SoftKeyboard hiding EditText - android

I have a layout that uses an EditText to let users search a database and populate a ListView. The EditText is about 2/3 of the way from the top of the screen (positioned over an ImageView, and followed by some intro text.)
The problem is that the soft keyboard hides the EditText, so the user can't see what he's typing. (I disabled the auto-suggest.)
I've tried LinearLayout, RelativeLayout, paddings, and different alignments/centerings, but I still can't get it to work right. The EditText is either hidden, gets pushed off the top of the screen, or get "squished" and distorted.
Suggestions???
One possible workaround is to move the EditText to the top of the screen. However, this deviates from the graphic design that I was given.
Another possible workaround is for me to make the soft keyboard open in full screen (not sure how, though). This will still hide the EditText, but then I can re-enable the auto-suggestion so the user can see what he's typing... sort of... because he can only see the suggestions for what he's typing.
Here's my latest attempt. See "introFrame".
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:orientation="vertical">
<LinearLayout android:id="#+id/titleContainer"
android:orientation="horizontal" android:layout_width="fill_parent"
android:layout_height="wrap_content">
<TextView android:text="#string/title_string"
android:textSize="15sp" android:textColor="#FFFFFF"
android:textStyle="bold" android:paddingLeft="5dp"
android:layout_height="fill_parent" android:layout_width="wrap_content" />
</LinearLayout>
<FrameLayout
android:id="#+id/introFrame"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:gravity="center_horizontal" >
<ImageView
android:src="#drawable/main_search_image"
android:scaleType="center"
android:layout_gravity="center"
android:layout_height="wrap_content"
android:layout_width="wrap_content"/>
<LinearLayout
android:orientation="vertical"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:paddingTop="140dp" >
<LinearLayout android:id="#+id/introSearchContainer"
android:orientation="horizontal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical" >
<LinearLayout
android:orientation="horizontal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1" >
<EditText android:id="#+id/intro_search_box"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:hint=" Enter keyword "
android:imeOptions="actionGo"
android:inputType="textFilter"
android:maxLines="1" />
</LinearLayout>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<Button android:id="#+id/intro_search_button"
android:background="#drawable/custom_button_go"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</LinearLayout>
</LinearLayout>
<TextView
android:text="#string/search_intro"
android:textSize="15sp"
android:textColor="#FFFFFF"
android:layout_height="wrap_content"
android:layout_width="fill_parent" />
</LinearLayout>
</FrameLayout>
<LinearLayout android:id="#+id/listContainer"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ListView android:id="#+id/itemlist" android:layout_width="wrap_content"
android:layout_height="wrap_content" android:cacheColorHint="#00000000" />
<TextView android:text="No data found" android:layout_width="fill_parent"
android:layout_height="fill_parent" android:gravity="center"
android:textSize="16sp" android:textColor="#FFFFFF" android:id="#+id/android:empty" />
</LinearLayout>
</LinearLayout>

What you're looking for is the Activity's windowSoftInputMode attribute. You set this in your AndroidManifest.xml file, and give it a value such as:
adjustResize: "The activity's main window is always resized to make room for the soft keyboard on screen."
adjustPan: "The activity's main window is not resized to make room for the soft keyboard. Rather, the contents of the window are automatically panned so that the current focus is never obscured by the keyboard and users can always see what they are typing. This is generally less desirable than resizing, because the user may need to close the soft keyboard to get at and interact with obscured parts of the window."
adjustResize will probably work for you, as long as you wrap the layout in a ScrollView. It may have negative effects if you have a bitmap image in the background, as it will be resized as well, in which case you may want to use adjustPan instead.
<activity android:windowSoftInputMode="adjustResize" />
or
<activity android:windowSoftInputMode="adjustPan" />
More information is available at the above link.

What has worked for me is to drop my highest-level LinearLayout in a scrollView (the ScrollView can only have one child). This allowed the entire activity/form to scroll up and not clutter the EditText in focus.
First, I set in my activity:
<activity android:windowSoftInputMode="adjustPan" />
Then I did the ScrollView thing I'm talking about:
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<!-- STUFF -->
</LinearLayout>
</ScrollView>

just use following in manifest...
<activity
android:windowSoftInputMode="adjustPan">

try giving the edit text a layout_weight (i.e. layout_weight=1) , this may have some other effects on your other layout items that you may have to work through, but this may help it stay visible when soft keyboard pops up

