Android event for internet connectivity state change [duplicate] - android

This question already has answers here:
Check INTENT internet connection
(13 answers)
Closed 4 years ago.
I am making an app where a user is uploading information and files to my server on a somewhat frequent basis. This is done in new threads through a dedicated uploader service.
I know from this thread
Detect whether there is an Internet connection available on Android
that you can check if there is an internet connection relatively easily. You can also get socketTimeoutExceptions to detect internet connectivity issues. All that is well and good, and lets me cache my uploads easily enough when the connection didn't work for whatever reason.
My question though is how do I know when to reattempt the upload? Is there an event triggered when the connection is restored? Or am I stuck making a new thread that sleeps and then checks internet connectivity every 30 seconds or something?
Any ideas would be appreciated!

very old post
but i would like to share my receiver
no need to put your hands on manifest or other boring resources :)
USAGE
YOUR ACTIVITY:
/*
* You need to implement NetworkStateReceiverListener.
* This interface is described inside the NewtworkStateReceiver class
*/
public class MyActivity implements NetworkStateReceiverListener {
/* ... */
private NetworkStateReceiver networkStateReceiver;
}
IN YOUR ACTIVITY: INSTANTIATE THE RECEIVER
public void onCreate(Bundle savedInstanceState) {
/* ... */
networkStateReceiver = new NetworkStateReceiver();
networkStateReceiver.addListener(this);
this.registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}
public void onDestroy() {
super.onDestroy();
networkStateReceiver.removeListener(this);
this.unregisterReceiver(networkStateReceiver);
}
IN YOUR ACTIVITY: IMPLEMENTS THE REQUIRED METHODS
#Override
public void networkAvailable() {
Log.d("tommydevall", "I'm in, baby!");
/* TODO: Your connection-oriented stuff here */
}
#Override
public void networkUnavailable() {
Log.d("tommydevall", "I'm dancing with myself");
/* TODO: Your disconnection-oriented stuff here */
}
THE RECEIVER
just copy and paste into your project as NetworkStateReceiver.java
public class NetworkStateReceiver extends BroadcastReceiver {
protected Set<NetworkStateReceiverListener> listeners;
protected Boolean connected;
public NetworkStateReceiver() {
listeners = new HashSet<NetworkStateReceiverListener>();
connected = null;
}
public void onReceive(Context context, Intent intent) {
if(intent == null || intent.getExtras() == null)
return;
ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo ni = manager.getActiveNetworkInfo();
if(ni != null && ni.getState() == NetworkInfo.State.CONNECTED) {
connected = true;
} else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
connected = false;
}
notifyStateToAll();
}
private void notifyStateToAll() {
for(NetworkStateReceiverListener listener : listeners)
notifyState(listener);
}
private void notifyState(NetworkStateReceiverListener listener) {
if(connected == null || listener == null)
return;
if(connected == true)
listener.networkAvailable();
else
listener.networkUnavailable();
}
public void addListener(NetworkStateReceiverListener l) {
listeners.add(l);
notifyState(l);
}
public void removeListener(NetworkStateReceiverListener l) {
listeners.remove(l);
}
public interface NetworkStateReceiverListener {
public void networkAvailable();
public void networkUnavailable();
}
}
ENJOY ;)

If you just want to do something simple when the connectivity changes, there is a much easier solution.
In your activity, create a Broadcast Receiver:
private BroadcastReceiver networkStateReceiver=new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo ni = manager.getActiveNetworkInfo();
doSomethingOnNetworkChange(ni);
}
};
Then in onResume and onPause do the registration:
#Override
public void onResume() {
super.onResume();
registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}
#Override
public void onPause() {
unregisterReceiver(networkStateReceiver);
super.onPause();
}

