Android Emulator doesn't match phone - android

I have a layout with graphics drawn in custom Views using the Canvas drawing primitives, plus a TextView and 2 buttons. The emulator is set to the same pixel width as the phone (400 pixels) and the 2D graphics are specified in pixel dimensions.
(Emulator on the left, phone on the right.)
Note the the graphics match. (the actual content of the graphics are different because the data is different ) But the TextView and buttons are radically different. Here's the XML -
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="horizontal"
android:background="#303080"
android:layout_width="fill_parent"
android:layout_height="wrap_content">
<TextView android:id="#+id/eventSummary"
android:layout_width="250dp"
android:background="#202090"
android:layout_height="fill_parent"
android:minLines="4"
android:singleLine="false"
android:text="text" />
<Button android:id="#+id/PrevButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="prevButtonHandler"
android:text="<"
/>
<Button android:id="#+id/NextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="nextButtonHandler"
android:text=">"
/>
</LinearLayout>
... I've tried specifying the TextView width using SP's and DP's. Why is there such a big difference and how can I get the Emulator and phone to match? (FWIW the phone is an HTC Droid Incredible).
Thanks in advance!

Try setting the layout_width in dp in the LinearLayout, then using android:layout_weight="1" in the TextView.
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="horizontal"
android:background="#303080"
android:layout_width="280dp"
android:layout_height="wrap_content">
<TextView android:id="#+id/eventSummary"
android:layout_width="wrap_content"
android:background="#202090"
android:layout_height="fill_parent"
android:layout_weight="1"
android:minLines="4"
android:singleLine="false"
android:text="text" />
<Button android:id="#+id/PrevButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="prevButtonHandler"
android:text="<"
/>
<Button android:id="#+id/NextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="nextButtonHandler"
android:text=">"
/>
</LinearLayout>

I'm late, but its probably because of pixel density. Check out this link and see if it helps: http://developer.android.com/guide/practices/screens_support.html

Related

How to make android layout scalable for different screen size?

