how to come back to my application after ACTION_CALL in android - android

I've got one question regarding the intent action ACTION_CALL.
What is the correct way of getting back to the own application/activity after the user ends the call?
Intent intent = new Intent(Intent.ACTION_CALL);
intent.setData(Uri.parse("tel:" +m1));
startActivity(intent);
I have made the call using the above code. Please provide me with a solution to call my own activity after the call action.

unfortunately some phones have settings to force going into for example the Call Log after a call...
However, you can run a loop after your startActivity to check TelephonyManager.getCallState, and when it's again TelephonyManager.CALL_STATE_IDLE, you can restart your own Activity
be sure to add some sleep to the loop

AFter the endofcall.......it just had to come back to the activity..!! you can handle that one onRestart();

I run with the same problem, and ended up solving it like this:
Make a Callback interface with single (or multiple if you want)
methods
Implement that interface in your activity
Make a reference to that interface inside PhoneStateListener class
Call a method within that interface when the call ended
public class CallTracker extends PhoneStateListener implements Runnable {
private Context mActivity;
private Callback mCallback;
public interface Callback {
void onCallEnded();
}
public CallTracker(Activity activity) {
super();
mActivity = activity;
if (mActivity instanceof Callback) {
mCallback = (Callback) mActivity;
}
}
#Override public void onCallStateChanged(int state, String incomingNumber) {
if (state == TelephonyManager.CALL_STATE_IDLE) {
mCallback.onCallEnded();
}
}
public class CallerActivity extends AppCompatActivity implements
CallTracker.Callback {
#Override public void onCallEnded() {
Toast.makeText(this, "Call ended!", Toast.LENGTH_SHORT).show();
}
}

Related

Android how to put data from fragment to main activity

For Fragment(put data to activity)
m=(MainActivity)getActivity();
new Handler().postDelayed(new Runnable() {
#Override
public void run() {
Intent in=new Intent(getActivity(),MainActivity.class)
in.putExtra("test",test);
startActivty(in)
}
},10);
For Activity (get data from fragment )
{
String get_data=getIntent.getStringExtra("test");
}
//it will return always null...any body help me?
startActivty(in) will start the same activity.
Instead of this, you can make use of Interface. It's the easiest way to pass the data.
in your fragment, you can have an interface like,
SubmitData mSubmitData;
public interface SubmitData{
void DataListener(String s);
}
mSubmitData.DataListener("data to be sent");
In your activity, implement the SubmitData interface. It will make you override the DataListener method, where you can get the data.
public class MyActivity extends AppCompatActivity implements YourFragment.SubmitData{
#Override
public void DataListener(String s) {
// Data from the fragment
}
This questions has been asked and answered multiple times. You can find a valid reply here https://stackoverflow.com/a/9977370/5828132
Basically, it consists of creating an interface in the Fragment (for example) including a simple method. The Fragment has to declare a field of that type, and the Activity hosting the Fragment has to implement (implements) that interface. Both entities are usually connected using a explicit cast, in the onAttach() callback of the Fragment life-cycle, i.e.:
#Override
public void onAttach(Context context) {
super.onAttach(context);
// fragmentField_interfaceType = (interfaceType) context;
}
Hope it helps!