Not quite sure what was going on in Tommaso's broadcast receiver but it wasn't working for me, here's my implementation. It only notifies on change between connectivity available/unavailable.
Also I register it in onResume() and unregister in onPause(). Otherwise it's the same as above.
public class NetworkStateReceiver extends BroadcastReceiver {
private ConnectivityManager mManager;
private List<NetworkStateReceiverListener> mListeners;
private boolean mConnected;
public NetworkStateReceiver(Context context) {
mListeners = new ArrayList<NetworkStateReceiverListener>();
mManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
checkStateChanged();
}
public void onReceive(Context context, Intent intent) {
if (intent == null || intent.getExtras() == null)
return;
if (checkStateChanged()) notifyStateToAll();
}
private boolean checkStateChanged() {
boolean prev = mConnected;
NetworkInfo activeNetwork = mManager.getActiveNetworkInfo();
mConnected = activeNetwork != null && activeNetwork.isConnectedOrConnecting();
return prev != mConnected;
}
private void notifyStateToAll() {
for (NetworkStateReceiverListener listener : mListeners) {
notifyState(listener);
}
}
private void notifyState(NetworkStateReceiverListener listener) {
if (listener != null) {
if (mConnected) listener.onNetworkAvailable();
else listener.onNetworkUnavailable();
}
}
public void addListener(NetworkStateReceiverListener l) {
mListeners.add(l);
notifyState(l);
}
public void removeListener(NetworkStateReceiverListener l) {
mListeners.remove(l);
}
public interface NetworkStateReceiverListener {
public void onNetworkAvailable();
public void onNetworkUnavailable();
}
}

Android Nougat & O (API 24+) - Network State
Changes mades to #darnmason answer (constructor) to make it work on API 24+.
public NetworkStateReceiver(Context context) {
mListeners = new ArrayList<>();
mManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
IntentFilter intentFilter = new IntentFilter();
intentFilter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
context.registerReceiver(NetworkStateReceiver.this, intentFilter);
checkStateChanged();
}

Related

Timertask not stopping

Hi I have been creating an app that would check if the phone is using wifi or mobile data, using timerTask to inform the user and broadcast Receivers to check if WIFI or MOBILE DATA is open.
Even after I cancel the timerTask it goes to an Error notification and then the wifi notification runs again.
I have been stuck with this problem for hours now and I decided to ask for some help.
This is my MainActivity Class:
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public String getConnectivityStatus(Context context) {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
String status = null;
if (null != activeNetwork) {
if(activeNetwork.getType() == ConnectivityManager.TYPE_WIFI)
status = "WIFI";
if(activeNetwork.getType() == ConnectivityManager.TYPE_MOBILE)
status = "DATA";
}
else{
status = "ERROR";
}
return status;
}
And this is my NetworkChangeReceiver Class:
public class NetworkChangeReceiver extends BroadcastReceiver {
//WIFI TIMER
public void startWIFITimer() {
wifiTimer = new Timer();
initializeWIFITimer();
wifiTimer.schedule(wifiTimerTask, 1000, 5000);
}
public void stopWIFITimer() {
if (wifiTimer != null) {
wifiTimer.cancel();
wifiTimer = null;
}
}
public void initializeWIFITimer() {
wifiTimerTask = new TimerTask() {
public void run() {
wifiHandler.post(new Runnable() {
public void run() {displayNotificationWIFI();
}
});
}
};
}
#Override
public void onReceive(Context context, final Intent intent) {
contexts = context.getApplicationContext();
String status = main.getConnectivityStatus(context);
if (status.contains("WIFI")){
startWIFITimer();
}
else if (status.contains("DATA")){]
}
else if (status.contains("ERROR")){
displayNotificationERROR();
stopWIFITimer();
}
}
And if someone decides to downvote, it would be nice to get a reason why. Thanks again in advance for any help! :D
Each time you receive a broadcast message, a new instance of the BroadcastReceiver is created. So when you call stopWIFITimer() you are actually trying to stop a never started timer, because the started timer is an object of another instance of the BroadcastReceiver.
So, you should move your timer somewhere else.

Should I check connectivity in every activity in Android?