Related

Make layout aware whether keyboard is visible or not

I'm trying to make a layout aware whether the softkeyboard is visible or not since it covers part of the UI. Moving the UI up when the keyboard comes up and making it scrollable would be preferable.
Is this possible to do, and if so, how?
Image of view without keyboard:
nokeyboard
Image of view with keyboard:
with keyboard
XML:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="#dimen/dialog_min_width"
android:layout_height="wrap_content"
android:layout_margin="#dimen/spacing_l"
android:background="#color/white"
android:minWidth="#dimen/dialog_min_width"
android:orientation="vertical">
<ScrollView
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:nestedScrollingEnabled="false">
<LinearLayout
android:id="#+id/dialog_content"
style="#style/DialogContent">
<TextView
android:id="#+id/dialog_title"
style="#style/DialogTitle"
android:text="#string/label_start_round"
/>
<TextView
style="#style/InputLabel"
android:text="#string/label_player_name"
/>
<EditText
android:id="#+id/player_name"
style="#style/Widget.AppCompat.EditText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="textAutoCorrect"
/>
<TextView
style="#style/InputLabel"
android:text="#string/label_player_handicap"
/>
<EditText
android:id="#+id/player_handicap"
style="#style/Widget.AppCompat.EditText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="numberDecimal"
/>
<TextView
style="#style/InputLabel"
android:text="#string/label_gender"
/>
<Spinner
android:id="#+id/spinner_gender"
style="#style/Widget.AppCompat.Spinner.Underlined"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<TextView
style="#style/InputLabel"
android:text="#string/label_selected_tee"
/>
<Spinner
android:id="#+id/player_tee"
style="#style/Widget.AppCompat.Spinner.Underlined"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>
</ScrollView>
<LinearLayout
android:id="#+id/dialog_footer"
style="#style/DialogFooter">
<TextView
android:id="#+id/button_cancel"
style="#style/DialogButton"
android:text="#string/label_cancel"
/>
<TextView
android:id="#+id/button_start"
style="#style/DialogButton"
android:text="#string/label_start"
/>
</LinearLayout>
</LinearLayout>
You need to look at the android:windowSoftInputMode setting in your manifest.
The adjustment made to the activity's main window — whether it is
resized smaller to make room for the soft keyboard or whether its
contents pan to make the current focus visible when part of the window
is covered by the soft keyboard.
The android:windowSoftInputMode did not work for me since I was using a LinearLayout (overlapping the RelativeLayout in the background, however this wasn't show in the question). What I had to do was:
Change the outermost LinearLayout to a RelativeLayout
Put both inner LinearLayouts within the ScrollView (and make the lower LinearLayout a RelativeLayout to fix some layout issues related to the move)
Add getDialog().getWindow().setSoftInputMode((WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE)); to the fragments onCreateView
The manifest could remain unchanged using this solution.

DialogFragment containing a ListView with EditText- focus wont popup keyboard

Im having difficulty to understand the unique behavior I found.
I have a layout with only a ListView, where its item layout is some texts & editText.
Showing such a dialog onscreen leads to an unexpected behavior - keyboard wont pop-up when giving focus to it.
I strangely find that if I add another element to the dialog's layout, the issue is solved.
Dialog layout:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<ListView
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="#+id/listView"
/>
<!-- patch. otherwise, EditText within listview wont pop keyboard. weird, right? -->
<EditText
android:layout_width="wrap_content"
android:visibility="gone"
android:layout_height="wrap_content" />
</LinearLayout>
Item layout:
..
...
....
<EditText
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:inputType="number"
android:ems="5"
android:maxEms="5"
android:editable="true"
android:numeric="integer"
android:id="#+id/purchaseAmount" />
....
...
..
Can anyone give an explanation to that behavior?
Perhaps the ListView does not have focus. You can ensure this by modifying your xml slightly.
<ListView
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="#+id/listView">
<requestFocus/>
</ListView>

