How can you set the http proxy programmatically? - android

I'm looking for a programmatic way to set-up http proxy settings for android handsets. I've tried using android.provider.Settings.System.putString() to set System.HTTP_PROXY, but my call fails (I'm using a 2.2 emulator image at the moment). My code looks like:
if (System.putString(getContentResolver(), System.HTTP_PROXY, "10.10.2.1:8080")) {
tv.append("put for HTTP_PROXY succeeded.\n");
}
else {
tv.append("put for HTTP_PROXY failed.\n");
}
I've also added to my android manifest:
<uses-permission android:name="android.permission.WRITE_SETTINGS" />
<uses-permission android:name="android.permission.WRITE_SECURE_SETTINGS" />
..although it's not clear from the docs which permission, if any, is required.
I'm familiar with this SO thread, but the technique there requires manual adb commands, which require the SDK tools and (possibly) a rooted phone.
Is there a way to accomplish this? Ideally, I'd like away to set an http proxy that will be used for both data and wifi connections.

It's not possible to do this as a 3rd-party app. You get this message:
12-07 12:39:37.736: W/PackageManager(85): Not granting permission android.permission.WRITE_SECURE_SETTINGS to package com.mgranja.xxxxxxx (protectionLevel=3 flags=0xbe46)
Only apps that are signed with the same key as system apps can get this permission (i.e.: if you cook your own rom, you could add that funcionality)
More info about permission levels on this question, specially adamk's answer.
Why are these permissions being refused?

If you are limiting the use of proxies to your own application you can use the Proxy and ProxySelector API.

To set the proxy check Mike's answer;
Following is code snippet to retrieve proxy details
public static String getProxyDetails(Context context) {
String proxyAddress = new String();
try {
if (IsPreIcs()) {
proxyAddress = android.net.Proxy.getHost(context);
if (proxyAddress == null || proxyAddress.equals("")) {
return proxyAddress;
}
proxyAddress += ":" + android.net.Proxy.getPort(context);
} else {
proxyAddress = System.getProperty("http.proxyHost");
proxyAddress += ":" + System.getProperty("http.proxyPort");
}
} catch (Exception ex) {
//ignore
}
return proxyAddress;
}
It'll return empty if some exception or no proxy detected;

You can set the proxy for your application VM, but due to security reasons, third party apps may not have the functionality to set device proxy.

I found something here that looks like it might work
package com.BrowserSettings;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.provider.Settings;
public class BrowserSettingsUI extends Activity {
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final Button button = (Button) findViewById(R.id.Button01);
button.setOnClickListener(new Button.OnClickListener() {
public void onClick(View v) {
try {
Settings.System.putString(getContentResolver(),
Settings.System.HTTP_PROXY, "127.0.0.1:100");//enable proxy
}catch (Exception ex){
}
}
});
final Button button2 = (Button) findViewById(R.id.Button02);
button2.setOnClickListener(new Button.OnClickListener() {
public void onClick(View v) {
try {
Settings.System.putString(getContentResolver(),
Settings.System.HTTP_PROXY, "");//disable proxy
}catch (Exception ex){
}
}
});
}
}
You must add
<uses-permission android:name=”android.permission.WRITE_SETTINGS” />
to your manifest.

Did you try to call the com.android.settings.ProxySelector activity and let the user to enter the proxy? It's stored globally, but seems that it doesn't support the standard Proxy and ProxySelector API (for this problem there is already another question: How users/developers can set the Android's proxy configuration for versions 2.x?)

Related

adb shell settings put secure sysui_nav_bar commands on Android Oreo 8.0 not works without root

I'm trying to use this "set of commands" on Android Oreo but i have some issue. For testing i'm using this command on my Nexus 5x:
adb shell settings put secure sysui_nav_bar "space,recent;home;back,space"
So i decided to implement this command inside my app and try without root help. In the app manifest i added the permission to write secure settings:
<uses-permission android:name="android.permission.WRITE_SECURE_SETTINGS"/>
Then in my MainActivity i added a button to run the command that you read before.
testButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
try {
Process process = Runtime.getRuntime().exec("settings put secure sysui_nav_bar \"space,recent;home;back,space\"");
} catch (Exception e) {Toast.makeText(getApplicationContext(), "" + e, Toast.LENGTH_LONG).show();}
}
});
Once my app was built i ran it on my 5x and via adb i typed this command to allow to write secure settings:adb shell pm grant com.customizer.smart.batterysavercustomizer android.permission.WRITE_SECURE_SETTINGS and this command was excuted without errors. But when i try to tap on my "testButton" nothing happened and 0 erorrs inside androidmonitor.
Last try that i did was with root help. I edited my preview command button:
testButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
try {
Process process = Runtime.getRuntime().exec("su -c settings put secure sysui_nav_bar \"space,recent;home;back,space\"");
} catch (Exception e) {Toast.makeText(getApplicationContext(), "" + e, Toast.LENGTH_LONG).show();}
}
});
When i tapped on my testButton the app asked to garant root permission, and it works. But how is possible that on the same phone the app "Custom navigation bar" app that uses the same adb command works without root ?.
I followed this: guide on XDA
You should use Settings class instead of Runtime.getRuntime().exec()
testButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
if (ContextCompat.checkSelfPermission(context, Manifest.permission.WRITE_SECURE_SETTINGS) == PackageManager.PERMISSION_GRANTED) {
Settings.Secure.putString(context.getContentResolver(), "sysui_nav_bar", valueToSave);
} else {
//Write secure Settings permission not granted
//Show instructions about how to grant it via ADB
}
}
});

