where to start for Page flip effect in android? - android

I have search a lot for page flip effect in android. I found some links. An example for flip without using OpenGL.
But I want to implement a 3D real page flip effect for android. same as This Or the effect you have seen in IReader for android.
According to my search OpenGL must be use for this. I also search some framework that provide the alternative of OpenGL. But at the end I found nothing.
So I am just want to start OpenGL for this. But I have never ever use OpenGL.
Can any one help me for page flip? some useful link, tutorials, Starting up for OpenGL in android etc...

I am using this code. Its really really perfect for any one to understand and use. Thanks a lot to Harism
GitHub Link for Page Curl Animation in android With OpenGL

here is the one i tried today itself and works fine. code.google.com

Related

Android flip like tab tale

I would love my app to flip like Tabtale apps when moving to the next activity.
I have played around with page curl, animations, fade in and out.
Is there some sample code or math equation that l could use?
Please help out still new to android.
I think that they are using game engine like cocos2d or something similar and didn't implement it using page curl.

Building animation in Android app

I have done apps which uses only pictures and sound clips. What I want to do is to build an Android app which involves animation. I have seen many of the "Water effect" apps in play store, which has quite good animation effect. One of my them is "Koi Pond". I would like to do the similar kind of app for sand. The detailing of the animation should look good as we see and touch the real sand.
I'm new to animation stuff and have no idea about it. Can anyone please help me out with how to use the detailed animation for Android? I know that it is not possible only with java. Please refer me to any blogs/docs available on this stuff.
Thanx
For such effects (as used in Koi Pond) you will need several pixel shaders. To use it you will need to us OpenGL ES 2.0. I would recommend using a game engine like AndEngine for the basic setup and the shader usage. If you have no experience with shaders it won't be that easy!
I'm not sure if AndEngine is the best choice for that, but it is possible with it.
Check it out http://www.andengine.org/
There are also a couple of shader tutorials in the forum
At first for translate or some other simple animation you can use android native animation method , but for great things you can use , this , I think it's all you want ;)
Regards Hayk Nahapetyan

Android: Is that possible to implement a flip/page curl from top to bottom like iphone?

I am implementing an app in which i need to flip/pagecurl a pageview? how can i do that? I didnot find a solution for this. I searched a lot in google? Can any one help me on this?
Three possibilities I can think of.
You can implement it using cocos2d-x. There are a lot of scene's transitions which also contains the page curl animation you describe.
There is an open source project called android_page_curl which does this.
Depending on the android versions you are supporting, you can try RenderScript to create that animation.

3D Scene Creation & SDK

I am looking to create a 3D scene for Android devices.
I do not know where to begin, so help would be appreciated.
I, basically, need to create the 3d scene (what to use?) allow objects to be added or removed from the scene, and have an SDK to load and display the scene on an Android device.
I know all this would be ideal in a single resource, but I know I will have to adapt function calls to JNI/Android OpenGL.
Any help for how to get started or where to begin research would be appreciated.
PS. I will use a viewport to look into the scene from different perspectives.
Maybe you are looking for something more advanced but processing.org is a great place to start if you just want to use Java.
There is a Processing.org IDE for Android and you can use a plugin for eclipse.
There are a lot of great 3D modelling libraries that are easy and fun to use but also really good.
Here are a few links that may help if you think it's worth looking at.
One of many cool videos showing what you can do with processing.org
A less cool but interesting demo
Some libraries
The processing Android Wiki
Follow the links...
http://developer.android.com/guide/topics/graphics/opengl.html
http://www.droidnova.com/android-3d-game-tutorial-part-i,312.html
Tutorials and libraries for OpenGL-ES games on Android
http://www.enfis.it/archives/14

Must be OpenGL?

I'm new to android and I need to do a project like this : I have 22 images that represent a person which is rotating. When the user touch the right side of an other image the image is changing (the person is rotating to right). The same thing is for left side.
My question is: I must use OpenGL? I made some example with openGL but I don't see if for my project it is necessary. I was thinking that maybe it is enough to change the background image at every touch.
What do you guide me to do?
Thanks in advance
I know this isn't exactly the same thing but this tutorial by the excellent guys at Sony Ericsson show how to make a nice looking 3D list without OpenGL - http://developer.sonyericsson.com/wp/2010/05/20/android-tutorial-making-your-own-3d-list-part-1/
Maybe you could use some of the techniques in this tutorial to achieve what you want?
The OpenGL may be useful to do your project
you can see the Example Code project here code.google.com
And The Blog url that has explained nicely to work with OpenGL has many part of the Tutorial
May be looking at this you can get idea how to go ahead.

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