How to obtain AssetManager without reference to Context? - android

I have a class that needs to obtain a reference to it's application's AssetManager. This class does not extend any sort of android UI class, so it doesn't have a getContext() method, or anything similar. Is there some sort of static Context.getCurrentApplicationContext() type of method?
To clarify: my class is intended to be used like a library, for other applications. It has no associated AndroidManifest.xml or control over the context which is calling it.

Create a subclass of Application, for instance public class App extends Application {
Set the android:name attribute of your <application> tag in the AndroidManifest.xml to point to your new class, e.g. android:name=".App"
In the onCreate() method of your app instance, save your context (e.g. this) to a static field named app and create a static method that returns this field, e.g. getApp():
This is how it should look:
public class App extends Application{
private static Context mContext;
#Override
public void onCreate() {
super.onCreate();
mContext = this;
}
public static Context getContext(){
return mContext;
}
}
Now you can use: App.getContext() whenever you want to get a context, and then getAssetManager() (or App.getContext().getAssetManager()).

I am not sure of the best answer to the OP question. However, I do know that you have to be very careful when using a static context as suggested in Android developer resources:
In the onCreate() method of your app instance, save your context (e.g. this) to a static field named app and create a static method that returns this field, e.g. getApp():
Using static contexts can leak to leaked memory issues, especially if the static context is used for references to views.

Related

Android Studio context returning null

I have a class that's inputting some data into SharedPreferences.
private static Context context;
context = MainActivity.getContext();
sp = (SharedPreferences) context.getSharedPreferences("currentData", Context.MODE_PRIVATE).edit();
SharedPreferences.Editor editor = sp.edit();
editor.putString("name", placeName);
editor.apply()
I set the context using a method in my MainActivity class:
public static Context getContext(){
return context;
}
However I keep getting a null object reference. Tried multiple solutions from stack overflow and can't overcome the issue.
Why is context returning null?
This is because MainActivity.getContext() is null try passing the context from MainActivity to your class.
public Context context;
public YourClass(Context context) {
this.context= context;
}
In MainActivity init it like this:-
YourClass yours = new YourClass(MainActivity.this);
And also avoid using static contexts it might cause memory leaks !!
Context is an abstract class whose implementation is provided by the
Android system
Context is provided to any Activity by the android system during runtime (Activity indirectly extends Context). You are trying to get Context from MainActivity class via static method, which will not work and will always return null:
context = MainActivity.getContext();
You should always get Context from an instance of Activity, not the class itself. You can do this easily by passing an instance of your current Activity to the constructor of your class. Then, you call getContext() on an INSTANCE of that Activity, not the Activity class itself.
Also, wanted to mention that your code is mostly anti-pattern. You should never store Context in static variables. I'd recommend you read more about Activity lifecycle in android and Context - these are fundamental knowledge.
You can get context statically throughout the application
please try below code:
In the Android Manifest file, declare the following.
<application android:name="com.xyz.MyApplication">
</application>
Use this class
public class MyApplication extends Application {
private static Context context;
public void onCreate() {
super.onCreate();
MyApplication.context = getApplicationContext();
}
public static Context getAppContext() {
return MyApplication.context;
}
}
Now you can call MyApplication.getAppContext() to get your application context statically.
You are getting the context from a static method in the class, that mean that method is called before the class is actually initialized. If there is no actual instance of the activity or if the OS haven't provide with context to the activity, then is null. The Activity has access to the contexto but after the Android underlining management initialized it, the class won't have the context by it self because it is there, if you notice Activities are never instantiated using the constructor because Android does it for you.
If you want to use a static method to having a nice syntax then the static method should be inside the class that use the shared preferences and should be passed from the activity, during any method of the Activity life cycle or when the user interacts with the ui (those listeners are set on the Activity life cycle).
class MyPreferences {
static void save(String toSave, Contex context) {
//TODO your operation here
}
}
And your activity:
public class MainActivity extends AppCompatActivity {
//Below is pseudo code, be careful on doing this precisely in the activity
#Override
onCreate() {
//TODO call super and setContentView
MyPreferences.save("foo", this);
}
}
It seems your problem is you are trying to make the other class to use the Activity, but in Android is the Activity that uses other classes

Is it safe to bind Application context in its onCreate?

Let's assume we have a custom App extends Application.
I understand that wherever possible getApplicationContext() method should be used, but it's only applicable if you're within a scope that provides this method. Sometimes you need to access it outside of it and that's why I started wondering.
Here's the sample code
public class App extends Application
{
private static App instance = null;
public static App getInstance()
{
return instance;
}
public static Context getContext()
{
return instance;
}
#Override
public void onCreate()
{
instance = this;
super.onCreate();
}
}
Does App.getContext() return the same context getApplicationContext() would return in an appropriate scope? Is it safe to bind the App context like this?
Lifetime of statics is practically the same as your Application. It's safe in the sense that there won't be a memory leak and it will always refer to the correct Application.
getApplicationContext() returns the Application object which also is-a Context.
However, static data like this is a design smell you should try to avoid. It adds unnecessary coupling to your code, making components harder to test in isolation. Instead, consider passing a Context as a parameter where one is needed.
For a good article about what a particular kind of Context such as Application is good for, read http://www.doubleencore.com/2013/06/context/

How to use getString() on static String before onCreate()?

