Thread started by an application in android - android

If I raise a thread in via an Application in Android, how long does the thread life and is active?
Does a thread continue to live when the user leaves the application. If so for how long?

Until the Thread completes. You should look into AsyncTask class instead of regular Threads though.

Yeah in Android threads are like the old-fashion Java thread. They do not have a predefined lifecylvce like Services, Activities etc. If you start a new thread you must also be responsible of its lifecycle (i.e. terminate it when you do not need it anymore and keep it alive untill you need it).
EDIT: see here and this other question. As I was saying, the thread remains alive untill it has work to do. Regard that if the process of your application is destroied by the O.S. then also the thread you have created will be destroyed as well.

Related

understanding Android Services and threads

I have doubts when it comes to Services.
I know the service runs in the background, but I thought you necessarily needed to create a thread within the service, otherwise it would block the main thread and you would get an ANR error.
I thought I got it! But then I read this in the Android Developer guide:
…if your service performs intensive or blocking operations while the user interacts with an activity from the same application, the service will slow down activity performance. To avoid impacting application performance, you should start a new thread inside the service.>
The paragraph mentions "intensive or blocking operations", but doesn’t mention an ANR error, it mentions performance. So how a service works?
Supposing an Activity starts a Service. Does the Service run by default in the background of the main thread? Meaning that you can still use your activity while the service is running, but since your Activity and the Service are sharing the main thread’s resources, it would slow down the performance of your activity, and if Service is doing CPU intensive work, it could leave no resources for the activity to use, and eventually you would get an ANR error.
The best practice (but not necessarily, if the service is doing light work) would be to start a new Thread within the Service, now the Activity and the Service are using their own thread’s resources. Then you could close your activity, but Android keeps the service thread alive.
Is that it? Thanks =)
I thought you necessarily needed to create a thread within the service, otherwise it would block the main thread and you would get an ANR error.
Correct.
The paragraph mentions "intensive or blocking operations", but doesn’t mention an ANR error, it mentions performance.
Feel free to file a bug report at http://b.android.com to get them to improve this portion of the documentation. :-)
Does the Service run by default in the background of the main thread?
The lifecycle methods of a Service, such as onCreate() and onStartCommand(), are called on the main application thread. Some services, like IntentService, will provide you with a background thread (e.g., for onHandleIntent()), but that is specific to that particular subclass of Service.
and eventually you would get an ANR error.
Yes.
The best practice (but not necessarily, if the service is doing light work) would be to start a new Thread within the Service, now the Activity and the Service are using their own thread’s resources. Then you could close your activity, but Android keeps the service thread alive.
Basically, yes. Here, "light work" should be less than a millisecond or so. Also, some things that you might do are naturally asynchronous (e.g., playing a song via MediaPlayer), so it may be that the Service itself does not need its own thread, because something else that it is using is doing the threading.

Android on Main Thread finishing

Is there any way to call method when main thread of application (UI thread) is finished ? I read about onTerminate() method in Application class, but there is written :
This method is for use in emulated process environments. It will never be called on a production Android device, where
processes are removed by simply killing them; no user code (including this callback) is executed when doing so.
Are any alternatives ?
Interesting question. You may get some useful answers by posting more about what your app is trying to do. Maybe there's a better way to write your app, or maybe you actually don't need to worry about onTerminate().
As a note, a UI thread "finishing" is different from an Application "terminating". The main thread doesn't "finish"; instead, the system kills its parent process. A component (such as an Activity) running on the UI thread finishes, but the thread itself remains as long as process remains (AFAIK).
The Application object is singularly unimportant in Android. An app is much more a collection of interacting components. The Application object doesn't do very much.

Difference between Android application spawning thread vs. Service?