So I just implemented a checking connectivity method, but should I do this for every activity? Is there a simpler way to continually check for connectivity?
public static boolean isNetworkAvailable(Context context) {
ConnectivityManager cm =
(ConnectivityManager)context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
boolean isConnected = activeNetwork != null &&
activeNetwork.isConnectedOrConnecting();
return isConnected;
}
First create a ConnectivityChangeReceiver like the following:
public class ConnectivityChangeReceiver extends BroadcastReceiver {
private OnConnectivityChangedListener listener;
public ConnectivityChangeReceiver(OnConnectivityChangedListener listener) {
this.listener = listener;
}
#Override
public void onReceive(Context context, Intent intent) {
ConnectivityManager connectivityManager = (ConnectivityManager)
context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo activeNetInfo = connectivityManager.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
boolean isConnected = activeNetInfo != null && activeNetInfo.isConnectedOrConnecting();
listener.onConnectivityChanged(isConnected);
}
public interface OnConnectivityChangedListener {
void onConnectivityChanged(boolean isConnected);
}
}
Then create a BaseActivity which extends all of your activites:
public class BaseActivity extends Activity implements OnConnectivityChangedListener {
private ConnectivityChangeReceiver connectivityChangeReceiver;
#Override
public void onCreate(Bundle savedInstanceState) {
connectivityChangeReceiver = new ConnectivityChangeReceiver(this);
IntentFilter filter = new IntentFilter();
filter.addAction("android.net.conn.CONNECTIVITY_CHANGE");
registerReceiver(connectivityChangeReceiver, filter);
}
#Override
public void onConnectivityChanged(boolean isConnected) {
// TODO handle connectivity change
}
#Override
protected void onDestroy() {
super.onDestroy();
unregisterReceiver(connectivityChangeReceiver);
}
}
(If you don't want a BaseActivity, you can implement OnConnectivityChangedListener in all of your activities. But in that case you have to register the receiver in all of your Activity.)
You can check this out: This is service that will continuously check the connection. This will be the proper way to do it
`private void installListener() {
if (broadcastReceiver == null) {
broadcastReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
Bundle extras = intent.getExtras();
NetworkInfo info = (NetworkInfo) extras
.getParcelable("networkInfo");
State state = info.getState();
Log.d("InternalBroadcastReceiver", info.toString() + " "
+ state.toString());
if (state == State.CONNECTED) {
onNetworkUp();
} else {
onNetworkDown();
}
}
};
final IntentFilter intentFilter = new IntentFilter();
intentFilter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
registerReceiver(broadcastReceiver, intentFilter);
}
}`
Look on this link: Android service to check internet connectivity?
Create some sort of util class, for example ConnectionUtils.
Add a public static method to that class and add a Context object to the parameters. For example:
public static boolean isNetworkAvailable(Context context) {
ConnectivityManager cm = (ConnectivityManager)context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
boolean isConnected = activeNetwork != null && activeNetwork.isConnectedOrConnecting();
return isConnected;
}
Then in your Activity just call ConnectionUtils.isNetworkAvailable(this) to know if you're connected.
It would even be better to create some sort of base Activity that you extend with this method in it.
public abstract class BaseActivity extends Activity {
protected boolean isConnected() {
return ConnectionUtils.isNetworkAvailable(this);
}
}
And then let all your Activities extend BaseActivity instead of Activity
You should check before every request to the internet! The user can terminate the connection at any given time... even while your Activity is running.
I suggest you make an Utils class and put this method inside and make it public static so you can access it from everywhere within the Application.
I say it is better to check before every request. It might happen that the connection got broken in between. So its not wise to rely on a check sometime earlier

Detect when the user enables the data connection

I wanted to know how to detect when the user has enabled the data connection, but only when my Application sends the user to the Network Data Settings Screen. And perform the rest of the operations thereafter...
Not before that.
I have seen a few examples before related to the same topic but could not find a clear and working answer.
Please any kind of help is highly appreciated...
As in the post you mentioned you should listen for a flag then register your receiver to listen to a data connection then unregister it in onDestroy, Could be done like this:
NetworkStateReceiver:
public class NetworkStateReceiver extends BroadcastReceiver {
protected List<NetworkStateReceiverListener> listeners;
protected Boolean connected;
public NetworkStateReceiver() {
listeners = new ArrayList<NetworkStateReceiverListener>();
connected = null;
}
public void onReceive(Context context, Intent intent) {
if(intent == null || intent.getExtras() == null)
return;
ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo ni = manager.getActiveNetworkInfo();
if(ni != null && ni.getState() == NetworkInfo.State.CONNECTED) {
connected = true;
} else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
connected = false;
}
notifyStateToAll();
}
private void notifyStateToAll() {
for(NetworkStateReceiverListener listener : listeners)
notifyState(listener);
}
private void notifyState(NetworkStateReceiverListener listener) {
if(connected == null || listener == null)
return;
if(connected == true)
listener.networkAvailable();
else
listener.networkUnavailable();
}
public void addListener(NetworkStateReceiverListener l) {
listeners.add(l);
notifyState(l);
}
public void removeListener(NetworkStateReceiverListener l) {
listeners.remove(l);
}
public interface NetworkStateReceiverListener {
public void networkAvailable();
public void networkUnavailable();
}
}
First when sending to networksettings screen:
Intent i = new Intent(this,NetworkSettingsActivity.class);
i.putExtra("ACTIVATE_RECEIVER", true);
startActivity(i);
Then when receiving in NetworkSettingsActivity:
public class NetworkSettingsActivity extends Activity{
NetworkStateReceiver receiver;
protected void onDestroy() {
super.onDestroy();
unregisterReceiver(receiver);
}
protected void onCreate(Bundle savedInstanceState){
if (getIntent().getBooleanExtra("ACTIVATE_RECEIVER", false)){
receiver = new NetworkStateReceiver();
receiver.addListener(new NetworkStateReceiver.NetworkStateReceiverListener() {
#Override
public void networkAvailable() {
//do something
}
#Override
public void networkUnavailable() {
//do something else
}
});
registerReceiver(receiver, new IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION));
}
}
}
Hope I could be of any help, Good Luck :)...
I think you should go for a Flag in the SharedPreferences, so when the user ist taken to the Data Settings you save the flag=true and then check for the changes in the conectivity as in this thread

