I'm trying to write a program that can read the signal strength of a bluetooth device linked to my android 2.0 handset. Doesnt seem like android exposes anyway to get the RSSI unless it is during discovery. Is there any other way to get the signal strength of the device after the device has been detected? I read of a way to do it using NDK to access the underlying BlueZ API, but I dont know how to use that. Any help would be appreciated.
No. Only during discovery as a bundle extra (EXTRA_RSSI).
Related
I'm developing an app to communicate with a BLE device (Sensor puck from Silicon labs) and get whatever it is broadcasting.
I have NO experience in developing any sort of Bluetooth application using Android.
Do I need to manually pair it to the BLE device? I downloaded Sensor puck app from Play store, it automatically started to read from the device. I don't understand how since I didn't pair it.
Do I need specific API to communicate with the device? Is it like, I connect to the device and unpack the data which the device is broadcasting?
Any other information related to BLE application development would help.
Thank you.
PS: I can't use the app from the play store as I need the data from the device for some other processing.
I have a little experience with developing BLE apps.
Do I need to manually pair it to the BLE device?
I haven't encountered use case where I needed to pair mobile device with BLE device. Basically, you can communicate with BLE devices without pairing with them. BLE devices constantly emit signals and you can read these signals. Usually, from the emitted signals, you can read name of the device (or producer name), MAC address, RSSI signal from which you can compute distance from your mobile device to BLE device. Some BLE devices emit other information like temperature read from their sensors, etc. You can read information from more than one BLE device during the single scan.
Do I need specific API to communicate with the device?
Google provides API, which you can use to communicate with BLE devices. You can read more about it at: http://developer.android.com/guide/topics/connectivity/bluetooth-le.html. You can also use some third-party libraries allowing to communicate with BLE devices. Most of them are dedicated to so called Beacons, which are simple, tiny BLE devices.
Exemplary APIs for BLE Beacons:
Estimote
Kontakt.io
AltBeacon
ReactiveBeacons - this is open-source project, which I'm currently developing, so if you have any questions regarding it, you can ask me directly
Other projects:
Android Bluetooth Demo - this is very good and simple project, which can help you to understand how to use BLE API provided in Android SDK
Other information:
To communicate with BLE devices, of course, you need to have Bluetooth enabled on your device, but regardless of this permission, you also need to have Location enabled on your device and added location permission to your app. I guess it's done due to the fact, that you can use BLE devices for creating micro-location services.
I gathered some references concerning BLE for myself. You can check them here: https://github.com/pwittchen/ReactiveBeacons#references and maybe they will be useful for you as well.
Regards,
Piotr
it might be too late, but it also might be helpful for other users. So Sensor Puck works like a simple beacon and it doesn't require any pairing. You just have to scan all bluetooth devices nerby and verify received ScanRecord object. You don't have to use any specific libs or API, Anroid sdk contain all necessary api for such case (please see BluetoothAdapter startScan, startLeScan, etc). Also you can find an example how to parse raw data in my demo project https://github.com/alexeyosminin/sensor_puck_demo
I'm trying to write a program that can read the signal
strength(RSSI) of a bluetooth device linked to my APP
however
Doesnt seem like android exposes anyway to get the RSSI while it is during discovery.
Is there any other way to get the signal strength of the device after the device has been
linked(not pairing)
Any help would be appreciated.
I'm asking because I've been facing that issue for weeks.
I need to develop an Android application that can be able to perform an Bluetooth Connection and send data to an Bluetooth Hardware.
Ok, so here's the point:
is it possible to perform a RFCOMM connection to an 'unknown' device?
I mean, is it possible to do this without having any information about the hardware code?
Because i'm only able to modify the AndroidDevice (cellphone) code, for SENDING purposes.
I want to send a byte and make sure it was received, but there's only a sending code.
Could we have some more details? Is the other device accessible by you, as in can the other device know information about the Android device? And what do you mean by a "sending code"?
The Android device can pick up any active Bluetooth device in its range, and know the name and address of those devices. So, if the Android device doesn't know anything about the Bluetooth device it wants to connect to, you can always sort through the list of devices in range, and get its hardware code through that.
See the documentation about Bluetooth, specifically the Finding Devices section:
http://developer.android.com/guide/topics/connectivity/bluetooth.html
I've done a fair amount of Bluetooth work with Android devices and Arduinos, and the Bluetooth library might be a bit of a pain to work with, but it is powerful.
With bluetooth the two devices have a UUID. If you a writing a program that runs on both devices you have them listen for that UUID. When they connect as a client or a server you have a dataInputStream and a dataOutputStream. Then you can push and pull bytes out of those.
so I'm trying my hand at android developing this summer. I was trying to make a sort of alarm app when a pair of connected devices go out of range of each other.
From looking around on the internet / stack overflow, it seems that looking at the RSSI value will help me achieve this.
However, it seems that the RSSI value can only be read at the time of connection with the device, that is it doesn't update itself (or there is no method to do so).
Is the RSSI value the only way to achieve my goal?
Would it be possible to use RemoteDevice and RemoteDeviceHelper? Has anyone tried this?
Any other suggestions and hints would be much appreciated
You could establish a connection with the device and exchange heartbeat information with the device , you can use the reception of valid heartbeat information to detect device being in range and or going out of range..
Your algorithm can use this information in conjunction with the connection loss to detect device being out of range and set off the alarm.
RSSI in Android available via public APIs is only during the discovery process, the other non public means of reading the RSSI (like in RemoteDeviceHelper) should also be possible , but RSSI by itself is not a good indication of distance.
I have a question about bluetooth RSSI functionality on the Android (either 2.0 or 2.1):
It's easy enough to get the RSSI value when a bluetooth connection is created, but how can you repeatedly get the RSSI value of a connection that is already active? It's really important to be able to do this, because this lets you determine if bluetooth devices are close to each other or far away, but I can't find any appropriate function calls in the Android API.
Could someone who understands Android RSSI please help me with this problem?
Thanks!
Alex
At the HCI level, there is a command to read a Bluetooth link RSSI from the Bluetooth chipset (Read_RSSI_Command). However its implementation can vary from Bluetooth chipset to Bluetooth chipset. And the value returned is not always useful, for example if there are no packets transmitted in the last few minutes, the Bluetooth chipset has no way to know the current RSSI.
So we don't expose this in any Android Java API at this time.
Nick Pelly
Android Bluetooth Team