I found a lot of question were asked on supporting different screen size where the screen size are varies from Tablet to phone and etc. I am writing my first android application and when I am looking at the layout in different phone, All of them are not relatively scalable to screen.
I am pasting a small RelativeLayout code here to understand how to make it proper scalable in less changes. I also followed the android official doc and learn two things
drawable images for different screen
use sp for mentioning text size and for rest of them use dp
But it's not helping me
Code
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#ffd5d6d6">
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="48dp"
android:background="#ffffffff"
android:elevation="#dimen/abc_action_bar_default_height_material">
<ImageView
android:id="#+id/back"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_centerVertical="true"
android:layout_marginLeft="16dp"
android:src="#drawable/ic_back" />
<TextView
android:id="#+id/profileDesc"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:text="Test"
android:textColor="#ff3c3f41"
android:textSize="15dp" />
<ImageView
android:id="#+id/flag"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_alignParentEnd="true"
android:layout_alignParentLeft="false"
android:layout_alignParentStart="false"
android:layout_alignWithParentIfMissing="false"
android:layout_centerVertical="true"
android:layout_marginRight="16dp"
android:src="#drawable/temp_ic_share" />
</RelativeLayout>
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_marginTop="52dp">
<TextView
android:id="#+id/roommate"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentStart="false"
android:layout_centerHorizontal="true"
android:layout_marginTop="40dp"
android:text="Who are you?"
android:textColor="#ff3c3f41"
android:textSize="18dp" />
<Button
android:id="#+id/foodie"
style="#style/Widget.AppCompat.ButtonBar"
android:layout_width="60dp"
android:layout_height="38dp"
android:layout_alignParentStart="false"
android:layout_marginLeft="56dp"
android:layout_marginTop="80dp"
android:background="#fa6425"
android:text="Foodie"
android:textColor="#fff4f4f4"
android:textSize="12dp" />
<Button
android:id="#+id/button4"
style="#style/Widget.AppCompat.ButtonBar"
android:layout_width="80dp"
android:layout_height="38dp"
android:layout_marginLeft="15dp"
android:layout_marginTop="80dp"
android:layout_toEndOf="#+id/foodie"
android:background="#fa6425"
android:text="Beach bum"
android:textColor="#fff4f4f4"
android:textSize="12dp" />
<Button
android:id="#+id/button5"
style="#style/Widget.AppCompat.ButtonBar"
android:layout_width="80dp"
android:layout_height="38dp"
android:layout_alignTop="#+id/button4"
android:layout_marginLeft="15dp"
android:layout_toEndOf="#+id/button4"
android:background="#fa6425"
android:text="Tree hugger"
android:textColor="#fff4f4f4"
android:textSize="12dp" />
</RelativeLayout>
<Button
android:id="#+id/button"
style="#style/Widget.AppCompat.ButtonBar"
android:layout_width="match_parent"
android:layout_height="50dp"
android:layout_alignParentBottom="true"
android:layout_alignParentStart="true"
android:background="#fa6425"
android:text="Send"
android:textColor="#fff4f4f4" />
</RelativeLayout>
As you can see that I am including two Parallel RelativeLayout in one main RelativeLayout. here the views on three different size:
nexus one
nexus 5
nexus 6
Best alignment is in Nexus 5 screen. Do I need to create different layout folder i.e. hdpi, mdpi and etc? If I am not wrong then I don't need to because my application is going to run only on phone devices (in portrait mode only).
How can I make scalable screen layouts. Any help would be appreciable :)
If you want to force all the views to have the same ration on screen the only way is to give it a size dynamically after you calculated the ratio between the desired pixels and the screen density, which is not really a solution, What you need to understand is when working with various screen sizes, each one suppose to behave differently, a Tablet screen is expected to be bigger and thus having more room for elements to show up on screen, a phone screen is smaller and less elements should be showed on screen, you need to adjust your view to support all of these screens and the proper way is to write a different layout for tablets and phones, or even different layout by screen dpi.
I am pretty new, I am using Android Studio, is that what you are using? First thing first, if you always want you activity to be in portrait mode, use this code in your manifest, you have to add the code to each activity you want to stay in portrait mode. If you don't, and you don't add code to handle the switch in screen orientation, the phone will likely crash.
<activity
android:name=".TitleActivity"
android:label="#string/title_activity"
android:screenOrientation="portrait" >
</activity>
Instead of a relative view, Try the Linear Layout.
You would have your Main Layout, with a few nested Linear Layouts.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
xmlns:ads="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:id="#+id/example">
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center">
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="Title Here"
android:id="#+id/Title"
android:layout_gravity="top|center_horizontal"
android:layout_marginTop="20dp"
android:gravity="center_horizontal"
android:layout_marginBottom="20dp" />
</LinearLayout>
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_marginBottom="50dp">
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="New Button"
android:id="#+id/button"
android:layout_weight="1"
android:layout_marginLeft="10dp" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="New Button"
android:id="#+id/button2"
android:layout_weight="1" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="New Button"
android:id="#+id/button3"
android:layout_weight="1"
android:layout_marginRight="10dp" />
</LinearLayout>
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content">
<ImageView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:id="#+id/imageView"
android:layout_gravity="center_horizontal"
android:background="#drawable/test"
android:layout_margin="50dp" />
</LinearLayout>
This layout has A title Above the three buttons, Then three buttons, then an image view below, it scales from 3.7 to 7.0. Larger than 7, I would make another layout.
You need an image named test in your drawable file.
use this Library will help you to set a Responsive scalable Views for all the devices Layouts
https://github.com/intuit/sdp
irs really easy and simpl just replace.
android:layout_width="50dp"
android:layout_height="60dp"
with.
android:layout_width="50sdp"
android:layout_height="60sdp"
and for textView
android:textSize="60ssp"
instead of. sp

