I copied the code from the answer here and I still am getting a RuntimeException: setParameters failed error on my nexus one. My manifest file has camera and wake_lock permissions. This works on the emulator, and on the droid I don't get the error but it does have a rotation problem.
You're most likely requsting an invalid preview size. If you check the results of adb logcat you'll probably see something like this:
E/QualcommCameraHardware(22732): Invalid preview size requested: 480x724
The solution is to request the closest available preview size to the one you'd like; you can get a list of available preview sizes by calling getSupportedPreviewSizes in the Camera.Parameters object returned by Camera.getParameters.
I corrected this by doing what Roman said, with the code:
Camera.Parameters parameters = camera.getParameters();
List<Camera.Size> sizes = parameters.getSupportedPreviewSizes();
Camera.Size cs = sizes.get(0);
parameters.setPreviewSize(cs.width, cs.height);
camera.setParameters(parameters);
For what it's worth, the source of my issue ended up being that I was trying to call parameters.setFlashMode(Camera.Parameters.FLASH_MODE_OFF); without first verifying that flash modes were supported by checking that parameters.getFlashMode() != null.
There's more than one cause for this poorly documented exception, so check all of your parameters and not just that you're using a supportedPreviewSize.
None of the above solved this for me. Adding this code before setting the parameters did though.
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e){
// ignore: tried to stop a non-existent preview
}
//now set your parameters
For me this would happen after taking a photo and the preview would freeze, until I updated my call for parameters to be the following. It is always important with this error to make sure you check all of the parameters that the camera is asking to set to make sure that every parameter you are asking the camera to set itself to is possible for the camera.
Camera.Parameters parameters = myCamera.getParameters();
With the preview size:
if (myCamera.getParameters().getSupportedPreviewSizes() != null){
Camera.Size previewSize = getOptimalPreviewSize(myCamera.getParameters().getSupportedPreviewSizes(), width, height);;
parameters.setPreviewSize(previewSize.width, previewSize.height);
}
With the flash/focus modes:
if(parameters.getSupportedFocusModes() != null && parameters.getSupportedFocusModes().contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE)){
parameters.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE);
}
if (parameters.getSupportedFlashModes() != null && parameters.getSupportedFlashModes().contains(Camera.Parameters.FLASH_MODE_AUTO)){
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_AUTO);
}
myCamera.setParameters(parameters);
etc. All of this wrapped in a nice try{}catch(){} works great. Good luck.
Here is the getOptimalPreview Size from this great tutorial:
private Camera.Size getOptimalPreviewSize(List<Camera.Size> sizes, int width, int height)
{
// Source: http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails
Camera.Size optimalSize = null;
final double ASPECT_TOLERANCE = 0.1;
double targetRatio = (double) height / width;
// Try to find a size match which suits the whole screen minus the menu on the left.
for (Camera.Size size : sizes){
if (size.height != width) continue;
double ratio = (double) size.width / size.height;
if (ratio <= targetRatio + ASPECT_TOLERANCE && ratio >= targetRatio - ASPECT_TOLERANCE){
optimalSize = size;
}
}
// If we cannot find the one that matches the aspect ratio, ignore the requirement.
if (optimalSize == null) {
// TODO : Backup in case we don't get a size.
}
return optimalSize;
}
the solution from Sam is correct but the output image is still zoomed a little bit on several tablet devices. One of the best practices that I found on Internet, we should set in Camera host so that the properties will be re-used each time the camera is resumed. Here is implemented method in CameraHost:
#Override
public Parameters adjustPreviewParameters(Parameters parameters) {
List<Camera.Size> sizes = parameters.getSupportedPreviewSizes();
Camera.Size cs = sizes.get(0);
parameters.setPreviewSize(cs.width, cs.height);
return super.adjustPreviewParameters(parameters);
}
Some open source camera project like opencamera always use try-catch to call Camera.setParameters:
private void setCameraParameters(Camera.Parameters parameters) {
if( MyDebug.LOG )
Log.d(TAG, "setCameraParameters");
try {
camera.setParameters(parameters);
if( MyDebug.LOG )
Log.d(TAG, "done");
} catch (RuntimeException e) {
// just in case something has gone wrong
if( MyDebug.LOG )
Log.d(TAG, "failed to set parameters");
e.printStackTrace();
count_camera_parameters_exception++;
}
}
in addition,always get the latest getParameters before you call setParameters like this:
void setRotation(int rotation) {
Camera.Parameters parameters = this.getParameters();
parameters.setRotation(rotation);
setCameraParameters(parameters);
}
Related
I cannot help myself anymore, I have read every thread about this on stackoverflow, but nothing would fix my problem.
