editText is not losing focus - android

the editText is not losing focus in my app when I click out of it, it has the orange border all time and that black line cursor..
I did this a LinearLayout according to this surrounding the editText:
Stop EditText from gaining focus at Activity startup
so it doesn't get focus on start of the app..
this is my code:
final EditText et = (EditText)findViewById(R.id.EditText01);
final InputMethodManager imm = (InputMethodManager) getSystemService(
INPUT_METHOD_SERVICE);
et.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
imm.showSoftInput(et, InputMethodManager.SHOW_IMPLICIT);
}
});
et.setOnFocusChangeListener(new View.OnFocusChangeListener() {
public void onFocusChange(View v, boolean hasfocus) {
if(hasfocus) {
imm.showSoftInput(et, InputMethodManager.SHOW_IMPLICIT);
} else {
imm.hideSoftInputFromWindow(et.getWindowToken(), 0);
}
}
});
But, it doesn't seem to be calling the onFocusChange when I click anywhere outside the editText!

It's simple. You can put the following in LinearLayout or any other else:
android:focusableInTouchMode="true"

Override Activity.dispatchTouchEvent():
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if (ev.getAction() == MotionEvent.ACTION_DOWN) {
View view = getCurrentFocus();
if (view != null && view instanceof EditText) {
Rect r = new Rect();
view.getGlobalVisibleRect(r);
int rawX = (int)ev.getRawX();
int rawY = (int)ev.getRawY();
if (!r.contains(rawX, rawY)) {
view.clearFocus();
}
}
}
return super.dispatchTouchEvent(ev);
}
That way, whenever someone clicks anywhere, you have control, and it's at only one point in code.

Create an onClick listener, possibly in your XML layout to listen for clicks in the background LinearLayout. From here you can call .clearFocus() on your EditText after you make it an instance variable of the activity you are working in.

You can remove the focus from the EditText, by setting the focus to other field by calling the method.
Suppose I have set the focus to back button on click of done button, then call the method on back button inside done button click listener.
And your problem is solved.
back.requestFocusFromTouch();

Related

Custom keyboard set visibility gone when touch event dispatch from editText

I want to mimic android keyboard behavior when handling touch event. The android keyboard always hide every time I click somewhere else other the edit text and the keyboard. So far, I could mimic that's behavior using dispatchTouchEvent
Since it will detect for any dispatch touch even, whenever I click my keyboard button then it will close the keyboard it self. I wanna check if I click somewhere else other than my keyboard then hide the keyboard, else keep the keyboard on. I think I just missed piece of code and I can't find it what i missed here. It just need one single step to accomplish this. Please help.
Here my keyboard looks like
and here what i did so far
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if (getCurrentFocus() != null) {
View view = getCurrentFocus();
//im not sure this condition would help
if (view == null) {
keyboard.setVisibility(View.GONE);
}
}
return super.dispatchTouchEvent(ev);
}
I can get the view object but i cant determine which view that i need to keep my keyboard on.
The other code (variable declaration)
PhoneKeyboard pk;
InputConnection ic;
LinearLayout keyboard;
pk = findViewById(R.id.phone_keyboard);
ic = phone_no.onCreateInputConnection(new EditorInfo());
pk.setInputConnection(ic);
Handling back pressed (mimic the android keyboard behavior)
#Override
public void onBackPressed(){
if(keyboard.getVisibility() == View.GONE)
super.onBackPressed();
else
keyboard.setVisibility(View.GONE);
}
How I handle request on the editText to make my keyboard visible
phone_no.setOnTouchListener(new View.OnTouchListener() {
#Override
public boolean onTouch(View view, MotionEvent motionEvent) {
InputMethodManager imm = (InputMethodManager) getApplicationContext().getSystemService(
android.content.Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(view.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
if(view.equals(phone_no) && keyboard.getVisibility() == View.GONE) {
phone_no.requestFocus();
keyboard.setVisibility(View.VISIBLE);
}
return false;
}
});
How I handle submit / enter event at my custom keyboard (for who need the solution for custom keyboard, maybe this post can help other:) )
phone_no.setOnTouchListener(new View.OnTouchListener() {
#Override
public boolean onTouch(View view, MotionEvent motionEvent) {
InputMethodManager imm = (InputMethodManager) getApplicationContext().getSystemService(
android.content.Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(view.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
if(view.equals(phone_no) && keyboard.getVisibility() == View.GONE) {
phone_no.requestFocus();
keyboard.setVisibility(View.VISIBLE);
}
return false;
}
});
Here is my snippet code for the keyboard layout view
<include
layout="#layout/layout_keyboard_phone_no"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:focusableInTouchMode="false"
app:layout_constraintBottom_toBottomOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
Ps. I also have base activity and it extends to all my activity (if your solution required the base activity)
Update 1
I have try this method
phone_no.setOnFocusChangeListener(new View.OnFocusChangeListener() {
#Override
public void onFocusChange(View v, boolean hasFocus) {
if (!hasFocus) {
keyboard.setVisibility(View.GONE);
}
}
});
Is doing the same thing with the onDispatch event, whenever I click number on my custom keyboard, it also hide the keyboard. I need to check if the view others than the edit text and my custom keyboard then hide the keyboard else keep the keyboard on. Thank you