TextView isn't wraping on small screen Samsung Devices

I have problem with text wrapping on small screen Samsung devices. On other phones like S4 everything is ok.
Let's look on the screens:
Correct one (HTC Desire Z):
Incorrect (Samsung S4 Mini):
My xml file:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<include
android:id="#+id/tool_bar"
layout="#layout/tool_bar"
android:layout_height="wrap_content"
android:layout_width="match_parent" />
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="#+id/imageView"
android:layout_gravity="center_vertical"
android:src="#drawable/ic_launcher_web"
android:layout_marginRight="334dp"
android:layout_marginEnd="334dp"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"
android:layout_below="#+id/tool_bar" />
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="wrap_content"
android:layout_height="match_parent"
android:id="#+id/Rel1"
android:layout_alignBottom="#+id/imageView"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true">
<TextView
android:maxLines="100"
android:scrollHorizontally="false"
android:singleLine="true"
android:ellipsize="end"
android:textSize="22sp"
android:textStyle="bold"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/app_name"
android:id="#+id/AppName"
android:layout_marginTop="130dp"
android:layout_marginRight="16dp" />
<TextView
android:textSize="18sp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/created"
android:id="#+id/Created"
android:layout_gravity="center_horizontal"
android:layout_below="#+id/AppName"
android:layout_centerHorizontal="true" />
<TextView
android:textSize="22sp"
android:textStyle="bold"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/ms"
android:id="#+id/MS"
android:layout_gravity="center_horizontal"
android:layout_below="#id/Created"
android:layout_centerHorizontal="true" />
<TextView
android:textSize="20sp"
android:autoLink="web"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/home_page"
android:id="#+id/textView"
android:layout_gravity="center_horizontal"
android:layout_below="#+id/MS"
android:layout_centerHorizontal="true" />
</RelativeLayout>
Could You tell me why it's rendering like that?
Ditch the Relative Layout. It's not a good fit for this type of layout.
Use the horizontal LinearLayout instead for your main container. Divide the screen into 2 parts, the imageView with set width and height, and another LinearLayout (vertical) with width set to 0dp and layout_weight to 1. Fill the vertical one with your 4 TextViews and center them. To make sure text will be visible call
.setEllipsize(TextUtils.TruncateAt.MARQUEE);
.setSingleLine(true);
.setMarqueeRepeatLimit(2);
.setSelected(true);
on your TextViews to make them scroll.
This should work on all devices with all types of screens, but you should be able to also just design special type of xml for small screens if you want to go that way.
For starters, you have this attribute, and 334dp is probably wider then the entire display:
android:layout_marginRight="334dp"
Did you mean something more reasonable like "34dp"?

Trying to understand Android layouts, image sizes and relations

I'm developing apps for android since over a year now with success, but one thing is still a problem for me:
How to design a layout with a combination of TextViews, ImageViews and Buttons while retaining the relation between each elements on different screen sizes.
I want to build a layout like this:
It's for a listview, so many of these layouts are used. The app has a different layout for smartphones and tablets.
So the orange button on the right should always have 3 lines of text but should still have a maximum width, the image on the left should have the same height as the button on the right. The 3 lines of text in the middle should take up as many space as they can. The star image should have the same hight as the text on their right.
I've managed to build a similar test layout with a TableLayout, here are the previews from AndroidStudio:
Nexus S
Nexus 6
On the Nexus S screen size, the layout is OK but on bigger screens it's ugly. The button is too small, the image on the left is also too small.
Here is the code for my test layout:
<TableLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:stretchColumns="1"
>
<TableRow android:orientation="horizontal"
android:layout_height="wrap_content">
<ImageView
android:id="#+id/iv1"
android:layout_width="80dp"
android:layout_height="match_parent"
android:contentDescription="#string/dummy"
android:padding="#dimen/raster4dp"
android:scaleType="fitXY"
android:src="#drawable/avatar_1" />
<RelativeLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:orientation="vertical">
<TextView
android:id="#+id/tv1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="some nice text here"
android:layout_alignParentLeft="true"
android:textAppearance="?android:attr/textAppearanceMedium"
/>
<ImageView
android:id="#+id/iv2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#id/tv1"
android:src="#drawable/ic_male_user_bw"
android:layout_alignParentLeft="true"
/>
<TextView
android:id="#+id/tv2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="more nice text"
android:layout_toRightOf="#id/iv2"
android:layout_alignBottom="#id/iv2"
android:textAppearance="?android:attr/textAppearanceMedium"
/>
<ImageView
android:id="#+id/iv3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#id/iv2"
android:layout_alignParentLeft="true"
android:src="#drawable/ic_male_user_bw"
/>
<TextView
android:id="#+id/tv3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="more nice text"
android:layout_toRightOf="#id/iv3"
android:layout_alignBottom="#id/iv3"
android:textAppearance="?android:attr/textAppearanceMedium"
/>
</RelativeLayout>
<Button
android:id="#+id/btn1"
android:layout_width="80dp"
android:layout_height="wrap_content"
android:background="#drawable/button_dropshadow_black_xml"
android:text="Line1\nLine2\nLine3"
android:textColor="#android:color/white" />
</TableRow>
</TableLayout>
So hopefully my question is not too silly, but i have some problems understanding how to fix this. Currently I'm using a width of fixed 80dp on the button and the image to the left. I think this is not realy the way it works on Android.
What sizes do i need to use here, what kind of layouts?
The sections about sreensizes etc. on the developer site is known by me (https://developer.android.com/guide/practices/screens_support.html) but it wasn't that helpful to me.
Thanks for help! :)
Each terminal has different dimensions. If you put a button that has a size of 80dp, when other terminal screen is larger, that button is going to be smaller compared to the terminal screen you were doing the tests.
You should play with WEIGHT.
| | | |
|_____________|_________________________|____________|
0.3 0.5 0.2 0.3 + 0.5 + 0.2 = 1 <-Weight.
Read this, will help.
Also there's a question similar to yours, check it too.
DP is for setting a fixed amount of pixels, if you don't want to consider the pixel density of your device's screen. This lets you that a button would be shown with the same size in a Nexus 4,5 or in a Samsung Galaxy Mini.
The same "absolute" size. This means that if your image is too big, it could fit in Nexus, but no in the other because of its smaller screen. This is due to the fact that it does not depend on the screen size, neither the pixel density.
What I hardly recommend you is the use of LinearLayouts (with their attribute weight) and RelativeLayouts as direct children (in case you need them). This could be "the same" (not exactly) than the use of "%" in CSS.
Here, you can see an example of weight attribute (The second answer gives you more tips).
Linear Layout and weight in Android
I hope this helps!!
check this .... increase parent layout height if needed:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal" >
<LinearLayout
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="2"
android:orientation="horizontal" >
<ImageView
android:id="#+id/iv1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:contentDescription="dummy"
android:src="#drawable/ic_launcher" />
</LinearLayout>
<LinearLayout
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="6"
android:orientation="vertical" >
<TextView
android:id="#+id/tv1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="some nice text here"
android:textAppearance="?android:attr/textAppearanceMedium" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="horizontal" >
<ImageView
android:id="#+id/iv2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="#drawable/ic_launcher" />
<TextView
android:id="#+id/tv2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="more nice text"
android:textAppearance="?android:attr/textAppearanceMedium" />
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="horizontal" >
<ImageView
android:id="#+id/iv3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="#drawable/ic_launcher" />
<TextView
android:id="#+id/tv3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="more nice text"
android:textAppearance="?android:attr/textAppearanceMedium" />
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="horizontal" >
<ImageView
android:id="#+id/iv23"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="#drawable/ic_launcher" />
<ImageView
android:id="#+id/iv24"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="#drawable/ic_launcher" />
</LinearLayout>
</LinearLayout>
<Button
android:id="#+id/btn1"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="2"
android:background="#565657"
android:text="Line1\nLine2\nLine3"
android:textColor="#android:color/white" />
</LinearLayout>