Check Android Network continuously

I want to verify the Android system networks continuously in this way, but i think that in this form is not correct, my service should update if the connection on wifi or other network is available.
public class ObjService extends Service{
private final static int NOTIFICATION=1;
public static boolean process;
private NotificationManager state;
private NotificationCompat.Builder objBuilder;
public void onCreate(){
process=true;
state=(NotificationManager)getSystemService(NOTIFICATION_SERVICE);
objBuilder = new NotificationCompat.Builder(this)
.setContentTitle("Title")
.setLargeIcon(BitmapFactory.decodeResource(getResources(), R.drawable.launchimg))
.setSmallIcon(R.drawable.notification_img);
Thread checker=new Thread(){//1
public void run(){//2
while (process){//3
if (verifyConnection()){//4
updateNotificationService("Service is available");
}else{
updateNotificationService("Service is not available");
}//4
try{
Thread.sleep(6000);
}catch(InterruptedException e){
//..printLog..
}
}//3
};//2
};//1
checker.start();
.
.
.
my function verifyConnection() is:
public boolean verifyConnection() {
boolean flag = true;
ConnectivityManager connec = (ConnectivityManager)this.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo[] net = connec.getAllNetworkInfo();
if (!net[0].isAvailable() && !net[1].isAvailable())
{
flag = false;
}
return flag;
}
updateNotificationService() is:
public void updateNotificacionService(String arg){
objBuilder.setContentText(arg)
.setWhen(System.currentTimeMillis());
state.notify(NOTIFICATION, objBuilder.build());
}
Try this code below to listen whether the connection exist, if the connection state changes it notifies the change,
public class NetworkStateReceiver extends BroadcastReceiver {
public void onReceive(Context context, Intent intent) {
super.onReceive(context, intent);
Log.d("app","Network connectivity change");
if(intent.getExtras()!=null) {
NetworkInfo ni=(NetworkInfo) intent.getExtras().get(ConnectivityManager.EXTRA_NETWORK_INFO);
if(ni!=null && ni.getState()==NetworkInfo.State.CONNECTED) {
Log.i("app","Network "+ni.getTypeName()+" connected");
}
}
if(intent.getExtras().getBoolean(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
Log.d("app","There's no network connectivity");
}
}
}
Then for manifest,
<receiver android:name=".NetworkStateReceiver">
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
</intent-filter>
</receiver>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
Reference: Internet listener Android example
Android 7.0 (API level 24) placed limitations on broadcasts, as
described in Background Optimization. Android 8.0 (API level 26) makes
these limitations more stringent.
Apps can use Context.registerReceiver() at runtime to register a
receiver for any broadcast, whether implicit or explicit.
Documentation reference.
So, here is a utility class that utilizes a context registered BroadcastReceiver , and LifeCycleObserver for achieving Single-responsibility principle
class ConnectionUtil implements LifecycleObserver {
private ConnectivityManager mConnectivityMgr;
private Context mContext;
private NetworkStateReceiver mNetworkStateReceiver;
interface ConnectionStateListener {
void onAvailable(boolean isAvailable);
}
ConnectionUtil(Context context) {
mContext = context;
mConnectivityMgr = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
((AppCompatActivity) mContext).getLifecycle().addObserver(this);
}
void onInternetStateListener(ConnectionStateListener listener) {
mNetworkStateReceiver = new NetworkStateReceiver(listener);
IntentFilter intentFilter = new IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION);
// Registering the Context Registered Receiver
mContext.registerReceiver(mNetworkStateReceiver, intentFilter);
}
#OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
public void onDestroy() {
// Removing lifecycler owner observer
((AppCompatActivity) mContext).getLifecycle().removeObserver(this);
// Unregistering the Context Registered Receiver
if (mNetworkStateReceiver != null)
mContext.unregisterReceiver(mNetworkStateReceiver);
}
public class NetworkStateReceiver extends BroadcastReceiver {
ConnectionStateListener mListener;
public NetworkStateReceiver(ConnectionStateListener listener) {
mListener = listener;
}
#Override
public void onReceive(Context context, Intent intent) {
if (intent.getExtras() != null) {
NetworkInfo activeNetworkInfo = mConnectivityMgr.getActiveNetworkInfo();
if (activeNetworkInfo != null && activeNetworkInfo.getState() == NetworkInfo.State.CONNECTED) {
// Connected to the internet
mListener.onAvailable(true);
} else if (intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY, Boolean.FALSE)) {
// Not connected to the internet
mListener.onAvailable(false);
}
}
}
}
}
Manifest permission
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
Usage:
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ConnectionUtil mConnectionMonitor = new ConnectionUtil(this);
mConnectionMonitor.onInternetStateListener(new ConnectionUtil.ConnectionStateListener() {
#Override
public void onAvailable(boolean isAvailable) {
if(isAvailable)
Toast.makeText(MainActivity.this, "Connected", Toast.LENGTH_SHORT).show();
else
Toast.makeText(MainActivity.this, "Disconnected", Toast.LENGTH_SHORT).show();
}
});
}
}
Note: NetworkInfo is deprecated as of API 29, and you can use ConnectivityManager.NetworkCallback with its onAvailable() & onLost() callbacks for the same purpose instead of using a BroadcastReceiver. This answer can guide to target this purpose.