Hiding softKeyboard when overriding standard android keyboard

I'm trying to override the soft input keyboard for a singular EditText field. I've mostly been following this excellent example -- setting the XML to inputType="text", and then, within the onCreate:
EditText amount = (EditText) findViewById(R.id.amount_edit_text);
final EditText amt = amount;
amount.setOnFocusChangeListener(new OnFocusChangeListener() {
#Override
public void onFocusChange(View v, boolean hasFocus) {
if (hasFocus) {
showCustomKeyboard(v);
} else {
hideCustomKeyboard();
}
}
});
amount.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
showCustomKeyboard(v);
}
});
amount.setOnTouchListener(new OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
EditText edittext = (EditText) v;
int inType = edittext.getInputType();
edittext.setInputType(InputType.TYPE_NULL);
edittext.onTouchEvent(event);
edittext.setInputType(inType);
return true;
}
});
This works for the most part -- clicking on the EditText brings up my custom keyboard, but there's always a jump. It's very quick, but it'll show my keyboard stacking on top of the standard keyboard, and then the standard keyboard will collapse and my keyboard will be left. And at times, it will arbitrarily not collapse and simply just stack...
Is there any way to override the standard keyboard with my own without this jump?
I ended up using a Runnable to close the standard keyboard before showing my custom keyboard. It's not quite perfect, but it doesn't stack the two keyboards like it used to. I'll keep looking for a better solution though.
within the else statement of my OnFocusChangeListener:
Handler handler = new Handler();
handler.postDelayed(new Runnable() {
public void run() {
showCustomKeyboard(v);
}
}, 250);
((InputMethodManager) getSystemService(Activity.INPUT_METHOD_SERVICE))
.hideSoftInputFromWindow(v.getWindowToken(), 0);
Try to hide the softKeyboard when you are showing yours, using the following code:
InputMethodManager mgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
mgr.hideSoftInputFromWindow(amount.getWindowToken(), 0);

Android: The soft keyboard won't appear for a text view after a setContentView

I am having a problem with a textview in my application. When the application first runs it works perfectly fine, but when I swap to a different view using setContentView and then back again the soft keyboard will no long open but I am able to select the text.
Here is the code snippet of when I try to switch back:
public void setToMain(String _word)
{
setContentView(R.layout.main);
mWordInput = (TextView) findViewById(R.id.wordInput);
mWordInput.setText(_word);
}
Even if I don't call setText I get the problem.
I had a similar problem with the soft keyboard; though in my case it would not show even without switching views with setContentView. After some experimenting I've found the solution which still works for me. The idea was to intercept soft keyboard showing/hiding for any EditText descendant. For this I overrode onWindowFocusChanged of the Activity.
The trick was in hiding the keyboard when it is not needed anymore.
As you can see I used toggleSoftInput with SHOW_IMPLICIT instead of any HIDE constant. In this case IMEManager would retain the keyboard visible only if the focused view requires it otherwise it will be hidden.
private boolean softInputActive;
#Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
InputMethodManager IMEManager = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
View focusedView = getCurrentFocus();
// Find the primitive focused view (not ViewGroup)
while (focusedView instanceof ViewGroup) {
focusedView = ((ViewGroup) focusedView).getFocusedChild();
}
if (hasFocus) {
if (focusedView instanceof EditText && focusedView.isEnabled()
&& !IMEManager.isActive(focusedView)) {
IMEManager.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
softInputActive = true;
}
} else if (softInputActive) {
if (focusedView != null && IMEManager.isActive()) {
IMEManager.toggleSoftInput(InputMethodManager.SHOW_IMPLICIT, 0);
}
softInputActive = false;
}
}
in Manifest file you can use in your Activity declaration
android:windowSoftInputMode="stateVisible|adjustPan"

