onReceive never called - android

I have the following code
I want to detect the screen off of the phone
But the function onReceive never is never called
can anyone give me a solution.
Please help.
if anyone has anyother working code please help.
Thank you
package com.pack;
import android.app.Activity;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
public class Screen extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
IntentFilter filter = new IntentFilter();
filter.addAction(Intent.ACTION_SCREEN_OFF);
Context con = this;
this.registerReceiver(new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
System.out.println("Screen off...................");
}
}, new IntentFilter(Intent.ACTION_SCREEN_OFF));
}
}

Your code works for me. I modified the code so it's easier to read and added some sysouts, but it works the way you wrote it:
public class Test extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
IntentFilter filter = new IntentFilter(Intent.ACTION_SCREEN_OFF);
registerReceiver(new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
System.out.println("Screen off...................");
}
}, filter);
}
#Override
protected void onResume() {
super.onResume();
System.out.println("onResume()");
}
#Override
protected void onDestroy() {
super.onDestroy();
System.out.println("onDestroy()");
}
#Override
protected void onPause() {
super.onPause();
System.out.println("onPause()");
}
It prints the following if I do (start activity, turn screen off, turn screen on, press back button):
onResume()
onPause()
Screen off...................
onResume()
onPause()
onDestroy()
After this the activity is destroyed and therefore no events are displayed. Maybe you want to register your BroadcastReceiver in the AndroidManifest instead.

Related

Bring the another App in the front when receiving the broadcast

I am sending a broadcast from App A to App B and I am already receiving it in app B. After receiving the broadcast I want to bring the App B to the front. How can I bring the App B to the front after receiving the broadcast from the App A?
package com.mysender;
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
final Intent intent=new Intent();
intent.setAction("com.mysender.Data");
intent.putExtra("path", "/Download/income_tax_return.pdf");
intent.addFlags(Intent.FLAG_INCLUDE_STOPPED_PACKAGES);
sendBroadcast(intent);
}
}
In the App B I am doing the following in the MainActivity:
package com.example.app;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
import android.widget.Toast;
public class MainActivity extends Activity {
private WebView mWebView;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Receive broad Cast fromn External App
IntentFilter filter = new IntentFilter("com.mysender.Data");
registerReceiver(myReceiver, filter);
}
private MyReceiver myReceiver =new MyReceiver(){
#Override
public void onReceive(Context context, Intent intent) {
String path = intent.getStringExtra("path");
Toast.makeText(context,"Data Received from External App: " + path, Toast.LENGTH_SHORT).show();
}
};
#Override
protected void onDestroy() {
super.onDestroy();
unregisterReceiver(myReceiver);
}
}

Is it possible to call a BroadcastReceiver from the same Activity where the receiver is written?

I have a BroadcastReceiver class in my Activity. I want to start a Fragment from the receiver class. Can i call that from the same Activity where the receiver is written?
Try something like this... And if your using your custom Broadcast Receiver then replace BroadcastReceiver this class with your receiver's class.
public class Demo extends AppCompatActivity {
private final IntentFilter filter = new IntentFilter();
private BroadcastReceiver networkStateReceiver;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
#Override
public void onResume() {
super.onResume();
// Defining broadcast receiver in onResume()
networkStateReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
//Do what you want
}
};
// Registering receiver with intent filter, here intent filter can be changed
filter.addAction("android.net.conn.CONNECTIVITY_CHANGE");
registerReceiver(networkStateReceiver, filter);
}
#Override
protected void onPause() {
super.onPause();
// Unregister receiver in onStop to avoid any runtime exception
unregisterReceiver(networkStateReceiver);
}
}
Yes you can do it using LocalBroadCastManger
import android.app.Activity;
import android.app.Service;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
import android.os.IBinder;
import android.support.v4.content.LocalBroadcastManager;
import android.util.Log;
import android.view.View;
import android.widget.Button;
public class LocalBroadcastExampleActivity extends Activity {
#Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.log_list);
Button buttonStartService = (Button)findViewById(R.id.button_ok);
buttonStartService.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
//Register MessageService in Manifest to work
startService(new Intent(LocalBroadcastExampleActivity.this, MessageService.class));
}
});
}
#Override
protected void onPause() {
// Unregister since the activity is paused.
LocalBroadcastManager.getInstance(this).unregisterReceiver(
mMessageReceiver);
super.onPause();
}
#Override
protected void onResume() {
// Register to receive messages.
// We are registering an observer (mMessageReceiver) to receive Intents
// with actions named "custom-event-name".
LocalBroadcastManager.getInstance(this).registerReceiver(
mMessageReceiver, new IntentFilter("custom-event-name"));
super.onResume();
}
// Our handler for received Intents. This will be called whenever an Intent
// with an action named "custom-event-name" is broadcasted.
private BroadcastReceiver mMessageReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
// TODO Auto-generated method stub
// Get extra data included in the Intent
String message = intent.getStringExtra("message");
Log.d("receiver", "Got message: " + message);
}
};
public class MessageService extends Service {
#Override
public IBinder onBind(Intent intent) {
// TODO Auto-generated method stub
return null;
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
// TODO Auto-generated method stub
sendMessage();
return super.onStartCommand(intent, flags, startId);
}
// Send an Intent with an action named "custom-event-name". The Intent
// sent should
// be received by the ReceiverActivity.
private void sendMessage() {
Log.d("sender", "Broadcasting message");
Intent intent = new Intent("custom-event-name");
// You can also include some extra data.
intent.putExtra("message", "This is my message!");
LocalBroadcastManager.getInstance(this).sendBroadcast(intent);
}
}
}