Access TextViews from broadcast receiver

In my broadcast receiver, I'm accessing a method that calls another method which is in my MainActivity class. The method from my MainActivity class uses variables that are set in the onCreate() method.
The problem I'm having is that when the broadcast receiver tries to access this method when the app has been closed, it finds the variables null because the onCreate method hasn't ran to set the variables.
Should I try to trigger the onCreate method from my broadcast receiver, or do I have this whole setup wrong? I tried to condense the code a bit so it's not too long but below you can see the gist of what I'm trying to do.
The error I'm getting is that "text" and "ringer" are null when trying to setText. This only happens when the broadcast receiver runs while the app is closed and not running.
WifiScanCompleteReceiver code:
public class WifiScanCompleteReceiver extends BroadcastReceiver {
public void onReceive(Context context, Intent intent) {
...
}
public static void activate() {
...
MainActivity.statusText();
}
}
Activity code:
public class MainActivity extends Activity {
protected void onCreate(Bundle savedInstanceState) {
...
setContentView(R.layout.activity_main);
text = (TextView)findViewById(R.id.state);
ringer = (TextView)findViewById(R.id.mode);
state = mSettings.getString("state", "init");
mode = mSettings.getInt("ringer", 0);
statusText();
}
public static void statusText() {
text.setText(state);
if (mode == 1) {
ringer.setText("Vibrate");
} else if (mode == 2) {
ringer.setText("Normal");
} else {
ringer.setText("Unkown");
}
}
}
Instead of accessing the TextView from the receiver, I just triggered the main activity as a service with context.startService(Intent); and that seemed to get me what I wanted.
I needed to trigger the code in my main activity to run even if the main activity had been stopped. So this solved that for me.
You can solve this using interface:
1) Create an interface
interface MyListener {
public void doSomething();
}
2) Initialize the Listener in BroadcastReceiver
public class WifiScanCompleteReceiver extends BroadcastReceiver {
private MyListener listener;
public void onReceive(Context context, Intent intent) {
listener = (MyListener)context;
listener.doSomething(); // Call interface method
}
}
3) Implement interface in the Activity and override the method
public class MainActivity extends Activity {
// Your Activity code
public static void statusText() {
text.setText(state);
if (mode == 1) {
ringer.setText("Vibrate");
} else if (mode == 2) {
ringer.setText("Normal");
} else {
ringer.setText("Unkown");
}
}
#Override
public void doSomething(){
statusText();
}
}
Relevant Link:
If you want to read the advantage of using interface Read this
Its not a good approach to call activity's method directly from the receiver. App will crash in a case when your activity is not visible, but due to receiver's call it will try to execute activity's code.
You can use local broadcast here. Instead of calling activity's method from receiver send local broadcast, which you need to register in your activity and in receiver of local broadcast call your activity method. This method(Activity's method) call from local broadcast will only execute when your activity will be visible and will not result in app crash.

How Send message from fragment to activity and received and use in activity?

Please please don't minus my question i confused when googling.
I used Android Tab Layout with Swipeable Views in my code for when user pressed setting button on an activity.
now I need send message from TopRatedFragment.java that extends from fragment to the activity that call the mainActivity of "Android Tab Layout with Swipeable Views".
You can do this by implementing a call back
create an interface first
public interface CommunicationInterface {
public void onSuccess();
public void onFailed();
}
then in your activity implement the interface
public class YourActivity extends ActionBarActivity implements CommunicationInterface {
//default functions
#Override
public void onSuccess() {
//stuff you want to do in the acivity
}
#Override
public void onFailed() {
//stuff you want to do in the acivity
}
}
Now in the fragment
public class yourfragment extends Fragment {
CommunicationInterface callback;
//stuffs that usually come in yor fragment and like OncreateView etc
#Override
public void onActivityCreated(#Nullable Bundle outState) {
super.onActivityCreated(outState);
//after all the stuff you want to do in your fragment then implement //call back function to communicate with the activity
callback= (CommunicationInterface) getActivity();
callback.onSuccess();//according to your purpose use where ever you like
callback.onFailed();//according to your purpose use where ever you like
}
#Override
public void onAttach(Activity activity) {
super.onAttach(activity);
callback= (CommunicationInterface) activity;
}
}
Take a close look on this reference:
Creating event callbacks to the activity
The android docs recommend using this pattern of having the parent activity implement an interface of the fragment (Basically calling methods on it)
class MyFragment extends Fragment {
interface Listener {
public void onSomeEvent();
}
private void somethingHappeninInTheFragment() {
// let the activity know
((Listener) getActivity()).onSomeEVent();
}
}
class MyActivity extends Activity implements MyFragment.Listener {
// etc
#Override
public void onSomeEvent() {
// handle the message from the fragment
}
}
Explained with a more concrete example here: http://developer.android.com/guide/components/fragments.html#EventCallbacks
Here's the solution:
Step 1 : From your fragment.
Intent i = new Intent(getActivity(), YourActivity.class);
i.putExtra("key", "Your value1");
i.putExtra("key2", "Your value2");
i.putExtra("key3", "Your value3");
getActivity().startActivity(i);
Step 2 : In your Activity where you want the result
Intent getResults = getIntent();
String firstValue = getResults.getStringExtra("key1");
String secondValue = getResults.getStringExtra("key2");
String thirdValue = getResults.getStringExtra("key3");
Use those values your needs are.
Hope this helps.. :)