Tap outside edittext to lose focus

I just want when click outside the "edittext" to automatically lose focus and hide keyboard. At the moment, if I click on the "edittext" it focuses but i need to hit the back button to unfocus.
To solve this problem what you have to do is first use setOnFocusChangeListener of that Edittext
edittext.setOnFocusChangeListener(new View.OnFocusChangeListener() {
#Override
public void onFocusChange(View v, boolean hasFocus) {
if (!hasFocus) {
Log.d("focus", "focus lost");
// Do whatever you want here
} else {
Log.d("focus", "focused");
}
}
});
and then what you need to do is override dispatchTouchEvent in the activity which contains that Edittext see below code
#Override
public boolean dispatchTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
View v = getCurrentFocus();
if ( v instanceof EditText) {
Rect outRect = new Rect();
v.getGlobalVisibleRect(outRect);
if (!outRect.contains((int)event.getRawX(), (int)event.getRawY())) {
Log.d("focus", "touchevent");
v.clearFocus();
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(v.getWindowToken(), 0);
}
}
}
return super.dispatchTouchEvent(event);
}
Now what will happen is when a user click outside then, firstly this dispatchTouchEvent will get called which then will clear focus from the editext, now your OnFocusChangeListener will get called that focus has been changed, now here you can do anything which you wanted to do, hope it works :)
#woodshy has the answer for hiding the keyboard, but maybe putting the code in onClick is not as good as putting it in onFocusChanged. As for forcing it to lose focus, you need to set the object you want to transfer the focus to, in its XML file:
android:focusable="true"
android:focusableInTouchMode ="true"
Suppose your EditText is placed on Linear layout or other ViewGroup. Then you should make this container clickable, focusable and focusableInTouchMode. After that set onClickListener to this container with following code in onClick Override method:
#Override
public void onClick(View view) {
InputMethodManager imm = (InputMethodManager) view.getContext()
.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
You can achieve this by doing the following steps:
1.Make the parent view(content view of your activity) clickable and focusable by adding the following attributes
android:clickable="true"
android:focusableInTouchMode="true"
2.Implement a hideKeyboard() method
public void hideKeyboard(View view) {
InputMethodManager inputMethodManager =(InputMethodManager)getSystemService(Activity.INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
3.Lastly, set the onFocusChangeListener of your edittext.
edittext.setOnFocusChangeListener(new View.OnFocusChangeListener() {
#Override
public void onFocusChange(View v, boolean hasFocus) {
if (!hasFocus) {
hideKeyboard(v);
}
}
});
The following code works perfectly for me, and I regularly use this for closing the SoftKeyboard onTouch anywhere outside the EditText.
public void hideSoftKeyboard()
{
//Hides the SoftKeyboard
InputMethodManager inputMethodManager = (InputMethodManager) getActivity().getSystemService(Activity.INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(getActivity().getCurrentFocus().getWindowToken(), 0);
}
public void setupUI(View view)
{
String s = "inside";
//Set up touch listener for non-text box views to hide keyboard.
if (!(view instanceof EditText)) {
view.setOnTouchListener(new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
hideSoftKeyboard();
return false;
}
});
}
//If a layout container, iterate over children and seed recursion.
if (view instanceof ViewGroup) {
for (int i = 0; i < ((ViewGroup) view).getChildCount(); i++) {
View innerView = ((ViewGroup) view).getChildAt(i);
setupUI(innerView);
}
}
}
So you just need to call the setupUI() function once in your onCreate() method and voilla, your hidingSoftKeyboard is setup!
For Losing complete focus of the EditText, simply do editText.clearFocus() in your hideSoftKeyboard() function.
Here universal method for all screens. Put it in your activity
override fun dispatchTouchEvent(ev: MotionEvent?): Boolean {
clearFocusOnOutsideClick()
return super.dispatchTouchEvent(ev)
}
/*
* Clear focus on outside click
* */
private fun clearFocusOnOutsideClick() {
currentFocus?.apply {
if (this is EditText) {
clearFocus()
}
//Hide keyboard
val imm: InputMethodManager =
getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
imm.hideSoftInputFromWindow(windowToken, InputMethodManager.HIDE_NOT_ALWAYS)
}
}
kotlin clearfocus android outside
So I searched around a little bit, and no other solutions was exactly what I was looking for. In my opinion the focus behave strangely on EditText views.
What I did was...
Make sure the root view is a RelativeLayout
Add an overlay layout that is OVER the area that will make the keyboard disapear, but not the EditText. Something like below:
In my case, the EditText was in a container at the bottom of the screen. so it covered everyhting else.
Have a method that looks a bit like this one :
private void hideKeyboard() {
final InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(editText.getWindowToken(), 0);
keyboardOverlay.setVisibility(View.GONE);
editText.clearFocus();
}
Now call this method on the onClick of the overlay you created.
What we want now is to make the overlay visible when you press on the editText. You cannot use the onFocus event (at least I did not get it to work...) So what i did is I managed the onTouch event instead.
editText.setOnTouchListener(new OnTouchListener() {
#Override
public boolean onTouch(final View v, final MotionEvent event) {
keyboardOverlay.setVisibility(View.VISIBLE);
editText.requestFocus();
return false;
}
});
The requestFocus() here is to not override the focus event with the onTouch.
Quick advice, when you try this out, you can add a background color to the overlay to see exactly what is happening.
Hope it works for you!
set in a button or any view: this.getCurrentFocus().clearFocus();
For example:
#Override
public boolean onMenuOpened(int featureId, Menu menu) {
InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
this.getCurrentFocus().clearFocus();
return super.onMenuOpened(featureId, menu);
}
I had the same requirement as I had to hide the keyboard once I touch anywhere outside my EditText box. The setOnFocusChangeListener does not do the job as even if you touch outside the edit text box is still selected.
For this I used the solution edc598 here.
I first got the MainLayout containing the whole view and add touch listener to it.
When onTouch event was triggered I check if the EditText box has focus.
If the EditText box has focus then I check the event's X-Y co-ordinates.
Based on the placement of my EditText box I hide the key board if touched anywhere outside the box
Code sample modified from here:
LinearLayout MainLayout = (LinearLayout) findViewById(R.id.MainLayout);
EditText textBox = (EditText) findViewById(R.id.textBox);
int X_TOP_LEFT = 157;
int Y_TOP_LEFT = 388;
int X_BOTTOM_RIGHT = 473;
int Y_BOTTOM_RIGHT = 570;
MainLayout.setOnTouchListener(new View.OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
if(textBox.isFocused()){
Log.i("Focussed", "--" + event.getX() + " : " + event.getY() + "--");
if(event.getX() <= 157 || event.getY() <= 388 || event.getX() >= 473 || event.getY() >= 569){
//Will only enter this if the EditText already has focus
//And if a touch event happens outside of the EditText
textBox.clearFocus();
InputMethodManager imm = (InputMethodManager) v.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(v.getWindowToken(), 0);
//Do something else
}
}
Log.i("X-Y coordinate", "--" + event.getX() + " : " + event.getY() + "--");
//Toast.makeText(getBaseContext(), "Clicked", Toast.LENGTH_SHORT).show();
return false;
}
});

How to hide soft keyboard on android after clicking outside EditText?