I am trying to use getString() to get an String from resources to assign it to an String array before my activity is created:
private static final String[] MenuNames = {
Resources.getSystem().getString(R.string.LCMeterMenu),
Resources.getSystem().getString(R.string.FrecMenu),
Resources.getSystem().getString(R.string.LogicAnalyzerMenu),
"Prueba con achartengine",
Resources.getSystem().getString(R.string.BrazoMenu)
};
When I use Resources.getSystem().getString(R.string.LCMeterMenu), Eclipse doesn't complain but I get an error at runtime:
Caused by: android.content.res.Resources$NotFoundException: String Resource ID #0x7f0a000a
But if I put inside onCreate():
Log.i("StringR", "String: " + getString(R.string.LCMeterMenu));
I get the String but I can't assign it to the final String I defined before. If I use only getString() before onCreate() I get and static error message. How can I use resources before onCreate() for global variables?
You cannot initialize a static final field from resources; the field needs to be initialized at the time the class is initialized and that happens before the application resources have been bound at run time. (By the way, the reason you cannot use Resources.getSystem() is that the Resources object you obtain that way contains only system resources, not any application resources.)
If you need those strings available before the application resources are bound, the only practical thing to do is to put the strings into the code directly. However, the "Android way" would be to organize your code so initialization only needs to happen during (or after) onCreate(). Just initialize the string array in onCreate() and don't worry about making the fields static or final.
If you don't want the string array to be associated with a particular activity, then you can subclass Application and read the array from resources inside the application class's onCreate() method. (You also need to declare your custom application class in the manifest.) However, the docs recommend against such an approach. (Since the array is private, I suspect that it is closely tied to a single activity anyway, so the use of an Application subclass doesn't seem warranted.)
An alternative is to declare a singleton class for your array. The singleton accessor function then needs a Context so it can retrieve the resources if necessary:
public class StringArray {
private static String[] theArray;
public static String[] getArray(Context context) {
if (theArray == null) {
theArray = context.getResources().getStringArray(R.array.my_strings);
}
return theArray;
}
}
(This assumes the string data are defined in a <string-array> resource like #JaiSoni suggested in his answer.) Once again, the member field cannot be declared final.
No, you can't use Resources before onCreate(). You can get the instance of Resources in onCreate() by using getResources() where you can get all the Strings. Also the strings are already declared as static by defining them in the strings.xml.
Pseudo code for accessing the Resources,
Resources res = getResources();
String app_name = res.getString(R.string.app_name);
Another approach could be to initialize the static array with resource identifiers (which are already available as opposed to the resources themselves).
private static final int[] MenuNames = {
R.string.LCMeterMenu,
R.string.FrecMenu,
...
};
This way, you can defer the loading of resources to when they are actually available:
String s = getResources().getString(MenuNames[i]);
The following is a working approach to initialize static final variables in android from XML, such as strings.xml.
Subclass application and provide a "static context"
Register the application class in manifest
Use the static context to initialize your constants
1. MyApplication.java
public abstract class MyApplication extends Application {
private static Context context;
#Override
public void onCreate() {
super.onCreate();
context = getApplicationContext();
}
/**
* Returns a "static" application context. Don't try to create dialogs on
* this, it's not gonna work!
*
* #return
*/
public static Context getContext() {
return context;
}
}
2. AndroidManifest.xml
<application
android:name=".android.application.MyApplication"
<!-- ... -->
</application>
3. Your application code, e.g. Activity
private static final String[] MenuNames = {
getContext().getString(R.string.LCMeterMenu),
getContext().getString(R.string.FrecMenu),
getContext().getString(R.string.LogicAnalyzerMenu),
"Prueba con achartengine",
getContext().getString(R.string.BrazoMenu)
};
protected static Context getContext() {
return MyApplication.getContext();
}
For working examples refer to AbstractApplication and PreferencesServiceSharedPreferences.
Note that this approach also has its downsides:
Apart from being opposed to the "Android way" (as #Ted Hopp suggested in his answer),
it makes testing a bit difficult. That is why the call to MyApplication.getContext() is wrapped in another method. As it is a static method, overriding it in testing code is not simple. But you could use a framework such as Powermock for this purpose.
In addition it is a bit prone to NullPointerExceptions. As soon as the context is null (e.g. in your testing code) the application code crashes. One option to overcome this, is to do the initialization in a constructor, where you could react to getContext()returning null (see example).
Whatever you get by the getString(int resId) will already be a constant for your application. Why do you have to keep it in another final static variable. You can read it like that whenever you want, right?

Is there any convention for a helper class in Android?