I try to set up my camera preview in a FrameLayout, everything works fine. I determine the correct size for the preview with this code:
private Camera.Size getBestPreviewSize(int width, int height,
Camera.Parameters parameters) {
Camera.Size result = null;
for (Camera.Size size : parameters.getSupportedPreviewSizes()) {
if (size.width <= width && size.height <= height) {
if (result == null) {
result = size;
} else {
int resultArea = result.width * result.height;
int newArea = size.width * size.height;
if (newArea > resultArea) {
result = size;
}
}
}
}
return (result);
}
Afterwards I apply it to my camera:
Camera.Parameters params = mCamera.getParameters();
Camera.Size size = getBestPreviewSize(width, height, params);
params.setPreviewSize(size.width, size.height);
params.setFocusMode(Camera.Parameters.FOCUS_MODE_AUTO);
mCamera.setParameters(params);
The Preview is still distorted afterwards, and my FrameLayout, which I expected to have the same size as the Preview Size I calculated, remains Fullscreen.
Fullscreen means 1920x1200
Preview Size means 1920x1080
So what I did is I set my Size of the FrameLayout manually to the calculated Preview Size. Then, however, my Preview looks even more skewed.
I have no idea what I am doing wrong. I thought when I use a supported Preview Size, this should not happen.
UPDATE:
I ran my application on another device, there everything works fine. Can this be a hardware bug? The device that is not working for me is the Nexus 7 Tablet.
I have finally come to a solution, this is really related to the hardware. There is a bug with some devices:
Bug-Report
The workaround:
This is a known low-level issue with some devices; they require that the still picture size and the preview size have matching aspect ratios, to avoid stretching artifacts.
If possible for your application, match the aspect ratios for setPreviewSize and setPictureSize.
Hope this helps you as well!
I am trying to set the best possible output picture size in my camera object. So that, i can get a perfect downscaled sample image and display it.
During debugging i observed i am setting output picture size exactly the size of my screen dimensions. But when i DecodeBounds of the returned image by camera. I get some larger number!
Also i am not setting my display dimensions as expected output picture size. Code used to calculate and set the output picture size is given below.
I am using this code for devices having API level < 21, so using camera shouldn't be a problem.
I don't have any idea of why i am getting this behavior. Thanks in advance for help!
Defining Camera parameter
Camera.Parameters parameters = mCamera.getParameters();
setOutputPictureSize(parameters.getSupportedPictureSizes(), parameters); //update paramters in this function.
//set the modified parameters back to mCamera
mCamera.setParameters(parameters);
Optimal picture size calculation
private void setOutputPictureSize(List<Camera.Size> availablePicSize, Camera.Parameters parameters)
{
if (availablePicSize != null) {
int bestScore = (1<<30); //set an impossible value.
Camera.Size bestPictureSize = null;
for (Camera.Size pictureSize : availablePicSize) {
int curScore = calcOutputScore(pictureSize); //calculate sore of the current picture size
if (curScore < bestScore) { //update best picture size
bestScore = curScore;
bestPictureSize = pictureSize;
}
}
if (bestPictureSize != null) {
parameters.setPictureSize(bestPictureSize.width, bestPictureSize.height);
}
}
}
//calculates score of a target picture size compared to screen dimensions.
//scores are non-negative where 0 is the best score.
private int calcOutputScore(Camera.Size pictureSize)
{
Point displaySize = AppData.getDiaplaySize();
int score = (1<<30);//set an impossible value.
if (pictureSize.height < displaySize.x || pictureSize.width < displaySize.y) {
return score; //return the worst possible score.
