I would like to add one video to the main screen of my application but I want to user to be able to do other things in the app meanwhile. Think about some video animation or flash movie for some website that you can watch the video and look on other things in the website.
lets say I have buttons and more things in the same screen and I want a small video to be playing there too in a loop.
is this possible?
I thought that Flash movie could be good for that, but its only for latest versions of android then I don't want to use it.
Thanks.
You can just use the VideoView.
Related
Is their any source code or sample project which allows to record video of the running screen of application.
I have to make an application which has ability to record video of the application screen in android devices.
I search about this, but haven't find anything.
I have developed it.
For that you have to make background service and programmatically capture screenshot on every second and after that combine all images and make video using FFMPEG.
I hope it will work for you.
Let me know if you need more help in same.
I'm trying to make an Android App and I need help.
Do you have any idea how to play a online video (like a video on Youtube) in side-by-side view at the very same time by using Android WebView?
so, when I watch a Youtube video, I want to be able to have two views on left and right side on My Android SmartPhone Screen, and play and control the same video both on left and right views at the very same time.
Regards.
----2nd Feb, edited----
following things I've tried and failed.
・using Youtube API, get 3gp address, and try to play it with VideoView
・Using draw method and getDrawingCache method of WebView
・using onShowCustomView of WebView
Look at using a html5 video player like Video.js or Sublime Video. You will need to create some javascript with each of these that fires the left and right video at the same time.
You can also look at what this guys did for some more inspiration.
http://html5demos.com/two-videos
The trick is getting the videos to fire at the same time if you need them in sync. It's not easy to achieve if you don't control the source video and server as you are relying on an outside party to do this. YouTube is NOT a good choice for serving your videos if you need them to be in sync as you can't guarantee the video load and launch times, or control if an ad will get injected into the video stream.
I am making an application in which i need to make the video of the screen of user interaction with app.
I searched a lot and found that some are able to make videos by using javacv and set of images but they are not able to record sound.
can I want example code of how to create a video from a set of images
EDITED :
i want to make a video from a set of images.
is that possible ?
Hi I'm using the game engine AndEngine, and I want to be able to stream live video from a webcam on a robot to my Android app. The reason I'm using AE is because I need game controls that control my robot. However, I have no idea how to stream video when using AndEngine (or even when not using it, for that matter). The controls and video feed need to be in the same screen (unless there's absolutely no other way). My question is how would one put a video stream over-top an AndEngine scene, and/or how would one format that feed so that it didn't obscure the controls? (they're oriented in the bottom left and top right of the screen, which is a pain I know, but I don't think I can change it due to some problems with multi-touch on my device).
Thanks.
Look at the Augumentged Reality example at GitHub.
https://github.com/nicolasgramlich/AndEngineExamples
It could be of use to you. However, I know that this example was problematic and didn't work when I tried it, but maybe you'll have more luck.
I'm developing an application in which I need to play YouTube videos, I tried using webView and videoView, and I searched around a lot, I actually found some solutions, but they seem not to fit into my application needs:
So I want to know in the first place, the best way (approach) to the issue of playing a YouTube video inside an app. Should I use WebView and try to make the video fit the view and extra, or should I try VideoView (which is a little bit more complicated I guess, cause to be able to play videos I have to get the actual .3gp from Youtube).
Well thanks for helping me find the best approach.
MeanWhile I have got another question: is there a way to make the webView take the whole screen (full screen) on landscape mode (when the phone becomes landscape)?
Using the WebView approach can cause problems on some devices. The VideoView approach will work well as long as you have a solid way to parse the correct url. In one of my applications we do this using regex and parsing through the html, so far it works fast and efficiently.