Ok everyone knows that to hide a keyboard you need to implement:
InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
But the big deal here is how to hide the keyboard when the user touches or selects any other place that is not an EditText or the softKeyboard?
I tried to use the onTouchEvent() on my parent Activity but that only works if user touches outside any other view and there is no scrollview.
I tried to implement a touch, click, focus listener without any success.
I even tried to implement my own scrollview to intercept touch events but I can only get the coordinates of the event and not the view clicked.
Is there a standard way to do this?? in iPhone it was really easy.
The following snippet simply hides the keyboard:
public static void hideSoftKeyboard(Activity activity) {
InputMethodManager inputMethodManager =
(InputMethodManager) activity.getSystemService(
Activity.INPUT_METHOD_SERVICE);
if(inputMethodManager.isAcceptingText()){
inputMethodManager.hideSoftInputFromWindow(
activity.getCurrentFocus().getWindowToken(),
0
);
}
}
You can put this up in a utility class, or if you are defining it within an activity, avoid the activity parameter, or call hideSoftKeyboard(this).
The trickiest part is when to call it. You can write a method that iterates through every View in your activity, and check if it is an instanceof EditText if it is not register a setOnTouchListener to that component and everything will fall in place. In case you are wondering how to do that, it is in fact quite simple. Here is what you do, you write a recursive method like the following, in fact you can use this to do anything, like setup custom typefaces etc... Here is the method
public void setupUI(View view) {
// Set up touch listener for non-text box views to hide keyboard.
if (!(view instanceof EditText)) {
view.setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
hideSoftKeyboard(MyActivity.this);
return false;
}
});
}
//If a layout container, iterate over children and seed recursion.
if (view instanceof ViewGroup) {
for (int i = 0; i < ((ViewGroup) view).getChildCount(); i++) {
View innerView = ((ViewGroup) view).getChildAt(i);
setupUI(innerView);
}
}
}
That is all, just call this method after you setContentView in your activity. In case you are wondering what parameter you would pass, it is the id of the parent container. Assign an id to your parent container like
<RelativeLayoutPanel android:id="#+id/parent"> ... </RelativeLayout>
and call setupUI(findViewById(R.id.parent)), that is all.
If you want to use this effectively, you may create an extended Activity and put this method in, and make all other activities in your application extend this activity and call its setupUI() in the onCreate() method.
If you use more than 1 activity define common id to parent layout like
<RelativeLayout android:id="#+id/main_parent"> ... </RelativeLayout>
Then extend a class from Activity and define setupUI(findViewById(R.id.main_parent)) Within its OnResume() and extend this class instead of ``Activity in your program
Here is a Kotlin version of the above function:
#file:JvmName("KeyboardUtils")
fun Activity.hideSoftKeyboard() {
currentFocus?.let {
val inputMethodManager = ContextCompat.getSystemService(this, InputMethodManager::class.java)!!
inputMethodManager.hideSoftInputFromWindow(it.windowToken, 0)
}
}
You can achieve this by doing the following steps:
Make the parent view(content view of your activity) clickable and focusable by adding the following attributes
android:clickable="true"
android:focusableInTouchMode="true"
Implement a hideKeyboard() method
public void hideKeyboard(View view) {
InputMethodManager inputMethodManager =(InputMethodManager)getSystemService(Activity.INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
Lastly, set the onFocusChangeListener of your edittext.
edittext.setOnFocusChangeListener(new View.OnFocusChangeListener() {
#Override
public void onFocusChange(View v, boolean hasFocus) {
if (!hasFocus) {
hideKeyboard(v);
}
}
});
As pointed out in one of the comments below, this might not work if the parent view is a ScrollView. For such case, the clickable and focusableInTouchMode may be added on the view directly under the ScrollView.
Just override below code in Activity
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if (getCurrentFocus() != null) {
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
}
return super.dispatchTouchEvent(ev);
}
UPDATE:
In case someone needs the Kotlin version of this answer:
override fun dispatchTouchEvent(ev: MotionEvent?): Boolean {
if (currentFocus != null) {
val imm = activity!!.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
imm.hideSoftInputFromWindow(activity!!.currentFocus!!.windowToken, 0)
}
return super.dispatchTouchEvent(ev)
}
I find the accepted answer a bit complicated.
Here's my solution. Add an OnTouchListener to your main layout, ie.:
findViewById(R.id.mainLayout).setOnTouchListener(this)
and put the following code in the onTouch method.
InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
This way you don't have to iterate over all views.
I got one more solution to hide the keyboard by:
InputMethodManager imm = (InputMethodManager) getSystemService(
Activity.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.HIDE_IMPLICIT_ONLY, 0);
Here pass HIDE_IMPLICIT_ONLY at the position of showFlag and 0 at the position of hiddenFlag.
It will forcefully close the soft keyboard.
A more Kotlin & Material Design way using TextInputEditText (this approach is also compatible with EditTextView)...
1.Make the parent view(content view of your activity/fragment) clickable and focusable by adding the following attributes
android:focusable="true"
android:focusableInTouchMode="true"
android:clickable="true"
2.Create an extension for all View (inside a ViewExtension.kt file for example) :
fun View.hideKeyboard(){
val inputMethodManager = context.getSystemService(Activity.INPUT_METHOD_SERVICE) as InputMethodManager
inputMethodManager.hideSoftInputFromWindow(this.windowToken, 0)
}
3.Create a BaseTextInputEditText that inherit of TextInputEditText. Implement the method onFocusChanged to hide keyboard when the view is not focused :