Control DOM elements from android app

I'm trying to take control over the Play/Pause html DOM elements (in a browser open in a pc) from an android device.
In the html page (in Google Chrome browser) there's a <video> tag so I can control it like this:
//js code
document.querySelector("video").play();
document.querySelector("video").pause();
But I want that to run from an android device so I'm using GCM.
I read here and got some insight but I still have some questions.
First, since I'm writing in eclipse, and it sees no document variable, it produces an error. So how can eclipse recognize that element in the html page so I can compile and install the apk on the device?
Where do I specify the page url I want to communicate with? (send play/pause commands)
To run js inside java I'm using Rhino. I looked through the examples in the documentation but I'm still not sure if a #JSFunction annotation is enough to declare a js function.
Here's my code:
import com.alaa.chromote.util.SystemUiHider;
import com.google.android.gcm.GCMRegistrar;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.Toast;
import android.view.View.OnClickListener;
import org.mozilla.javascript.*;
import org.mozilla.javascript.annotations.*;
public class MainApplication extends Activity {
private final static String GCM_SENDER_ID = "484514826047";
private static final String LOG_TAG = "GetAClue::GCMIntentService";
private Button playButton;
private Button pauseButton;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main_application);
playButton = (Button) findViewById(R.id.PlayButton);
pauseButton = (Button) findViewById(R.id.PauseButton);
playButton.setVisibility(View.INVISIBLE);
pauseButton.setVisibility(View.VISIBLE);
//connect to gcm
GCMRegistrar.checkDevice( this );
GCMRegistrar.checkManifest( this );
final String regId = GCMRegistrar.getRegistrationId( this );
if( regId.equals( "" ) ) {
GCMRegistrar.register( this, GCM_SENDER_ID );
}
else {
Log.v( LOG_TAG, "Already registered" );
}
Context.enter(); //start Rhino
setupListeners();
}
#JSFunction
public void play() { document.querySelector("video").play(); }
#JSFunction
public void pause() { document.querySelector("video").pause(); }
private void setupListeners()
{
playButton.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View arg0) {
play();
}
});
pauseButton.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View arg0) {
pause();
}
});
}
#Override
protected void onStop() {
Context.exit(); //stop Rhino
super.onStop();
}
}
How do I continue from here?
First, since I'm writing in eclipse, and it sees no document variable, it produces an error. So how can eclipse recognize that element in the html page so I can compile and install the apk on the device?
answ: On your android device you just pass a message to the chrome browser. A.k. an action variable that is set to play or stop. You chrome app will then pick up the message and act accordingly. Also you can send the url as an variable in the message if you want to be able to play different urls.
Where do I specify the page url I want to communicate with? (send play/pause commands)?
answ: Do you already created the chrome app you want and verified it works? It should check with a google cloud server for messages. That server keeps track of the url for you.
To run js inside java I'm using Rhino. I looked through the examples in the documentation but I'm still not sure if a #JSFunction annotation is enough to declare a js function.?
answ: It seems you are misunderstanding the part what the android app does (sending the play action) and what the chrome browser does (actually playing the movie)
I hope my answer has helped a little, feedback is appreciated :)

Google Tag Manager throws "invalid macro" message

I've been trying out Google Tag Manager for mobile devices, specifically Android but I keep getting a message saying "invalid macro" when trying getString(myKeyValue) on a Container.
Here's a part of my code in my MainActivity:
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
txtHello = (TextView)findViewById(R.id.txtHello);
btn = (Button) findViewById(R.id.btn);
btn.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View arg0) {
String hello = mContainer.getString("hello");
long l = mContainer.getLong("long");
txtHello.setText(hello + l);
}
});
tagManager = TagManager.getInstance(this);
ContainerOpener.openContainer(tagManager, CONTAINER_ID, OpenType.PREFER_NON_DEFAULT, null, new ContainerOpener.Notifier() {
#Override
public void containerAvailable(Container container) {
mContainer = container;
}
});
}
I've added these permissions in the manifest:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
I have the right Container_id because it shows the right version after refreshing it programmatically.
And this is my assets/tagmanager/CONTAINER_ID.json file (of course with the right filename):
{
'hello': 'hola',
'long' : '12345679'
}
So after my container is initialized, I press a button that runs the code above, trying to get the values. But I get the error: "Invalid macro: hello" and "Invalid macro: long", also
"Failed to convert '' to a number"
This is a new service for mobile devices but can anybody help me with this?
I've found a problem for my case. I just downloaded a version from the web browser manager.
The important thing is to add a rule that allows GTM to use this macro. Always comes in handy here.
Don't forget to publish the version of your container
For people not getting what dumazy referring to
you'll also need to enable it with Always or any other appropriate rules
In your json you are using '123456' quotas to define long, you should not:
{
'string': 'hola',
'long': 123456,
'double': 123.123
}
If you have further problems look on: Android TagManager not getting default values

Can not use MediaRecorder on Android Emulator. Is the storage location wrong?