How to implement correct UI for several screens in android

Here i am trying to handle different screens ,These are several screens i am trying to handle ,Here if i adjust for one screen remaining screens getting error ,not getting what is problem
here is
Here is my code
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#drawable/transactionpagebg" >
<TextView
android:id="#+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="160dp"
android:gravity="center"
android:paddingLeft="50dp"
android:text="Current Meter Reading"
android:textAppearance="?android:attr/textAppearanceLarge"
android:textColor="#android:color/white" />
<LinearLayout
android:id="#+id/linearLayout1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentRight="true"
android:layout_centerVertical="true"
android:gravity="center"
android:orientation="horizontal" >
<EditText
android:id="#+id/editText1"
android:layout_width="130dp"
android:layout_height="wrap_content"
android:inputType="number" />
<Spinner
android:id="#+id/spinner1"
android:layout_width="150dp"
android:layout_height="50dp" />
</LinearLayout>
<AbsoluteLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<Button
android:id="#+id/saveButton"
android:layout_width="113px"
android:layout_height="wrap_content"
android:layout_x="61dp"
android:layout_y="330dp"
android:background="#drawable/savebutton" />
<Button
android:id="#+id/settingsButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_x="208dp"
android:layout_y="330dp"
android:background="#drawable/settingbutton" />
</AbsoluteLayout>
</RelativeLayout>
to do as it need to be, you need to have support for different screen sizes you need to have different layouts, and also some changes in your manifest file...
check this question How to support different screen size in android
and this link http://developer.android.com/guide/practices/screens_support.html
There are many ways to make each view look right on various screens. However, I have found two methods are working best for me (at the moment):
To get the views to dynamically set their screen positions, wrap the widgets in a LinearLayout (LL), and put those LLs in a single LL. Set the weight of the inner LL to 1, and they will space themselves equally within the parent LL. This works for horizontal and vertical layouts. The distance between the widgets gets adjusted automatically by the OS.
create different dimens.xml folders/files for the different screen sizes (small, medium, large) and further differentiate them by density of needed (mdpi, hdpi, xhdpi, etc.). This way you can set margins, paddings, font sizes, for each size/density to get what you want.
EDIT: I see you put "TRANSACTION" in the background drawable? You can't do that! You need to create an image with just the text, and put it in an ImageView at the top of the layout. That way, you can set its position and size as needed for different screens, and make the other widgets adjust their positions relative to that image.
Even better would be to find a free font (ttf file) you can use that matches what you want, and put it in a TextView.
Here is a quick example of your layout with the ideas I mentioned. You would put the margins and font sizes in a dimens.xml file, so that you can adjust them.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/LinearLayout1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#0000ee"
android:orientation="vertical" >
<LinearLayout
android:id="#+id/hh"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginTop="36dp"
android:orientation="vertical" >
<TextView
android:id="#+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="36dp"
android:text="TRANSACTION"
android:textColor="#ffffff"
android:textSize="28sp" />
<TextView
android:id="#+id/test_textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_horizontal"
android:text="Current Meter Reading"
android:textAppearance="?android:attr/textAppearanceLarge"
android:textColor="#android:color/white" />
</LinearLayout>
<LinearLayout
android:id="#+id/test_linearLayout1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_weight="1"
android:gravity="center"
android:orientation="horizontal" >
<EditText
android:id="#+id/test_editText1"
android:layout_width="130dp"
android:layout_height="wrap_content"
android:layout_marginRight="24dp"
android:background="#ffffff"
android:inputType="number" />
<Spinner
android:id="#+id/test_spinner1"
android:layout_width="150dp"
android:layout_height="50dp"
android:background="#999999" />
</LinearLayout>
<LinearLayout
android:id="#+id/LinearLayout1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_weight="1" >
<Button
android:id="#+id/test_saveButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginRight="24dp"
android:text="Save" />
<Button
android:id="#+id/test_settingsButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</LinearLayout>
</LinearLayout>

