Convert Android Code to MonoAndroid Code - android

How do I convert the following Android code to MonoAndroid code?
//Open your local db as the input stream
InputStream myInput = myContext.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + DB_NAME;
//Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
//transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer))>0){
myOutput.write(buffer, 0, length);
}
//Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
And are there any special dll references or using statements?
Thanks

After days of fiddling around and futile googling, 'Assets.Open(#"test.db")' was the key:
//Open your local db as the input stream
Stream myInput = Assets.Open(#"test.db");
string outFileName = Path.Combine(System.Environment.GetFolderPath (System.Environment.SpecialFolder.Personal), "test.db");
//Open the empty db as the output stream
Stream myOutput = new FileStream(outFileName,FileMode.OpenOrCreate);
byte[] buffer = new byte[1024];
int b = buffer.Length;
int length;
while ((length = myInput.Read(buffer,0,b))>0){
myOutput.Write(buffer, 0, length);
}
//Close the streams
myOutput.Flush();
myOutput.Close();
myInput.Close();
}

Related

Opening a database from external storage Android

I was previously storing a sqlite database in my apps assets folder but have now moved the database to external storage.
My previous copyDatabase() method looked like this.
private void copyDataBase() throws IOException {
InputStream myInput = myContext.getAssets().open(DATABASE_NAME);
OutputStream myOutput = new FileOutputStream(DB_PATH);
byte[] buffer = new byte[AccessibilityNodeInfoCompat.ACTION_NEXT_HTML_ELEMENT];
while (true) {
int length = myInput.read(buffer);
if (length > 0) {
myOutput.write(buffer, 0, length);
} else {
myOutput.flush();
myOutput.close();
myInput.close();
return;
}
}
}
The issue is I'm unsure how to create an InputStream for opening the database from external storage. I can't seem to find the external storage equivalent to myContext.getAssets().open(DATABASE_NAME);
The current database path:
DB_PATH = Environment.getExternalStorageDirectory().getPath().toString()+"/SoulInfoDatabase/BB2SoulDatabase.db";
Step 1: Give storage permission in your App Manifesto file:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
Step 2: Copy database to your custom SD card Path
private void copyDataBase() throws IOException {
// Open your local db as the input stream
InputStream myInput = context.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + "/" + DB_NAME;
// Open the empty db as the output stream
new File(outFileName).createNewFile();
OutputStream myOutput = new FileOutputStream(outFileName);
// transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
// Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
Step 3: Then Open your database:
try {
db = SQLiteDatabase.openDatabase(DB_PATH + "/" + DB_NAME, null,
SQLiteDatabase.OPEN_READWRITE
| SQLiteDatabase.NO_LOCALIZED_COLLATORS);
} catch (Exception ex) {
ex.printStackTrace();
return false;
}
WHERE
String filePath = Environment.getExternalStorageDirectory().getAbsolutePath() + "/SoulInfoDatabase";
File file = new File(filePath);
if(!file.exists()){
file.mkdirs();
}
DB_PATH = filePath;
DB_NAME = "BB2SoulDatabase.sqlite";

Loading database from asset folder - Fileoutputstream fails

My problem is that my application always fails when the database is copied from asset folder to the phone path:
/data/data/at.atn.android/databases/
MY databasename:
atnRoutenplaner.sqlite3
My code for the transfer:
private void copyDataBase() throws IOException{
//Open your local db as the input stream
InputStream myInput = myContext.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + DB_NAME;
File sampleFile = new File(outFileName);
//Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
//transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
//Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
try this,
public void CopyDataBaseFromAsset() throws IOException{
InputStream in = ctx.getAssets().open("mycontacts");
Log.e("sample", "Starting copying" );
String outputFileName = DATABASE_PATH+DATABASE_NAME;
File databaseFile = new File( "/data/data/com.copy.copydatabasefromasset/databases");
// check if databases folder exists, if not create one and its subfolders
if (!databaseFile.exists()){
databaseFile.mkdir();
}
OutputStream out = new FileOutputStream(outputFileName);
byte[] buffer = new byte[1024];
int length;
while ((length = in.read(buffer))>0){
out.write(buffer,0,length);
}
Log.e("sample", "Completed" );
out.flush();
out.close();
in.close();
}

Android - Copying Database from Assets

Here is the code I am using (found in many answers):
InputStream myInput;
try {
myInput = iNezamApplication.getAppContext().getAssets().open(DB_NAME);
String outFileName = DB_PATH + DB_NAME;
OutputStream myOutput = new FileOutputStream(outFileName);
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer))>0){
myOutput.write(buffer, 0, length);
}
myOutput.flush();
myOutput.close();
myInput.close();
} catch (IOException e1) {
e1.printStackTrace();
}
However, I always get an exception after reaching the OutpoutStream line:
java.io.FileNotFoundException: /data/data/package_name/databases/databasename.db: open failed: ENOENT (No such file or directory)
I tried something like this..
final String[] sample_dbName = {"DrugsNew.db"};
int assetDbSize = sample_dbName.length;
File databaseFile = new File( "/data/data/com.handyrep2.ui/databases");
// check if databases folder exists, if not create one and its subfolders
if (!databaseFile.exists()){
databaseFile.mkdir();
}
for(int i=0;i<assetDbSize;i++){
String outFilename =null;
outFilename = "/data/data/com.handyrep2.ui/databases"+ "/" + sample_dbName[i];
File sampleFile = new File(outFilename);
try {
InputStream in = activity.getAssets().open("offlinedb/"+sample_dbName[i]);
OutputStream out = new FileOutputStream(outFilename);
// Transfer bytes from the sample input file to the sample output file
byte[] buf = new byte[1024];
int len;
while ((len = in.read(buf)) > 0) {
out.write(buf, 0, len);
}
out.flush();
// Close the streams
out.close();
in.close();
}catch(IOException e) {
}
}
Is "package_name" a substitute for your real package name just to post it here or do really use this in your DB_PATH? :)
you must create a File object at first

Database is shown in emulator but not on my android device

Here is my code...
private static String DB_NAME = "pa1.db";
private static String DB_PATH = "/data/data/in.bitcode.sn/databases/";
private void copyDataBase() throws IOException {
InputStream myInput = context.getAssets().open(DB_NAME);
String outFileName = DB_PATH + DB_NAME;
OutputStream myOutput = new FileOutputStream(outFileName);
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
myOutput.flush();
myOutput.close();
myInput.close();
}
You cannot write to /data folder. This is an Android system folder. It works in the emulator because in the emulator you're root, while you're probably not in your device.
Maybe you want to use Android's integrated backup API instead of this.

how to solve a databse issue in actual android device?

I have created database in my application and stored data in that database now when i run my app in emulater it shows all the data but when i run the same app in my android device it shows the error ?
here is my code.
private static String DB_NAME = "pa1.db";
private static String DB_PATH = "/data/data/in.bitcode.sn/databases/";
private void copyDataBase() throws IOException {
InputStream myInput = context.getAssets().open(DB_NAME);
String outFileName = DB_PATH + DB_NAME;
OutputStream myOutput = new FileOutputStream(outFileName);
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
myOutput.flush();
myOutput.close();
myInput.close();
you should not set the database path fixed but use
context.getDatabasePath(DB_NAME)

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