I'm trying to record sound using Android Emulator. I know that this question is popular over the internet, I checked many posts, it seems that only one person succeded: Can the Android emulator record and play back audio using pc hardware?. (it think he used
File fTmFile; insteadof String fTmpFile;
which i also tried). And following Philip's advice and the official site tutorial http://developer.android.com/guide/topics/media/audio-capture.html and also other resources, I'm still not able to record. My application throws exception at line:
fMediaRecorder.prepare();
more exactley, this is what I first get:
W/System.err(1042): java.io.FileNotFoundException: /mnt/sdcard/audiorecordtest.3gp (Permission denied)
which makes me think is something wrong with the storage location, because even I added 'SD Card Support' property for the emulator with size 256 MiB, I'm not able to acces it, furthermore I can see in the emulator the message: "Your phone does not have a SD Card inserted" when I go to Music.
I added both audio record and external storage permissions, in AndroidManifest.xml and both audio (record+playback) hardware settings to the emulator 2.3.3 on Win 7. Is anything wrong within my app, the way I storage the file or something else? Please, if anybody has any idea feel free to share, it will be appreciated.
Here is the full source code:
import java.io.File;
import java.io.FileDescriptor;
import java.io.IOException;
import android.app.Activity;
import android.media.MediaRecorder;
import android.os.Bundle;
import android.os.Environment;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;
public class RecordSoundActivity extends Activity {
private MediaRecorder fMediaRecorder = null;
private Button btnrecord;
private Button btnstop;
String fTmpFile;
public RecordSoundActivity() {
fTmpFile = Environment.getExternalStorageDirectory().getPath();
fTmpFile += "/audiorecordtest.3gp";
}
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
btnrecord = (Button) findViewById(R.id.button1);
btnstop = (Button) findViewById(R.id.button2);
btnrecord.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
Toast.makeText(RecordSoundActivity.this, "Recording...", Toast.LENGTH_LONG).show();
Recording();
}
});
btnstop.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
fMediaRecorder.stop();
fMediaRecorder.release();
}
});
}
public void Recording() {
fMediaRecorder = new MediaRecorder();
fMediaRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
fMediaRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
fMediaRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);
fMediaRecorder.setAudioChannels(1);
fMediaRecorder.setAudioSamplingRate(8000);
fMediaRecorder.setOutputFile(fTmpFile);
try {
fMediaRecorder.prepare();
} catch (IOException e) {
// TODO: handle exception
e.printStackTrace();
}
try {
fMediaRecorder.start();
} catch (IllegalStateException e) {
// TODO: handle exception
e.printStackTrace();
}
//fMediaRecorder.stop();
//fMediaRecorder.release();
}
}
Try and see if it works for Android 4.0. I know I had some issues with the camera in the emulator, in lower version (Lower than 4.0) it just wouldn't recognize my laptop webcam. But when I tried it on 4.0, when the AVD was loading a popup message came and asked me if I want to connect the webcam to the AVD, and once I agreed it worked.
Another poster in SO asked this question too, about the camera, and changing the AVD version to 4.0 did help him.
Maybe its the same for audio recording too, as both are external hardware for the typical PC.

