Android/MonoDroid custom Ringtones question - android

I am trying to figure out how to take an audio file from the Assets folder (included as an AndroidAsset) and add it to the list of Ringtones you see when you make this call:
this.StartActivity(new Intent(Android.Media.RingtoneManager.ActionRingtonePicker));
I am adding the ringtone via this call:
InputStream inputstream = Assets.Open("filename.mp3");
Does anyone know how this is accomplished? I have been searching all over and haven’t figured it out. Thank you

Something like this:
private void setAsRingtone(){
try {
//Open the InputStream from the Assets
InputStream fis = Assets.Open("filename.mp3");
if (fis == null)
return;
//Open a File to save the ringtone in the SD (/sdcard/Android/data/com.your.package/)
File path = new
File(Environment.getExternalStorageDirectory().getAbsolutePath() +
"/Android/data/com.your.package/");
if(!path.exists())
path.mkdirs();
//Create the proper file
File f = new File(path, "YourTitle" + ".mp3");
//Dump the InputStream in the File
OutputStream fos = new FileOutputStream(f);
byte[] buf =new byte[1024];
int len;
while((len=fis.read(buf))>0){
fos.write(buf,0,len);
}
fos.close();
fis.close();
//Here are the metadata of the ringtone
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, f.getAbsolutePath());
values.put(MediaStore.MediaColumns.TITLE, "YourTitle");
values.put(MediaStore.MediaColumns.SIZE, f.length());
values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/mp3");
values.put(MediaStore.Audio.Media.ARTIST, "YourArtist");
//values.put(MediaStore.Audio.Media.DURATION, ""); This is not needed
values.put(MediaStore.Audio.Media.IS_RINGTONE, true);
values.put(MediaStore.Audio.Media.IS_NOTIFICATION, false);
values.put(MediaStore.Audio.Media.IS_ALARM, false);
values.put(MediaStore.Audio.Media.IS_MUSIC, false);
//We put in the DDBB of MediaStore
Uri uri =
MediaStore.Audio.Media.getContentUriForPath(f.getAbsolutePath());
Uri newUri = getBaseContext().getContentResolver().insert(uri, values);
//Set as default
RingtoneManager.setActualDefaultRingtoneUri(
getBaseContext(),
RingtoneManager.TYPE_RINGTONE,
newUri);
} catch (FileNotFoundException e) {
} catch (IOException e) {
}
}