I have an Android application that has a need to perform work in the background and on a separate thread. For my first proof-of-concept I subclassed the Application class and inside onCreate() I spawn a Thread that does the background work. This works just great. However, I just realized that in the past I've used a service for situations like this.
The question is, is there a reason to do work on a Thread spawned from a Service instead of a Thread spawned by Application.onCreate()? The Service is supposed to perform "background" work (it uses the UI thread unless a Thread is used, I know) that is independent of the Activity and can run while no Activity is visible. Using an Application-based thread seems to accomplish all this just as well. By not using a Service it actually removes complexity because the Activity just accesses the Application singleton. As far as I know I have no need to bind to the Service.
Will I get bit by lifecycle corner cases that using a Service would prevent? That's the only concern I have over this approach, but otherwise I'm not sold on the benefits of a Service.
The difference would be if you want the thread to run in the background only when the Activity is running or if you want it to continue to run when the user leaves.
Services are capable of running in the background even when the Activity is no longer available. They are intended to be used when your app should continue to do work without any user involvement in the near future. If you run the Thread in the Service, the thread will continue to run even when the user leaves the app. This can be beneficial sometimes as the user may want you to keep downloading a really large file but doesn't want the app to continue to run in the foreground. Then, a few hours (days, months, years) later the user can re-enter the app to read the file.
If, however, you're using a thread that needs to constantly update the UI based on results, it may be more beneficial to launch it within the Activity since it has no real purpose to run in a Service. It also may be easier in your program for your Thread to talk to the UI if it's in the Activity rather than the Service. (There may be some performance benefits as Android doesn't have to handle yet another Service on it's list, but that's purely speculation on my part. I have no proof of it.)
NOTE: Threads created in Activities will still continue to run even when the Activity quits. However, this is merely because the app is still in memory. The Activity and it's thread are on a higher priority to be deleted from memory than a Service thread when the Activity is no longer within view.
If your application is not either in the foreground, or visible, then it's more likely to be killed off by the system. If you run your code as a service, rather than a thread spawned by a background process, then your task will survive for longer. No guarantees, so you still need to manage the process lifecycle properly, but running as a service is likely to give more reliable results.
See http://developer.android.com/guide/topics/fundamentals/processes-and-threads.html

Android Thread Pool has runnables building up without execution after background state

My application has a thread pool that creates 3 simultaneous threads. As I invoke runnables, they are added to my thread pool.
My problem happens when the application goes to the background for a while. Eventually, my threads stop executing the runnables in my pool and the pool just continues to grow. Even if I bring my application back to the foreground, my threads do not start running again.
My theory is that when my application goes to the background that my threads are being killed. I'm not sure by what and I'm also not sure of a good way of determining whether my threads are killed so that I can start them again.
Do you have any suggestions as to something I can look for to determine whether or not a thread has been killed?
You can't use a thread pool to execute code in the background because the Android activity lifecycle won't consider your app to be active, and will kill your process (including all threads) eventually after you lose UI focus. What you want is an Android Service which has a different lifecycle. To do things like this we use a local service with a Handler and a HandlerThread that we can post Runnables into. You'll probably want something similar.
Note: Every time I do this I feel like there must be an easier way, so it might be worth searching if someone has simplified this pattern.

Android: running a thread in background

is there any way to leave a thread in background when i close the app in android? I read about a Service but implementing it is too much than i need. Thanks
Hi, is there any way to leave a thread
in background when i close the app in
android?
That will happen by default. That does not mean it is a good idea.
I read about a Service but
implementing it is too much than i
need.
More likely, it is precisely what you need.
If you start a thread in an Activity, then fail to stop that thread, it will run forever, until Android terminates the process, since you have no way of stopping it. The only sort-of acceptable exception is if your thread stops itself, and then you have to be very very careful that it actually does terminate cleanly. On the other hand, you can arrange to stop a running Service whenever you need, from any Activity, and that Service can arrange to stop the thread, so you don't leak the thread indefinitely.
I strongly encourage you to implement a service that manages the thread.
Another reason to use a Service is that the platform will give the process priority to NOT be killed while it is in the background.

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