Layout in AVD not the same as ADT?

I don't see it but the layout on AVD isn't the same as what i expected based on ADT. I have one image button 1/3 and one regular button which should be 2/3 of the width.
I created a realtivelayout and for the buttons a linearlayout, why is the layout in ADT en AVD not the same and how can i fix this?
and this is the AVD
<TextView
android:id="#+id/textHeaderView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#+id/imageQuoteView"
android:layout_centerHorizontal="true"
android:layout_marginTop="18dp"
android:text="#string/textHeaderQuote"
android:textColor="#FFFFFF"
android:textSize="24sp" />
<TextView
android:id="#+id/viewQuote"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#+id/textHeaderView"
android:layout_centerHorizontal="true"
android:layout_marginTop="18dp"
android:text="#string/textViewQuote"
android:textColor="#FFFFFF"
android:textSize="20sp" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_alignParentBottom="true"
android:paddingLeft="0dp"
>
<ImageButton
android:id="#+id/btnShare"
android:layout_height="match_parent"
android:layout_weight="1"
android:background="#CCCCCC"
android:contentDescription="#string/btnsharetext"
android:onClick="shareQuote"
android:src="#android:drawable/ic_menu_share" />
<Button
android:id="#+id/btnSendQuote"
android:layout_weight="2"
android:layout_height="80dp"
android:onClick="sendQuotePage"
android:text="#string/btn_text_sendQuote"
android:background="#FEFEFE" />
</LinearLayout>
An AVD(Android virtual device) has ofcourse its screen size and resulution. In the ADT(Android development tool) you can select a screen for your layout, just above the screen layout. Default is Nexus one. Try to set an other screen and see what happens.
Set a margin for you linear layout. For example:
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_alignParentBottom="true"
android:paddingLeft="0dp"
android:layout_margin="5dp">
As to why the ADT display simulation differs from the AVD; the ADT dialog you see is a quick representation of what it can look like --not what it will absolutely look like. The AVD is an emulator of a physical device meaning that it will give you the most accurate view.
EDIT: Actually answering your question
As for you button widths, you need to set their relative widths using weight for the parent layout, as well as specify widths of 0.
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_alignParentBottom="true"
android:paddingLeft="0dp"
android:layout_weight="3">
<ImageButton
android:id="#+id/btnShare"
android:layout_height="match_parent"
android:layout_weight="1"
android:background="#CCCCCC"
android:contentDescription="#string/btnsharetext"
android:onClick="shareQuote"
android:src="#android:drawable/ic_menu_share"
android:layout_width="0dp"/>
<Button
android:id="#+id/btnSendQuote"
android:layout_weight="2"
android:layout_height="80dp"
android:onClick="sendQuotePage"
android:text="#string/btn_text_sendQuote"
android:background="#FEFEFE"
android:layout_width="0dp"/>
</LinearLayout>
Personally I don't use the Auto-Layout tools (ADT) that they offer since they don't give you much freedom.

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