class BaseTextInputEditText(context: Context?, attrs: AttributeSet?) : TextInputEditText(context, attrs){
override fun onFocusChanged(focused: Boolean, direction: Int, previouslyFocusedRect: Rect?) {
super.onFocusChanged(focused, direction, previouslyFocusedRect)
if (!focused) this.hideKeyboard()
}
}
4.Just call your brand new custom view in your XML :
<android.support.design.widget.TextInputLayout
android:id="#+id/textInputLayout"
...>
<com.your_package.BaseTextInputEditText
android:layout_width="match_parent"
android:layout_height="wrap_content"
... />
</android.support.design.widget.TextInputLayout>
That's all. No need to modify your controllers (fragment or activity) to handle this repetitive case.
Well I manage to somewhat solve the problem, I overrode the dispatchTouchEvent on my activity, there I am using the following to hide the keyboard.
/**
* Called to process touch screen events.
*/
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
switch (ev.getAction()){
case MotionEvent.ACTION_DOWN:
touchDownTime = SystemClock.elapsedRealtime();
break;
case MotionEvent.ACTION_UP:
//to avoid drag events
if (SystemClock.elapsedRealtime() - touchDownTime <= 150){
EditText[] textFields = this.getFields();
if(textFields != null && textFields.length > 0){
boolean clickIsOutsideEditTexts = true;
for(EditText field : textFields){
if(isPointInsideView(ev.getRawX(), ev.getRawY(), field)){
clickIsOutsideEditTexts = false;
break;
}
}
if(clickIsOutsideEditTexts){
this.hideSoftKeyboard();
}
} else {
this.hideSoftKeyboard();
}
}
break;
}
return super.dispatchTouchEvent(ev);
}
EDIT: The getFields() method is just a method that returns an array with the textfields in the view. To avoid creating this array on every touch, I created an static array called sFields, which is returned at the getFields() method. This array is initialized on the onStart() methods such as:
sFields = new EditText[] {mUserField, mPasswordField};
It is not perfect, The drag event time is only based on heuristics so sometimes it doesnt hide when performing long clics, and I also finished by creating a method to get all the editTexts per view; else the keyboard would hide and show when clicking other EditText.
Still, cleaner and shorter solutions are welcome
Use OnFocusChangeListener.
For example:
editText.setOnFocusChangeListener(new View.OnFocusChangeListener() {
#Override
public void onFocusChange(View v, boolean hasFocus) {
if (!hasFocus) {
hideKeyboard();
}
}
});
Update: you also may override onTouchEvent() in your activity and check coordinates of the touch. If coordinates are outside of EditText, then hide the keyboard.
Override public boolean dispatchTouchEvent(MotionEvent event) in any Activity (or extend class of Activity)
#Override
public boolean dispatchTouchEvent(MotionEvent event) {
View view = getCurrentFocus();
boolean ret = super.dispatchTouchEvent(event);
if (view instanceof EditText) {
View w = getCurrentFocus();
int scrcoords[] = new int[2];
w.getLocationOnScreen(scrcoords);
float x = event.getRawX() + w.getLeft() - scrcoords[0];
float y = event.getRawY() + w.getTop() - scrcoords[1];
if (event.getAction() == MotionEvent.ACTION_UP
&& (x < w.getLeft() || x >= w.getRight()
|| y < w.getTop() || y > w.getBottom()) ) {
InputMethodManager imm = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getWindow().getCurrentFocus().getWindowToken(), 0);
}
}
return ret;
}
Kotlin version:
override fun dispatchTouchEvent(ev: MotionEvent?): Boolean {
val ret = super.dispatchTouchEvent(ev)
ev?.let { event ->
if (event.action == MotionEvent.ACTION_UP) {
currentFocus?.let { view ->
if (view is EditText) {
val touchCoordinates = IntArray(2)
view.getLocationOnScreen(touchCoordinates)
val x: Float = event.rawX + view.getLeft() - touchCoordinates[0]
val y: Float = event.rawY + view.getTop() - touchCoordinates[1]
//If the touch position is outside the EditText then we hide the keyboard
if (x < view.getLeft() || x >= view.getRight() || y < view.getTop() || y > view.getBottom()) {
val imm = getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
imm.hideSoftInputFromWindow(view.windowToken, 0)
view.clearFocus()
}
}
}
}
}
return ret
}
And that's all you need to do
I implemented dispatchTouchEvent in Activity to do this:
private EditText mEditText;
private Rect mRect = new Rect();
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
final int action = MotionEventCompat.getActionMasked(ev);
int[] location = new int[2];
mEditText.getLocationOnScreen(location);
mRect.left = location[0];
mRect.top = location[1];
mRect.right = location[0] + mEditText.getWidth();
mRect.bottom = location[1] + mEditText.getHeight();
int x = (int) ev.getX();
int y = (int) ev.getY();
if (action == MotionEvent.ACTION_DOWN && !mRect.contains(x, y)) {
InputMethodManager input = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
input.hideSoftInputFromWindow(mEditText.getWindowToken(), 0);
}
return super.dispatchTouchEvent(ev);
}
and I tested it, works perfect!
I modified the solution of Andre Luis IM I achieved this one:
I created a utility method to hide the soft keyboard the same way Andre Luiz IM did:
public static void hideSoftKeyboard(Activity activity) {
InputMethodManager inputMethodManager = (InputMethodManager) activity.getSystemService(Activity.INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), 0);
}
But instead of register an OnTouchListener for every view, that give a poor performance, I registered the OnTouchListener for just the root view. Since the event bubbles until it's consumed (EditText is one of the views that consumes it by default), if it arrives to the root view, it's because it wasn't consumed, so I close the soft keyboard.
findViewById(android.R.id.content).setOnTouchListener(new OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
Utils.hideSoftKeyboard(activity);
return false;
}
});
I'm aware that this thread is quite old, the correct answer seems valid and there are a lot of working solutions out there, but I think the approach stated bellow might have an additional benefit regarding efficiency and elegance.