}
for (int i = 1; ; ++i) {
if (displaySize.x * i > pictureSize.height || displaySize.y * i > pictureSize.width) {
break;
}
score = Math.min(score, Math.max(pictureSize.height-displaySize.x*i, pictureSize.width-displaySize.y*i));
}
return score;
}
Finally i resolved the issue after many attempts! Below are my findings:
Step 1. If we are already previewing, call mCamera.stopPreview()
Step 2. Set modified parameters by calling mCamera.setParameters(...)
Step 3. Start previewing again, call mCamera.startPreview()
If i call mCamera.setParameters without stopping preview (Assuming camera is previewing). Camera seems to ignore the updated parameters.
I came up with this solution after several trail and errors. Anyone know better way to update parameters during preview please share.
I have a problem for my application, specifically, when I want to take a picture (from android Camera API) and send it to my server, I got some strange pictures like following example:
which contain many noise points and actually the size/resolution are very small (176*144 pixels). And this is my original code for surfaceChanged:
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// start preview with new settings
try {
Camera.Parameters parameters = mCamera.getParameters();
parameters.set("orientation", "portrait");
mCamera.setDisplayOrientation(90);
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e){
Log.e(LOG_TAG, "Error starting camera preview: " + e.getMessage());
}
mCamera.startPreview();
}
And I tried to ask some classmates for this issue, they don't know but one of them give the following code:
#Override
public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) {
try {
// camera.stopPreview();
// Camera.Parameters mParameters = camera.getParameters();
Camera.Parameters parameters = mCamera.getParameters();
Camera.Size optiSize = getBestPreviewSize(720, 720);
if (optiSize != null) {
parameters.setPreviewSize(optiSize.width, optiSize.height);
parameters.setPictureSize(optiSize.width, optiSize.height);
}
parameters.set("orientation", "portrait");
mCamera.setDisplayOrientation(90);
List<String> focusModes = parameters.getSupportedFocusModes();
if (focusModes.contains(Camera.Parameters.FOCUS_MODE_AUTO)) {
parameters.setFocusMode(Camera.Parameters.FOCUS_MODE_AUTO);
}
mCamera.setParameters(parameters);
// mParameters.setFlashMode(Camera.Parameters.FLASH_MODE_TORCH);
// camera.setParameters(mParameters); // apply the changes
} catch (Exception e) {
// older phone - doesn't support these calls
}
mCamera.startPreview();
}
private Camera.Size getBestPreviewSize(int width, int height) {
List<Camera.Size> sizes = mCamera.getParameters()
.getSupportedPreviewSizes();
if (sizes == null)
return null;
Camera.Size optimalSize = null;
int tmpSize;
int minWidthDiff = 1000;
for (Camera.Size size : sizes) {
if (size.width > size.height)
tmpSize = size.height;
else
tmpSize = size.width;
if (Math.abs(tmpSize - width) < minWidthDiff) {
minWidthDiff = Math.abs(tmpSize - width);
optimalSize = size;
}
}
return optimalSize;
}
And this one works pretty well, it can store the original picture with the full resolution. Although I modify a little bit of my other codes to make the new codes compatible with my system, (add AutoFocus, for example). But I think the problem occurs because the method surfaceChanged because if I take image only with Autofocus, it still not work.
Therefore my question is: why this method will influence the quality of my image. I thought this method is only called when we "change" the surface, something like rotate the screen. But apparently it do something more than that?
Can anybody give me some help? Or some posts to explain this fact? Thank you very much in advance.
This method is called when the surface is changed, e.g. it is resized. It is common to adjust some of the camera's parameters to better fit the new configurations (such as setting an appropriate preview size).
What you are doing in the first code is you're getting the camera's Camera.Parameters, set a key-value pair (by the way, the documentation does not mention any parameter with the key "orientation" - it probably has no meaning). What you forgot to do is to apply the new parameters to the camera using Camera.setParameters(). Then again, without actually setting any valid parameters, this would have no effect.
This leads to the low-quality picture issue. You should use the Camera.Parameters object to set a desired preview and picture size. In the second block of code, this is done inside getBestPreviewSize(). A list of available preview sizes is got and the most fitting one is chosen based on the preview's size. It might be helpful to set a satisfactory picture size, too.