For every Activity I add to my app I'm noticing a lot of similar code being used in the initialization of the Activity. A helper class with a static method to wrap this similar code seems the way to go.
I first thought of a singleton class. I could add static methods/variables and use them across the application. I haven't really tried to see how would this work in an Android application. Searching a little bit more I saw something about creating a class extending Application. For this I did a simple test:
public class MyApp extends Application {
public static String DEMOTEXT = "WORKING!";
public static void ShowToast(Context context, String text) {
Toast.makeText(context, text, Toast.LENGTH_SHORT).show();
}
}
MyApp.ShowToast(this, MyApp.DEMOTEXT); // Placed on onCreate of some Activity
This works exactly as I expected. Is this the way to go on Android or is there a better convention? Anything else I should consider when doing this?
By the way, should I use the final keyword on the string? What about the method?
EDIT: I just read this:
There is normally no need to subclass Application. In most situation,
static singletons can provide the same functionality in a more modular
way. If your singleton needs a global context (for example to register
broadcast receivers), the function to retrieve it can be given a
Context which internally uses Context.getApplicationContext() when
first constructing the singleton.
http://developer.android.com/reference/android/app/Application.html
Should I use a singleton then?
Application is primarily used for a global application initialization. You would create your own class, override Application.onCreate() and initialize your static application data there.
Dont forget to declare it in the AndroidMainfest.xml:
<application
android:icon="#drawable/icon"
android:label="#string/app_name"
android:name="your.package.path.to.MyApp">
A static helper class is made the way you did.
The convention is to use lower case letter at first position, so MyApp.showToast(...).
You would use final for the String if you would want to avoid madifications on other places (since it should be a contant).
// this would allow ...
public static String DEMOTEXT = "WORKING!";
// ... to do this somewhere else
MyApp.DEMOTEXT = "NOT WORKING!"
I haven't tried this but I think you should be able to do something like this as well.
public class MyActivity extends Activity {
private static final String DEMOTEXT = "WORKING!";
#Override
public void onCreate(Bundle bundle)
{
super.onCreate(bundle);
Toast.makeText(this, DEMOTEXT, Toast.LENGTH_SHORT).show();
}
}
Now for all activities that need to use that initialization could just extend your base activity class.
public class SomeActivity extends MyActivity {
...
// Should display the toast on create
...
}
Yes just use a singleton. Well in this case if your methods are static, you don't even need a singleton. Just a class with static methods.

Best way to get an Application Context into a static method in Android

I'm working on an Android application that has several Activities. In it I have a class with several static methods. I would like to be able to call these methods from the different Activities. I'm using the static methods to load data from an xml file via a XmlResourceParser. To create a XmlResourceParser requires a call on the Application Context. So my question is, what is the best way to get a reference to the Application Context into the static methods? Have each Activity get it and pass it in? Store it somehow in a global variable?
The better way would be to pass the Activity object as parameter to the static functions.
AFAIK, there is no such method which will give you the application context in the static method.
This should get you access to applicationContext from anywhere allowing you to get applicationContext anywhere that can use it; Toast, getString(), sharedPreferences, etc. I have used this to get applicationContext inside of static methods multiple times.
The Singleton:
package com.domain.packagename;
import android.content.Context;
/**
* Created by Versa on 10.09.15.
*/
public class ApplicationContextSingleton {
private static PrefsContextSingleton mInstance;
private Context context;
public static ApplicationContextSingleton getInstance() {
if (mInstance == null) mInstance = getSync();
return mInstance;
}
private static synchronized ApplicationContextSingleton getSync() {
if (mInstance == null) mInstance = new PrefsContextSingleton();
return mInstance;
}
public void initialize(Context context) {
this.context = context;
}
public Context getApplicationContext() {
return context;
}
}
Initialize the Singleton in your Application subclass:
package com.domain.packagename;
import android.app.Application;
/**
* Created by Versa on 25.08.15.
*/
public class mApplication extends Application {
#Override
public void onCreate() {
super.onCreate();
ApplicationContextSingleton.getInstance().initialize(this);
}
}
If I´m not wrong, this gives you a hook to applicationContext everywhere, call it with ApplicationContextSingleton.getInstance.getApplicationContext();
You shouldn´t need to clear this at any point, as when application closes, this goes with it anyway.
Remember to update AndroidManifest.xml to use this Application subclass:
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.domain.packagename"
>
<application
android:allowBackup="true"
android:name=".mApplication" <!-- This is the important line -->
android:label="#string/app_name"
android:theme="#style/AppTheme"
android:icon="#drawable/app_icon"
>
Please let me know if you see anything wrong here, thank you. :)
I am not sure this is going to work all the time but it works for me now:
public class myActivity extends ListActivity
{
public static Context baseContext;
public void onCreate(Bundle savedInstanceState)
{
baseContext = getBaseContext();
}
Then you may use the static in your package:
myApplication.baseContext
There's a post in Sane Tricks For InsaneWorld blog with an answer.
It says you can replace the Application object with your own subclass and then keep the app context statically there.
You can find example code in the post.
The original blog post - http://uquery.blogspot.co.il/2011/08/how-to-get-application-context.html

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