Communication between BroadcastReceiver and Activity - android

I have a broadcast receiver in my app which is fired every time the user gets an incoming call. Now, when it happens, I need the broadcast receiver to invoke a specific method in a specific activity. Now, I tried to make this method static and therefore available, but something tells me it is a very bad idea.
Accordingly, I tried to instantiate the broadcast receiver inside my activity without declaring it in my manifest but the problem is - when the app is off, the activity dosn't exist and therefore I can't invoke my method.
So my question is - How can I invoke this method when the broadcast receiver is fired up, without making it "public static"?
Here is my activity code(I have deleted the irrelevant parts)
package com.silverfix.ringo.activities;
import com.silverfix.ringo.R;
import com.silverfix.ringo.activities.fragments.DataManagerFragment;
import android.app.ActionBar;
import android.app.Activity;
import android.app.FragmentTransaction;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
public class RingtonesActivity extends Activity{
private DataManagerFragment dataManagerFragment;
private IntentFilter filter;
private BroadcastReceiver phoneCall;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_ringtones);
ActionBar ab = getActionBar();
ab.setDisplayShowTitleEnabled(false);
ab.setDisplayHomeAsUpEnabled(true);
dataManagerFragment = new DataManagerFragment();
FragmentTransaction ft = getFragmentManager().beginTransaction();
ft.add(dataManagerFragment, "DataManagerFragment");
ft.commit();
filter = new IntentFilter();
filter.addAction("android.intent.action.PHONE_STATE");
phoneCall = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
dataManagerFragment.act();
}
};
registerReceiver(phoneCall, filter);
}
}
You can use observers , like
public class MyReceiver extends BroadcastReceiver {
public MyReceiver() {
}
#Override
public void onReceive(Context context, Intent intent) {
ObservableObject.getInstance().updateValue(intent);
}
}
public class MainActivity extends Activity implements Observer {
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ObservableObject.getInstance().addObserver(this);
}
#Override
public void update(Observable observable, Object data) {
Toast.makeText(this, String.valueOf("activity observer " + data), Toast.LENGTH_SHORT).show();
}
}
public class ObservableObject extends Observable {
private static ObservableObject instance = new ObservableObject();
public static ObservableObject getInstance() {
return instance;
}
private ObservableObject() {
}
public void updateValue(Object data) {
synchronized (this) {
setChanged();
notifyObservers(data);
}
}
}
Receiver can be used via manifest.
ObservableObject - must be singleton.
This might help: how can I notify a running activity from a broadcast receiver?
Also, you can try using Observers
Something like:
public class BroadcastObserver extends Observable {
private void triggerObservers() {
setChanged();
notifyObservers();
}
public void change() {
triggerObservers();
}
}
In your broadcast receiver:
#Override
public void onReceive(Context context, Intent intent) {
BroadcastObserver bco = new BroadcastObserver();
bco.change();
}
and the Activity:
public class YourActivity extends Activity implements
Observer {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
BroadcastObserver bco = new BroadcastObserver();
bco.addObserver(this);
}
#Override
public void update() {
//TODO: call your desired function
}
}
If anyone needs two-way communication between a BroadcastReceiver and a Activity, I wrote this utility class which simplifies invoking Methods on each other while still being memory-safe.
https://gist.github.com/Jenjen1324/4a0c03beff827082cb641fc8fe2c4e71

