screen with top banner, webview and bottom banner - android

I'm trying to create a very simple android screen with the following content: top banner, webview and bottom banner. for some reason, i can't do it. my xml look like:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout android:id="#+id/FrameLayout02"
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:orientation="vertical"
android:fitsSystemWindows="true" android:isScrollContainer="false">
<ImageView android:layout_width="wrap_content" android:layout_above="#+id/Web"
android:layout_height="fill_parent" android:layout_gravity="top"
android:src="#drawable/logo"></ImageView>
<WebView android:layout_gravity="center" android:id="#+id/Web"
android:layout_height="fill_parent" android:layout_width="fill_parent"></WebView>
<ImageView android:layout_width="wrap_content" android:layout_below="#+id/Web"
android:layout_height="fill_parent" android:layout_gravity="bottom"
android:src="#drawable/logo"></ImageView>
</LinearLayout>
what is wrong?
Thanks,
Daniel

Short answer all is wrong. Your code is a mess.
Long answer. You are trying to have an ImageView above a WebView and at the bottom another ImageView. I'm not exactly sure what of the mistakes broke it but that's also not important. Take a look at my example XML code.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ImageView android:id="#+id/topimage"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:src="#drawable/icon"/>
<ImageView android:id="#+id/bottomimage"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:src="#drawable/icon"/>
<WebView android:id="#+id/web"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="#id/topimage"
android:layout_above="#id/bottomimage"/>
</RelativeLayout>
Now what my XML does is simple. It uses a RelativeLayout as a container to allow a more flexible child alignment. The ImageView called topimage will adjust its height to its content and fill the parent in width. It is aligned to its parents top. The second ImageView is similar with the only exception that it is pinned to its parents bottom. The WebView is aligned in between both ImageViews. It adjust it's height to the 'ImageView`s heights.
Try to always keep some kind of structure in your XML and also Java code so you and also others can throw a look at it without starting to cry.

Related

Android, fit an image and textview into the screen

I added a fragment with an ImageView, which is a PNG image, and a TextView just below it.
The fragment is showing fine but when I rotate the screen the image will take most of the screen and the TextView is partially cut.
Here's the code:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:id="#+id/shopping_cart"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:src="#drawable/shopping_cart" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:layout_below="#id/shopping_cart"
android:text="#string/no_data"
android:gravity="center"/>
</RelativeLayout>
I'm trying to find a way to resize the image in order to show both image and text in the screen
try using a scroll-view as the root element if u want to retain the same image size rather than resizing the image. Here's a small snippet -
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fillViewport="true">
<RelativeLayout
android:id="#+id/container"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical">
(all your view elements)
</RelativeLayout>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<LinearLayout
android:id="#+id/text_image_container"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical">
(Enter view here)
</LinearLayout>
Alright, so firstly ensure that you have the image for the ImageView in all densities. I would suggest that you use this attribute in your ImageView code:
https://developer.android.com/reference/android/widget/ImageView.ScaleType.html
The scale type defines how your image should scale according to the view. I faced a similar issue once, and i was able to solve it using this. Having said that, i have not seen the image you are using, so i cannot be very sure of it. But, i would say that you use:
android:scaleType="centerCrop"
you can find the definition of the attribute on the link provided above. Also, i do not know what devices you are targeting for your app, but its always good to keep views inside a scroll view so that they are visible even on a smaller screen.
Give it a try, if not by centerCrop, then maybe by some other attribute.
Cheers!!
Here is the code:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="#+id/shopping_text"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
android:text="#string/no_data"/>
<ImageView
android:id="#+id/shopping_cart"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_above="#id/shopping_text"
android:src="#drawable/shopping_cart"/>
</RelativeLayout>

