How to make an activity window stay always on top - android

I want to create an activity that stays always on top (like the modal windows or task manager in Windows) of the others activities.
How can I do this on Android? Thanks

You can use the following code in the overridden onStop method of your activity:
#Override
protected void onStop(){
super.onStop();
Intent intent = new Intent(this, ClassNameOfYourActivity.class);
startActivity(intent);
}
Beauty problem: your activity will pop-up again if any other activity trying to claim the focus. So it's not a modal window.
And it's dangerous! You wont be able to handle the Android GUI, you'll be able to control only your application GUI. For instance, switching debug mode on-off, killing application (only over ADB), reaching system settings, etc. will be impossible. If you switch off the ADB and combine it with the auto start mechanism then you'll be in trap.
So you won't be popular if you share it with Play :)

Depending on what exactly you are trying to do, you might be happy with windows that stay on top of other Activities.
Apps like Super Video client & Floating Notes are able to display floating windows above other activities. These questions might point you in the right direction:
Creating a system overlay window (always on top)
How to create always-top fullscreen overlay activity in Android

You can't. As this is defined in the Android system.

Follow the steps to achieve your requirement
Create an activity which is going to be the top activity
Add the following code in the manifest
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
Use the following code to get overlay permission from user
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if (!Settings.canDrawOverlays(this)) {
new AlertDialog.Builder(this)
.setTitle("Permission Request")
.setMessage("This app needs your permission to overlay the system apps")
.setPositiveButton("Open settings", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
Intent myIntent = new Intent(Settings.ACTION_MANAGE_OVERLAY_PERMISSION);
startActivityForResult(myIntent, 101);
}
})
.setNegativeButton(android.R.string.no, null)
.show();
}
}

Related

How to handle incoming intents from external applications in Flutter

Some services vary between Android and iPhone, for example floating widget, widget on the home screen, can I make them using flutter
Can I view a dialog on the home screen like this example?
update
thank everyone answer, but I need how to get it in Flutter
Yes you can show that
new AlertDialog.Builder(YourActivity.this)
.setTitle("Alert")
.setMessage("Alert Message")
.setCancelable(false)
.setPositiveButton("OK", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
//Here you can do whatever you want to do on click
}
}).show();
Sorry you can't do it in iOS, however in Android, you can, all you need to do is write platform specific code.
You could create an Activity with the Theme.Dialog theme. In your AndroidManifest.xml file add the theme to the activity, like this:
<activity android:name=".DialogActivity" android:theme="#android:style/Theme.Dialog"></activity>
From your service simply start this Activity. You will have to start the activity with the Intent.FLAG_ACTIVITY_NEW_TASK flag. See How to start an Activity from a Service
Source

Screen Overlay Detected | (Android 6.x) Lenovo, Redmi & Samsung Devices

I have created an app which continuously run in background and show an floating overlay TextView(By using the permission android.permission.SYSTEM_ALERT_WINDOW).
I have problem in Lenovo android devices, when other applications try to request for user permission there is an alert dialog says "Screen Overlay Detected". While I have test the same application on Redmi 3S Prime device the "Allow" button in permission dialog is not clickable, until I have turned off the Floating Overlay TextView in my application.
So is there any solution to resolve this device specific issue? One of the possible solution may be disable floating TextView while permission dialog is visible to user and show floating overlay when permission dialog is closed, but the problem is how can I detect the permission dialog open/close state for other foreground application from my app.
Please suggest...
Unfortunately it seems that this is inherent to the Android OS, and as far as I know there is no way to detect when another app is requesting permissions. The general flow for interacting with other apps is to send intents to them in a push manner, so theoretically it could be done if the other apps send an intent to your app to disable the overlay, though this is not a practical solution.
I could be completely wrong, but I am yet to see a programmatic solution to this problem. The best you can probably do is warn your users that your app may cause this problem, and provide them with a quick temporary disable button.
how can I detect the permission dialog open/close state from my app??
Implement Method Mentioned Below, to run this check at the onCreate of the first Activity
public final static int PERM_REQUEST_CODE_DRAW_OVERLAYS = 1234;
/**
* Permission to draw Overlays/On Other Apps, related to
'android.permission.SYSTEM_ALERT_WINDOW'
in Manifest
Resolves issue of popup in Android M and above "Screen overlay detected- To change this permission setting you first have to turn off the screen overlay from Settings > Apps"
If app has not been granted permission to draw on the screen, create an Intent &
set its destination to
Settings.ACTION_MANAGE_OVERLAY_PERMISSION
&
* add a URI in the form of
"package:"
to send users directly to your app's page.
Note: Alternative Ignore URI to send user to the full list of apps.
public void permissionToDrawOverlays() {
if (android.os.Build.VERSION.SDK_INT >= 23) { //Android M Or Over
if (!Settings.canDrawOverlays(this)) {
Intent intent = new Intent(Settings.ACTION_MANAGE_OVERLAY_PERMISSION, Uri.parse("package:" + getPackageName()));
startActivityForResult(intent, PERM_REQUEST_CODE_DRAW_OVERLAYS);
}
}
}
Called on the activity, to check on the results returned of the user action within the settings
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == PERM_REQUEST_CODE_DRAW_OVERLAYS) {
if (android.os.Build.VERSION.SDK_INT >= 23) { //Android M Or Over
if (!Settings.canDrawOverlays(this)) {
// ADD UI FOR USER TO KNOW THAT UI for SYSTEM_ALERT_WINDOW permission was not granted earlier...
}
}
}
}
NOTE:Above code and extract is taken from following gist.
Hope this Helps!!!..
Just clear data of the Es explorer from device then after restart device.
I think these two links could help you.
firstlink
secondlink
Try to use for debug build -- targetSdkVersion 22.
After signed APK (for all targetSdkVersion(s)) application will work fine.

