
There is a serious memory leak in the iPads browser. We were running javascript / CSS3 and it cratered intermittently. I literally spent 2 hours "today" on the phone with Apple getting the MAJOR run around. I finally said let me speak to an Enterprise Sales Manager as my project could mean thousands of iPads and I got NO WHERE. One Apple employee even told me they don't have enterprise sales managers.
If those weren't enough even though we are just in the proof of concept phase, we are already getting request for other options. These other options are going to require access to the OS which Apple yea right. We are moving to Android immediately.
Sorry Apple I love you but you loose here.
If your using an Ipad you should consider if it can support the power for the USB thing. Watch this Using Powered USB Port
Your idea about putting the tablet behind another piece of glass/plastic is neat. To then deal with remote controlling, you might consider doing some Bluetooth programming.
My mobile development has been primarily with iOS, so I am biased toward that SDK. I will mention that the data/sync/charge port for iOS has (I believe) never changed. Your Gen 1 iPhone sync cord works on your iPhone 4... and your iPad or iPad 2. So, in terms of third party hardware, you may see more consistency with Apple.
I haven't found a good answer regarding whether it is easier to do Bluetooth programming for iOS or Android, but I think to stay cost-effective, you might see which one is more open to third-party devices. Here is an SO post/answer about iOS and third-party Bluetooth devices; I've not found anything on Android regarding third-party Bluetooth remotes, but considering a lot of hardware running Android is third-party, your chances from a naive perspective seem pretty good. Here's the Android Bluetooth API.
Buying an iOS or Android handheld to remote control an iOS or Android tablet does seem a bit steep, but then again, maybe not. Cost also depends on your ratio of remotes to tablets. 1:1? 1:N? N:1? N:M?
The lowest end iPod goes for $229 as of May 20, 2011. Android does have more variety in terms of hardware. You may be able to get a cheap Android phone with no service plan to act as a Bluetooth remote for an Android tab.
I have provided a solution for the kiosk mode using iPad here Lock-down iPhone/iPod/iPad so it can only run one app
I am afraid that I don't really know for Android if the same thing is possible.
To address the issue of crashing applications you can use an exception trampoline (see discussion here https://blog.compeople.eu/apps/?p=275) to catch the crash and reboot your app.
If the entire device is restarted however then other apps that are on the device can be started and will subsequently be locked in.
To answer your other points:
You can use a configuration profile to control network access. Force it to use a VPN or Proxy that only allows your custom app with embedded credentials to use. That way other network access can be prevented.
Your concern over future compatibility is spot on. The Android marketplace is so fragmented then maintaining a fleet is difficult.
If you have an app that is behaving as a server and is locked in then remote control is possible.
We manufacture tablet kiosks that support both android and iPad devices. In fact we are the only iPad kiosk that has achieved apple approval.
Generally speaking i think you will have an easier time with an iPad as the software and hardware will remain more consistent over time. Which is important if you have to change out a fault unit or deploy more kiosks 6 months or year from now when the original device is no longer manufactured.

Android installation in a mobile

Is it possible to install Android in a normal mobile phone?
I have Sony Ericsson Naite which has only key pad interface (No touch). I would like to install Android in my phone for experimenting with it. It will be great if its possible to dual boot Android with Symbian :-).
Do we need any other special hardware to install operating system in a mobile phone? Will Android work on a key-pad mobile?
Any pointer/suggestion is appreciated.
Thank you in advance.
The Naite is a fairly simple handset running on the Sony Ericsson JP8 platform.
End users are not supposed to be able to update the firmware on the phone.
Only Sony-Ericsson partners are supposed to get the PC software to update the firmware and only Sony-Ericsson is supposed to be able to create new firmwares.
(maybe you can hack the phone so you get it to boot on android or symbian but that's going to be unsupported behavior that nobody will guarantee)
If you want to experiment with creating your own android firmwares, I suggest buying an ADP2 handset from google.
If you want to experiment with creating your own Symbian firmwares, I suggest buying a Texas Instrument Zoom 2 device since it is the reference platform for Symbian.
The Zoom 2 seems to also support Android, by the way.
If you just want to experiment with application development on both platforms, I suggest using the two SDKs and emulators first.
There are some pretty cheap Symbian phones out there, particularly in the Series60 3rd edition range and, depending on where you live, you might even be able to find a Pay-As-You-Go Android phone like the Pulse.
I STRONGLY encourage you to go visit the XDA Forums and visit their Android sections for this kind of information.

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