The thing is, different devices have different set of supported values for the parameters. If you want to provide a consistent functionality, you should check the supported values using Camera.Parameters.getSupported* methods and set them accordingly.
I have an application that taking a photo in android.
It crashed some devices. I set the photo size as follows.
What could be the reason for the crash?
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h)
{
Camera.Parameters parameters = camera.getParameters();
List<Size> sizes = parameters.getSupportedPictureSizes();
if (sizes == null || sizes.size() == 0)
{
parameters.setPreviewSize(w, h);
} else
{
parameters.setPictureSize(sizes.get(0).width, sizes.get(0).height);
for(Size s : sizes)
{
if( s.width < 700)
{
parameters.setPictureSize(s.width, s.height);
break;
}
}
}
camera.setParameters(parameters);
camera.startPreview();
}
Guys I know that it's a old post though I came across the same issue though this time everything worked on Samsung and Nexus line though not on HTC (due Sense for sure). What I've done to fix this issue was loop through all supported sizes and get the one that is supported.
In fact it's crash when I did try to setParamters, because the maximun Picture size supported value. So I did a small method that loop through it and set the one that is accepted by the device.
private void setCameraParameters() {
if (camera != null) {
mParameters = camera.getParameters();
List<Camera.Size> sizes = mParameters.getSupportedPreviewSizes();
Camera.Size selected = sizes.get(0);
if (android.os.Build.MANUFACTURER.contains("HTC")) {
getHTCBestSupportedResolution(sizes);
}
mParameters.setColorEffect(Camera.Parameters.EFFECT_MONO);
mParameters.setJpegQuality(100);
mParameters.setPreviewSize(selected.width, selected.height);
mParameters.setRotation(90);
mParameters.setWhiteBalance(Camera.Parameters.WHITE_BALANCE_AUTO);
mParameters.setPictureFormat(ImageFormat.JPEG);
camera.setParameters(mParameters);
camera.setDisplayOrientation(90);
camera.startPreview();
}
}
private void getHTCBestSupportedResolution(List<Camera.Size> sizes) {
for (Size size : sizes) {
try {
mParameters.setPictureSize(size.width, size.height);
camera.setParameters(mParameters);
// Log.e("Size worked", size.width + " x " + size.height);
break;
} catch (Exception e) {
continue;
}
}
}
Now it's works fine on all devices, as rule of thumb you can remove the condition that compare for HTC and just let it generic for all devices.
I hope that this help those ones facing the same issue.
Thanks
Check Logcat, I guess it crashes on
camera.setParameters(parameters);
On some devices some of the reported supported resolutions don't seem to be actually supported. You can try to find a legacy resolution, that is supported on all devices. Or catch the exception and try to set another resolution.
I face a problem a problem trying to have a camera preview in portrait mode. I have read various articles about it and I had solved it having the following code:
Display display = ((CaptureActivity)context).getWindowManager().getDefaultDisplay();
int width = display.getWidth();
int height = display.getHeight();
if (Integer.parseInt(Build.VERSION.SDK) >= 8) {
setDisplayOrientation(camera, 90);
}else{
Camera.Parameters parameters = camera.getParameters();
parameters.set("orientation", "portrait");
camera.setParameters(parameters);
}
where setDisplayOrientation() is defined as:
protected void setDisplayOrientation(Camera camera, int angle) {
Method downPolymorphic;
try {
downPolymorphic = camera.getClass().getMethod(
"setDisplayOrientation", new Class[] { int.class });
if (downPolymorphic != null)
downPolymorphic.invoke(camera, new Object[] { angle });
} catch (Exception e1) {
}
}
Now I tried this code to a Galaxy Tab and it failed. I solved it (trying and error approach) using the following code:
if (height == 1024 && width == 600) {
Camera.Parameters parameters = camera.getParameters();
parameters.set("orientation", "portrait");
parameters.setRotation(90);
camera.setParameters(parameters);
}
Now my two questions are:
1) Why there is such problem while Galaxy tab has the 2.2 version, and
2) Is there any better solution to this problem?
Thanks a lot for your time!
for setting the display orientation check out the official docs, dont just hardcode 90 degrees there.