android - EditText height resize based on keyboard

I am having an activity in android where there is an editbox and 3 buttons below the editbox. Please see attachment. When this activity is launched, the default state is STATE1.(Please see image). The keyboard is visible by default. Now when I press the back button or dispose the keyboard, I wish to have the edittext resized and occupy the whole screen as shown in STATE2.
I am not sure how to accomplish this. I have the height of the edittext hardcoded to some dp based on the target device. I believe this has to be changed. Can anyone help me in how to accomplish this.
The XML of the layout file is below as well as the screencap
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#FFFFFF" >
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<EditText
android:id="#+id/EditMessage"
android:layout_width="fill_parent"
android:layout_height="150dp"
android:background="#drawable/newback"
android:gravity="top"
android:imeOptions="actionDone"
android:inputType="textMultiLine|textFilter|textVisiblePassword|textNoSuggestions"
android:maxLength="200"
android:padding="5dp"
android:textAppearance="?android:attr/textAppearanceMedium"
android:textColor="#000000"
/>
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:gravity="center"
android:orientation="horizontal" >
<Button
android:id="#+id/PostMessage"
android:layout_width="0dp"
android:layout_height="45dp"
android:layout_weight="1"
android:layout_marginRight="0.2dp"
android:background="#drawable/newbutton_corner"
android:text="#string/SubmitMessage"
android:textColor="#FFFFFF"
android:textStyle="bold" />
<Button
android:id="#+id/CancelMessage"
android:layout_width="0dp"
android:layout_height="45dp"
android:layout_weight="1"
android:layout_marginRight="0.2dp"
android:background="#drawable/newbutton_corner"
android:text="#string/CancelMessage"
android:textColor="#FFFFFF"
android:textStyle="bold" />
<Button
android:id="#+id/DeleteMessage"
android:layout_width="0dp"
android:layout_height="45dp"
android:layout_weight="1"
android:background="#drawable/newbutton_corner"
android:text="#string/DeleteMessage"
android:textColor="#FFFFFF"
android:textStyle="bold" />
</LinearLayout>
</LinearLayout>
</RelativeLayout>
Change your EditText as follows:
<EditText
android:id="#+id/EditMessage"
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:gravity="top"
android:imeOptions="actionDone"
android:inputType="textMultiLine|textFilter|textVisiblePassword|textNoSuggestions"
android:maxLength="200"
android:padding="5dp"
android:textAppearance="?android:attr/textAppearanceMedium"
android:textColor="#000000"
/>
Add layout_weight = 1
In my opinion you do not need adjustPan. I will leave it upon you to decide. The behaviour will be different and you can try it out. Here is what the documentation says about adjustPan:
The activity's main window is not resized to make room for the soft
keyboard. Rather, the contents of the window are automatically panned
so that the current focus is never obscured by the keyboard and users
can always see what they are typing. This is generally less desirable
than resizing, because the user may need to close the soft keyboard to
get at and interact with obscured parts of the window.
Your buttons at the bottom may get hidden if using this. Instead use adjustResize:
Put this line in the activity inside AndroidManifest
android:windowSoftInputMode="stateVisible|adjustResize"
Try this.. in your manifest.
<activity
android:name="Activity"
android:windowSoftInputMode="adjustPan"/>
and your edittext use <requestFocus /> for from that start itself it'll focus
and android:layout_weight="1" it will automatically fill the screen.
<EditText
android:id="#+id/EditMessage"
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:background="#696969"
android:gravity="top"
android:imeOptions="actionDone"
android:inputType="textMultiLine|textFilter|textVisiblePassword|textNoSuggestions"
android:maxLength="200"
android:padding="5dp"
android:textAppearance="?android:attr/textAppearanceMedium"
android:textColor="#000000"
>
<requestFocus />
</EditText>
Yes you can do that, its simple.
android:windowSoftInputMode="adjustResize" ,, add this attribute to you manifiest under required activity
Set width and height of your text view to match_parent
Done.
add android:windowSoftInputMode="adjustPan" and change android:layout_height="150dp" to android:layout_height="fill_parent"