Debugging in Android Studio, Intent only runs if I have a breakpoint after

This is very strange - I'm trying to programmatically open another app.
I found this link which I followed : Stackoverflow link
So my code is as follows - note it is being run inside a dialog.
Intent intentToResolve = new Intent(Intent.ACTION_MAIN);
intentToResolve.addCategory(Intent.CATEGORY_HOME);
intentToResolve.setPackage("com.android.launcher3");
intentToResolve.addFlags(Intent.FLAG_ACTIVITY_REORDER_TO_FRONT);
ResolveInfo ri = getPackageManager().resolveActivity(intentToResolve, 0);
if (ri != null)
{
Intent intent = new Intent(intentToResolve);
intent.setClassName(ri.activityInfo.applicationInfo.packageName, ri.activityInfo.name);
intent.setAction(Intent.ACTION_MAIN);
intent.addCategory(Intent.CATEGORY_HOME);
startActivity(intent);
}
This seems to only "close" my app and go to the home screen if I put a breakpoint in the code. If I just let it run with no breakpoint then nothing happens.
I have no idea why it would do this? Any ideas?
Thanks.
Edit: I've uploaded a video of it happening to YouTube so you can see exactly what I mean.
You'll see the first time I run it, it hits the breakpoint and the device goes to the home screen.
The second time I run it I have removed the breakpoint and nothing happens.
YouTube link
The fact that it works if you set a breakpoint would seem to indicate that there's some sort of timing problem.
You mention that you run this code from inside a dialog, which to me, reinforces the idea that you have a timing issue.
Try running this code from the Activity, after the dialog is closed.
I'd be very surprised if that doesn't fix the issue.
I assume that you are using the dialog to let the user pick what to launch.
So, instead of attempting to launch the other app from the dialog, communicate that info to it's parent activity, and have the Activity run this code after the dialog is closed.
When you show the dialog, you are doing so from an Activity - the dialog is displayed on top of your activity.
You are probably using a Dialog Builder to build the dialog, and then calling builder.create() to show the dialog.
In the builder code, you probably do something like:
.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int id) {
// User clicked OK
}
})
In the onClick handler, the second parameter is the id of the item that was clicked. Use this info to decide what you want to launch. I'd suggest a separate method in the Activity to do the launching, and then call that from the onClick handler.
First thing is make sure do you have the app which belongs to ri.activityInfo.applicationInfo.packageName packagename. Code looks fine, the problem is the package name and the class you give inside setClassName()

How to finish an android application?