Service with MediaPlayer doesn't stop when closing app - Android

I'm developing a simple game where 3 activities (menu, settings and ranking list) needs one background music that should play smoothly in the background even if for example user leaves menu and goes into settings and then back.
For that I created service which works perfectly. There is only one major problem: when app is closed (user press home button for example), music doesn't stop playing.
I have tried with onDestroy, onStop, onPause but the problem is not solved.
Service:
package com.android.migame;
import android.app.Service;
import android.content.Intent;
import android.media.MediaPlayer;
import android.media.MediaPlayer.OnCompletionListener;
import android.os.IBinder;
public class Meni_music extends Service implements OnCompletionListener {
private static final String TAG = null;
MediaPlayer player;
public IBinder onBind(Intent arg0) {
return null;
}
#Override
public void onCreate() {
super.onCreate();
player = MediaPlayer.create(this, R.raw.menu);
player.setLooping(true); // Set looping
}
public int onStartCommand(Intent intent, int flags, int startId) {
player.start();
return 1;
}
public IBinder onUnBind(Intent arg0) {
// TODO Auto-generated method stub
return null;
}
#Override
public void onDestroy() {
player.stop();
player.release();
stopSelf();
}
#Override
public void onLowMemory() {
}
#Override
public void onCompletion(MediaPlayer mediaPlayer) {
}
}
Menu:
package com.android.migame;
import android.app.Activity;
import android.app.ActivityManager;
import android.content.Context;
import android.content.Intent;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.ImageView;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
public class Meni extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON,
WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
setContentView(R.layout.meni);
startService(new Intent(Meni.this,Meni_music.class));
}
#Override
protected void onPause() {
super.onPause();
}
#Override
protected void onResume() {
super.onResume();
}
}
I think this behavior is most logically addressed by creating your own application class. Register this class in your manifest using:
<application
android:name="MyApplication"
Let the MyApplication class look something like this:
public class MyApplication extends Application
implements ActivityLifecycleCallbacks, Runnable
{
private Handler h;
#Override public void onCreate()
{
h = new Handler();
registerActivityLifecycleCallbacks(this);
}
public void onActivityCreated(Activity activity, Bundle savedInstanceState) { }
public void onActivityStarted(Activity activity) { }
public void onActivityStopped(Activity activity) { }
public void onActivitySaveInstanceState(Activity activity, Bundle outState) { }
public void onActivityDestroyed(Activity activity) { }
public void onActivityResumed(Activity activity)
{
h.removeCallbacks(this);
startService(new Intent(this, Meni_music.class));
}
public void onActivityPaused(Activity activity);
{
h.postDelayed(this, 500);
}
public void run()
{
stopService(new Intent(this, Meni_music.class));
}
}
Try this it will work .Make a ActivityLifecycleCallback class that will check if your application is in background or running.On onActivityStopped call stop your service.
public class MyLifecycleHandler implements ActivityLifecycleCallbacks {
private int resumed;
private int paused;
public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
}
public void onActivityDestroyed(Activity activity) {
}
public void onActivityResumed(Activity activity) {
++resumed;
}
public void onActivityPaused(Activity activity) {
++paused
if(resumed == paused)
stopService(new Intent(this, Meni_music.class));
}
public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
}
public void onActivityStarted(Activity activity) {
}
public void onActivityStopped(Activity activity) {
}
}
register your callback class -
registerActivityLifecycleCallbacks(new MyLifecycleHandler());
I had a similar requirement, and here's how I solved it:
Create a class that implements Application.ActivityLifecycleCallbacks, and have your application register it with registerActivityLifecycleCallbacks in it's onCreate method. This class will be notified every time an activity is paused or resumed.
Have this class maintain a count of the number of active activities - start at 0, add one for each resumed activity, and subtract one for each paused activity. In practice, your counter will always be zero or one.
In your onActivityPaused method, after decrementing the counter, check to see if the count is zero. Note that there is a short period of time between an Activity being paused and the next one being resumed when you transition between activities, during which the count will be zero. If, after waiting some reasonable amount of time from the onActivityPaused, your count is still zero, then your application has been put completely into the background, and you should stop your service.
This is what you can do,
Create a static helper class, add a static variable msActivityCount in it and add following 2 methods in it.
increaseActivityCount() - increment the msActivityCount value. If msActivityCount == 1 start the service. Call this function from onStart() of each activity.
decreaseActivityCount() - decrement the msActivityCount value. If msActivityCount == 0 stop the service. Call this function from onStop() of each activity.
This should solve your issue without any problems.
Easy solutions:
Just use one activity! Use Fragments for each screen that you are displaying.
Use a static counter. Increment the counter when you call startActivity(). Decrement the counter onPause() of all activities. When an activity pauses, and your counter is 0, then stop the music.
Start your service when Menu activity resumes and stop it when the activity stops. So the Menu activity should look like something like this:
package com.android.migame;
import android.app.Activity;
import android.app.ActivityManager;
import android.content.Context;
import android.content.Intent;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.ImageView;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
public class Meni extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON,
WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
setContentView(R.layout.meni);
}
#Override
protected void onPause() {
super.onPause();
stopService(new Intent(Meni.this,Meni_music.class));
}
#Override
protected void onResume() {
super.onResume();
startService(new Intent(Meni.this,Meni_music.class));
}
}
You declare your Intent outside the function in activity class and stop the service inside this class, call stop or ondestroy
like this:
public class Meni extends Activity {
private Intent i=new Intent();
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON,
WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
setContentView(R.layout.meni);
i=new Intent(Meni.this,Meni_music.class);
startService(i);
}
#Override
protected void onDestroy() {
stopService(i);
super.onDestroy();
}
#Override
protected void onStop() {
stopService(i);
super.onStop();
}
}
Background Music without using Services:
http://www.rbgrn.net/content/307-light-racer-20-days-61-64-completion