Android ScrollView is not working

This is my .xml file where I have used two scrollview,in Input Edittext and onether in output TextView. What is wrong here...It is not working in android device.
Another problem is that when I turn my device it only shows the input text area. The output text area goes down.I want to see the half screen of input and half screen of output area.
How to fix it??
Thanks
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="35dp"
android:orientation="horizontal" >
<Button
android:id="#+id/test"
android:layout_width="60dp"
android:layout_height="38dp"
android:text="#string/test" />
<Button
android:id="#+id/rdf"
android:layout_width="60dp"
android:layout_height="38dp"
android:text="#string/rdf" />
<Button
android:id="#+id/load"
android:layout_width="75dp"
android:layout_height="38dp"
android:text="#string/load" />
<Button
android:id="#+id/clear"
android:layout_width="60dp"
android:layout_height="38dp"
android:text="#string/clear" />
<Button
android:id="#+id/close"
android:layout_width="fill_parent"
android:layout_height="38dp"
android:text="#string/close" />
</LinearLayout>
<ScrollView
android:id="#+id/scrollView1"
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<EditText
android:id="#+id/input"
android:layout_width="0dp"
android:layout_height="175dp"
android:layout_weight="1"
android:background="#fff"
android:ems="10"
android:gravity="top|left"
android:textSize="14dp"
android:inputType="textMultiLine" >
<requestFocus />
</EditText>
</LinearLayout>
</ScrollView>
<Button
android:id="#+id/run"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="#string/run" />
<ScrollView
android:id="#+id/scrollView2"
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<TextView
android:id="#+id/output"
android:layout_width="match_parent"
android:layout_height="225dp"
android:background="#fff"
android:text="#string/output"
android:textColor="#1e90ff" />
</LinearLayout>
</ScrollView>
</LinearLayout>
Try setting layout_weight=1 and layout_height=0dp for the two scroll views instead of their
contents.
What is wrong here...It is not working in android device.
That's pretty vague. What were your expectations? What isn't working? In other words, please be a little more specific.
However, based on the layout code given, here are some recommendations:
Avoid hardcoding the size of views. You cannot make assumptions about screen size with the large variety of screen sizes, densities and devices out there. Also, even if you're able to make the layout look nice in portrait mode, it'll probably be not even close to that in landscape.
If you're going to put just a single View in a ScrollView, there's no need to wrap it in a ViewGroup container; just set the View directly, without nesting it again and added an extra layer of complexity to the view hierarchy.
There's no need to wrap a TextView or EditText with a ScrollView, as both views are scrollable by itself.
Regarding your second question: you can prevent Android from extracting all UI components when there's little layout estate left with the keyboard popped up. You'll need to set the IME_FLAG_NO_EXTRACT_UI flag on the EditText, or in xml: android:imeOptions="flagNoExtractUi".
I do like to point out that there's a reason Android has this behaviour by default. In most cases it hardly makes sense to force a tiny part of the UI to be visible, even more as whatever is being typed by the user is probably what really matters.

Android Scrollview in RelativeLayout with ButtonBar

I'm trying to implement a login view where several EditTexts and a logo are displayed on the screen with a ButtonBar at the bottom, something like this:
alt text http://russellhaering.com/media/addAccount.png
The problem is that on very small screens, especially when they are rotated sideways, the entire main view doesn't fit onto the screen.
I currently have
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#234C59" >
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:paddingTop="5dip"
android:paddingLeft="15dip"
android:paddingRight="15dip"
android:orientation="vertical" >
<ImageView
android:id="#+id/logo"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:scaleType="fitCenter"
android:layout_centerHorizontal="true"
android:src="#drawable/logo" />
<EditText
android:id="#+id/input_email"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dip"
android:inputType="textEmailAddress"
android:singleLine="true"
android:hint="Username or email" />
<EditText
android:id="#+id/input_password"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_marginTop=""
android:inputType="textPassword"
android:singleLine="true"
android:hint="Password" />
</LinearLayout>
<LinearLayout
android:id="#+id/buttonbar_login"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:orientation="horizontal"
style="#android:style/ButtonBar" >
<Button
android:id="#+id/button_signup"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="Sign Up" />
<Button
android:id="#+id/button_login"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="Log In" />
</LinearLayout>
</RelativeLayout>
I've tried encapsulating the first LinnearLayout in a ScrollView that looks like this:
<ScrollView
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<!-- Linear Layout Here -->
</ScrollView>
But that introduces two problems:
The ScrollView doesn't scroll, even on screens where the data doesn't all fit
The ButtonBar floats on top of the onscreen keyboard, obscuring even more of the screen when the keyboard comes up.
Everything worked great when I had the buttons inside the ScrollView, but now that I have them in the ButtonBar I'm having a lot of trouble figuring this out.
It turned out that the solution required two steps:
The inability to scroll was a result of the ScrollView being behind the Button Bar. To fix this, I defined the ScrollView below the Button Bar, then used android:layout_above="#id/buttonbar_login" to force the ScrollView to reside entirely above the Button Bar.
Apparently when the onscreen keyboard is opened, if you have a ScrollView it will be resized allowing the Button Bar to float up with the keyboard. To fix this I modified the manifest and added android:windowSoftInputMode="adjustPan" to prevent the ScrollView from resizing.
If your use case supports hiding of the button bar in landscape orientation you can check Resources.getSystem().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE and set the button bar to View.GONE.
You also probably need to set android:windowSoftInputMode="adjustResize" on the <activity> in your manifest file. Android will only put it in adjustResize automatically when the root layout is a ScrollView (iirc).

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