Creating an Android trial application that expires after a fixed time period

I have an application which I want to hit the market as a Paid app. I would like to have other version which would be a "trial" version with a time limit of say, 5 days?
How can I go about doing this?
Currently most developers accomplish this using one of the following 3 techniques.
The first approach is easily circumvented, the first time you run the app save the date/time to a file, database, or shared preferences and every time you run the app after that check to see if the trial period has ended. This is easy to circumvent because uninstalling and reinstalling will allow the user to have another trial period.
The second approach is harder to circumvent, but still circumventable. Use a hard coded time bomb. Basically with this approach you will be hard code an end date for the trial, and all users that download and use the app will stop being able to use the app at the same time. I have used this approach because it is easy to implement and for the most part I just didn't feel like going through the trouble of the third technique. Users can circumvent this by manually changing the date on their phone, but most users won't go through the trouble to do such a thing.
The third technique is the only way that I have heard about to truly be able to accomplish what you want to do. You will have to set up a server, and then whenever your application is started your app sends the phones unique identifier to the server. If the server does not have an entry for that phone id then it makes a new one and notes the time. If the server does have an entry for the phone id then it does a simple check to see if the trial period has expired. It then communicates the results of the trial expiration check back to your application. This approach should not be circumventable, but does require setting up a webserver and such.
It is always good practice to do these checks in the onCreate. If the expiration has ended popup an AlertDialog with a market link to the full version of the app. Only include an "OK" button, and once the user clicks on "OK" make a call to "finish()" to end the activity.
I've developed a Android Trial SDK which you can simply drop into your Android Studio project and it will take care of all the server-side management for you (including offline grace periods).
To use it, simply
Add the library to your main module's build.gradle
dependencies {
compile 'io.trialy.library:trialy:1.0.2'
}
Initialize the library in your main activity's onCreate() method
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//Initialize the library and check the current trial status on every launch
Trialy mTrialy = new Trialy(mContext, "YOUR_TRIALY_APP_KEY");
mTrialy.checkTrial(TRIALY_SKU, mTrialyCallback);
}
Add a callback handler:
private TrialyCallback mTrialyCallback = new TrialyCallback() {
#Override
public void onResult(int status, long timeRemaining, String sku) {
switch (status){
case STATUS_TRIAL_JUST_STARTED:
//The trial has just started - enable the premium features for the user
break;
case STATUS_TRIAL_RUNNING:
//The trial is currently running - enable the premium features for the user
break;
case STATUS_TRIAL_JUST_ENDED:
//The trial has just ended - block access to the premium features
break;
case STATUS_TRIAL_NOT_YET_STARTED:
//The user hasn't requested a trial yet - no need to do anything
break;
case STATUS_TRIAL_OVER:
//The trial is over
break;
}
Log.i("TRIALY", "Trialy response: " + Trialy.getStatusMessage(status));
}
};
To start a trial, call mTrialy.startTrial("YOUR_TRIAL_SKU", mTrialyCallback);
Your app key and trial SKU can be found in your Trialy developer dashboard.
This is an old question but anyways, maybe this will help someone.
In case you want to go with the most simplistic approach(which will fail if the app is uninstalled/reinstalled or user changes device's date manually), this is how it could be:
private final SimpleDateFormat formatter = new SimpleDateFormat("yyyy-MM-dd");
private final long ONE_DAY = 24 * 60 * 60 * 1000;
#Override
protected void onCreate(Bundle state){
SharedPreferences preferences = getPreferences(MODE_PRIVATE);
String installDate = preferences.getString("InstallDate", null);
if(installDate == null) {
// First run, so save the current date
SharedPreferences.Editor editor = preferences.edit();
Date now = new Date();
String dateString = formatter.format(now);
editor.putString("InstallDate", dateString);
// Commit the edits!
editor.commit();
}
else {
// This is not the 1st run, check install date
Date before = (Date)formatter.parse(installDate);
Date now = new Date();
long diff = now.getTime() - before.getTime();
long days = diff / ONE_DAY;
if(days > 30) { // More than 30 days?
// Expired !!!
}
}
...
}
This question and the answer of snctln inspired me to work on a solution based on method 3 as my bachelor thesis. I know the current status is not for productive usage but I would love to hear what you think about it! Would you use such a system? Would you like to see it as a cloud service (not having trouble with configuring a server)? Concerned about security issues or stability reasons?
A soon as I finished the bachelor procedure I want to continue working on the software. So now its the time I need your feedback!
Sourcecode is hosted on GitHub https://github.com/MaChristmann/mobile-trial
Some information about the system:
- The system has three parts, a Android library, a node.js server and a configurator for managing multiple trial apps and publisher/developer accounts.
It only supports time-based trials and it uses your (play store or other) account rather than a phone ID.
For Android library it is based on the Google Play licensing verification library. I modified it to connect to the node.js server and additionally the library tries to recognize if a user changed the system date. It also caches a retrieved trial-license in AES encrypted Shared Preferences. You can configure the valid time of the cache with the configurator. If a user "clear data" the library will force a server-side check.