How can I know when an Android phone is going to sleep?

How can I know when an Android phone is going to sleep? I tried with the sample code but nothing is happening.
Here is what I have so far:
ScreenON_OFF_ACTIVITY.java:
package com.pack;
import android.app.Activity;
import android.content.BroadcastReceiver;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
public class ScreenON_OFF_ACTIVITY extends Activity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
onCreate();
}
public void onCreate() {
// initialize receiver
System.out.println("onCreate1 ");
IntentFilter filter = new IntentFilter(Intent.ACTION_SCREEN_ON);
filter.addAction(Intent.ACTION_SCREEN_OFF);
BroadcastReceiver mReceiver = new ScreenReceiver();
registerReceiver(mReceiver, filter);
System.out.println("onCreate ");
}
#Override
protected void onPause() {
// when the screen is about to turn off
if (ScreenReceiver.screenOff) {
// this is the case when onPause() is called by the system due to a screen state change
System.out.println("SCREEN TURNED OFF");
} else {
// this is when onPause() is called when the screen state has not changed
System.out.println("this is when onPause() is called when the screen state has not changed ");
}
super.onPause();
}
#Override
protected void onResume() {
// only when screen turns on
if (!ScreenReceiver.screenOff) {
// this is when onResume() is called due to a screen state change
System.out.println("SCREEN TURNED ON");
} else {
// this is when onResume() is called when the screen state has not changed
System.out.println(" this is when onResume() is called when the screen state has not changed ");
}
super.onResume();
}
}
ScreenReceiver.java:
package com.pack;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
public class ScreenReceiver extends BroadcastReceiver {
public static boolean screenOff;
#Override
public void onReceive(Context context, Intent intent) {
System.out.println("onReceive ");
if (intent.getAction().equals(Intent.ACTION_SCREEN_OFF)) {
screenOff = true;
System.out.println("SCREEN TURNED OFF on BroadcastReceiver");
} else if (intent.getAction().equals(Intent.ACTION_SCREEN_ON)) {
screenOff = false;
System.out.println("SCREEN TURNED ON on BroadcastReceiver");
}
Intent i = new Intent(context, UpdateService.class);
i.putExtra("screen_state", screenOff);
context.startService(i);
}
}
UpdateService.java:
package com.pack;
import android.app.Service;
import android.content.BroadcastReceiver;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.IBinder;
public class UpdateService extends Service {
public void onCreate() {
super.onCreate();
// register receiver that handles screen on and screen off logic
IntentFilter filter = new IntentFilter(Intent.ACTION_SCREEN_ON);
filter.addAction(Intent.ACTION_SCREEN_OFF);
BroadcastReceiver mReceiver = new ScreenReceiver();
registerReceiver(mReceiver, filter);
}
#Override
public void onStart(Intent intent, int startId) {
boolean screenOn = intent.getBooleanExtra("screen_state", false);
if (!screenOn) {
System.out.println("Screen is off");
} else {
System.out.println("Screen is on");
}
}
#Override
public IBinder onBind(Intent intent) {
return null;
}
}
According to my knowledge you can not know Android Phone is going to sleep or not.only one thing you can guarantee after relase wakelock android phone can be going sleep any time.
It can happen after screen off (screen black).

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