finish() not finishing the activity: Android

I have an Activity in whose onCreate() method i call a Utility function.
This utility functions requires a callback class instance as a parameter, in which it returns the info that i need. this is:
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Utility.functionA(new functionACallBack() {
/**
*
*/
private static final long serialVersionUID = -7896922737679366614L;
#Override
public void onResponse(String error) {
((MyActivity) AppClass.getAppContext()).finish();
}
});
}
Once I have obtained that info, I want to close the activity. so i called finish() from inside the anonymous class that i created for the callback.
But the activity is not getting finished. I thought maybe i need to call finish() from UI thread so i did runOnUiThread(), in inside it also i tried calling finish(). But it just doesn't work.
Could someone please help me with this issue?
UPDATE:
I am storing APP context and then trying to use that but to no avail.
public class AppClass extends Application {
private static Context mContext;
#Override
public void onCreate() {
super.onCreate();
AppClass.mContext = getApplicationContext();
}
public static Context getAppContext(){
return AppClass.mContext;
}
}
Simply call something like this:
#Override
public void onResponse(String error) {
((Activity) context).finish();
}
As this is a static function, you'll have to be able to access your Context in a static way. You can save that as a Class variable, but you'll have to be aware about its handling as it might lead to memory leaks.
To avoid them, you can declare a class that extends Application and save here your context, so this way you won't ever have a memory leak.
Try using this code:
((Activity) ActivityClass.this).finish();
Remember, use the Activity class, not the Application one.

Finishing an activity from a standard java class

I am currently working on an android project and I have an activity, lets call it MyActivity and this activity calls a standard Java class called MyClass.
I need MyClass to finish the MyActivity activity but I can't find out how to do this. I thought I might be able to pass the context to the standard java class and call context.finish() but this doesn't appear to be available.
How can I do this, thanks for any help you can offer.
You can pass the Context, but you will need to cast it to an Activity (or simply pass the Activity itself), although this in general seems like a bad practice.
The most secure solution uses listener and a Handler. It is complex, but ensures a non direct call to finish activity.
Your listener:
interface OnWantToCloseListener{
public void onWantToClose();
}
Class that should close activity.
class MyClass {
private OnWantToCloseListener listener;
public void setWantToCloseListener(OnWantToCloseListener listener){
this.listener = listener;
}
private void fireOnWantToClose(){
if(this.listener != null)
listener.onWantToClose();
}
}
When you want to close your activity you must call fireOnWantToClose() method.
public MyActivity extends Activity{
public void onCreate(){
final int CLOSE = 1; //number to identify what happens
MyClass my_class = new MyClass();
final Handler handler = new Handler(){
public void handleMessage(Message msg){
if(msg.what == CLOSE)
MyActivity.this.finish();
}
});
my_class.setOnWantToCloseListener(new OnWantToCloseListener(){
public void onWantToClose(){
handler.sendEmptyMessage(CLOSE);
}
});
}
}
This is secure because Activity is not finished directly by MyClass object, it is finished through a listener that orders a handler to finish activity. Even if you run MyClass object on a second thread this code will works nice.
EDIT: CLOSE var added I forget to declare and initialize this.
Pass the MyActivity to MyClass as an Activity. From there you can call myActivity.finish();
For example:
private Activity myActivity;
public MyClass(Activity myActivity){
this.myActivity = myActivity;
}
public void stopMyActivity(){
myActivity.finish();
}
And in MyActivity:
MyClass myClass = new MyClass(this);
This is risky, because you're holding a reference to an Activity, which can cause memory leaks.
If your java class is a nested inner class, you can use:
public class MyActivity extends Activity {
public static class JavaClass {
public void finishActivity() {
MyActivity.finish();
}
}
}
Otherwise you'll have to pass the java class a Context (i.e. pass it a reference to this, since Activity extends Context) and store it as a private instance variable.

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