Server is using https and also digital signing the license-check response. It has also an API for CRUD trial apps and users (publisher and developer). Similiar to Licensing Verfication Library developers can test their behaviour implementation in the trial app with test result. So you in the configurator you can explicit set your license response to "licensed", "not licensed" or "server error".
If you update your app with an ass-kicking new feature you might want that everyone can try it again. In the configurator you can renew the trial license for users with expired licenses by setting a versioncode that should trigger this. For example user is running your app on versioncode 3 und you want him to try features of versioncode 4. If he updates the app or reinstall it he is able to use full trial period again because the server knows on which version he has tried it last time.
Everything is under the Apache 2.0 license
The easiest and best way to do this is the implement BackupSharedPreferences.
The preferences are preserved, even if the app is uninstalled and reinstalled.
Simply save the install date as a preference and you are good to go.
Here's the theory:
http://developer.android.com/reference/android/app/backup/SharedPreferencesBackupHelper.html
Here's the example:
Android SharedPreferences Backup Not Working
Approach 4: use the application install time.
Since API level 9 (Android 2.3.2, 2.3.1, Android 2.3, GINGERBREAD) there are firstInstallTime and lastUpdateTime in PackageInfo.
To read more:
How to get app install time from android
After looking at all options in this and other threads, these are my findings
Shared preferences, database
Can be cleared in the android settings, lost after an app reinstall. Can be backed up with android's backup mechanism and will be restored after a reinstall. Backup may not always be available, though should be on most devices
External storage (writing to a file)
Not affected by a clear from the settings or a reinstall if we don't write to the application's private directory. But: requires you to ask the user for their permission at runtime in newer android versions, so this is probably only feasible if you need that permission anyways. Can also be backed up.
PackageInfo.firstInstallTime
Is reset after a reinstall but stable across updates
Sign in to some account
Doesn't matter if it's their Google account via Firebase or one in your own server: the trial is bound to the account. Making a new account will reset the trial.
Firebase anonymous sign in
You can sign in a user anonymously and store data for them in Firebase. But apparently a reinstall of the app and maybe other undocumented events may give the user a new anonymous ID, resetting their trial time. (Google themselves don't provide much documentation on this)
ANDROID_ID
May not be available and may change under certain circumstances, e.g factory reset. The opinions on whether it's a good idea to use this to identify devices seem to differ.
Play Advertising ID
May be reset by the user. May be disabled by the user by opting out of ad tracking.
InstanceID
Reset on a reinstall. Reset in case of a security event. Can be reset by your app.
Which (combination of) methods work for you depends on your app and on how much effort you think the average John will put into gaining another trial period. I would recommend steering clear of using only anonymous Firebase and Advertising ID due to their instability. A multi-factor approach seems like it will yield the best results. Which factors are available to you depends on you app and its permissions.
For my own app I found shared preferences + firstInstallTime + backup of the preferences to be the least intrusive but also effective enough method. You have to make sure you only request a backup after checking and storing the trial start time in the shared preferences. Values in the shared Prefs must have precedence over the firstInstallTime. Then user has to reinstall the app, run it once and then clear the app's data to reset the trial, which is quite a lot of work. On devices without a backup transport the user can reset the trial by simply reinstalling, though.
I've made that approach available as an extensible library.
Now in the recent version of android free trial subscription has been added, you can unlock all your app's features only after buying the subscription within app for a free trial period.
This will let the user to use your app for a trial period , if the app is still uninstalled after the trial period then the subscription money will be transferred to you.
I have not tried , but just sharing an idea.
Here's documentation
In my opinion, the best way to do this is to simply use the Firebase Realtime Database:
1) Add Firebase support to your app
2) Select 'Anonymous authentication' so that the user doesn't have to signup or even know what you're doing. This is guaranteed to link to the currently authenticated user account and so will work across devices.
3) Use the Realtime Database API to set a value for 'installed_date'. At launch time, simply retrieve this value and use this.
I've done the same and it works great. I was able to test this across uninstall / re-installs and the value in the realtime database remains the same. This way your trial period works across multiple user devices. You can even version your install_date so that the app 'resets' the Trial date for each new major release.
UPDATE: After testing a bit more, it seems anonymous Firebase seems to allocate a different ID in case you've got different devices and is not guaranteed between re-installs :/ The only guaranteed way is to use Firebase but tie it to their google account. This should work, but would require an extra step where the user first needs to login / signup.
