Multi line messagefield in mobileIconItemRenderer FLex - android

I have a problem with my ItemRenderer in Flex. I'm developping a mobile application and I'm using a list. One of the items is to set a date. But when the date is wrong I want to set a text in my messageField like : The To date must be after the From date.
The problem is I don't know (and don't seem to find it anywhere) where you can set the messagefield in multiline.
I read on a forum that's possible but no explanation how.
click me to see example
Here you can see an example of what I want (the 5the item in the list is using multiline).
I have a function in my itemrenderer to set the messagefield:
private function messageLabelFunction(item:Object):String
{
var eventMessageParameter:EventMessageParameterCount =
EventMessageParameterCount(item);
return eventMessageParameter.details;
}
I hope someone can help me.
Thanks in advance!
Kind regards,
Thibault Heylen

I found the best solution:
I kept searching and on a site there was lik e method : variableRowHeight but this didn't work in flex 4.5. I searched then again adobe forums and found this threat: adobe forum topic
So it's actually very simple. Just add height in you itemrenderer.
I hope I can help someone with this
Kind regards,
Thibault Heylen

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I try to get the text attribute of an element in hybrid app.
def test_example(driver):
el = driver.find_element_by_id('com.access_company.twine.android.dmc:id/btnVideos')
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so there is a button with video icon and a text "Videos". Unfortunately the above code doesnt print anything.
So i tried this:
print el.get_attribute("resourceId")
Surprisingly that works. So what am I missing or doing wrong here? Hope someone can help.
UIAutomator
Regards
For the text of the stated element try the following code :
el = driver.find_element_by_id('com.access_company.twine.android.dmc:id/btnVideos')
print el.text
Also el.get_attribute("resourceId") shall ideally return "btnVideos"
Ok. After investigating more time I found the solution and i feel so dumb now. There was a button, but this is not clickable so the id i was taking was not actually the button with the text, but the parent which is a relative layout without text. duh.. By the way resourceId doesn't return only "btnVideos" but the full id instead. Thanks for the help.

Finding an element by id in Appium

I have got id associated with the element, but when tried locating this using findElement(By.id()) it doesn't work.
Also, I had gone through few blogs with the same question as given here, but I saw the resource-id in there was prefixed with packagename and :id. In my case, these aren't associated. Screenshot for the element details is below :
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Not exactly answering your question, but providing an alternative method for you to complete the test.
I follow this link https://github.com/appium/appium-dot-app and it works.
You don't need to code everything. The application provides some easy ways to record your clicks and gestures.
For example, when I click something, it will print out the script automatically.
wd.find_element_by_xpath("//android.view.View[1]/android.widget.FrameLayout[2]/android.widget.LinearLayout[1]/android.widget.RelativeLayout[2]/android.widget.RelativeLayout[1]").click()
And you just need to choose your favorite programming language and save it after testing is done.
One thing that I have to point out is that the swipe function is corrupted. Use the following code to perform swipe gestures
wd.swipe(421, 424, 70, 424, 500)
You can try other options as well. Try this:
//add some wait command before the element
Thread.sleep(2000);
driver.findElementsByXPath("//*[#class='android.widget.Button' and #index='4']");
Try adding explicit sleep for page to load before clicking usind ID.
First try to wait for the particular element
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Masking Input in EditText in Android

How to use inputfilter for CNIC i.e #####-#######-# ? Please help me.. I am new to Android and I dont know how to use it?
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Have you tried using Masked EditText ? This is what you want ... :)
If you want a numeric keyboard instead of alphabetical, then comment the following lineof code:
this.setInputType(InputType.TYPE_TEXT_FLAG_NO_SUGGESTIONS);
in the file MaskedEditText.java. Now setting android:inputType = "numeric" will work.
) You can also try the fork of Masked EditText. It's derived but with works with Gradle, has some bugfixes, an example project, and a little bit another behavior :-)
The behavior is also changed:
You can set the flag and the hint will be always visible.
Your pattern is invisible initially and grows automatically as soon, as you type. For instance, in the beginning, it is: "+7(", then you type '999' and it shows you "+7(999)" with another brace. In the original library, AFAIK it works like: "+7( ) - - ", then you type '999' and it transforms into "+7(999) - - " and so on.

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layerRenderTexture.begin();
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I haven't seen any CCRenderTexture example on Internet.
I think you may have been looking on the wrong Internet? :)
Check out my article and Ray's article. Both come out on top when you google for CCRenderTexture. They use cocos2d-iphone, but the same principles apply.
In your particular case I don't see you adding the layerRenderTexture as child to the scene or another node. That would explain why you're not getting any results.

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enlighten the confused :D
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This project uses MonthDisplayHelper, which might help understand how it works.

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