Adding layout to a scrollview gets eaten up

I have a layout something like this:
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginBottom="10dp"
android:background="#ff303f"
android:id="#+id/layout">
<ImageView
android:id="#+id/picture"
android:layout_width="300dp"
android:layout_height="300dp"
android:layout_centerInParent="true"/>
<Button
android:id="#+id/cancel"
android:layout_width="45dp"
android:layout_height="45dp"
android:layout_alignRight="#id/picture"
android:background="#drawable/cross_out"/>
</RelativeLayout>
I inflate it using the usual layout inflator service, set up some functionality to the button and an image to the imageview (all images are of same size and aspect ratio).
After that, I add this view to my fragment's layout which is nothing but a ScrollView which is a parent, it has a child linear layout that I call 'map' and simply add it to the map.
Expected : The added layouts should get added properly and I can scroll through it.
Actual : If more than 2 are added, the first one gets eaten up. I can see it half or sometimes it is completely eaten up. :\
Any idea whats going on here? Thanks a lot for your time.
EDIT:
Here's the layout file I add the inflated layout into:
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/scrollView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#f6ff45">
<LinearLayout
android:id="#+id/map"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="#43ff44"
android:orientation="vertical"
android:layout_margin="10dp"
android:layout_gravity="center"
android:layout_marginTop="15dp">
</LinearLayout>
</ScrollView>
I also forgot to mention that after adding 3 or more of these layouts, I realized there's unnecessary empty space in the end. :\
If you have some android:layout_gravity or gravity property in your ScrollView, that may be the reason. Try deleting it, or make it center_horizontal.
Try this code for your layout file;
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/scrollView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#f6ff45">
<LinearLayout
android:id="#+id/map"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="#43ff44"
android:orientation="vertical"
android:layout_margin="10dp"
android:layout_gravity="center"
android:layout_marginTop="15dp">
</LinearLayout>
</ScrollView>
As I mentioned before, android:layout_gravity="center"in this LinearLayout causes this problem. Because it doesn't only horizontally center but also verticelly center the contents. It means when they are longer than the available height, the center part will appear. I only changed it into android:layout_gravity="center_horizontal" and the problem is fixed.

Problems with RelativeLayout

I separated the interface of my app in three areas: header, content and footer.
The header has a fixed size (it has only one image), while the footer and content have sizes that can vary.
In devices with higher resolutions I thought to insert the header and footer on the screen, and reserve any free space for the content area.
In devices with low resolutions thought of putting the content length as little as possible (something like wrap_content) and insert the footer below (requiring the user to perform scroll to view the footer).
The best I got was using RelativeView:
<RelativeLayout
android:id="#+id/relativeLayout1"
android:layout_width="fill_parent"
android:layout_height="wrap_content" >
<LinearLayout
android:id="#+id/header"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:layout_alignParentTop="true" >
(...)
</LinearLayout>
<LinearLayout
android:id="#+id/footer"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:layout_alignParentBottom="true" >
(...)
</LinearLayout>
<FrameLayout
android:id="#+id/content"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_above="#+id/footer"
android:layout_below="#+id/header"
android:lay >
(...)
</FrameLayout>
</RelativeLayout>
For resolutions larger works as expected, the problem is that for small resolutions: the content is less than it should, because it takes the space between the header and footer.
How can I solve the problem?
I could not find another way to get content assuming all the free space of the screen (in large resolutions), because I can not simply use fill_parent, since the content is between the header and footer.
I also tried using min-height, but without success.
Top level RelativeLayout layout_height make that fill_parent.
Then FrameLayout remove the layout_above property, just saying it's below the header should be enough.
Finally, FrameLayout may be causing the problem as it's normally used when only 1 element is on the screen and it fills the screen. Try replacing this with a LinearLayout. I've done something exactly like what you want in one of my apps, the layout is (keep in mind in my case I swap out the FrameLayouts for Fragments which are LinearLayout or RelativeLayout based.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/mainBack"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#color/transparent" >
<FrameLayout
android:id="#+id/headerFrag"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<FrameLayout
android:id="#+id/homeAdMsgFrag"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true" />
<ListView
android:id="#+id/contactList"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_above="#id/homeAdMsgFrag"
android:layout_alignParentLeft="true"
android:layout_below="#id/headerFrag"
android:background="#color/transparent"
android:cacheColorHint="#color/transparent" >
</ListView>
</RelativeLayout>
Some days before I also faced this issue, to solved what I did that I created Header.xml and footer.xml and included this two xml in my all others activities xmls because this two are common in all others activities.
To meet global resolution issue, I used weightsum and weight, applying weight will fixed your header and footer area and content area too.
This way I done in my one of project to resolve this issue, just try it, hope it will works for you.
EXAMPLE
<LinearLayout
android:weightSum="10"
android:orientation="vertical"
android:id="#+id/relativeLayout1"
android:layout_width="fill_parent"
android:layout_height="wrap_content" >
<LinearLayout
android:id="#+id/header"
android:layout_width="fill_parent"
android:layout_weight="2"
android:layout_height="0dp"
android:orientation="vertical" >
(...)
</LinearLayout>
<FrameLayout
android:id="#+id/content"
android:layout_width="fill_parent"
android:layout_weight="6"
android:layout_height="0dp">
(...)
</FrameLayout>
<LinearLayout
android:id="#+id/footer"
android:layout_width="fill_parent"
android:layout_weight="2"
android:layout_height="0dp"
android:orientation="vertical" >
(...)
</LinearLayout>
</LinearLayout>
Thanks.