ANDROID - Crash when I call sendBroadcast to check the network

I have a broadcast to check the network, when the network changes state, I notify my activity with onNetworkActivated() or onNetworkInactivated():
public class NetworkBroadcastReceiver extends BroadcastReceiver
{
private OnNetworkListener currentActivity = null;
public NetworkBroadcastReceiver(FragmentActivity activity)
{
try
{
currentActivity = (OnNetworkListener) activity;
}
catch (ClassCastException e)
{
throw new ClassCastException(activity.toString() + " doit implémenter OnNetworkListener");
}
}
#Override
public void onReceive(Context context, Intent intent)
{
ConnectivityManager connectivity = (ConnectivityManager)
context.getSystemService(Context.CONNECTIVITY_SERVICE);
if (connectivity == null)
{
currentActivity.onNetworkInactivated();
return;
}
else
{
NetworkInfo info = connectivity.getActiveNetworkInfo();
if (info != null && info.getState() == NetworkInfo.State.CONNECTED)
{
currentActivity.onNetworkActivated();
return;
}
}
currentActivity.onNetworkInactivated();
}
public interface OnNetworkListener
{
public void onNetworkActivated();
public void onNetworkInactivated();
}
}
In my Activity, when I I need to call for various reasons sendBroadcast the first time, but Android crash :s
public class Earthquake extends FragmentActivity implements OnNetworkListener
{
private FragmentManager fragmentManager;
private NetworkBroadcastReceiver networkbroadcastreceiver;
#Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
fragmentManager = getSupportFragmentManager();
networkbroadcastreceiver = new NetworkBroadcastReceiver(Earthquake.this);
this.registerReceiver(networkbroadcastreceiver, new IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION));
this.sendBroadcast(new Intent(ConnectivityManager.CONNECTIVITY_ACTION));
}
#Override
protected void onDestroy()
{
this.unregisterReceiver(networkbroadcastreceiver);
super.onDestroy();
}
public void onNetworkActivated()
{
Log.e("onNetworkActivated", "onNetworkActivated");
}
public void onNetworkInactivated()
{
Log.e("onNetworkInactivated", "onNetworkInactivated");
}
}
What is the problem ?
Thank you in advance
https://stackoverflow.com/a/17906435/2201919
By #JoxTraex
You are not allowed to send this broadcast. If applications could send this broadcast then this could cause problems on the device. This is a protected system broadcast.
Please approach your problem in a different way.
Refer: http://developer.android.com/reference/android/net/ConnectivityManager.html
Notice how there are only a few methods that use that action. This implies you cannot send this broadcast.

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