Related

Created file for ringtone doesn't have any sound

I made my app to get file from Raw folder and set that file as Ringtone.
But there is a problem, the file is created and set as ringtone: http://prntscr.com/2so80e
But file does not have any sound, and idk why I am guessing by default my device is playing another ringtone.
Here is my code:
case 64:
String path = "android.resource://" + getPackageName() + "/"+R.raw.fusrodah;
File k= new File(path);
Log.i("OUTPUT", path);
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, k .getPath());
values.put(MediaStore.MediaColumns.TITLE, "Fusrodah File");
values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/ogg");
values.put(MediaStore.Audio.Media.ARTIST, "Testing");
values.put(MediaStore.MediaColumns.SIZE, 215454);
values.put(MediaStore.Audio.Media.IS_RINGTONE, true);
values.put(MediaStore.Audio.Media.IS_NOTIFICATION, false);
values.put(MediaStore.Audio.Media.IS_ALARM, false);
values.put(MediaStore.Audio.Media.IS_MUSIC, false);
Uri uri = MediaStore.Audio.Media.getContentUriForPath(k.getAbsolutePath());
getContentResolver().delete(uri, MediaStore.MediaColumns.DATA + "=\"" + k.getAbsolutePath() + "\"", null);
Uri newUri = getContentResolver().insert(uri, values);
RingtoneManager.setActualDefaultRingtoneUri(Context.this,
RingtoneManager.TYPE_RINGTONE, newUri);
break;
What Am I doing wrong?
Is there something that I am missing?
I have all permissions, file is created but doesn't have any sound.
It looks like you should copy your file to SD-card firstly, then use this copy as ringtone. Here full code sample (I have file "kalimba.mp3" in my assets):
private int size;
private static final int BUFFER_LEN = 1024;
private void copyFile(AssetManager assetManager, String fileName, File out) throws FileNotFoundException, IOException {
size = 0;
FileOutputStream fos = new FileOutputStream(out);
InputStream is = assetManager.open(fileName);
int read = 0;
byte[] buffer = new byte[BUFFER_LEN];
while ((read = is.read(buffer, 0, BUFFER_LEN)) >= 0) {
fos.write(buffer, 0, read);
size += read;
}
fos.flush();
fos.close();
is.close();
}
#Override
public void onClick(View arg0) {
AssetManager assetManager = getAssets();
File file = new File(Environment.getExternalStorageDirectory(),
"/myRingtonFolder/Audio/");
if (!file.exists()) {
file.mkdirs();
}
String path = Environment.getExternalStorageDirectory()
.getAbsolutePath() + "/myRingtonFolder/Audio/";
File out = new File(path + "/", "kalimba.mp3");
if(!out.exists()){
try {
copyFile(assetManager, "kalimba.mp3", out);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, out.getAbsolutePath());
values.put(MediaStore.MediaColumns.TITLE, "name");
values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/mp3");
values.put(MediaStore.MediaColumns.SIZE, out.length());
values.put(MediaStore.Audio.Media.ARTIST, R.string.app_name);
values.put(MediaStore.Audio.Media.IS_RINGTONE, true);
values.put(MediaStore.Audio.Media.IS_NOTIFICATION, true);
values.put(MediaStore.Audio.Media.IS_ALARM, true);
values.put(MediaStore.Audio.Media.IS_MUSIC, true);
Uri uri = MediaStore.Audio.Media.getContentUriForPath(out.getAbsolutePath());
ContentResolver mCr = getContentResolver();
Uri newUri = mCr.insert(uri, values);
try {
RingtoneManager.setActualDefaultRingtoneUri(this, RingtoneManager.TYPE_RINGTONE, newUri);
Settings.System.putString(mCr, Settings.System.RINGTONE,
newUri.toString());
}
catch (Throwable t)
{
//TODO Handle exception
}
}

Different sound each time when receive call [duplicate]

This question already has an answer here:
How can I change the ringtone in android programmatically?
(1 answer)
Closed 9 years ago.
I am wondering if it's possible to write an application that would randomly pick audio files (ringtones) from a predefined/configurable list and play it when I receive a call. So my ringtone would change even when I am called by the same person consecutively.
Is this possible and if so how complicated would it be? Would you need to take dependency on provider or OS into account?.
use "Rings Extended" http://www.androidapps.com/t/rings-extended
The solution is to get the resource file asset and write it to the sdcard 1st, before you give it to the content resolver for insertion.
File newSoundFile = new File("/sdcard/media/ringtone", "myringtone.oog");
Uri mUri = Uri.parse("android.resource://com.your.package/R.raw.your_resource_id");
ContentResolver mCr = app.getContentResolver();
AssetFileDescriptor soundFile;
try {
soundFile= mCr.openAssetFileDescriptor(mUri, "r");
} catch (FileNotFoundException e) {
soundFile=null;
}
try {
byte[] readData = new byte[1024];
FileInputStream fis = soundFile.createInputStream();
FileOutputStream fos = new FileOutputStream(newSoundFile);
int i = fis.read(readData);
while (i != -1) {
fos.write(readData, 0, i);
i = fis.read(readData);
}
fos.close();
} catch (IOException io) {
}
Then you can use the previously posted solution
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, newSoundFile.getAbsolutePath());
values.put(MediaStore.MediaColumns.TITLE, "my ringtone");
values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/oog");
values.put(MediaStore.MediaColumns.SIZE, newSoundFile.length());
values.put(MediaStore.Audio.Media.ARTIST, R.string.app_name);
values.put(MediaStore.Audio.Media.IS_RINGTONE, true);
values.put(MediaStore.Audio.Media.IS_NOTIFICATION, true);
values.put(MediaStore.Audio.Media.IS_ALARM, true);
values.put(MediaStore.Audio.Media.IS_MUSIC, false);
Uri uri = MediaStore.Audio.Media.getContentUriForPath(newSoundFile.getAbsolutePath());
Uri newUri = mCr.insert(uri, values);
try {
RingtoneManager.setActualDefaultRingtoneUri(getContext(), RingtoneManager.TYPE_RINGTONE, newUri);
} catch (Throwable t) {
Log.d(TAG, "catch exception");
}
hope this helps

