Linear Layout Issue at Runtime - android

I am trying to build a layout dynamically which display some text and image for the most part, but has a series of buttons placed next to each other in the bottom.
I have a linear layout that carries the text, another linear layout that carries the image. And yet another linear layout that carries the buttons that get created in a for loop. I have a main layout aligned vertical that adds the text, image and buttons layout, in that order. To finally generate something like this:
Text ....
Image ...
Button1 Button2 Button3....
The problem is the number of buttons get decided at runtime, so if there are more than 4 buttons, the 5th button gets displayed really tiny. Also, when I tilt the phone, I get only the text and image showing, but no buttons coz the image covers the entire screen.
Layoutting seems to be pretty complicated to me, any help is appreciated!
Thanks
George

You do not need to wrap single views in a linear layout, so add the text and image directly to the root linear layout. You might consider using a relative layout instead of linear for the root.
Using FILL_PARENT and WRAP_CONTENT for the LayoutParams width or height can give some useful results. For example, using FILL_PARENT for the image height might scale it down to leave room for the buttons.
Be careful with LayoutParams because there are lots of them and only the one that matches the ViewGroup class should be used.
One option would be to implement an onLayout method of your own in a custom ViewGroup. You will be passed the dimensions you have to work with and be able to position all the views as you see fit.

Related

Android Horizontal oriented LinearLayout - how to know how many TextViews will fit?

My Idea is adding TextViews with rounded corners background to a horizontal LinearLayout, so if next one wouldn't fit - I will add TextView to another LinearLayout below.
Is there a way to do so? I know it sound like a custom view, but I would like not to bother as much - to adjust height, make click area calculations istead of simple clickListeners
Sounds like a recyclerview using a flexbox layout https://github.com/google/flexbox-layout with flexWrap turned on.
You could also use is in a static layout as well.
With flexWrap it does all the calculations to see if the "item" can fit on a line and if not starts a new line.
Many examples on the github page.
You could keep adding text views in linear layout while checking if newly added text view is outside of linear layout horizontal boundaries, if it is you could remove it from linear layout and add it in new one but I see no reason why you would want to do that.

Why is my Android phone layout different then my layout on Android Studio?

The layout of my MainActivity on my phone appears very differently than the layout I see on the code editor. Images are included. I am using a TabbedView. However, the problem still exists on any layout I choose (empty/tabbed).
What can I do to solve this problem?
I am concerned about the text "Hello world" in the middle, not in the top left corner. I follow this tutorial and in the tutorial it is correctly positioned.
It works as expected, because section_label TextView width is wrap_content it changes, depending on what text it displays. And the 2nd TextViews position depends on it, so it changes too. You should be able to verify this by setting various length texts in your layout editor.
For what you want to achieve, RelativeLayout is not the best choice and you may want to use i.e. LinearLayout instead, with its orientation set to vertical and layout_gravity of second TextView set to right
This is happen because you are using the RelativeLayout in the relativelayout we can arrage our views in custom position wise by the help of give the android:id=#+id/some_id like this if you want your second view is shown just below the first view then give them the property android:layout_below="#id/view1" in your second view
Please read all the documentation of RelativeLayout form this link
https://developer.android.com/guide/topics/ui/layout/relative.html

Center view to another in RelativeLayout

I have two views that I want to center vertically in a RelativeLayout.
Is there a way to do this without using gravity/layout_gravity ?
My problem behind this question :
I need to do a layout with several squares and under each one a TextView. The main problem is that the TextViews must overlap. Only one TextView will be visible at a time. Each TextView has a different lengh.
I started with a RelativeLayout but encountred the previous problem. And I can't group the views 2 per 2 because I need to set a layout_toRightOf of the previous square.
Current layout :
For the moment, I have set a magic number in layout_marginLeft for each square (to the border of the parent view) but it isn't clean at all.
Thanks
Use android:layout_centerInParent="true" to center something into a RelativeLayout
You can use android:layout_below="#id/your_first_view" to put your second View below the first !
If you want to do more complex stuff you may separate your different Views and store the into new LinearLayout that you set to horizontal or vertical depending on your needs.
Another trick can be to create empty Views with small height or width and that can help you to position thing around them !
This combined to the toRightOf toLeftOf stuff will do what you want
Finaly, I kept the the layout_marginLeft but I put the values in my res/values/dimens.xml, it is cleaner and I can have a dimens.xml per screen dimension.
A trick is to set the width of the textViews deliberately big so it won't depend on the strings lenght.

Android: Keeping Image Visible Throughout Animation

Background:
I have an Activity that comprises four buttons that each take up a quarter of the screen.
It contains a horizontal LinearLayout that is divided in half by two vertical LinearLayouts as shown in the image below:
http://i.stack.imgur.com/P7Wd3.jpg
Desired Effect:
When I touch a button, I would like it to animate and fill up the entire screen.
Issue:
I have accomplished the animation aspect by changing X and Y scales from 1 to 2 onClick.
The problem is, however, that the animated button will not show when it leaves its parent LinearLayout.
Thoughts
I have tried making the non-animated buttons invisible, but the animated button will only show in its parent LinearLayout.
I know this problem would be solved if I had used a single LinearLayout, but I was unable to use the "layout:weight" feature to make each button take up half of both width and length.
So... How should I approach this issue?
I would appreciate any help :)
Try using a single RelativeLayout. Check this post for a nice example. You may have to setVisibility(View.INVISIBLE) for the other buttons.
Alternative:
Construct a RelativeLayout as above but put that as the only child
of a FrameLayout.
When animating a button, remove it from the RelativeLayout and add it to the FrameLayout specifying the gravity in the LayoutParams appropriately. This way the rest of the buttons will also be seen in the background during the animation.

How to layout TextViews side-by-side with spacing in android?

I have a very simple layout with two side by side textviews. Both have the same parent layout that fills the screen horizontally.
I need them to have a visible space between them so that they are visually seperated when both have text. I also need the left textview to take up about 2/3 the screen width and let the other have the rest.
This is fairly easy to do with LinearLayout and a few margin settings, but if either one of the views has no text, I need the other one to fill the entire width.
I'm not quite sure how to have the layout do that without setting the empty view's visibility to GONE in code. Is there any good, efficient way to do all of these things at once? Feel free to use any layout you wish to make it work.
have you tried this using a relative layout? there is a property for layout_alignWithParentIfMissing that might give you what you need...

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