I need this behavior for all of my activities, so I created a class CustomActivity inheriting from the class Activity and "hooked" the dispatchTouchEvent function. There are mainly two conditions to take care of:
If focus is unchanged and someone is tapping outside of the current input field, then dismiss the IME
If focus has changed and the next focused element isn't an instance of any kind of an input field, then dismiss the IME
This is my result:
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if(ev.getAction() == MotionEvent.ACTION_UP) {
final View view = getCurrentFocus();
if(view != null) {
final boolean consumed = super.dispatchTouchEvent(ev);
final View viewTmp = getCurrentFocus();
final View viewNew = viewTmp != null ? viewTmp : view;
if(viewNew.equals(view)) {
final Rect rect = new Rect();
final int[] coordinates = new int[2];
view.getLocationOnScreen(coordinates);
rect.set(coordinates[0], coordinates[1], coordinates[0] + view.getWidth(), coordinates[1] + view.getHeight());
final int x = (int) ev.getX();
final int y = (int) ev.getY();
if(rect.contains(x, y)) {
return consumed;
}
}
else if(viewNew instanceof EditText || viewNew instanceof CustomEditText) {
return consumed;
}
final InputMethodManager inputMethodManager = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(viewNew.getWindowToken(), 0);
viewNew.clearFocus();
return consumed;
}
}
return super.dispatchTouchEvent(ev);
}
Side note: Additionally I assign these attributes to the root view making it possible to clear focus on every input field and preventing input fields gaining focus on activity startup (making the content view the "focus catcher"):
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
final View view = findViewById(R.id.content);
view.setFocusable(true);
view.setFocusableInTouchMode(true);
}
Instead of iterating through all the views or overriding dispatchTouchEvent.
Why Not just override the onUserInteraction() of the Activity this will make sure keyboard dismisses whenever the user taps outside of EditText.
Will work even when EditText is inside the scrollView.
#Override
public void onUserInteraction() {
if (getCurrentFocus() != null) {
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
}
}
In kotlin, we can do the following. No need to iterate all the views. It will work for fragments also.
override fun dispatchTouchEvent(ev: MotionEvent?): Boolean {
currentFocus?.let {
val imm: InputMethodManager = getSystemService(
Context.INPUT_METHOD_SERVICE
) as (InputMethodManager)
imm.hideSoftInputFromWindow(it.windowToken, 0)
}
return super.dispatchTouchEvent(ev)
}
I liked the approach of calling dispatchTouchEvent made by htafoya, but:
I didn't understand the timer part (don't know why measuring the downtime should be necessary?)
I don't like to register/unregister all EditTexts with every view-change (could be quite a lot of viewchanges and edittexts in complex hierarchies)
So, I made this somewhat easier solution:
#Override
public boolean dispatchTouchEvent(final MotionEvent ev) {
// all touch events close the keyboard before they are processed except EditText instances.
// if focus is an EditText we need to check, if the touchevent was inside the focus editTexts
final View currentFocus = getCurrentFocus();
if (!(currentFocus instanceof EditText) || !isTouchInsideView(ev, currentFocus)) {
((InputMethodManager) getApplicationContext().getSystemService(Context.INPUT_METHOD_SERVICE))
.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
}
return super.dispatchTouchEvent(ev);
}
/**
* determine if the given motionevent is inside the given view.
*
* #param ev
* the given view
* #param currentFocus
* the motion event.
* #return if the given motionevent is inside the given view
*/
private boolean isTouchInsideView(final MotionEvent ev, final View currentFocus) {
final int[] loc = new int[2];
currentFocus.getLocationOnScreen(loc);
return ev.getRawX() > loc[0] && ev.getRawY() > loc[1] && ev.getRawX() < (loc[0] + currentFocus.getWidth())
&& ev.getRawY() < (loc[1] + currentFocus.getHeight());
}
There is one disadvantage:
Switching from one EditText to another EditText makes the keyboard hide and reshow - in my case it's desired that way, because it shows that you switched between two input components.
Plea: I recognize I have no clout, but please take my answer seriously.
Problem: Dismiss soft keyboard when clicking away from keyboard or edit text with minimal code.
Solution: External library known as Butterknife.
One Line Solution:
#OnClick(R.id.activity_signup_layout) public void closeKeyboard() { ((InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE)).hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0); }
More Readable Solution:
#OnClick(R.id.activity_signup_layout)
public void closeKeyboard() {
InputMethodManager imm = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
}
Explanation: Bind OnClick Listener to the activity's XML Layout parent ID, so that any click on the layout (not on the edit text or keyboard) will run that snippet of code which will hide the keyboard.
Example: If your layout file is R.layout.my_layout and your layout id is R.id.my_layout_id, then your Butterknife bind call should look like:
(#OnClick(R.id.my_layout_id)
public void yourMethod {
InputMethodManager imm = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
}
Butterknife Documentation Link: http://jakewharton.github.io/butterknife/
Plug: Butterknife will revolutionize your android development. Consider it.
Note: The same result can be achieved without the use of external library Butterknife. Just set an OnClickListener to the parent layout as described above.
its too simple, just make your recent layout clickable an focusable by this code:
android:id="#+id/loginParentLayout"
android:clickable="true"
android:focusableInTouchMode="true"
and then write a method and an OnClickListner for that layout , so that when the uppermost layout is touched any where it will call a method in which you will write code to dismiss keyboard. following is the code for both;
// you have to write this in OnCreate()