Need help saving mp3 to SD card in Android

I am trying to make my Android app save a mp3 from the app to the sd card so it may be of use later, but it is not saving the file anywhere in the phone. In my AndroidManifest file, I have a permission to write external storage.
Here is the code I have thus far:
public void onClick(View v) {
int ressound = R.raw.hodor1;
saveas(ressound);
}
public boolean saveas(int ressound){
byte[] buffer=null;
InputStream fIn = getBaseContext().getResources().openRawResource(ressound);
int size=0;
//1st part
try {
size = fIn.available();
buffer = new byte[size];
fIn.read(buffer);
fIn.close();
} catch (IOException e) {
Log.e(TAG, "IOException first part");
return false;
}
String soundname = "hodor1";
String filename = soundname +".mp3";
String path = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS).toString();
File fullPath = new File(path, filename);
boolean exists = (new File(path)).exists();
if (!exists){new File(path).mkdirs();}
//second part
FileOutputStream save;
try {
save = new FileOutputStream(fullPath);
save.write(buffer);
save.flush();
save.close();
} catch (FileNotFoundException e) {
Log.e(TAG, "FileNotFoundException in second part");
return false;
} catch (IOException e) {
Log.e(TAG, "IOException in second part");
return false;
}
//not working
//sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, Uri.parse("file://"+path+filename)));
File k = new File(path, filename);
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, k.getAbsolutePath());
values.put(MediaStore.MediaColumns.TITLE, soundname);
values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/mp3");
values.put(MediaStore.Audio.Media.ARTIST, "Elvis");
values.put(MediaStore.Audio.Media.IS_RINGTONE, true);
values.put(MediaStore.Audio.Media.IS_NOTIFICATION, true);
values.put(MediaStore.Audio.Media.IS_ALARM, true);
values.put(MediaStore.Audio.Media.IS_MUSIC, false);
//Insert it into the database
Uri newUri = this.getContentResolver().insert(MediaStore.Audio.Media.getContentUriForPath(k.getAbsolutePath()), values);
// set as ringtone
//savetype = RingtoneManager.TYPE_RINGTONE;
//RingtoneManager.setActualDefaultRingtoneUri(this, savetype, newUri);
return true;
}
Commonsware answered my post the most accurately. Environment.getExternalStoragePublicDirectory() should be used along with the proper programming techniques like Logging and using the two parameter File constructor.

Android: Getting cannot be resiolved to a typr when trying to use RingtunesstarwarsActivity class