I've thus far ended up with a slightly less elegant approach of simply checking against backed-up preferences and a date stored in preferences upon install. This works for data-centric apps where it's pointless for a person to re-install the app and re-enter all the data previously added, but would not work for a simple game.
By definition, all paid Android apps on the market can be evaluated for 24 hours after purchase.
There's an 'Uninstall and Refund' button which changes to 'Uninstall' after 24 hours.
I'd argue this button is way too prominent!
I come across this question while searching for the same problem, i think we can utilize free date api like http://www.timeapi.org/utc/now or some other date api to check for expiry of trail app. this way is efficient if you wish to deliver the demo and worried about payment and require fix tenure demo. :)
find the code below
public class ValidationActivity extends BaseMainActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
#Override
protected void onResume() {
processCurrentTime();
super.onResume();
}
private void processCurrentTime() {
if (!isDataConnectionAvailable(ValidationActivity.this)) {
showerrorDialog("No Network coverage!");
} else {
String urlString = "http://api.timezonedb.com/?zone=Europe/London&key=OY8PYBIG2IM9";
new CallAPI().execute(urlString);
}
}
private void showerrorDialog(String data) {
Dialog d = new Dialog(ValidationActivity.this);
d.setTitle("LS14");
TextView tv = new TextView(ValidationActivity.this);
tv.setText(data);
tv.setPadding(20, 30, 20, 50);
d.setContentView(tv);
d.setOnDismissListener(new OnDismissListener() {
#Override
public void onDismiss(DialogInterface dialog) {
finish();
}
});
d.show();
}
private void checkExpiry(int isError, long timestampinMillies) {
long base_date = 1392878740000l;// feb_19 13:8 in GMT;
// long expiryInMillies=1000*60*60*24*5;
long expiryInMillies = 1000 * 60 * 10;
if (isError == 1) {
showerrorDialog("Server error, please try again after few seconds");
} else {
System.out.println("fetched time " + timestampinMillies);
System.out.println("system time -" + (base_date + expiryInMillies));
if (timestampinMillies > (base_date + expiryInMillies)) {
showerrorDialog("Demo version expired please contact vendor support");
System.out.println("expired");
}
}
}
private class CallAPI extends AsyncTask<String, String, String> {
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
super.onPreExecute();
}
#Override
protected String doInBackground(String... params) {
String urlString = params[0]; // URL to call
String resultToDisplay = "";
InputStream in = null;
// HTTP Get
try {
URL url = new URL(urlString);
HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection();
in = new BufferedInputStream(urlConnection.getInputStream());
resultToDisplay = convertStreamToString(in);
} catch (Exception e) {
System.out.println(e.getMessage());
return e.getMessage();
}
return resultToDisplay;
}
protected void onPostExecute(String result) {
int isError = 1;
long timestamp = 0;
if (result == null || result.length() == 0 || result.indexOf("<timestamp>") == -1 || result.indexOf("</timestamp>") == -1) {
System.out.println("Error $$$$$$$$$");
} else {
String strTime = result.substring(result.indexOf("<timestamp>") + 11, result.indexOf("</timestamp>"));
System.out.println(strTime);
try {
timestamp = Long.parseLong(strTime) * 1000;
isError = 0;
} catch (NumberFormatException ne) {
}
}
checkExpiry(isError, timestamp);
}
} // end CallAPI
public static boolean isDataConnectionAvailable(Context context) {
ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo info = connectivityManager.getActiveNetworkInfo();
if (info == null)
return false;
return connectivityManager.getActiveNetworkInfo().isConnected();
}
public String convertStreamToString(InputStream is) throws IOException {
if (is != null) {
Writer writer = new StringWriter();
char[] buffer = new char[1024];
try {
Reader reader = new BufferedReader(new InputStreamReader(is, "UTF-8"));
int n;
while ((n = reader.read(buffer)) != -1) {
writer.write(buffer, 0, n);
}
} finally {
is.close();
}
return writer.toString();
} else {
return "";
}
}
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
}
}
its working solution.....
Here is how i went about mine,
I created 2 apps one with trial activity the other without,
i uploaded the one without trial activity to play store as paid app,
and the one with trial activity as free app.
The free app on first launch has options for trial and store purchase,
if the user select store purchase it redirects to the store for the user to purchase
but if the user clicks trial it take them to the trial activity
NB: I used option 3 like #snctln but with modifications
first, i did not depend on the device time, i got my time from the php file that does the trial registration to the db,
secondly, i used the device serial number to uniquely identify each device,
lastly, the app depends on the time value returned from the server connection not its own time so the system can only be circumvented if the device serial number is changed, which is quite stressful for a user.
so here goes my code (for the Trial activity):
package com.example.mypackage.my_app.Start_Activity.activity;
import android.Manifest;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.SharedPreferences;
import android.content.pm.PackageManager;
import android.graphics.Color;
import android.os.Bundle;
import android.support.annotation.NonNull;
import android.support.v4.app.ActivityCompat;
import android.support.v7.app.AppCompatActivity;
import android.telephony.TelephonyManager;
import android.view.KeyEvent;
import android.widget.TextView;
import com.android.volley.Request;
import com.android.volley.RequestQueue;
import com.android.volley.Response;
import com.android.volley.VolleyError;
import com.android.volley.toolbox.JsonObjectRequest;
import com.android.volley.toolbox.Volley;
import com.example.onlinewisdom.cbn_app.R;
import com.example.mypackage.my_app.Start_Activity.app.Config;