yourLayout.setOnClickListener(new View.OnClickListener(){
#Override
public void onClick(View view) {
hideKeyboard(view);
}
});
method called from listner:-
public void hideKeyboard(View view) {
InputMethodManager imm =(InputMethodManager)getSystemService(Activity.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
Here's another variation on fje's answer that addresses the issues raised by sosite.
The idea here is to handle both the down and the up actions in the Activity's dispatchTouchEvent method. On the down action, we make note of the currently focused view (if any) and whether the touch was inside it, saving both those bits of info for later.
On the up action, we first dispatch, to allow another view to potentially take focus. If after that, the currently focused view is the originally focused view, and the down touch was inside that view, then we leave the keyboard open.
If the currently focused view is different than the originally focused view and it's an EditText, then we also leave the keyboard open.
Otherwise we close it.
So, to sum up, this works as follows:
when touching inside a currently focused EditText, the keyboard stays open
when moving from a focused EditText to another EditText, the keyboard stays open (doesn't close/reopen)
when touching anywhere outside a currently focused EditText that is not another EditText, the keyboard closes
when long-pressing in an EditText to bring up the contextual action bar (with the cut/copy/paste buttons), the keyboard stays open, even though the UP action took place outside the focused EditText (which moved down to make room for the CAB). Note, though, that when you tap on a button in the CAB, it will close the keyboard. That may or may not be desirable; if you want to cut/copy from one field and paste to another, it would be. If you want to paste back into the same EditText, it would not be.
when the focused EditText is at the bottom of the screen and you long-click on some text to select it, the EditText keeps focus and therefore the keyboard opens like you want, because we do the "touch is within view bounds" check on the down action, not the up action.
private View focusedViewOnActionDown;
private boolean touchWasInsideFocusedView;
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
focusedViewOnActionDown = getCurrentFocus();
if (focusedViewOnActionDown != null) {
final Rect rect = new Rect();
final int[] coordinates = new int[2];
focusedViewOnActionDown.getLocationOnScreen(coordinates);
rect.set(coordinates[0], coordinates[1],
coordinates[0] + focusedViewOnActionDown.getWidth(),
coordinates[1] + focusedViewOnActionDown.getHeight());
final int x = (int) ev.getX();
final int y = (int) ev.getY();
touchWasInsideFocusedView = rect.contains(x, y);
}
break;
case MotionEvent.ACTION_UP:
if (focusedViewOnActionDown != null) {
// dispatch to allow new view to (potentially) take focus
final boolean consumed = super.dispatchTouchEvent(ev);
final View currentFocus = getCurrentFocus();
// if the focus is still on the original view and the touch was inside that view,
// leave the keyboard open. Otherwise, if the focus is now on another view and that view
// is an EditText, also leave the keyboard open.
if (currentFocus.equals(focusedViewOnActionDown)) {
if (touchWasInsideFocusedView) {
return consumed;
}
} else if (currentFocus instanceof EditText) {
return consumed;
}
// the touch was outside the originally focused view and not inside another EditText,
// so close the keyboard
InputMethodManager inputMethodManager =
(InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(
focusedViewOnActionDown.getWindowToken(), 0);
focusedViewOnActionDown.clearFocus();
return consumed;
}
break;
}
return super.dispatchTouchEvent(ev);
}
I find the accepted answer bit complex for this simple requirement. Here's what worked for me without any glitch.
findViewById(R.id.mainLayout).setOnTouchListener(new View.OnTouchListener() {
#Override
public boolean onTouch(View view, MotionEvent motionEvent) {
InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
return false;
}
});
This one is the easiest solution for me (and worked out by me).
This is the method to hide the keyboard.
public void hideKeyboard(View view){
if(!(view instanceof EditText)){
InputMethodManager inputMethodManager=(InputMethodManager)getSystemService(INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(),0);
}
}
now set onclick attribute of the parent layout of the activity to above method hideKeyboard either from the Design view of your XML file or writing below code in Text view of your XML file.
android:onClick="hideKeyboard"
There is a simpler approach, based on iPhone same issue. Simply override the background's layout on touch event, where the edit text is contained. Just use this code in the activity's OnCreate (login_fondo is the root layout):
final LinearLayout llLogin = (LinearLayout)findViewById(R.id.login_fondo);
llLogin.setOnTouchListener(
new OnTouchListener()
{
#Override
public boolean onTouch(View view, MotionEvent ev) {
InputMethodManager imm = (InputMethodManager) mActivity.getSystemService(
android.content.Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(mActivity.getCurrentFocus().getWindowToken(), 0);
return false;
}
});
Method for show / hide soft keyboard
InputMethodManager inputMethodManager = (InputMethodManager) currentActivity.getSystemService(Context.INPUT_METHOD_SERVICE);
if (isShow) {
if (currentActivity.getCurrentFocus() == null) {
inputMethodManager.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
} else {
inputMethodManager.showSoftInput(currentActivity.getCurrentFocus(), InputMethodManager.SHOW_FORCED);
}
} else {
if (currentActivity.getCurrentFocus() == null) {
inputMethodManager.toggleSoftInput(InputMethodManager.HIDE_NOT_ALWAYS, 0);
} else {
inputMethodManager.hideSoftInputFromInputMethod(currentActivity.getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
}
}
I hope they have been useful
Activity
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
ScreenUtils.hideKeyboard(this, findViewById(android.R.id.content).getWindowToken());
return super.dispatchTouchEvent(ev);
}