I created a test project with a methed called testringtone(), that sets a ringtones. It ran fine. When I copied this method in another project, I get a error thats says RingtunesstarwarsActivity cannot be resolved to a type, the line is
RingtunesstarwarsActivity.this.getPackageName()+ "/" + "raw/blasters";
Uri mUri = Uri.parse(strUri);.
This works fine in my test project.
complete
method void testringtone()
{
File newSoundFile = new File("/sdcard/", "myringtone.oog");
ERROR HERE ///////////////////////////////////////////////////
String strUri = "android.resource://"+
RingtunesstarwarsActivity.this.getPackageName()+ "/" + "raw/blasters";
Uri mUri = Uri.parse(strUri);
/////////////////////////////
ContentResolver mCr = getContentResolver();
AssetFileDescriptor soundFile;
try {
soundFile= mCr.openAssetFileDescriptor(mUri, "r");
} catch (FileNotFoundException e) {
soundFile=null;
}
try {
byte[] readData = new byte[1024];
FileInputStream fis = soundFile.createInputStream();
FileOutputStream fos = new FileOutputStream(newSoundFile);
int i = fis.read(readData);
while (i != -1) {
fos.write(readData, 0, i);
i = fis.read(readData);
}
fos.close();
} catch (IOException io) {
}
//////////////////////////////////////////
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, newSoundFile.getAbsolutePath());
values.put(MediaStore.MediaColumns.TITLE, "my ringtone");
values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/oog");
values.put(MediaStore.MediaColumns.SIZE, newSoundFile.length());
values.put(MediaStore.Audio.Media.ARTIST, R.string.app_name);
values.put(MediaStore.Audio.Media.IS_RINGTONE, true);
values.put(MediaStore.Audio.Media.IS_NOTIFICATION, true);
values.put(MediaStore.Audio.Media.IS_ALARM, true);
values.put(MediaStore.Audio.Media.IS_MUSIC, false);
Uri uri = MediaStore.Audio.Media.getContentUriForPath(newSoundFile.getAbsolutePath());
Uri newUri = mCr.insert(uri, values);
try {
RingtoneManager.setActualDefaultRingtoneUri(this, RingtoneManager.TYPE_RINGTONE, newUri);
} catch (Throwable t) {
// Log.d(TAG, "catch exception");
}
///////////////////////////////////////
} // end methed
It seems like you forgot to rename your code to reference your new actvity. Sounds like RingtunesstarwarsActivity is part of the old code and you haven't done the refactoring needed to bring everything up to date.
Either way, I don't even think you need the ClassName.this prefacing getPackageName() unless testringtone() is inside an inner class of some sort, such as an onClickListener.

How to set custom Alarm tone in android

I need to set custom alarm tone in my App. Could anyone please just tell me how to set custom ringtone or Mp3 as an alarm ? Any kind of help will be appreciated.
Here is also a solution for this problem
setting audio file as Ringtone
Best,
Shahzad Majeed
You can use audio player to play your mp3.But here is a better alarm app which fulfills your requirements.
http://code.google.com/p/kraigsandroid/source/browse/#git%2Fandroid%2Falarmclock%2Fsrc%2Fcom%2Fangrydoughnuts%2Fandroid%2Falarmclock
in the Android docs look at the Status Bar Notifications page. In particular see the Adding a Sound section.
Try this
add any .mp3 file in raw folder place name of that file
public void setAlarm() {
File file = new File(Environment.getExternalStorageDirectory(),
"/Your Directory Name");
if (!file.exists()) {
file.mkdirs();
}
String path = Environment.getExternalStorageDirectory()
.getAbsolutePath() + "/Your Directory Name";
File f = new File(path + "/", filename + ".mp3");
Uri mUri = Uri.parse("android.resource://" + getContext().getPackageName() + "/raw/" + filename);
ContentResolver mCr = getContext().getContentResolver();
AssetFileDescriptor soundFile;
try {
soundFile = mCr.openAssetFileDescriptor(mUri, "r");
} catch (FileNotFoundException e) {
soundFile = null;
}
try {
byte[] readData = new byte[1024];
FileInputStream fis = soundFile.createInputStream();
FileOutputStream fos = new FileOutputStream(f);
int i = fis.read(readData);
while (i != -1) {
fos.write(readData, 0, i);
i = fis.read(readData);
}
fos.close();
} catch (IOException io) {
}
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, f.getAbsolutePath());
values.put(MediaStore.MediaColumns.TITLE, filename);
values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/mp3");
values.put(MediaStore.MediaColumns.SIZE, f.length());
values.put(MediaStore.Audio.Media.ARTIST, R.string.app_name);
values.put(MediaStore.Audio.Media.IS_ALARM, true);
Uri uri = MediaStore.Audio.Media.getContentUriForPath(f.getAbsolutePath());
getContext().getContentResolver().delete(uri, MediaStore.MediaColumns.DATA + "=\"" + f.getAbsolutePath() + "\"", null);
Uri newUri = mCr.insert(uri, values);
try {
RingtoneManager.setActualDefaultRingtoneUri(getContext(),
RingtoneManager.TYPE_ALARM, newUri);
Settings.System.putString(mCr, Settings.System.ALARM_ALERT,
newUri.toString());
Toast.makeText(getContext(), "Done", Toast.LENGTH_SHORT).show();
} catch (Throwable t) {
}
}

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