import com.example.mypackage.my_app.Start_Activity.data.TrialData;
import com.example.mypackage.my_app.Start_Activity.helper.connection.Connection;
import com.google.gson.Gson;
import org.json.JSONObject;
import java.text.ParseException;
import java.text.SimpleDateFormat;
import java.util.Calendar;
import java.util.Date;
import java.util.HashMap;
import java.util.Map;
import cn.pedant.SweetAlert.SweetAlertDialog;
public class Trial extends AppCompatActivity {
Connection check;
SweetAlertDialog pDialog;
TextView tvPleaseWait;
private static final int MY_PERMISSIONS_REQUEST_READ_PHONE_STATE = 0;
String BASE_URL = Config.BASE_URL;
String BASE_URL2 = BASE_URL+ "/register_trial/"; //http://ur link to ur API
//KEY
public static final String KEY_IMEI = "IMEINumber";
private final SimpleDateFormat formatter = new SimpleDateFormat("yyyy-MM-dd");
private final long ONE_DAY = 24 * 60 * 60 * 1000;
SharedPreferences preferences;
String installDate;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_trial);
preferences = getPreferences(MODE_PRIVATE);
installDate = preferences.getString("InstallDate", null);
pDialog = new SweetAlertDialog(this, SweetAlertDialog.PROGRESS_TYPE);
pDialog.getProgressHelper().setBarColor(Color.parseColor("#008753"));
pDialog.setTitleText("Loading...");
pDialog.setCancelable(false);
tvPleaseWait = (TextView) findViewById(R.id.tvPleaseWait);
tvPleaseWait.setText("");
if(installDate == null) {
//register app for trial
animateLoader(true);
CheckConnection();
} else {
//go to main activity and verify there if trial period is over
Intent i = new Intent(Trial.this, MainActivity.class);
startActivity(i);
// close this activity
finish();
}
}
public void CheckConnection() {
check = new Connection(this);
if (check.isConnected()) {
//trigger 'loadIMEI'
loadIMEI();
} else {
errorAlert("Check Connection", "Network is not detected");
tvPleaseWait.setText("Network is not detected");
animateLoader(false);
}
}
public boolean onKeyDown(int keyCode, KeyEvent event) {
//Changes 'back' button action
if (keyCode == KeyEvent.KEYCODE_BACK) {
finish();
}
return true;
}
public void animateLoader(boolean visibility) {
if (visibility)
pDialog.show();
else
pDialog.hide();
}
public void errorAlert(String title, String msg) {
new SweetAlertDialog(this, SweetAlertDialog.ERROR_TYPE)
.setTitleText(title)
.setContentText(msg)
.show();
}
/**
* Called when the 'loadIMEI' function is triggered.
*/
public void loadIMEI() {
// Check if the READ_PHONE_STATE permission is already available.
if (ActivityCompat.checkSelfPermission(this, Manifest.permission.READ_PHONE_STATE)
!= PackageManager.PERMISSION_GRANTED) {
// READ_PHONE_STATE permission has not been granted.
requestReadPhoneStatePermission();
} else {
// READ_PHONE_STATE permission is already been granted.
doPermissionGrantedStuffs();
}
}
/**
* Requests the READ_PHONE_STATE permission.
* If the permission has been denied previously, a dialog will prompt the user to grant the
* permission, otherwise it is requested directly.
*/
private void requestReadPhoneStatePermission() {
if (ActivityCompat.shouldShowRequestPermissionRationale(this,
Manifest.permission.READ_PHONE_STATE)) {
// Provide an additional rationale to the user if the permission was not granted
// and the user would benefit from additional context for the use of the permission.
// For example if the user has previously denied the permission.
new AlertDialog.Builder(Trial.this)
.setTitle("Permission Request")
.setMessage(getString(R.string.permission_read_phone_state_rationale))
.setCancelable(false)
.setPositiveButton(android.R.string.yes, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
//re-request
ActivityCompat.requestPermissions(Trial.this,
new String[]{Manifest.permission.READ_PHONE_STATE},
MY_PERMISSIONS_REQUEST_READ_PHONE_STATE);
}
})
.setIcon(R.drawable.warning_sigh)
.show();
} else {
// READ_PHONE_STATE permission has not been granted yet. Request it directly.
ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.READ_PHONE_STATE},
MY_PERMISSIONS_REQUEST_READ_PHONE_STATE);
}
}
/**
* Callback received when a permissions request has been completed.
*/
#Override
public void onRequestPermissionsResult(int requestCode, #NonNull String[] permissions, #NonNull int[] grantResults) {
if (requestCode == MY_PERMISSIONS_REQUEST_READ_PHONE_STATE) {
// Received permission result for READ_PHONE_STATE permission.est.");
// Check if the only required permission has been granted
if (grantResults.length == 1 && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
// READ_PHONE_STATE permission has been granted, proceed with displaying IMEI Number
//alertAlert(getString(R.string.permision_available_read_phone_state));
doPermissionGrantedStuffs();
} else {
alertAlert(getString(R.string.permissions_not_granted_read_phone_state));
}
}
}
private void alertAlert(String msg) {
new AlertDialog.Builder(Trial.this)
.setTitle("Permission Request")
.setMessage(msg)
.setCancelable(false)
.setPositiveButton(android.R.string.yes, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
// do somthing here
}
})
.setIcon(R.drawable.warning_sigh)
.show();
}
private void successAlert(String msg) {
new SweetAlertDialog(this, SweetAlertDialog.SUCCESS_TYPE)
.setTitleText("Success")
.setContentText(msg)
.setConfirmText("Ok")
.setConfirmClickListener(new SweetAlertDialog.OnSweetClickListener() {
#Override
public void onClick(SweetAlertDialog sDialog) {
sDialog.dismissWithAnimation();
// Prepare intent which is to be triggered
//Intent i = new Intent(Trial.this, MainActivity.class);
//startActivity(i);
}
})
.show();
}
public void doPermissionGrantedStuffs() {
//Have an object of TelephonyManager
TelephonyManager tm =(TelephonyManager)getSystemService(Context.TELEPHONY_SERVICE);
//Get IMEI Number of Phone //////////////// for this example i only need the IMEI
String IMEINumber = tm.getDeviceId();
/************************************************
* **********************************************