ScreenUtils
public static void hideKeyboard(Context context, IBinder windowToken) {
InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(windowToken, InputMethodManager.HIDE_NOT_ALWAYS);
}
I got this working with a slight variant on Fernando Camarago's solution. In my onCreate method I attach a single onTouchListener to the root view but send the view rather than activity as an argument.
findViewById(android.R.id.content).setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
Utils.hideSoftKeyboard(v);
return false;
}
});
In a separate Utils class is...
public static void hideSoftKeyboard(View v) {
InputMethodManager imm = (InputMethodManager) v.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(v.getWindowToken(), 0);
}
This may be old but I got this working by implenting a custom class
public class DismissKeyboardListener implements OnClickListener {
Activity mAct;
public DismissKeyboardListener(Activity act) {
this.mAct = act;
}
#Override
public void onClick(View v) {
if ( v instanceof ViewGroup ) {
hideSoftKeyboard( this.mAct );
}
}
}
public void hideSoftKeyboard(Activity activity) {
InputMethodManager imm = (InputMethodManager)
getSystemService(Activity.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.HIDE_IMPLICIT_ONLY, 0);
}
the best practice here is to create a Helper class and every container Relative / Linear Layouts should implement this.
**** Take note only the main Container should implement this class (For optimization) ****
and implement it like this :
Parent.setOnClickListener( new DismissKeyboardListener(this) );
the keyword this is for Activity. so if you are on fragment you use like getActivity();
---thumbs up if it help you...
--- cheers Ralph ---
I have done this way:
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
View view = getCurrentFocus();
if (view != null && (ev.getAction() == MotionEvent.ACTION_UP || ev.getAction() == MotionEvent.ACTION_MOVE) && view instanceof EditText && !view.getClass().getName().startsWith("android.webkit.")) {
int scrcoords[] = new int[2];
view.getLocationOnScreen(scrcoords);
float x = ev.getRawX() + view.getLeft() - scrcoords[0];
float y = ev.getRawY() + view.getTop() - scrcoords[1];
if (x < view.getLeft() || x > view.getRight() || y < view.getTop() || y > view.getBottom())
hideKeyboard(this);
}
return super.dispatchTouchEvent(ev);
}
Hide keyboard code:
public static void hideKeyboard(Activity act) {
if(act!=null)
((InputMethodManager)act.getSystemService(Context.INPUT_METHOD_SERVICE)).hideSoftInputFromWindow((act.getWindow().getDecorView().getApplicationWindowToken()), 0);
}
Done
To solve this problem what you have to do is first use setOnFocusChangeListener of that Edittext
edittext.setOnFocusChangeListener(new View.OnFocusChangeListener() {
#Override
public void onFocusChange(View v, boolean hasFocus) {
if (!hasFocus) {
Log.d("focus", "focus loosed");
// Do whatever you want here
} else {
Log.d("focus", "focused");
}
}
});
and then what you need to do is override dispatchTouchEvent in the activity which contains that Edittext see below code
#Override
public boolean dispatchTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
View v = getCurrentFocus();
if ( v instanceof EditText) {
Rect outRect = new Rect();
v.getGlobalVisibleRect(outRect);
if (!outRect.contains((int)event.getRawX(), (int)event.getRawY())) {
Log.d("focus", "touchevent");
v.clearFocus();
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(v.getWindowToken(), 0);
}
}
}
return super.dispatchTouchEvent(event);
}
Now what will happen is when a user click outside then firstly this dispatchTouchEvent will get called which then will clear focus from the editext now your OnFocusChangeListener will get called that focus has been changed now here you can do anything which you wanted to do hope it works
I have refined the method, put the following code in some UI utility class(preferably, not necessarily) so that it can be accessed from all your Activity or Fragment classes to serve its purpose.
public static void serachAndHideSoftKeybordFromView(View view, final Activity act) {
if(!(view instanceof EditText)) {
view.setOnTouchListener(new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
hideSoftKeyboard(act);
return false;
}
});
}
if (view instanceof ViewGroup) {
for (int i = 0; i < ((ViewGroup) view).getChildCount(); i++) {
View nextViewInHierarchy = ((ViewGroup) view).getChildAt(i);
serachAndHideSoftKeybordFromView(nextViewInHierarchy, act);
}
}
}
public static void hideSoftKeyboard (Activity activity) {
InputMethodManager inputMethodManager = (InputMethodManager) activity.getSystemService(Activity.INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), 0);
}
Then say for example you need to call it from activity, call it as follows;
UIutils.serachAndHideSoftKeybordFromView(findViewById(android.R.id.content), YourActivityName.this);
Notice
findViewById(android.R.id.content)
This gives us the root view of the current group(you mustn't have set the id on root view).
Cheers :)
Try to put stateHidden on as your activity windowSoftInputMode value
http://developer.android.com/reference/android/R.attr.html#windowSoftInputMode
For example for your Activity:
this.getWindow().setSoftInputMode(
WindowManager.LayoutParams.SOFT_INPUT_STATE_HIDDEN);
Just Add this code in the class
#Overide
public boolean dispatchTouchEvent(MotionEvent ev) {
View view = getCurrentFocus();
if (view != null && (ev.getAction() == MotionEvent.ACTION_UP || ev.getAction() == MotionEvent.ACTION_MOVE) && view instanceof EditText && !view.getClass().getName().startsWith("android.webkit.")) {
int scrcoords[] = new int[2];
view.getLocationOnScreen(scrcoords);
float x = ev.getRawX() + view.getLeft() - scrcoords[0];
float y = ev.getRawY() + view.getTop() - scrcoords[1];
if (x < view.getLeft() || x > view.getRight() || y < view.getTop() || y > view.getBottom())
((InputMethodManager)this.getSystemService(Context.INPUT_METHOD_SERVICE)).hideSoftInputFromWindow((this.getWindow().getDecorView().getApplicationWindowToken()), 0);
}
return super.dispatchTouchEvent(ev);
}

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