Android issue with a centered bitmap displaying weirdly

I have an issue with an image in my application.
I would like to have a header image that would take all the width of my application.
To do that, I created an extremely wide picture with the main object in the center,
then center that bitmap in my layout.
Using that code:
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="#drawable/header"
android:gravity="center_horizontal|bottom" />
and that layout definition:
<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:fillViewport="true"
android:background="#ffffff"
android:layout_gravity="center_horizontal" >
<LinearLayout
android:id="#+id/accueil_layout"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#ffffff"
android:layout_gravity="center_horizontal" >
<FrameLayout
android:layout_width="fill_parent"
android:layout_height="150dip"
android:background="#drawable/bitmap_header"
android:layout_weight="1">
<TextView
android:id="#+id/allure"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/txt_allure"
/>
</FrameLayout>
<TextView
android:id="#+id/slogan"
android:text="#string/txt_slogan"
/>
that code this is well working at the first execution.
as you can see here : http://imagebin.org/index.php?mode=image&id=169619
if I call an other Intent and then go back to that one, it's still displayed normally.
But if I call another Intent to the same activity,
the second instance of this activity is displayed weirdly.
as here : http://imagebin.org/index.php?mode=image&id=169620
As anyone an idea, on how I could resolve this?
I think that has to do something with TextView under FrameLayout, because it is not displayed on second picutre. Maybe change FrameLayout to RelativeLayout or LinearLayout and see what happens.

View over another View

I have some Popups on my screen, and need something not so common.
I Layout my popup with Header + Content + Footer into a LinearLayout. But I need a little arrow to show on my component.
When the popup is above the anchor and the arrow is down, I use the following code to have it drawed.
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/content" android:orientation="vertical"
android:layout_width="wrap_content" android:layout_height="wrap_content">
<LinearLayout android:id="#+id/header" android:background="#drawable/background_header"
android:orientation="horizontal" android:layout_width="match_parent"
android:layout_height="wrap_content">
</LinearLayout>
<HorizontalScrollView android:background="#drawable/background"
android:layout_width="wrap_content" android:layout_height="match_parent"
android:scrollbars="none">
</HorizontalScrollView>
<ImageView android:id="#+id/arrow_down" android:layout_width="wrap_content"
android:layout_height="wrap_content" android:layout_marginTop="-3dip"
android:src="#drawable/quickcontact_arrow_down" />
</LinearLayout>
In runtime I'm able to place the arrow exactly above the anchor with the following code.
ViewGroup.MarginLayoutParams param = (ViewGroup.MarginLayoutParams) mArrowDown
.getLayoutParams();
param.leftMargin = root.getMeasuredWidth()
- (screenWidth - anchor.getLeft());
And it's show correctly.
Now I need do the same thing but the arrow needs to show in the up side.
My problem is that the arrow need overlap a little over the other View (cause the backgrounds color match them), so this is why it's need to be draw after.
I tried with a FrameLayout and letting "content" has some topMargin, but it's not working.
I know it's can be done with AbsoluteLayout, but I'm avoiding it at all costs.
EDIT:
Following Josh answer, I wrote the following code.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content" android:layout_height="wrap_content">
<LinearLayout android:id="#+id/content"
android:orientation="vertical" android:layout_width="wrap_content"
android:layout_height="wrap_content" android:fadingEdgeLength="0dip">
<RelativeLayout android:id="#+id/header"
android:background="#drawable/background_header" android:orientation="horizontal"
android:layout_width="match_parent" android:layout_height="wrap_content">
</RelativeLayout>
<HorizontalScrollView android:background="#drawable/background"
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:scrollbars="none">
</HorizontalScrollView>
</LinearLayout>
<ImageView android:id="#+id/arrow_up" android:layout_above="#id/content"
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:src="#drawable/quickcontact_arrow_up" />
</RelativeLayout>
But I don't know why, the arrow is not show now.
I won't pretend to have read all that xml. I think what you want is RelativeLayout, though. You should be able to use this technique to place any little arrow view where ever you like, relative to the bounds of the RelativeLayout which encompasses it.
If you wrap everything you have in a single RelativeLayout, for instance, and then add, say, a Button as the second item, you can give the button attributes like alignParentRight=true and layout_marginRight=10dp to place the button 10dp from the right edge of the screen, ON TOP of whatever views are already there.

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