* This is just an icing on the cake
* the following are other children of TELEPHONY_SERVICE
*
//Get Subscriber ID
String subscriberID=tm.getDeviceId();
//Get SIM Serial Number
String SIMSerialNumber=tm.getSimSerialNumber();
//Get Network Country ISO Code
String networkCountryISO=tm.getNetworkCountryIso();
//Get SIM Country ISO Code
String SIMCountryISO=tm.getSimCountryIso();
//Get the device software version
String softwareVersion=tm.getDeviceSoftwareVersion()
//Get the Voice mail number
String voiceMailNumber=tm.getVoiceMailNumber();
//Get the Phone Type CDMA/GSM/NONE
int phoneType=tm.getPhoneType();
switch (phoneType)
{
case (TelephonyManager.PHONE_TYPE_CDMA):
// your code
break;
case (TelephonyManager.PHONE_TYPE_GSM)
// your code
break;
case (TelephonyManager.PHONE_TYPE_NONE):
// your code
break;
}
//Find whether the Phone is in Roaming, returns true if in roaming
boolean isRoaming=tm.isNetworkRoaming();
if(isRoaming)
phoneDetails+="\nIs In Roaming : "+"YES";
else
phoneDetails+="\nIs In Roaming : "+"NO";
//Get the SIM state
int SIMState=tm.getSimState();
switch(SIMState)
{
case TelephonyManager.SIM_STATE_ABSENT :
// your code
break;
case TelephonyManager.SIM_STATE_NETWORK_LOCKED :
// your code
break;
case TelephonyManager.SIM_STATE_PIN_REQUIRED :
// your code
break;
case TelephonyManager.SIM_STATE_PUK_REQUIRED :
// your code
break;
case TelephonyManager.SIM_STATE_READY :
// your code
break;
case TelephonyManager.SIM_STATE_UNKNOWN :
// your code
break;
}
*/
// Now read the desired content to a textview.
//tvPleaseWait.setText(IMEINumber);
UserTrialRegistrationTask(IMEINumber);
}
/**
* Represents an asynchronous login task used to authenticate
* the user.
*/
private void UserTrialRegistrationTask(final String IMEINumber) {
JsonObjectRequest jsonObjectRequest = new JsonObjectRequest(Request.Method.GET, BASE_URL2+IMEINumber, null,
new Response.Listener<JSONObject>() {
#Override
public void onResponse(JSONObject response) {
Gson gson = new Gson();
TrialData result = gson.fromJson(String.valueOf(response), TrialData.class);
animateLoader(false);
if ("true".equals(result.getError())) {
errorAlert("Error", result.getResult());
tvPleaseWait.setText("Unknown Error");
} else if ("false".equals(result.getError())) {
//already created install/trial_start date using the server
// so just getting the date called back
Date before = null;
try {
before = (Date)formatter.parse(result.getResult());
} catch (ParseException e) {
e.printStackTrace();
}
Date now = new Date();
assert before != null;
long diff = now.getTime() - before.getTime();
long days = diff / ONE_DAY;
// save the date received
SharedPreferences.Editor editor = preferences.edit();
editor.putString("InstallDate", String.valueOf(days));
// Commit the edits!
editor.apply();
//go to main activity and verify there if trial period is over
Intent i = new Intent(Trial.this, MainActivity.class);
startActivity(i);
// close this activity
finish();
//successAlert(String.valueOf(days));
//if(days > 5) { // More than 5 days?
// Expired !!!
//}
}
}
},
new Response.ErrorListener() {
#Override
public void onErrorResponse(VolleyError error) {
animateLoader(false);
//errorAlert(error.toString());
errorAlert("Check Connection", "Could not establish a network connection.");
tvPleaseWait.setText("Network is not detected");
}
})
{
protected Map<String, String> getParams() {
Map<String, String> params = new HashMap<String, String>();
params.put(KEY_IMEI, IMEINumber);
return params;
}
};
RequestQueue requestQueue = Volley.newRequestQueue(this);
requestQueue.add(jsonObjectRequest);
}
}
My php file looks like this (its a REST-slim technology):
/**
* registerTrial
*/
public function registerTrial($IMEINumber) {
//check if $IMEINumber already exist
// Instantiate DBH
$DBH = new PDO_Wrapper();
$DBH->query("SELECT date_reg FROM trials WHERE device_id = :IMEINumber");
$DBH->bind(':IMEINumber', $IMEINumber);
// DETERMINE HOW MANY ROWS OF RESULTS WE GOT
$totalRows_registered = $DBH->rowCount();
// DETERMINE HOW MANY ROWS OF RESULTS WE GOT
$results = $DBH->resultset();
if (!$IMEINumber) {
return 'Device serial number could not be determined.';
} else if ($totalRows_registered > 0) {
$results = $results[0];
$results = $results['date_reg'];
return $results;
} else {
// Instantiate variables
$trial_unique_id = es_generate_guid(60);
$time_reg = date('H:i:s');
$date_reg = date('Y-m-d');
$DBH->beginTransaction();
// opening db connection
//NOW Insert INTO DB
$DBH->query("INSERT INTO trials (time_reg, date_reg, date_time, device_id, trial_unique_id) VALUES (:time_reg, :date_reg, NOW(), :device_id, :trial_unique_id)");
$arrayValue = array(':time_reg' => $time_reg, ':date_reg' => $date_reg, ':device_id' => $IMEINumber, ':trial_unique_id' => $trial_unique_id);
$DBH->bindArray($arrayValue);
$subscribe = $DBH->execute();
$DBH->endTransaction();
return $date_reg;
}
}
then on the main activity i use the shared preference (installDate created in trial activity) to monitor the number of days remaining and if the days are over i block the main activity UI with a message that takes them to the store to purchase.
The only down side i see here is that if a Rogue user buys the paid app and decides to share with apps like Zender, file share or even host the apk file directly on a server for people to download for free. But am sure i will soon edit this answer with a solution to that or a link to the solution.
Hope this saves a soul...some day
Happy Coding...
#snctln option 3 can be easily done adding a php file to a web server with php and mysql installed as many of them have.
From the Android side an identifier (the device ID, google account o whatever you want) is passed as argument in the URL using HttpURLConnection and the php returns the date of the first install if it exist in the table or it inserts a new row and it return the current date.
It works fine for me.
If I have time I will post some code !
Good Luck !

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