I need to finish an android application. For that i wrote
#Override
public void onBackPressed() {
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage("Are you sure You want to exit")
.setCancelable(false)
.setPositiveButton("YES"),
new DialogInterface.OnClickListener() {
// On
// clicking
// "Yes"
// button
public void onClick(DialogInterface dialog,int id) {
System.out.println(" onClick ");
closeApplication(); // Close Application method called
}
})
.setNegativeButton("NO"),
new DialogInterface.OnClickListener() {
// On
// clicking
// "No"
// button
public void onClick(DialogInterface dialog,int id) {
dialog.cancel();
}
});
AlertDialog alert = builder.create();
alert.show();
}
private void closeApplication() {
System.out.println("closeApplication ");
this.finish();
}
}
But if any activity is not finished in the application, when i tried to exit the application that activity is finished first and the application is not exiting.. i tried 2 times to exit this application... How i can finish all the activities in an application when i need to exit... or is there any way to finish the entire application
To close application just call:
android.os.Process.killProcess(android.os.Process.myPid());
Otherwise due-to specific life-cycling of Android activities you can't be sure that application is closed/killed.
whenever you are starting a new activity use
myintent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
startActivity(myintent);
and in manifest file mention that activity as
<activity android:name=".<Activity Name>" >
<intent-filter>
<action android:name="android.intent.action.VIEW"/>
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
Put this into your onClick or in onBackPressed:
moveTaskToBack(true);
finish()
Please read first this post from Google Android Developer Advocate Reto Meier :
When to Include an Exit Button in Android Apps (Hint: Never)
What is th symptom that make you want to add an exit button ? If you need to clear the activity stack and always restart with a specific Activity, maybe you just have to tweak your activity manifest declaration with attributes like : android:clearTaskOnLaunch
Android is made in such a way that virtually NO application that was once opened, is closed.
Before mis-interpreting the statement, understand this.
"Whenever you exit your app, Android saves all the things the app was doing (called its state) and pushes the app in the background, calling the onStop() method. this is the new state of the application then, where the app isn't running, but isn't flushed out of the memory too. whenever you start the app again, it is resumed from the frozen state. Only when the memory, where frozen apps are kept, starts getting full, the Android GC flushes the app."
So conceptually, nothing goes out. when you hit "back" button while ur on the first activity, Android bundles the app and data, and freezes it.
according to this answer,
just write this.finishAffinity(); and done!
I have an application with several Activities. I extended my Application class, and included a variable numActive. This is initialized to 0. Within each activity's onStart(), numActive is incremented, and in onStop() it is decremented. If the count reaches zero, the user has left my application entirely, and I close down my background tasks.
Shameless copy of NeTeInStEiN's answer as I found it so useful (please up-vote his answer): Sending a running application to background programmatically
You can use either:
boolean sentAppToBackground = moveTaskToBack(true);
if(!sentAppToBackground){
Intent i = new Intent();
i.setAction(Intent.ACTION_MAIN);
i.addCategory(Intent.CATEGORY_HOME);
this.startActivity(i);
}
More information here: http://developer.android.com/reference/android/app/Activity.html#moveTaskToBack(boolean)
Or simply:
Intent i = new Intent();
i.setAction(Intent.ACTION_MAIN);
i.addCategory(Intent.CATEGORY_HOME);
this.startActivity(i);
According to Romain Guy a Android Framework Engineer, "You cannot simulate a press on the Home key.". So beware...
Check: http://osdir.com/ml/Android-Developers/2010-03/msg01887.html
Updated this answer according to: moveTaskToBack(true) returns false always
To Close the Application, you can also take "System.exit(0)" 0 is standard or use any exit code.

Android - How to display a dialog over a native screen?

I was wondering if anyone can tell if how to pop a dialog screen up over a native Android screen?
I currently have an application that traps an outgoing call and stops it, I then want to pop up a dialog that would take over from the dialler screen and alert the user that there attempt to call has been blocked and allow them have some new options from the dialog.
I know that some people will say that I should use notifications instead but I'm aware of that and its not the way that it should work, I need to be able to pop up a dialog when the call gets trapped.
This is my dialog code so far
AlertDialog LDialog = new AlertDialog.Builder(context)
.setTitle("Call Blocked")
.setMessage("Call Blocked, reroute call?")
.setPositiveButton("ok", null).create();
LDialog.show();
I presume I have to somehow get the context to be that of the dialler screen?
Can anyone offer any help and assistance or links to tutorials?
Thanks in advance
For my application I used an activity with the Dialog theme.
You can declare the theme in the manifest file :
<activity android:name="PopupActivity"
android:launchMode="singleInstance" android:excludeFromRecents="true"
android:taskAffinity="" android:theme="#android:style/Theme.Dialog" />
use launcheMode="singleInstance" and taskAffinity="" if your popup is detached from your main application. Otherwise user may click the back button and return to the previous activity of your application.
excludeFromRecents="true" to avoid your popup to appear in recent tasks (long press home)
theme="#android:style/Theme.Dialog" to set the Dialog theme.
How to get the equivalent of launchMode = singleTask in code
I have not seen a clear explanation of how to set these flags programmatically, so I will include my results here. tldr: you have to set FLAG_ACTIVITY_NEW_TASK and FLAG_ACTIVITY_MULTIPLE_TASK.
If you launch this directly from your app, your dialog will appear on top of your app's last Activity. But if you use a PendingIntent broadcast by AlarmManager to launch your "dialog", you have time to switch to a different app so you can see that your "dialog" will appear over that other app, if the style is set appropriately to show what is behind it.
Obviously one should be responsible about when it is appropriate to display a dialog on top of other apps.
public class MyReceiver extends BroadcastReceiver {
#Override
public void onReceive(Context context, Intent intent) {
// you have to set these flags here where you receive the broadcast
// NOT in the code where you created your pendingIntent
Intent scheduledIntent = new Intent(context, AlertAlarmActivity.class);
scheduledIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
scheduledIntent.addFlags(Intent.FLAG_ACTIVITY_MULTIPLE_TASK);
context.startActivity(scheduledIntent);

Categories

Resources